diff options
| author | CriticalFlaw <[email protected]> | 2016-10-17 09:50:12 -0600 |
|---|---|---|
| committer | CriticalFlaw <[email protected]> | 2016-10-17 09:50:12 -0600 |
| commit | d15015c514cd89ed05c9ff75b011c1a30e8c03f7 (patch) | |
| tree | 3604a8a475bbbb34948709b4d113018d2d39b61e /minmode/resource/ui/hudminigame_soccersuddendeath.res | |
| parent | 148f2c60cdfc87a7ea05d6a3b1706bba06c01b48 (diff) | |
Removed redundant minmode files
A lot of the files are identical to the base rayshud files, so why
incldue them?
Diffstat (limited to 'minmode/resource/ui/hudminigame_soccersuddendeath.res')
| -rw-r--r-- | minmode/resource/ui/hudminigame_soccersuddendeath.res | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/minmode/resource/ui/hudminigame_soccersuddendeath.res b/minmode/resource/ui/hudminigame_soccersuddendeath.res deleted file mode 100644 index d455da4..0000000 --- a/minmode/resource/ui/hudminigame_soccersuddendeath.res +++ /dev/null @@ -1,61 +0,0 @@ -#base "HudMiniGame_Soccer.res" - -"Resource/UI/HudMiniGame_SuddenDeath.res" -{ - "PlayingTo" - { - "labelText" "#game_SuddenDeath" - } - - "RedScore" - { - "visible" "0" - } - - "RedScoreShadow" - { - "visible" "0" - } - - "BlueScore" - { - "visible" "0" - } - - "BlueScoreShadow" - { - "visible" "0" - } - - "RedSkullImage" - { - "ControlName" "ImagePanel" - "fieldName" "RedSkullImage" - "xpos" "c70" - "ypos" "r60" - "zpos" "5" - "wide" "50" - "tall" "50" - "visible" "1" - "enabled" "1" - "image" "../effects/skull001_hud" - "scaleImage" "1" - "proportionaltoparent" "1" - } - - "BlueSkullImage" - { - "ControlName" "ImagePanel" - "fieldName" "BlueSkullImage" - "xpos" "c-120" - "ypos" "r60" - "zpos" "5" - "wide" "50" - "tall" "50" - "visible" "1" - "enabled" "1" - "image" "../effects/skull001_hud" - "scaleImage" "1" - "proportionaltoparent" "1" - } -} |
