diff options
| author | Igor Nikitin <[email protected]> | 2017-12-09 17:34:44 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-12-09 17:34:44 -0500 |
| commit | ed3d9e4c49259923064b5b549e3862a66a6decd6 (patch) | |
| tree | 0cd2d229612127fcc4e9d3ccafd3007e4dd9f3e3 /resource/ui/HudMedicCharge.res | |
| parent | 865fb59a0af085e686a01c2c4ec4728bc09c6ae8 (diff) | |
| parent | 10806c8c38f2705223c834a215f5d82fcb0f10ec (diff) | |
20171210 - December Update
- Added transparent viewmodels
- Added back the basechat.res file
- Added Classic Main Menu Style
- Added scoreboard styles to be independent of the minmode toggle
- Fixed the win panel score clipping
- Fixed the placement of the MOTD Button
- Fixed rayshud crosshairs not displaying
- Fixed the main menu background streching
- Replaced icon fonts with actual icon files
- Removed maximum player health value
- Removed main menu character images
- Removed files similar or identical to the stock HUD
- Miscellaneous color and font tweaks and adjustments
Diffstat (limited to 'resource/ui/HudMedicCharge.res')
| -rw-r--r-- | resource/ui/HudMedicCharge.res | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/resource/ui/HudMedicCharge.res b/resource/ui/HudMedicCharge.res index cbd2a8d..ed47814 100644 --- a/resource/ui/HudMedicCharge.res +++ b/resource/ui/HudMedicCharge.res @@ -41,6 +41,7 @@ "font_minmode" "CerbeticaBold32" "fgcolor" "Ammo In Clip" } + "ChargeLabelShadow" { "ControlName" "CExLabel" @@ -85,7 +86,6 @@ "fillcolor" "255 255 255 50" } - "IndividualChargesLabel" { "ControlName" "CExLabel" @@ -113,7 +113,7 @@ "fgcolor" "Ammo In Clip" } - "IndividualChargesLabelShadow" + "IndividualChargesLabelShadow" //Blocks48 //Blocks24 { "ControlName" "CExLabel" "fieldName" "IndividualChargesLabel" @@ -135,8 +135,8 @@ "textAlignment" "center" "dulltext" "0" "brighttext" "0" - "font" "Blocks48" - "font_minmode" "Blocks24" + "font" "CerbeticaBold56" + "font_minmode" "CerbeticaBold32" "fgcolor_override" "0 0 0 255" } |
