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authorIgor Nikitin <[email protected]>2017-12-09 17:34:44 -0500
committerGitHub <[email protected]>2017-12-09 17:34:44 -0500
commited3d9e4c49259923064b5b549e3862a66a6decd6 (patch)
tree0cd2d229612127fcc4e9d3ccafd3007e4dd9f3e3 /resource/ui/hud_obj_dispenser.res
parent865fb59a0af085e686a01c2c4ec4728bc09c6ae8 (diff)
parent10806c8c38f2705223c834a215f5d82fcb0f10ec (diff)
20171210 - December Update
- Added transparent viewmodels - Added back the basechat.res file - Added Classic Main Menu Style - Added scoreboard styles to be independent of the minmode toggle - Fixed the win panel score clipping - Fixed the placement of the MOTD Button - Fixed rayshud crosshairs not displaying - Fixed the main menu background streching - Replaced icon fonts with actual icon files - Removed maximum player health value - Removed main menu character images - Removed files similar or identical to the stock HUD - Miscellaneous color and font tweaks and adjustments
Diffstat (limited to 'resource/ui/hud_obj_dispenser.res')
-rw-r--r--resource/ui/hud_obj_dispenser.res10
1 files changed, 5 insertions, 5 deletions
diff --git a/resource/ui/hud_obj_dispenser.res b/resource/ui/hud_obj_dispenser.res
index cedf1b5..36e440a 100644
--- a/resource/ui/hud_obj_dispenser.res
+++ b/resource/ui/hud_obj_dispenser.res
@@ -234,7 +234,7 @@
"xpos" "0"
"ypos" "16"
"wide" "50"
- "tall" "8"
+ "tall" "8"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
@@ -244,7 +244,7 @@
"brighttext" "0"
}
}
-
+
"RunningPanel"
{
"ControlName" "EditablePanel"
@@ -255,7 +255,7 @@
"tall" "31"
"visible" "0"
- "AmmoIcon"
+ "AmmoIcon"
{
"ControlName" "ImagePanel"
"fieldName" "AmmoIcon"
@@ -270,7 +270,7 @@
"image" "../hud/hud_obj_status_ammo_64"
"drawcolor" "ProgressOffWhite"
}
-
+
"Ammo"
{
"ControlName" "ContinuousProgressBar"
@@ -287,7 +287,7 @@
"textAlignment" "Left"
"dulltext" "0"
"brighttext" "0"
- }
+ }
"UpgradeIcon"
{