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authorIgor Nikitin <[email protected]>2018-05-12 14:09:34 -0400
committerGitHub <[email protected]>2018-05-12 14:09:34 -0400
commit2bd715304b00a6d4c2201eb04dac120aa275aaca (patch)
treefe10372c268fd618d9afd9f8153a1f5e5fb0aeff /scripts/HudAnimations_custom.txt
parentdc1a585c0ed401b37624770631e4c16678e0b7e5 (diff)
parent2cc6b86fab6bb71ac4251f04ad8ba42210b1ddcc (diff)
Installer Changes https://github.com/raysfire/rayshud/issues/101
- Reorganized customization options folder to be compatible with the installer - Moved several customization options from rayshud/resource/ui to rayshud/customizations - Removed 4:3 customization files, because they do nothing - Added back main menu character images (toggled manually or via installer) - Added rayshud-crosshair outline fonts - Updated the Classic Main Menu to be compatible with the Blue Moon Update - Fixed KonrWings entries being located in client scheme fonts instead of crosshairs - Fixed not every default background being displayed when custom backgrounds are disabled - Fixed map type label clipping into the map name on the loading screen - Updated several files to be compatible with the installer
Diffstat (limited to 'scripts/HudAnimations_custom.txt')
-rw-r--r--scripts/HudAnimations_custom.txt14
1 files changed, 5 insertions, 9 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
index 11aebd7..d7c5ad6 100644
--- a/scripts/HudAnimations_custom.txt
+++ b/scripts/HudAnimations_custom.txt
@@ -85,19 +85,15 @@ event HitMarker
event HudSpyDisguiseFadeIn
{
//RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
+ //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
//Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
}
event HudSpyDisguiseFadeOut
{
//RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
+ //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
+ //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
}
//====================================
@@ -105,9 +101,9 @@ event HudSpyDisguiseFadeOut
event HudMedicCharged
{
- //RunEvent HudMedicRainbowCharged 0.0
- //RunEvent HudMedicSolidColorCharge 0.0
RunEvent HudMedicOrangePulseCharge 0.0
+ //RunEvent HudMedicSolidColorCharge 0.0
+ //RunEvent HudMedicRainbowCharged 0.0
RunEvent HudMedicChargedLoop 0.6
}