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-rw-r--r--minmode/resource/ui/HudAmmoWeapons.res278
-rw-r--r--minmode/resource/ui/HudMedicCharge.res532
-rw-r--r--minmode/resource/ui/HudPlayerHealth-cross.res2
-rw-r--r--minmode/resource/ui/HudPlayerHealth.res530
-rw-r--r--minmode/resource/ui/SpectatorGUIHealth.res209
-rw-r--r--minmode/resource/ui/SpectatorTournamentGUIHealth.res148
-rw-r--r--minmode/scripts/HudAnimations_tf.txt1649
-rw-r--r--resource/ui/HudAmmoWeapons.res278
-rw-r--r--resource/ui/HudMedicCharge.res538
-rw-r--r--resource/ui/HudPlayerHealth-cross.res2
-rw-r--r--resource/ui/HudPlayerHealth.res532
-rw-r--r--resource/ui/SpectatorGUIHealth.res209
-rw-r--r--resource/ui/SpectatorTournamentGUIHealth.res148
-rw-r--r--scripts/HudAnimations_tf.txt1650
14 files changed, 3354 insertions, 3351 deletions
diff --git a/minmode/resource/ui/HudAmmoWeapons.res b/minmode/resource/ui/HudAmmoWeapons.res
index 97a5ccf..8ae96ed 100644
--- a/minmode/resource/ui/HudAmmoWeapons.res
+++ b/minmode/resource/ui/HudAmmoWeapons.res
@@ -1,139 +1,139 @@
-"Resource/UI/HudAmmoWeapons.res"
-{
- "HudWeaponAmmoBG"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "HudWeaponAmmoBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "1"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/ammo_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "HudWeaponLowAmmoImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HudWeaponLowAmmoImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "0"
- "image" "../hud/ammo_red_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "AmmoInClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClip"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- "xpos" "-16"
- "ypos" "-1"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClipShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "-14"
- "ypos" "1"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInReserve"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserve"
- "font" "CerbeticaBold20"
- "fgcolor" "72 255 255 255"
- "xpos" "69"
- "ypos" "-1"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoInReserveShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserveShadow"
- "font" "CerbeticaBold20"
- "fgcolor" "TransparentBlack"
- "xpos" "70"
- "ypos" "0"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoNoClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClip"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- "xpos" "22"
- "ypos" "-1"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
- "AmmoNoClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClipShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "24"
- "ypos" "1"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
-}
+"Resource/UI/HudAmmoWeapons.res"
+{
+ "HudWeaponAmmoBG"
+ {
+ "ControlName" "CTFImagePanel"
+ "fieldName" "HudWeaponAmmoBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "1"
+ "wide" "90"
+ "tall" "45"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/ammo_blue_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/ammo_red_bg"
+ "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
+ "teambg_3" "../hud/ammo_blue_bg"
+ "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
+ }
+ "HudWeaponLowAmmoImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "HudWeaponLowAmmoImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "0"
+ "wide" "90"
+ "tall" "45"
+ "visible" "0"
+ "enabled" "0"
+ "image" "../hud/ammo_red_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/ammo_red_bg"
+ "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
+ "teambg_3" "../hud/ammo_blue_bg"
+ "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
+ }
+ "AmmoInClip"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInClip"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Ammo In Clip"
+ "xpos" "-16"
+ "ypos" "-1"
+ "zpos" "5"
+ "wide" "80"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "east"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoInClipShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInClipShadow"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ "xpos" "-14"
+ "ypos" "1"
+ "zpos" "5"
+ "wide" "80"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "east"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoInReserve"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInReserve"
+ "font" "CerbeticaBold20"
+ "fgcolor" "Ammo In Reserve"
+ "xpos" "69"
+ "ypos" "-1"
+ "zpos" "7"
+ "wide" "60"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "west"
+ "labelText" "%AmmoInReserve%"
+ }
+ "AmmoInReserveShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInReserveShadow"
+ "font" "CerbeticaBold20"
+ "fgcolor" "TransparentBlack"
+ "xpos" "70"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "60"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "west"
+ "labelText" "%AmmoInReserve%"
+ }
+ "AmmoNoClip"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoNoClip"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Ammo In Clip"
+ "xpos" "22"
+ "ypos" "-1"
+ "zpos" "5"
+ "wide" "100"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoNoClipShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoNoClipShadow"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ "xpos" "24"
+ "ypos" "1"
+ "zpos" "5"
+ "wide" "100"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "labelText" "%Ammo%"
+
+ }
+}
diff --git a/minmode/resource/ui/HudMedicCharge.res b/minmode/resource/ui/HudMedicCharge.res
index be3377d..abbf444 100644
--- a/minmode/resource/ui/HudMedicCharge.res
+++ b/minmode/resource/ui/HudMedicCharge.res
@@ -1,266 +1,266 @@
-"Resource/UI/HudMedicCharge.res"
-{
- "Background"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "Background"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "130"
- "tall" "65"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/medic_charge_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/medic_charge_red_bg"
- "teambg_3" "../hud/medic_charge_blue_bg"
- }
-
- "ChargeLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "96"
- "ypos" "-5"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- }
- "ChargeLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabelShadow"
- "xpos" "98"
- "ypos" "-3"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeBackground"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ChargeBackground"
- "font" "Default"
- "xpos" "0"
- "ypos" "25"
- "zpos" "2"
- "wide" "124"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "fillcolor" "255 255 255 50"
- }
- "IndividualChargesLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabel"
- "xpos" "96"
- "ypos" "-5"
- "zpos" "5"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- }
-
- "IndividualChargesLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabelShadow"
- "xpos" "98"
- "ypos" "-3"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "0"
- "enabled" "0"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeMeter"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter"
- "font" "Default"
- "xpos" "2"
- "ypos" "27"
- "zpos" "2"
- "wide" "120"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- "bgcolor_override" "200 187 161 75"
- "fgcolor_override" "TanLight"
- }
- "ChargeMeter1"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter1"
- "font" "Default"
- "xpos" "2"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
-
- }
-
- "ChargeMeter2"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter2"
- "font" "Default"
- "xpos" "33"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter3"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter3"
- "font" "Default"
- "xpos" "63"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter4"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter4"
- "font" "Default"
- "xpos" "94"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeterLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "0"
- "ypos" "24"
- "zpos" "3"
- "wide" "124"
- "tall" "16"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "CHARGE"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "Cerbetica12"
- "fgcolor" "150 150 150 255"
- }
-
- "HealthClusterIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HealthClusterIcon"
- "xpos" "9999"
- "ypos" "9999"
- "wide" "36"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/ico_health_cluster"
- "scaleImage" "1"
- }
- "ResistIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ResistIcon"
- "xpos" "0"
- "ypos" "0"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "image" "../HUD/defense_buff_bullet_blue"
-
- }
-}
+"Resource/UI/HudMedicCharge.res"
+{
+ "Background"
+ {
+ "ControlName" "CTFImagePanel"
+ "fieldName" "Background"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "0"
+ "wide" "130"
+ "tall" "65"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/medic_charge_blue_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/medic_charge_red_bg"
+ "teambg_3" "../hud/medic_charge_blue_bg"
+ }
+
+ "ChargeLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabel"
+ "xpos" "96"
+ "ypos" "-5"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_UberchargeMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Ubercharge Amount"
+ }
+ "ChargeLabelShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabelShadow"
+ "xpos" "98"
+ "ypos" "-3"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_UberchargeMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ }
+
+ "ChargeBackground"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "ChargeBackground"
+ "font" "Default"
+ "xpos" "0"
+ "ypos" "25"
+ "zpos" "2"
+ "wide" "124"
+ "tall" "14"
+ "visible" "1"
+ "enabled" "1"
+ "fillcolor" "255 255 255 50"
+ }
+ "IndividualChargesLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "IndividualChargesLabel"
+ "xpos" "96"
+ "ypos" "-5"
+ "zpos" "5"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_IndividualUberchargesMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Ubercharge Amount"
+ }
+
+ "IndividualChargesLabelShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "IndividualChargesLabelShadow"
+ "xpos" "98"
+ "ypos" "-3"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "0"
+ "enabled" "0"
+ "tabPosition" "0"
+ "labelText" "#TF_IndividualUberchargesMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ }
+
+ "ChargeMeter"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter"
+ "font" "Default"
+ "xpos" "2"
+ "ypos" "27"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "10"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ "bgcolor_override" "200 187 161 75"
+ "fgcolor_override" "TanLight"
+ }
+ "ChargeMeter1"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter1"
+ "font" "Default"
+ "xpos" "2"
+ "ypos" "27"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "10"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+
+ }
+
+ "ChargeMeter2"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter2"
+ "font" "Default"
+ "xpos" "33"
+ "ypos" "27"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "10"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeter3"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter3"
+ "font" "Default"
+ "xpos" "63"
+ "ypos" "27"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "10"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeter4"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter4"
+ "font" "Default"
+ "xpos" "94"
+ "ypos" "27"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "10"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeterLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabel"
+ "xpos" "0"
+ "ypos" "24"
+ "zpos" "3"
+ "wide" "124"
+ "tall" "16"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "CHARGE"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "Cerbetica12"
+ "fgcolor" "150 150 150 255"
+ }
+
+ "HealthClusterIcon"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "HealthClusterIcon"
+ "xpos" "9999"
+ "ypos" "9999"
+ "wide" "36"
+ "tall" "36"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/ico_health_cluster"
+ "scaleImage" "1"
+ }
+ "ResistIcon"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "ResistIcon"
+ "xpos" "0"
+ "ypos" "0"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+
+ }
+}
diff --git a/minmode/resource/ui/HudPlayerHealth-cross.res b/minmode/resource/ui/HudPlayerHealth-cross.res
index 466c8fa..a95cad9 100644
--- a/minmode/resource/ui/HudPlayerHealth-cross.res
+++ b/minmode/resource/ui/HudPlayerHealth-cross.res
@@ -124,7 +124,7 @@
"labelText" "%Health%"
"textAlignment" "center"
"font" "CerbeticaBold32"
- "fgcolor" "TanLight"
+ "fgcolor" "Health Normal"
}
"PlayerStatusHealthValueShadow"
{
diff --git a/minmode/resource/ui/HudPlayerHealth.res b/minmode/resource/ui/HudPlayerHealth.res
index 1750556..a3187c4 100644
--- a/minmode/resource/ui/HudPlayerHealth.res
+++ b/minmode/resource/ui/HudPlayerHealth.res
@@ -1,265 +1,265 @@
-"Resource/UI/HudPlayerHealth.res"
-{
- // player health data
- "HudPlayerHealth"
- {
- "ControlName" "EditablePanel"
- "fieldName" "HudPlayerHealth"
- "xpos" "c-238"
- "ypos" "c5"
- "xpos" "32"
- "zpos" "2"
- "wide" "250"
- "tall" "120"
- "visible" "1"
- "enabled" "1"
- "HealthBonusPosAdj" "35"
- "HealthDeathWarning" "0.49"
- "HealthDeathWarningColor" "HUDDeathWarning"
- }
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "105"
- "ypos" "0"
- "zpos" "4"
- "wide" "70"
- "tall" "70"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "alpha" "0"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "55"
- "tall" "55"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "140"
- "ypos" "40"
- "zpos" "-1"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold32"
- "fgcolor" "TanLight"
- }
- "PlayerStatusHealthValueShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueShadow"
- "xpos" "2"
- "ypos" "2"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
- "PlayerStatusBleedImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusBleedImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMilkImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMilkImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathSilentImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathSilentImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatus_MedicUberBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBulletResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBlastResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberFireResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallFireResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_WheelOfDoom"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_WheelOfDoom"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../signs/death_wheel_whammy"
- "fgcolor" "TanDark"
- }
-}
+"Resource/UI/HudPlayerHealth.res"
+{
+ // player health data
+ "HudPlayerHealth"
+ {
+ "ControlName" "EditablePanel"
+ "fieldName" "HudPlayerHealth"
+ "xpos" "c-238"
+ "ypos" "c5"
+ "xpos" "32"
+ "zpos" "2"
+ "wide" "250"
+ "tall" "120"
+ "visible" "1"
+ "enabled" "1"
+ "HealthBonusPosAdj" "35"
+ "HealthDeathWarning" "0.49"
+ "HealthDeathWarningColor" "HUDDeathWarning"
+ }
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "105"
+ "ypos" "0"
+ "zpos" "4"
+ "wide" "70"
+ "tall" "70"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "alpha" "0"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "55"
+ "tall" "55"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "140"
+ "ypos" "40"
+ "zpos" "-1"
+ "wide" "22"
+ "tall" "22"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValue"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValue"
+ "xpos" "0"
+ "ypos" "0"
+ "zpos" "5"
+ "wide" "300"
+ "tall" "100"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Health Normal"
+ }
+ "PlayerStatusHealthValueShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueShadow"
+ "xpos" "2"
+ "ypos" "2"
+ "zpos" "5"
+ "wide" "300"
+ "tall" "100"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ }
+ "PlayerStatusBleedImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusBleedImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/bleed_drop"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMilkImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMilkImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/bleed_drop"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMarkedForDeathImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMarkedForDeathImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/marked_for_death"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMarkedForDeathSilentImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMarkedForDeathSilentImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/marked_for_death"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatus_MedicUberBulletResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberBulletResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicUberBlastResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberBlastResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_explosion_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicUberFireResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberFireResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_fire_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallBulletResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallBlastResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_explosion_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallFireResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallFireResistImage"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_fire_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_WheelOfDoom"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_WheelOfDoom"
+ "xpos" "115"
+ "ypos" "15"
+ "zpos" "7"
+ "wide" "24"
+ "tall" "24"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../signs/death_wheel_whammy"
+ "fgcolor" "TanDark"
+ }
+}
diff --git a/minmode/resource/ui/SpectatorGUIHealth.res b/minmode/resource/ui/SpectatorGUIHealth.res
index d32b382..bc71819 100644
--- a/minmode/resource/ui/SpectatorGUIHealth.res
+++ b/minmode/resource/ui/SpectatorGUIHealth.res
@@ -1,104 +1,105 @@
-"Resource/UI/SpectatorGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "18"
- "tall" "18"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "22"
- "tall" "22"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "28"
- "tall" "28"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "11"
- "ypos" "13"
- "zpos" "3"
- "wide" "22"
- "tall" "23"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "2"
- "ypos" "19"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "textAlignment" "center"
- }
- "PlayerStatusHealthValueBackground"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueBackground"
- "xpos" "3"
- "ypos" "20"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "fgcolor" "0 0 0 255"
- "textAlignment" "center"
- }
- "PlayerStatusPlayerLevel"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusPlayerLevel"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "5"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "font" "ScoreboardVerySmall"
- "fgcolor" "TFOrange"
- }
-}
+"Resource/UI/SpectatorGUIHealth.res"
+{
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "4"
+ "wide" "18"
+ "tall" "18"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "22"
+ "tall" "22"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "BuildingStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "BuildingStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "28"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_equip_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "11"
+ "ypos" "13"
+ "zpos" "3"
+ "wide" "22"
+ "tall" "23"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValue"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValue"
+ "xpos" "2"
+ "ypos" "19"
+ "zpos" "5"
+ "wide" "40"
+ "tall" "10"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "font" "CerbeticaBold16"
+ "fgcolor" "Health Normal"
+ "textAlignment" "center"
+ }
+ "PlayerStatusHealthValueBackground"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueBackground"
+ "xpos" "3"
+ "ypos" "20"
+ "zpos" "5"
+ "wide" "40"
+ "tall" "10"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "font" "CerbeticaBold16"
+ "fgcolor" "0 0 0 255"
+ "textAlignment" "center"
+ }
+ "PlayerStatusPlayerLevel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusPlayerLevel"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "5"
+ "wide" "12"
+ "tall" "12"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "font" "ScoreboardVerySmall"
+ "fgcolor" "TFOrange"
+ }
+}
diff --git a/minmode/resource/ui/SpectatorTournamentGUIHealth.res b/minmode/resource/ui/SpectatorTournamentGUIHealth.res
index a231ea5..23e9019 100644
--- a/minmode/resource/ui/SpectatorTournamentGUIHealth.res
+++ b/minmode/resource/ui/SpectatorTournamentGUIHealth.res
@@ -1,74 +1,74 @@
-"Resource/UI/SpectatorTournamentGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "14"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "16"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValueSpectator"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueSpectator"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "25"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold16"
- "fgcolor" "235 226 202 255"
- }
-}
+"Resource/UI/SpectatorTournamentGUIHealth.res"
+{
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "4"
+ "wide" "14"
+ "tall" "14"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "16"
+ "tall" "16"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "BuildingStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "BuildingStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "2"
+ "wide" "22"
+ "tall" "22"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_equip_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "12"
+ "tall" "12"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValueSpectator"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueSpectator"
+ "xpos" "0"
+ "ypos" "0"
+ "zpos" "5"
+ "wide" "25"
+ "tall" "16"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold16"
+ "fgcolor" "Spec Health Normal"
+ }
+}
diff --git a/minmode/scripts/HudAnimations_tf.txt b/minmode/scripts/HudAnimations_tf.txt
index 9528cbf..06a47da 100644
--- a/minmode/scripts/HudAnimations_tf.txt
+++ b/minmode/scripts/HudAnimations_tf.txt
@@ -1,824 +1,825 @@
-// sample animation script
-//
-//
-// commands:
-// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
-// variables:
-// FgColor
-// BgColor
-// Position
-// Size
-// Blur (hud panels only)
-// TextColor (hud panels only)
-// Ammo2Color (hud panels only)
-// Alpha (hud weapon selection only)
-// SelectionAlpha (hud weapon selection only)
-// TextScan (hud weapon selection only)
-//
-// interpolator:
-// Linear
-// Accel - starts moving slow, ends fast
-// Deaccel - starts moving fast, ends slow
-// Spline - simple ease in/out curve
-// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
-// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
-//
-// RunEvent <event name> <start time>
-// starts another even running at the specified time
-//
-// StopEvent <event name> <start time>
-// stops another event that is current running at the specified time
-//
-// StopAnimation <panel name> <variable> <start time>
-// stops all animations refering to the specified variable in the specified panel
-//
-// StopPanelAnimations <panel name> <start time>
-// stops all active animations operating on the specified panel
-//
-// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
-//
-// SetTexture <panel name> <textureidname> <texturefilename> <set time>
-//
-// SetString <panel name> <string varname> <stringvalue> <set time>
-
-event LevelInit
-{
-}
-
-event OpenWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-event CloseWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-
-event MenuOpen
-{
- StopEvent MenuClose 0.0
-
- // fade in
- Animate HudMenu Alpha "255" Linear 0.0 0.1
- Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
- Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
- Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
- Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
- Animate HudMenu TextScan "1" Linear 0.0 0.1
-
- // Undo any blur
- Animate HudMenu Blur "1" Linear 0.0 0.01
-}
-
-event MenuClose
-{
- // Hide it
- Animate HudMenu Alpha "0" Linear 0.0 1
- Animate HudMenu SelectionAlpha "0" Linear 0.0 1
- Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
-}
-
-event MenuPulse
-{
- Animate HudMenu Blur "7" Linear 0.0 0.1
- Animate HudMenu Blur "2" Deaccel 0.1 0.1
- Animate HudMenu Blur "7" Linear 0.2 0.1
- Animate HudMenu Blur "2" Deaccel 0.3 0.1
- Animate HudMenu Blur "7" Linear 0.4 0.1
- Animate HudMenu Blur "2" Deaccel 0.5 0.1
- Animate HudMenu Blur "1" Deaccel 0.6 0.4
-}
-
-event TimerIncrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-event TimerDecrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-
-event ResourceIncrement
-{
- Animate HudResources Blur "3" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourceDecrement
-{
- Animate HudResources Blur "7" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourcePickup
-{
- Animate HudResourcesPickup Alpha "255" Linear 0 0
- Animate HudResourcesPickup Position "80 r40" Linear 0 0
- Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
- Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
- Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
- Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
-}
-
-event HintMessageShow
-{
- Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
- Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
-
- // flash text
- Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
-
- // hide the panel after a while
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
-}
-
-
-event HintMessageHide
-{
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
-}
-
-event KeyHintMessageShow
-{
- // show the hints
- Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
-
- // flash text
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
-
- // hide the panel after a while
- Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
-}
-
-event KeyHintMessageHide
-{
- Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
-}
-
-//===========================================
-
-//Health Bonus Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-// call to loop HudHealthBonusPulse
-event HudHealthBonusPulseLoop
-{
- RunEvent HudHealthBonusPulse 0.0
-}
-
-event HudHealthBonusPulseStop
-{
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-//Health Dying Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
-
- Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.25
-}
-
-// call to loop HudHealthDyingPulse
-event HudHealthDyingPulseLoop
-{
- RunEvent HudHealthDyingPulse 0.0
-}
-
-event HudHealthDyingPulseStop
-{
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000
-
- Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-// call to loop HudLowAmmoPulse
-event HudLowAmmoPulseLoop
-{
- RunEvent HudLowAmmoPulse 0.0
-}
-
-event HudLowAmmoPulseStop
-{
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-
- Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0
-
- Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0
-
- Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0
-}
-
-//===========================================
-
-event ControlPointIconShrink
-{
- Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
-}
-
-event ControlPointIconGrow
-{
- Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
-}
-
-// Metal Account
-
-//activecolor - instantly turn red, fade back to yellow
-event AccountMoneyRemoved
-{
- Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-//activecolor - instantly turn green, fade back to yellow
-event AccountMoneyAdded
-{
- Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-event AccountMoneyInvisible
-{
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
-}
-
-//===========================================
-
-event FlagOutlineHide
-{
- Animate OutlineImage Alpha "0" Linear 0.0 0.1
-}
-
-// Local player flag pickup/drop
-
-
-//===========================================
-
-// Spy Disguise
-event HudSpyDisguiseChanged
-{
- Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
-
- RunEvent HudSpyDisguiseHide 0.7
-}
-
-event HudSpyDisguiseHide
-{
- Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
-}
-
-event HudSpyDisguiseFadeIn
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
-}
-
-event HudSpyDisguiseFadeOut
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
-}
-
-//===========================================
-
-// Show the Overtime panel
-event OvertimeShow
-{
- Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
- Animate OvertimeBG Alpha "255" Linear 0.0 0.1
-}
-
-
-event HudSnapShotReminderIn
-{
- Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
- Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn2 // Puts the panel below the snapshot panel
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
-}
-
-event HudReplayTipIn
-{
- Animate ReplayTip Position "10 -100" Linear 0.0 0.001
- Animate ReplayTip Position "10 6" Spline 0.001 0.1
-}
-
-event HudReplayTipOut
-{
- Animate ReplayTip Position "10 6" Linear 0.0 0.001
- Animate ReplayTip Position "10 -100" Spline 0.001 0.1
-}
-
-event HudTournamentSetupPanelOpen
-{
- Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
-}
-
-event HudTournamentSetupPanelClose
-{
- Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
-}
-
-
-//====================================
-
-// Flash the medic charge hud when we have full charge
-
-event HudMedicCharged
-{
-
-///////Rainbow Charge
-// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
-
-
-
-///////Rainbow Charge
-// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-// call to loop HudHealthBonusPulse
-event HudMedicChargedLoop
-{
- RunEvent HudMedicCharged 0.0
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001
- Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
-
-}
-
-//====================================
-
-event VideoCaptionFadeIn
-{
- Animate VideoCaption Alpha "255" Linear 0.0 0.1
-}
-
-event VideoCaptionFadeOut
-{
- Animate VideoCaption Alpha "0" Linear 0.0 0.1
-}
-
-//====================================
-
-// arena
-
-event ArenaVsPanelOnShow
-{
- Animate bluepanel Position "-200 50" Linear 0.0 0.001
- Animate redpanel Position "r-200 140" Linear 0.0 0.001
- Animate vslabel Alpha "0" Linear 0.0 0.001
-
- RunEvent ArenaVsPanelSlideIn 1.0
- RunEvent ArenaVsPanelSlideOut 4.8
-}
-
-event ArenaVsPanelSlideIn
-{
- Animate bluepanel Position "c-100 50" Spline 0.0 0.2
- Animate redpanel Position "c-100 140" Spline 0.0 0.2
- Animate vslabel Alpha "255" Linear 0.15 0.2
-}
-
-event ArenaVsPanelSlideOut
-{
- Animate bluepanel Position "-200 50" Spline 0.0 0.2
- Animate redpanel Position "r-200 140" Spline 0.0 0.2
- Animate vslabel Alpha "0" Linear 0.0 0.05
-}
-
-//===========================================
-
-//Cart Alarm Pulse
-event HudCartAlarmPulse
-{
- Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
- Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
-
- RunEvent HudCartAlarmPulseLoop 1.2
-}
-
-event HudCartAlarmPulseLoop
-{
- RunEvent HudCartAlarmPulse 0.0
-}
-
-event HudCartAlarmPulseStop
-{
- StopEvent HudCartAlarmPulse 0.0
- StopEvent HudCartAlarmPulseLoop 0.0
-}
-
-//===========================================
-
-// Active Timer BG Pulse
-event ActiveTimerBGPulse
-{
- Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
- Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
-}
-
-//===========================================
-
-event TeamsFullArrowAnimate
-{
- Animate TeamsFullArrow Position "c-118 165" Linear 0 0
- Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
- Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
-
- RunEvent TeamsFullArrowAnimateLoop 0.8
-}
-
-event TeamsFullArrowAnimateLoop
-{
- RunEvent TeamsFullArrowAnimate 0.0
-}
-
-event TeamsFullArrowAnimateEnd
-{
- StopEvent TeamsFullArrowAnimate 0.0
- StopEvent TeamsFullArrowAnimateLoop 0.0
-}
-
-//===========================================
-
-event TrainingHudBounce
-{
- Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
- Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
-}
-
-event TrainingPressSpacebarBlink
-{
- Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
-
- RunEvent TrainingPressSpacebarBlinkLoop 3.0
-}
-
-event TrainingPressSpacebarBlinkLoop
-{
- RunEvent TrainingPressSpacebarBlink 0.0
-}
-
-event TrainingPressSpacebarBlinkStop
-{
- StopEvent TrainingPressSpacebarBlink 0.0
- StopEvent TrainingPressSpacebarBlinkLoop 0.0
-}
-
-//===========================================
-
-event IntroMovieContinueBlink
-{
- Animate continue Alpha "255" Linear 0.0 0.1
- Animate continue Alpha "0" Linear 0.2 0.1
-
- Animate continue Alpha "255" Linear 0.4 0.1
- Animate continue Alpha "0" Linear 0.6 0.1
-
- Animate continue Alpha "255" Linear 0.8 0.1
- Animate continue Alpha "0" Linear 1.0 0.1
-
- Animate continue Alpha "255" Linear 1.2 0.1
-
- RunEvent IntroMovieContinueBlinkLoop 2.0
-}
-
-event IntroMovieContinueBlinkLoop
-{
- RunEvent IntroMovieContinueBlink 0.0
-}
-
-event IntroMovieContinueBlinkStop
-{
- StopEvent IntroMovieContinueBlink 0.0
- StopEvent IntroMovieContinueBlinkLoop 0.0
-}
-
-//===========================================
-
-event HasMOTDBlink
-{
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasMOTDBlinkLoop 2.0
-}
-
-event HasMOTDBlinkLoop
-{
- RunEvent HasMOTDBlink 0.0
-}
-
-event HasMOTDBlinkStop
-{
- StopEvent HasMOTDBlink 0.0
- StopEvent HasMOTDBlinkLoop 0.0
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event HasNotificationsBlink
-{
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasNotificationsBlinkLoop 2.0
-}
-
-event HasNotificationsBlinkLoop
-{
- RunEvent HasNotificationsBlink 0.0
-}
-
-event HasNotificationsBlinkStop
-{
- StopEvent HasNotificationsBlink 0.0
- StopEvent HasNotificationsBlinkLoop 0.0
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event AddToCartBlink
-{
- Animate CartButton BgColor "TanDark" Linear 0.0 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.2 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.4 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.6 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.8 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
-
- Animate CartButton BgColor "TanDark" Linear 1.0 0.01
-}
-
-//===========================================
-
-event NotificationsPresentBlink
-{
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
-
- RunEvent NotificationsPresentBlinkLoop 2.0
-}
-
-event NotificationsPresentBlinkLoop
-{
- RunEvent NotificationsPresentBlink 0.0
-}
-
-event NotificationsPresentBlinkStop
-{
- StopEvent NotificationsPresentBlink 0.0
- StopEvent NotificationsPresentBlinkLoop 0.0
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event DamagedPlayer
-{
- // empty
-}
-
-//===========================================
-
-event SpyWarningFlash
-{
- Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
- Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
-
- RunEvent SpyWarningFlashLoop 0.42
-}
-
-event SpyWarningFlashLoop
-{
- RunEvent SpyWarningFlash 0.0
-}
-
-event SpyWarningFlashEnd
-{
- StopEvent SpyWarningFlash 0.0
- StopEvent SpyWarningFlashLoop 0.0
-}
-
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudReadyPulseLoop 0.6
-}
-
-event HudReadyPulseLoop
-{
- RunEvent HudReadyPulse 0.0
-}
-
-event HudReadyPulseEnd
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
-
- StopEvent HudReadyPulse 0.0
- StopEvent HudReadyPulseLoop 0.0
-}
-
+// sample animation script
+//
+//
+// commands:
+// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
+// variables:
+// FgColor
+// BgColor
+// Position
+// Size
+// Blur (hud panels only)
+// TextColor (hud panels only)
+// Ammo2Color (hud panels only)
+// Alpha (hud weapon selection only)
+// SelectionAlpha (hud weapon selection only)
+// TextScan (hud weapon selection only)
+//
+// interpolator:
+// Linear
+// Accel - starts moving slow, ends fast
+// Deaccel - starts moving fast, ends slow
+// Spline - simple ease in/out curve
+// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
+// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
+//
+// RunEvent <event name> <start time>
+// starts another even running at the specified time
+//
+// StopEvent <event name> <start time>
+// stops another event that is current running at the specified time
+//
+// StopAnimation <panel name> <variable> <start time>
+// stops all animations refering to the specified variable in the specified panel
+//
+// StopPanelAnimations <panel name> <start time>
+// stops all active animations operating on the specified panel
+//
+// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
+//
+// SetTexture <panel name> <textureidname> <texturefilename> <set time>
+//
+// SetString <panel name> <string varname> <stringvalue> <set time>
+
+event LevelInit
+{
+}
+
+event OpenWeaponSelectionMenu
+{
+ StopEvent CloseWeaponSelectionMenu 0.0
+ StopEvent WeaponPickup 0.0
+
+ // make the display visible
+ Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
+ Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
+ //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
+ Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
+}
+
+event CloseWeaponSelectionMenu
+{
+ StopEvent CloseWeaponSelectionMenu 0.0
+ StopEvent WeaponPickup 0.0
+
+ // make the display visible
+ Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
+ Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
+ //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
+ Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
+}
+
+
+event MenuOpen
+{
+ StopEvent MenuClose 0.0
+
+ // fade in
+ Animate HudMenu Alpha "255" Linear 0.0 0.1
+ Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
+ Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
+ Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
+ Animate HudMenu TextScan "1" Linear 0.0 0.1
+
+ // Undo any blur
+ Animate HudMenu Blur "1" Linear 0.0 0.01
+}
+
+event MenuClose
+{
+ // Hide it
+ Animate HudMenu Alpha "0" Linear 0.0 1
+ Animate HudMenu SelectionAlpha "0" Linear 0.0 1
+ Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
+ Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
+ Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
+}
+
+event MenuPulse
+{
+ Animate HudMenu Blur "7" Linear 0.0 0.1
+ Animate HudMenu Blur "2" Deaccel 0.1 0.1
+ Animate HudMenu Blur "7" Linear 0.2 0.1
+ Animate HudMenu Blur "2" Deaccel 0.3 0.1
+ Animate HudMenu Blur "7" Linear 0.4 0.1
+ Animate HudMenu Blur "2" Deaccel 0.5 0.1
+ Animate HudMenu Blur "1" Deaccel 0.6 0.4
+}
+
+event TimerIncrement
+{
+ Animate HudTimer Blur "7" Linear 0.0 0.1
+ Animate HudTimer Blur "2" Deaccel 0.1 0.8
+ Animate HudTimer Blur "0" Deaccel 1.1 1.5
+}
+
+event TimerDecrement
+{
+ Animate HudTimer Blur "7" Linear 0.0 0.1
+ Animate HudTimer Blur "2" Deaccel 0.1 0.8
+ Animate HudTimer Blur "0" Deaccel 1.1 1.5
+}
+
+
+event ResourceIncrement
+{
+ Animate HudResources Blur "3" Linear 0.0 0.0
+ Animate HudResources PulseAmount "0" Linear 0.0 0.01
+ Animate HudResources Blur "1" Deaccel 0.1 1.5
+ Animate HudResources PulseAmount "1" Linear 0.1 2
+
+ Animate HudResources PulseAmount "0" Linear 2 2
+}
+
+event ResourceDecrement
+{
+ Animate HudResources Blur "7" Linear 0.0 0.0
+ Animate HudResources PulseAmount "0" Linear 0.0 0.01
+ Animate HudResources Blur "1" Deaccel 0.1 1.5
+ Animate HudResources PulseAmount "1" Linear 0.1 2
+
+ Animate HudResources PulseAmount "0" Linear 2 2
+}
+
+event ResourcePickup
+{
+ Animate HudResourcesPickup Alpha "255" Linear 0 0
+ Animate HudResourcesPickup Position "80 r40" Linear 0 0
+ Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
+ Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
+ Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
+ Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
+}
+
+event HintMessageShow
+{
+ Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
+ Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
+
+ // flash text
+ Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
+ Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
+ Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
+ Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
+ Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
+
+ // hide the panel after a while
+ Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
+ Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
+}
+
+
+event HintMessageHide
+{
+ Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
+ Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
+}
+
+event KeyHintMessageShow
+{
+ // show the hints
+ Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
+
+ // flash text
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
+ Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
+ Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
+
+ // hide the panel after a while
+ Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
+}
+
+event KeyHintMessageHide
+{
+ Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
+}
+
+//===========================================
+
+//Health Bonus Pulse
+event HudHealthBonusPulse
+{
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
+
+ Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0
+
+ RunEvent HudHealthBonusPulseLoop 0.4
+}
+
+// call to loop HudHealthBonusPulse
+event HudHealthBonusPulseLoop
+{
+ RunEvent HudHealthBonusPulse 0.0
+}
+
+event HudHealthBonusPulseStop
+{
+ StopEvent HudHealthBonusPulse 0.0
+ StopEvent HudHealthBonusPulseLoop 0.0
+
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+}
+
+//===========================================
+
+//Health Dying Pulse
+event HudHealthDyingPulse
+{
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
+
+ Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0
+
+ RunEvent HudHealthDyingPulseLoop 0.25
+}
+
+// call to loop HudHealthDyingPulse
+event HudHealthDyingPulseLoop
+{
+ RunEvent HudHealthDyingPulse 0.0
+}
+
+event HudHealthDyingPulseStop
+{
+ StopEvent HudHealthDyingPulse 0.0
+ StopEvent HudHealthDyingPulseLoop 0.0
+
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+}
+
+//===========================================
+
+event HudLowAmmoPulse
+{
+ Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
+ Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
+
+ Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000
+
+ Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000
+
+ Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000
+
+ RunEvent HudLowAmmoPulseLoop 0.25
+}
+
+// call to loop HudLowAmmoPulse
+event HudLowAmmoPulseLoop
+{
+ RunEvent HudLowAmmoPulse 0.0
+}
+
+event HudLowAmmoPulseStop
+{
+ StopEvent HudLowAmmoPulse 0.0
+ StopEvent HudLowAmmoPulseLoop 0.0
+
+ Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0
+
+ Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0
+
+ Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
+}
+
+//===========================================
+
+event ControlPointIconShrink
+{
+ Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
+}
+
+event ControlPointIconGrow
+{
+ Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
+}
+
+// Metal Account
+
+//activecolor - instantly turn red, fade back to yellow
+event AccountMoneyRemoved
+{
+ Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
+
+ Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
+}
+
+//activecolor - instantly turn green, fade back to yellow
+event AccountMoneyAdded
+{
+ Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
+
+ Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
+}
+
+event AccountMoneyInvisible
+{
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
+}
+
+//===========================================
+
+event FlagOutlineHide
+{
+ Animate OutlineImage Alpha "0" Linear 0.0 0.1
+}
+
+// Local player flag pickup/drop
+
+
+//===========================================
+
+// Spy Disguise
+event HudSpyDisguiseChanged
+{
+ Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
+
+ Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
+ Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
+
+ RunEvent HudSpyDisguiseHide 0.7
+}
+
+event HudSpyDisguiseHide
+{
+ Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
+ Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
+
+ Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
+}
+
+
+event HudSpyDisguiseFadeIn
+{
+ //RunEvent HudSpyDisguiseChanged 0
+ //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
+
+ //Uncomment the line below for spy disguise image.
+ //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
+}
+
+event HudSpyDisguiseFadeOut
+{
+ //RunEvent HudSpyDisguiseChanged 0
+ //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
+
+ //Uncomment the line below for spy disguise image.
+ //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
+}
+
+//===========================================
+
+// Show the Overtime panel
+event OvertimeShow
+{
+ Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
+ Animate OvertimeBG Alpha "255" Linear 0.0 0.1
+}
+
+
+event HudSnapShotReminderIn
+{
+ Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
+ Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
+}
+
+event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
+{
+ Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
+ Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
+}
+
+event HudReplayReminderIn2 // Puts the panel below the snapshot panel
+{
+ Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
+ Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
+}
+
+event HudReplayTipIn
+{
+ Animate ReplayTip Position "10 -100" Linear 0.0 0.001
+ Animate ReplayTip Position "10 6" Spline 0.001 0.1
+}
+
+event HudReplayTipOut
+{
+ Animate ReplayTip Position "10 6" Linear 0.0 0.001
+ Animate ReplayTip Position "10 -100" Spline 0.001 0.1
+}
+
+event HudTournamentSetupPanelOpen
+{
+ Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
+ Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
+}
+
+event HudTournamentSetupPanelClose
+{
+ Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
+ Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
+}
+
+
+//====================================
+
+// Flash the medic charge hud when we have full charge
+
+event HudMedicCharged
+{
+
+///////Rainbow Charge
+// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
+// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
+// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
+// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
+// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
+// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
+
+///////Solid Color Charge
+// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000
+
+///////Orange Pulse Charge
+
+ Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3
+ Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3
+
+
+
+
+///////Rainbow Charge
+// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
+// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
+// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
+// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
+// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
+// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
+
+///////Solid Color Charge
+// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000
+
+///////Orange Pulse Charge
+
+ Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3
+ Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3
+
+ RunEvent HudMedicChargedLoop 0.6
+}
+
+// call to loop HudHealthBonusPulse
+event HudMedicChargedLoop
+{
+ RunEvent HudMedicCharged 0.0
+}
+
+event HudMedicChargedStop
+{
+ StopEvent HudMedicCharged 0.0
+ StopEvent HudMedicChargedLoop 0.0
+
+ Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001
+ Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
+
+}
+
+//====================================
+
+event VideoCaptionFadeIn
+{
+ Animate VideoCaption Alpha "255" Linear 0.0 0.1
+}
+
+event VideoCaptionFadeOut
+{
+ Animate VideoCaption Alpha "0" Linear 0.0 0.1
+}
+
+//====================================
+
+// arena
+
+event ArenaVsPanelOnShow
+{
+ Animate bluepanel Position "-200 50" Linear 0.0 0.001
+ Animate redpanel Position "r-200 140" Linear 0.0 0.001
+ Animate vslabel Alpha "0" Linear 0.0 0.001
+
+ RunEvent ArenaVsPanelSlideIn 1.0
+ RunEvent ArenaVsPanelSlideOut 4.8
+}
+
+event ArenaVsPanelSlideIn
+{
+ Animate bluepanel Position "c-100 50" Spline 0.0 0.2
+ Animate redpanel Position "c-100 140" Spline 0.0 0.2
+ Animate vslabel Alpha "255" Linear 0.15 0.2
+}
+
+event ArenaVsPanelSlideOut
+{
+ Animate bluepanel Position "-200 50" Spline 0.0 0.2
+ Animate redpanel Position "r-200 140" Spline 0.0 0.2
+ Animate vslabel Alpha "0" Linear 0.0 0.05
+}
+
+//===========================================
+
+//Cart Alarm Pulse
+event HudCartAlarmPulse
+{
+ Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
+ Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
+
+ RunEvent HudCartAlarmPulseLoop 1.2
+}
+
+event HudCartAlarmPulseLoop
+{
+ RunEvent HudCartAlarmPulse 0.0
+}
+
+event HudCartAlarmPulseStop
+{
+ StopEvent HudCartAlarmPulse 0.0
+ StopEvent HudCartAlarmPulseLoop 0.0
+}
+
+//===========================================
+
+// Active Timer BG Pulse
+event ActiveTimerBGPulse
+{
+ Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
+
+ Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
+
+ Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
+}
+
+//===========================================
+
+event TeamsFullArrowAnimate
+{
+ Animate TeamsFullArrow Position "c-118 165" Linear 0 0
+ Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
+ Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
+
+ RunEvent TeamsFullArrowAnimateLoop 0.8
+}
+
+event TeamsFullArrowAnimateLoop
+{
+ RunEvent TeamsFullArrowAnimate 0.0
+}
+
+event TeamsFullArrowAnimateEnd
+{
+ StopEvent TeamsFullArrowAnimate 0.0
+ StopEvent TeamsFullArrowAnimateLoop 0.0
+}
+
+//===========================================
+
+event TrainingHudBounce
+{
+ Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
+ Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
+}
+
+event TrainingPressSpacebarBlink
+{
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
+
+ RunEvent TrainingPressSpacebarBlinkLoop 3.0
+}
+
+event TrainingPressSpacebarBlinkLoop
+{
+ RunEvent TrainingPressSpacebarBlink 0.0
+}
+
+event TrainingPressSpacebarBlinkStop
+{
+ StopEvent TrainingPressSpacebarBlink 0.0
+ StopEvent TrainingPressSpacebarBlinkLoop 0.0
+}
+
+//===========================================
+
+event IntroMovieContinueBlink
+{
+ Animate continue Alpha "255" Linear 0.0 0.1
+ Animate continue Alpha "0" Linear 0.2 0.1
+
+ Animate continue Alpha "255" Linear 0.4 0.1
+ Animate continue Alpha "0" Linear 0.6 0.1
+
+ Animate continue Alpha "255" Linear 0.8 0.1
+ Animate continue Alpha "0" Linear 1.0 0.1
+
+ Animate continue Alpha "255" Linear 1.2 0.1
+
+ RunEvent IntroMovieContinueBlinkLoop 2.0
+}
+
+event IntroMovieContinueBlinkLoop
+{
+ RunEvent IntroMovieContinueBlink 0.0
+}
+
+event IntroMovieContinueBlinkStop
+{
+ StopEvent IntroMovieContinueBlink 0.0
+ StopEvent IntroMovieContinueBlinkLoop 0.0
+}
+
+//===========================================
+
+event HasMOTDBlink
+{
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
+
+ RunEvent HasMOTDBlinkLoop 2.0
+}
+
+event HasMOTDBlinkLoop
+{
+ RunEvent HasMOTDBlink 0.0
+}
+
+event HasMOTDBlinkStop
+{
+ StopEvent HasMOTDBlink 0.0
+ StopEvent HasMOTDBlinkLoop 0.0
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event HasNotificationsBlink
+{
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
+
+ RunEvent HasNotificationsBlinkLoop 2.0
+}
+
+event HasNotificationsBlinkLoop
+{
+ RunEvent HasNotificationsBlink 0.0
+}
+
+event HasNotificationsBlinkStop
+{
+ StopEvent HasNotificationsBlink 0.0
+ StopEvent HasNotificationsBlinkLoop 0.0
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event AddToCartBlink
+{
+ Animate CartButton BgColor "TanDark" Linear 0.0 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.2 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.4 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.6 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.8 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 1.0 0.01
+}
+
+//===========================================
+
+event NotificationsPresentBlink
+{
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
+
+ RunEvent NotificationsPresentBlinkLoop 2.0
+}
+
+event NotificationsPresentBlinkLoop
+{
+ RunEvent NotificationsPresentBlink 0.0
+}
+
+event NotificationsPresentBlinkStop
+{
+ StopEvent NotificationsPresentBlink 0.0
+ StopEvent NotificationsPresentBlinkLoop 0.0
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event DamagedPlayer
+{
+ // empty
+}
+
+//===========================================
+
+event SpyWarningFlash
+{
+ Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
+ Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
+
+ RunEvent SpyWarningFlashLoop 0.42
+}
+
+event SpyWarningFlashLoop
+{
+ RunEvent SpyWarningFlash 0.0
+}
+
+event SpyWarningFlashEnd
+{
+ StopEvent SpyWarningFlash 0.0
+ StopEvent SpyWarningFlashLoop 0.0
+}
+
+event HudReadyPulse
+{
+ Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
+ Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
+
+ RunEvent HudReadyPulseLoop 0.6
+}
+
+event HudReadyPulseLoop
+{
+ RunEvent HudReadyPulse 0.0
+}
+
+event HudReadyPulseEnd
+{
+ Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
+
+ StopEvent HudReadyPulse 0.0
+ StopEvent HudReadyPulseLoop 0.0
+}
+
diff --git a/resource/ui/HudAmmoWeapons.res b/resource/ui/HudAmmoWeapons.res
index 9a912a6..4e41fdf 100644
--- a/resource/ui/HudAmmoWeapons.res
+++ b/resource/ui/HudAmmoWeapons.res
@@ -1,139 +1,139 @@
-"Resource/UI/HudAmmoWeapons.res"
-{
- "HudWeaponAmmoBG"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "HudWeaponAmmoBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "1"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/ammo_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "HudWeaponLowAmmoImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HudWeaponLowAmmoImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "0"
- "image" "../hud/ammo_red_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "AmmoInClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClip"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- "xpos" "-18"
- "ypos" "-11"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClipShadow"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- "xpos" "-16"
- "ypos" "-9"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInReserve"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserve"
- "font" "CerbeticaBold32"
- "fgcolor" "72 255 255 255"
- "xpos" "67"
- "ypos" "-10"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoInReserveShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserveShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "68"
- "ypos" "-9"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoNoClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClip"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- "xpos" "26"
- "ypos" "-11"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
- "AmmoNoClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClipShadow"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- "xpos" "28"
- "ypos" "-9"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
-}
+"Resource/UI/HudAmmoWeapons.res"
+{
+ "HudWeaponAmmoBG"
+ {
+ "ControlName" "CTFImagePanel"
+ "fieldName" "HudWeaponAmmoBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "1"
+ "wide" "90"
+ "tall" "45"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/ammo_blue_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/ammo_red_bg"
+ "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
+ "teambg_3" "../hud/ammo_blue_bg"
+ "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
+ }
+ "HudWeaponLowAmmoImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "HudWeaponLowAmmoImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "0"
+ "wide" "90"
+ "tall" "45"
+ "visible" "0"
+ "enabled" "0"
+ "image" "../hud/ammo_red_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/ammo_red_bg"
+ "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
+ "teambg_3" "../hud/ammo_blue_bg"
+ "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
+ }
+ "AmmoInClip"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInClip"
+ "font" "CerbeticaBold56"
+ "fgcolor" "Ammo In Clip"
+ "xpos" "-18"
+ "ypos" "-11"
+ "zpos" "5"
+ "wide" "80"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "east"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoInClipShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInClipShadow"
+ "font" "CerbeticaBold56"
+ "fgcolor" "TransparentBlack"
+ "xpos" "-16"
+ "ypos" "-9"
+ "zpos" "5"
+ "wide" "80"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "east"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoInReserve"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInReserve"
+ "font" "CerbeticaBold32"
+ "fgcolor" "Ammo In Reserve"
+ "xpos" "67"
+ "ypos" "-10"
+ "zpos" "7"
+ "wide" "60"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "west"
+ "labelText" "%AmmoInReserve%"
+ }
+ "AmmoInReserveShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoInReserveShadow"
+ "font" "CerbeticaBold32"
+ "fgcolor" "TransparentBlack"
+ "xpos" "68"
+ "ypos" "-9"
+ "zpos" "7"
+ "wide" "60"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "west"
+ "labelText" "%AmmoInReserve%"
+ }
+ "AmmoNoClip"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoNoClip"
+ "font" "CerbeticaBold56"
+ "fgcolor" "Ammo In Clip"
+ "xpos" "26"
+ "ypos" "-11"
+ "zpos" "5"
+ "wide" "100"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "labelText" "%Ammo%"
+
+ }
+ "AmmoNoClipShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "AmmoNoClipShadow"
+ "font" "CerbeticaBold56"
+ "fgcolor" "TransparentBlack"
+ "xpos" "28"
+ "ypos" "-9"
+ "zpos" "5"
+ "wide" "100"
+ "tall" "80"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "labelText" "%Ammo%"
+
+ }
+}
diff --git a/resource/ui/HudMedicCharge.res b/resource/ui/HudMedicCharge.res
index 980d626..d2f4d27 100644
--- a/resource/ui/HudMedicCharge.res
+++ b/resource/ui/HudMedicCharge.res
@@ -1,269 +1,269 @@
-"Resource/UI/HudMedicCharge.res"
-{
- "Background"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "Background"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "130"
- "tall" "65"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/medic_charge_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/medic_charge_red_bg"
- "teambg_3" "../hud/medic_charge_blue_bg"
- }
-
- "ChargeLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "236"
- "ypos" "39"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- }
- "ChargeLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabelShadow"
- "xpos" "238"
- "ypos" "41"
- "zpos" "1"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeBackground"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ChargeBackground"
- "font" "Default"
- "xpos" "75"
- "ypos" "105"
- "zpos" "2"
- "wide" "150"
- "tall" "20"
- "visible" "1"
- "enabled" "1"
- "fillcolor" "255 255 255 50"
- }
-
- "IndividualChargesLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabel"
- "xpos" "236"
- "ypos" "39"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- }
-
- "IndividualChargesLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabelShadow"
- "xpos" "238"
- "ypos" "41"
- "zpos" "1"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "0"
- "enabled" "0"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeMeter"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter"
- "font" "Default"
- "xpos" "77"
- "ypos" "107"
- "zpos" "2"
- "wide" "146"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- "bgcolor" "32 32 32 128"
- "fgcolor_override" "TanLight"
- }
-
- "ChargeMeter1"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter1"
- "font" "Default"
- "xpos" "77"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
-
- }
-
- "ChargeMeter2"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter2"
- "font" "Default"
- "xpos" "114"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter3"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter3"
- "font" "Default"
- "xpos" "151"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter4"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter4"
- "font" "Default"
- "xpos" "188"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeterLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "75"
- "ypos" "108"
- "zpos" "3"
- "wide" "150"
- "tall" "15"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "CHARGE"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "Cerbetica16"
- "fgcolor" "150 150 150 255"
- }
-
- "HealthClusterIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HealthClusterIcon"
- "xpos" "9999"
- "ypos" "9999"
- "wide" "36"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/ico_health_cluster"
- "scaleImage" "1"
- }
-
- "ResistIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ResistIcon"
- "xpos" "0"
- "ypos" "0"
- "wide" "28"
- "tall" "28"
- "visible" "1"
- "enabled" "1"
- "image" "../HUD/defense_buff_bullet_blue"
-
- }
-}
+"Resource/UI/HudMedicCharge.res"
+{
+ "Background"
+ {
+ "ControlName" "CTFImagePanel"
+ "fieldName" "Background"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "0"
+ "wide" "130"
+ "tall" "65"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/medic_charge_blue_bg"
+ "scaleImage" "1"
+ "teambg_2" "../hud/medic_charge_red_bg"
+ "teambg_3" "../hud/medic_charge_blue_bg"
+ }
+
+ "ChargeLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabel"
+ "xpos" "236"
+ "ypos" "40"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_UberchargeMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold56"
+ "fgcolor" "Ubercharge Amount"
+ }
+ "ChargeLabelShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabelShadow"
+ "xpos" "238"
+ "ypos" "41"
+ "zpos" "1"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_UberchargeMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold56"
+ "fgcolor" "TransparentBlack"
+ }
+
+ "ChargeBackground"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "ChargeBackground"
+ "font" "Default"
+ "xpos" "75"
+ "ypos" "105"
+ "zpos" "2"
+ "wide" "150"
+ "tall" "20"
+ "visible" "1"
+ "enabled" "1"
+ "fillcolor" "255 255 255 50"
+ }
+
+ "IndividualChargesLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "IndividualChargesLabel"
+ "xpos" "236"
+ "ypos" "39"
+ "zpos" "2"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "#TF_IndividualUberchargesMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold56"
+ "fgcolor" "Ubercharge Amount"
+ }
+
+ "IndividualChargesLabelShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "IndividualChargesLabelShadow"
+ "xpos" "238"
+ "ypos" "41"
+ "zpos" "1"
+ "wide" "120"
+ "tall" "72"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "0"
+ "enabled" "0"
+ "tabPosition" "0"
+ "labelText" "#TF_IndividualUberchargesMinHUD"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "CerbeticaBold56"
+ "fgcolor" "TransparentBlack"
+ }
+
+ "ChargeMeter"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter"
+ "font" "Default"
+ "xpos" "77"
+ "ypos" "107"
+ "zpos" "2"
+ "wide" "146"
+ "tall" "16"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ "bgcolor" "32 32 32 128"
+ "fgcolor_override" "TanLight"
+ }
+
+ "ChargeMeter1"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter1"
+ "font" "Default"
+ "xpos" "77"
+ "ypos" "107"
+ "zpos" "2"
+ "wide" "35"
+ "tall" "16"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+
+ }
+
+ "ChargeMeter2"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter2"
+ "font" "Default"
+ "xpos" "114"
+ "ypos" "107"
+ "zpos" "2"
+ "wide" "35"
+ "tall" "16"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeter3"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter3"
+ "font" "Default"
+ "xpos" "151"
+ "ypos" "107"
+ "zpos" "2"
+ "wide" "35"
+ "tall" "16"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeter4"
+ {
+ "ControlName" "ContinuousProgressBar"
+ "fieldName" "ChargeMeter4"
+ "font" "Default"
+ "xpos" "188"
+ "ypos" "107"
+ "zpos" "2"
+ "wide" "35"
+ "tall" "16"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "textAlignment" "Left"
+ "dulltext" "0"
+ "brighttext" "0"
+ }
+
+ "ChargeMeterLabel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "ChargeLabel"
+ "xpos" "75"
+ "ypos" "107"
+ "zpos" "3"
+ "wide" "150"
+ "tall" "15"
+ "autoResize" "1"
+ "pinCorner" "2"
+ "visible" "1"
+ "enabled" "1"
+ "tabPosition" "0"
+ "labelText" "CHARGE"
+ "textAlignment" "center"
+ "dulltext" "0"
+ "brighttext" "0"
+ "font" "Cerbetica16"
+ "fgcolor" "150 150 150 255"
+ }
+
+ "HealthClusterIcon"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "HealthClusterIcon"
+ "xpos" "9999"
+ "ypos" "9999"
+ "wide" "36"
+ "tall" "36"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/ico_health_cluster"
+ "scaleImage" "1"
+ }
+
+ "ResistIcon"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "ResistIcon"
+ "xpos" "0"
+ "ypos" "0"
+ "wide" "28"
+ "tall" "28"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+
+ }
+}
diff --git a/resource/ui/HudPlayerHealth-cross.res b/resource/ui/HudPlayerHealth-cross.res
index f80dc78..429826a 100644
--- a/resource/ui/HudPlayerHealth-cross.res
+++ b/resource/ui/HudPlayerHealth-cross.res
@@ -124,7 +124,7 @@
"labelText" "%Health%"
"textAlignment" "center"
"font" "CerbeticaBold56"
- "fgcolor" "TanLight"
+ "fgcolor" "Health Normal"
}
"PlayerStatusHealthValueShadow"
{
diff --git a/resource/ui/HudPlayerHealth.res b/resource/ui/HudPlayerHealth.res
index 1950df2..5d8d842 100644
--- a/resource/ui/HudPlayerHealth.res
+++ b/resource/ui/HudPlayerHealth.res
@@ -1,266 +1,266 @@
-"Resource/UI/HudPlayerHealth.res"
-{
- // player health data
- "HudPlayerHealth"
- {
- "ControlName" "EditablePanel"
- "fieldName" "HudPlayerHealth"
- "xpos" "c-288"
- "ypos" "c45"
- "xpos" "32"
- "zpos" "2"
- "wide" "250"
- "tall" "120"
- "visible" "1"
- "enabled" "1"
- "HealthBonusPosAdj" "35"
- "HealthDeathWarning" "0.49"
- "HealthDeathWarningColor" "HUDDeathWarning"
- }
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "90"
- "ypos" "0"
- "zpos" "4"
- "wide" "70"
- "tall" "70"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "alpha" "0"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "55"
- "tall" "55"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "116"
- "ypos" "18"
- "zpos" "2"
- "wide" "68"
- "tall" "68"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold56"
- "fgcolor" "TanLight"
- }
- "PlayerStatusHealthValueShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueShadow"
- "xpos" "2"
- "ypos" "2"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
- "PlayerStatusBleedImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusBleedImage"
- "xpos" "0"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMilkImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMilkImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathSilentImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathSilentImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBulletResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBlastResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberFireResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallFireResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_WheelOfDoom"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_WheelOfDoom"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../signs/death_wheel_whammy"
- "fgcolor" "TanDark"
- }
-}
+"Resource/UI/HudPlayerHealth.res"
+{
+ // player health data
+ "HudPlayerHealth"
+ {
+ "ControlName" "EditablePanel"
+ "fieldName" "HudPlayerHealth"
+ "xpos" "c-288"
+ "ypos" "c45"
+ "xpos" "32"
+ "zpos" "2"
+ "wide" "250"
+ "tall" "120"
+ "visible" "1"
+ "enabled" "1"
+ "HealthBonusPosAdj" "35"
+ "HealthDeathWarning" "0.49"
+ "HealthDeathWarningColor" "HUDDeathWarning"
+ }
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "90"
+ "ypos" "0"
+ "zpos" "4"
+ "wide" "70"
+ "tall" "70"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "alpha" "0"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "55"
+ "tall" "55"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "116"
+ "ypos" "18"
+ "zpos" "2"
+ "wide" "68"
+ "tall" "68"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValue"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValue"
+ "xpos" "0"
+ "ypos" "0"
+ "zpos" "5"
+ "wide" "300"
+ "tall" "100"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold56"
+ "fgcolor" "Health Normal"
+ }
+ "PlayerStatusHealthValueShadow"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueShadow"
+ "xpos" "2"
+ "ypos" "2"
+ "zpos" "5"
+ "wide" "300"
+ "tall" "100"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold56"
+ "fgcolor" "TransparentBlack"
+ }
+ "PlayerStatusBleedImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusBleedImage"
+ "xpos" "0"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "32"
+ "tall" "32"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/bleed_drop"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMilkImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMilkImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "32"
+ "tall" "32"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/bleed_drop"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMarkedForDeathImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMarkedForDeathImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "32"
+ "tall" "32"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/marked_for_death"
+ "fgcolor" "TanDark"
+ }
+ "PlayerStatusMarkedForDeathSilentImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusMarkedForDeathSilentImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../vgui/marked_for_death"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicUberBulletResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberBulletResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicUberBlastResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberBlastResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_explosion_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicUberFireResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicUberFireResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_fire_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallBulletResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_bullet_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallBlastResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_explosion_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_MedicSmallFireResistImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_MedicSmallFireResistImage"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "31"
+ "tall" "31"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../HUD/defense_buff_fire_blue"
+ "fgcolor" "TanDark"
+ }
+
+ "PlayerStatus_WheelOfDoom"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatus_WheelOfDoom"
+ "xpos" "100"
+ "ypos" "0"
+ "zpos" "7"
+ "wide" "32"
+ "tall" "32"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ "image" "../signs/death_wheel_whammy"
+ "fgcolor" "TanDark"
+ }
+}
diff --git a/resource/ui/SpectatorGUIHealth.res b/resource/ui/SpectatorGUIHealth.res
index d32b382..bc71819 100644
--- a/resource/ui/SpectatorGUIHealth.res
+++ b/resource/ui/SpectatorGUIHealth.res
@@ -1,104 +1,105 @@
-"Resource/UI/SpectatorGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "18"
- "tall" "18"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "22"
- "tall" "22"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "28"
- "tall" "28"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "11"
- "ypos" "13"
- "zpos" "3"
- "wide" "22"
- "tall" "23"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "2"
- "ypos" "19"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "textAlignment" "center"
- }
- "PlayerStatusHealthValueBackground"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueBackground"
- "xpos" "3"
- "ypos" "20"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "fgcolor" "0 0 0 255"
- "textAlignment" "center"
- }
- "PlayerStatusPlayerLevel"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusPlayerLevel"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "5"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "font" "ScoreboardVerySmall"
- "fgcolor" "TFOrange"
- }
-}
+"Resource/UI/SpectatorGUIHealth.res"
+{
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "4"
+ "wide" "18"
+ "tall" "18"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "22"
+ "tall" "22"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "BuildingStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "BuildingStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "2"
+ "wide" "28"
+ "tall" "28"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_equip_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "11"
+ "ypos" "13"
+ "zpos" "3"
+ "wide" "22"
+ "tall" "23"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValue"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValue"
+ "xpos" "2"
+ "ypos" "19"
+ "zpos" "5"
+ "wide" "40"
+ "tall" "10"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "font" "CerbeticaBold16"
+ "fgcolor" "Health Normal"
+ "textAlignment" "center"
+ }
+ "PlayerStatusHealthValueBackground"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueBackground"
+ "xpos" "3"
+ "ypos" "20"
+ "zpos" "5"
+ "wide" "40"
+ "tall" "10"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "font" "CerbeticaBold16"
+ "fgcolor" "0 0 0 255"
+ "textAlignment" "center"
+ }
+ "PlayerStatusPlayerLevel"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusPlayerLevel"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "5"
+ "wide" "12"
+ "tall" "12"
+ "visible" "0"
+ "enabled" "1"
+ "textAlignment" "center"
+ "font" "ScoreboardVerySmall"
+ "fgcolor" "TFOrange"
+ }
+}
diff --git a/resource/ui/SpectatorTournamentGUIHealth.res b/resource/ui/SpectatorTournamentGUIHealth.res
index a231ea5..23e9019 100644
--- a/resource/ui/SpectatorTournamentGUIHealth.res
+++ b/resource/ui/SpectatorTournamentGUIHealth.res
@@ -1,74 +1,74 @@
-"Resource/UI/SpectatorTournamentGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "14"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "16"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValueSpectator"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueSpectator"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "25"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold16"
- "fgcolor" "235 226 202 255"
- }
-}
+"Resource/UI/SpectatorTournamentGUIHealth.res"
+{
+ "PlayerStatusHealthImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "4"
+ "wide" "14"
+ "tall" "14"
+ "visible" "1"
+ "enabled" "1"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "16"
+ "tall" "16"
+ "visible" "1"
+ "enabled" "1"
+ "image" "../hud/health_bg"
+ "scaleImage" "1"
+ }
+ "BuildingStatusHealthImageBG"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "BuildingStatusHealthImageBG"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "2"
+ "wide" "22"
+ "tall" "22"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_equip_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthBonusImage"
+ {
+ "ControlName" "ImagePanel"
+ "fieldName" "PlayerStatusHealthBonusImage"
+ "xpos" "9999"
+ "ypos" "9999"
+ "zpos" "3"
+ "wide" "12"
+ "tall" "12"
+ "visible" "0"
+ "enabled" "1"
+ "image" "../hud/health_over_bg"
+ "scaleImage" "1"
+ }
+ "PlayerStatusHealthValueSpectator"
+ {
+ "ControlName" "CExLabel"
+ "fieldName" "PlayerStatusHealthValueSpectator"
+ "xpos" "0"
+ "ypos" "0"
+ "zpos" "5"
+ "wide" "25"
+ "tall" "16"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%Health%"
+ "textAlignment" "center"
+ "font" "CerbeticaBold16"
+ "fgcolor" "Spec Health Normal"
+ }
+}
diff --git a/scripts/HudAnimations_tf.txt b/scripts/HudAnimations_tf.txt
index ca8510f..06a47da 100644
--- a/scripts/HudAnimations_tf.txt
+++ b/scripts/HudAnimations_tf.txt
@@ -1,825 +1,825 @@
-// sample animation script
-//
-//
-// commands:
-// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
-// variables:
-// FgColor
-// BgColor
-// Position
-// Size
-// Blur (hud panels only)
-// TextColor (hud panels only)
-// Ammo2Color (hud panels only)
-// Alpha (hud weapon selection only)
-// SelectionAlpha (hud weapon selection only)
-// TextScan (hud weapon selection only)
-//
-// interpolator:
-// Linear
-// Accel - starts moving slow, ends fast
-// Deaccel - starts moving fast, ends slow
-// Spline - simple ease in/out curve
-// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
-// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
-//
-// RunEvent <event name> <start time>
-// starts another even running at the specified time
-//
-// StopEvent <event name> <start time>
-// stops another event that is current running at the specified time
-//
-// StopAnimation <panel name> <variable> <start time>
-// stops all animations refering to the specified variable in the specified panel
-//
-// StopPanelAnimations <panel name> <start time>
-// stops all active animations operating on the specified panel
-//
-// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
-//
-// SetTexture <panel name> <textureidname> <texturefilename> <set time>
-//
-// SetString <panel name> <string varname> <stringvalue> <set time>
-
-event LevelInit
-{
-}
-
-event OpenWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-event CloseWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-
-event MenuOpen
-{
- StopEvent MenuClose 0.0
-
- // fade in
- Animate HudMenu Alpha "255" Linear 0.0 0.1
- Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
- Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
- Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
- Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
- Animate HudMenu TextScan "1" Linear 0.0 0.1
-
- // Undo any blur
- Animate HudMenu Blur "1" Linear 0.0 0.01
-}
-
-event MenuClose
-{
- // Hide it
- Animate HudMenu Alpha "0" Linear 0.0 1
- Animate HudMenu SelectionAlpha "0" Linear 0.0 1
- Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
-}
-
-event MenuPulse
-{
- Animate HudMenu Blur "7" Linear 0.0 0.1
- Animate HudMenu Blur "2" Deaccel 0.1 0.1
- Animate HudMenu Blur "7" Linear 0.2 0.1
- Animate HudMenu Blur "2" Deaccel 0.3 0.1
- Animate HudMenu Blur "7" Linear 0.4 0.1
- Animate HudMenu Blur "2" Deaccel 0.5 0.1
- Animate HudMenu Blur "1" Deaccel 0.6 0.4
-}
-
-event TimerIncrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-event TimerDecrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-
-event ResourceIncrement
-{
- Animate HudResources Blur "3" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourceDecrement
-{
- Animate HudResources Blur "7" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourcePickup
-{
- Animate HudResourcesPickup Alpha "255" Linear 0 0
- Animate HudResourcesPickup Position "80 r40" Linear 0 0
- Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
- Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
- Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
- Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
-}
-
-event HintMessageShow
-{
- Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
- Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
-
- // flash text
- Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
-
- // hide the panel after a while
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
-}
-
-
-event HintMessageHide
-{
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
-}
-
-event KeyHintMessageShow
-{
- // show the hints
- Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
-
- // flash text
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
-
- // hide the panel after a while
- Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
-}
-
-event KeyHintMessageHide
-{
- Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
-}
-
-//===========================================
-
-//Health Bonus Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-// call to loop HudHealthBonusPulse
-event HudHealthBonusPulseLoop
-{
- RunEvent HudHealthBonusPulse 0.0
-}
-
-event HudHealthBonusPulseStop
-{
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-//Health Dying Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
-
- Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.25
-}
-
-// call to loop HudHealthDyingPulse
-event HudHealthDyingPulseLoop
-{
- RunEvent HudHealthDyingPulse 0.0
-}
-
-event HudHealthDyingPulseStop
-{
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000
-
- Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-// call to loop HudLowAmmoPulse
-event HudLowAmmoPulseLoop
-{
- RunEvent HudLowAmmoPulse 0.0
-}
-
-event HudLowAmmoPulseStop
-{
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-
- Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0
-
- Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0
-
- Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0
-}
-
-//===========================================
-
-event ControlPointIconShrink
-{
- Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
-}
-
-event ControlPointIconGrow
-{
- Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
-}
-
-// Metal Account
-
-//activecolor - instantly turn red, fade back to yellow
-event AccountMoneyRemoved
-{
- Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-//activecolor - instantly turn green, fade back to yellow
-event AccountMoneyAdded
-{
- Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-event AccountMoneyInvisible
-{
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
-}
-
-//===========================================
-
-event FlagOutlineHide
-{
- Animate OutlineImage Alpha "0" Linear 0.0 0.1
-}
-
-// Local player flag pickup/drop
-
-
-//===========================================
-
-// Spy Disguise
-event HudSpyDisguiseChanged
-{
- Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
-
- RunEvent HudSpyDisguiseHide 0.7
-}
-
-event HudSpyDisguiseHide
-{
- Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
-}
-
-
-event HudSpyDisguiseFadeIn
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
-}
-
-event HudSpyDisguiseFadeOut
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
-}
-
-//===========================================
-
-// Show the Overtime panel
-event OvertimeShow
-{
- Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
- Animate OvertimeBG Alpha "255" Linear 0.0 0.1
-}
-
-
-event HudSnapShotReminderIn
-{
- Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
- Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn2 // Puts the panel below the snapshot panel
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
-}
-
-event HudReplayTipIn
-{
- Animate ReplayTip Position "10 -100" Linear 0.0 0.001
- Animate ReplayTip Position "10 6" Spline 0.001 0.1
-}
-
-event HudReplayTipOut
-{
- Animate ReplayTip Position "10 6" Linear 0.0 0.001
- Animate ReplayTip Position "10 -100" Spline 0.001 0.1
-}
-
-event HudTournamentSetupPanelOpen
-{
- Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
-}
-
-event HudTournamentSetupPanelClose
-{
- Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
-}
-
-
-//====================================
-
-// Flash the medic charge hud when we have full charge
-
-event HudMedicCharged
-{
-
-///////Rainbow Charge
-// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
-
-
-
-///////Rainbow Charge
-// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-// call to loop HudHealthBonusPulse
-event HudMedicChargedLoop
-{
- RunEvent HudMedicCharged 0.0
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001
- Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
-
-}
-
-//====================================
-
-event VideoCaptionFadeIn
-{
- Animate VideoCaption Alpha "255" Linear 0.0 0.1
-}
-
-event VideoCaptionFadeOut
-{
- Animate VideoCaption Alpha "0" Linear 0.0 0.1
-}
-
-//====================================
-
-// arena
-
-event ArenaVsPanelOnShow
-{
- Animate bluepanel Position "-200 50" Linear 0.0 0.001
- Animate redpanel Position "r-200 140" Linear 0.0 0.001
- Animate vslabel Alpha "0" Linear 0.0 0.001
-
- RunEvent ArenaVsPanelSlideIn 1.0
- RunEvent ArenaVsPanelSlideOut 4.8
-}
-
-event ArenaVsPanelSlideIn
-{
- Animate bluepanel Position "c-100 50" Spline 0.0 0.2
- Animate redpanel Position "c-100 140" Spline 0.0 0.2
- Animate vslabel Alpha "255" Linear 0.15 0.2
-}
-
-event ArenaVsPanelSlideOut
-{
- Animate bluepanel Position "-200 50" Spline 0.0 0.2
- Animate redpanel Position "r-200 140" Spline 0.0 0.2
- Animate vslabel Alpha "0" Linear 0.0 0.05
-}
-
-//===========================================
-
-//Cart Alarm Pulse
-event HudCartAlarmPulse
-{
- Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
- Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
-
- RunEvent HudCartAlarmPulseLoop 1.2
-}
-
-event HudCartAlarmPulseLoop
-{
- RunEvent HudCartAlarmPulse 0.0
-}
-
-event HudCartAlarmPulseStop
-{
- StopEvent HudCartAlarmPulse 0.0
- StopEvent HudCartAlarmPulseLoop 0.0
-}
-
-//===========================================
-
-// Active Timer BG Pulse
-event ActiveTimerBGPulse
-{
- Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
- Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
-}
-
-//===========================================
-
-event TeamsFullArrowAnimate
-{
- Animate TeamsFullArrow Position "c-118 165" Linear 0 0
- Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
- Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
-
- RunEvent TeamsFullArrowAnimateLoop 0.8
-}
-
-event TeamsFullArrowAnimateLoop
-{
- RunEvent TeamsFullArrowAnimate 0.0
-}
-
-event TeamsFullArrowAnimateEnd
-{
- StopEvent TeamsFullArrowAnimate 0.0
- StopEvent TeamsFullArrowAnimateLoop 0.0
-}
-
-//===========================================
-
-event TrainingHudBounce
-{
- Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
- Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
-}
-
-event TrainingPressSpacebarBlink
-{
- Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
-
- RunEvent TrainingPressSpacebarBlinkLoop 3.0
-}
-
-event TrainingPressSpacebarBlinkLoop
-{
- RunEvent TrainingPressSpacebarBlink 0.0
-}
-
-event TrainingPressSpacebarBlinkStop
-{
- StopEvent TrainingPressSpacebarBlink 0.0
- StopEvent TrainingPressSpacebarBlinkLoop 0.0
-}
-
-//===========================================
-
-event IntroMovieContinueBlink
-{
- Animate continue Alpha "255" Linear 0.0 0.1
- Animate continue Alpha "0" Linear 0.2 0.1
-
- Animate continue Alpha "255" Linear 0.4 0.1
- Animate continue Alpha "0" Linear 0.6 0.1
-
- Animate continue Alpha "255" Linear 0.8 0.1
- Animate continue Alpha "0" Linear 1.0 0.1
-
- Animate continue Alpha "255" Linear 1.2 0.1
-
- RunEvent IntroMovieContinueBlinkLoop 2.0
-}
-
-event IntroMovieContinueBlinkLoop
-{
- RunEvent IntroMovieContinueBlink 0.0
-}
-
-event IntroMovieContinueBlinkStop
-{
- StopEvent IntroMovieContinueBlink 0.0
- StopEvent IntroMovieContinueBlinkLoop 0.0
-}
-
-//===========================================
-
-event HasMOTDBlink
-{
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasMOTDBlinkLoop 2.0
-}
-
-event HasMOTDBlinkLoop
-{
- RunEvent HasMOTDBlink 0.0
-}
-
-event HasMOTDBlinkStop
-{
- StopEvent HasMOTDBlink 0.0
- StopEvent HasMOTDBlinkLoop 0.0
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event HasNotificationsBlink
-{
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasNotificationsBlinkLoop 2.0
-}
-
-event HasNotificationsBlinkLoop
-{
- RunEvent HasNotificationsBlink 0.0
-}
-
-event HasNotificationsBlinkStop
-{
- StopEvent HasNotificationsBlink 0.0
- StopEvent HasNotificationsBlinkLoop 0.0
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event AddToCartBlink
-{
- Animate CartButton BgColor "TanDark" Linear 0.0 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.2 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.4 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.6 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.8 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
-
- Animate CartButton BgColor "TanDark" Linear 1.0 0.01
-}
-
-//===========================================
-
-event NotificationsPresentBlink
-{
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
-
- RunEvent NotificationsPresentBlinkLoop 2.0
-}
-
-event NotificationsPresentBlinkLoop
-{
- RunEvent NotificationsPresentBlink 0.0
-}
-
-event NotificationsPresentBlinkStop
-{
- StopEvent NotificationsPresentBlink 0.0
- StopEvent NotificationsPresentBlinkLoop 0.0
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event DamagedPlayer
-{
- // empty
-}
-
-//===========================================
-
-event SpyWarningFlash
-{
- Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
- Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
-
- RunEvent SpyWarningFlashLoop 0.42
-}
-
-event SpyWarningFlashLoop
-{
- RunEvent SpyWarningFlash 0.0
-}
-
-event SpyWarningFlashEnd
-{
- StopEvent SpyWarningFlash 0.0
- StopEvent SpyWarningFlashLoop 0.0
-}
-
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudReadyPulseLoop 0.6
-}
-
-event HudReadyPulseLoop
-{
- RunEvent HudReadyPulse 0.0
-}
-
-event HudReadyPulseEnd
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
-
- StopEvent HudReadyPulse 0.0
- StopEvent HudReadyPulseLoop 0.0
-}
-
+// sample animation script
+//
+//
+// commands:
+// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
+// variables:
+// FgColor
+// BgColor
+// Position
+// Size
+// Blur (hud panels only)
+// TextColor (hud panels only)
+// Ammo2Color (hud panels only)
+// Alpha (hud weapon selection only)
+// SelectionAlpha (hud weapon selection only)
+// TextScan (hud weapon selection only)
+//
+// interpolator:
+// Linear
+// Accel - starts moving slow, ends fast
+// Deaccel - starts moving fast, ends slow
+// Spline - simple ease in/out curve
+// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
+// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
+//
+// RunEvent <event name> <start time>
+// starts another even running at the specified time
+//
+// StopEvent <event name> <start time>
+// stops another event that is current running at the specified time
+//
+// StopAnimation <panel name> <variable> <start time>
+// stops all animations refering to the specified variable in the specified panel
+//
+// StopPanelAnimations <panel name> <start time>
+// stops all active animations operating on the specified panel
+//
+// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
+//
+// SetTexture <panel name> <textureidname> <texturefilename> <set time>
+//
+// SetString <panel name> <string varname> <stringvalue> <set time>
+
+event LevelInit
+{
+}
+
+event OpenWeaponSelectionMenu
+{
+ StopEvent CloseWeaponSelectionMenu 0.0
+ StopEvent WeaponPickup 0.0
+
+ // make the display visible
+ Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
+ Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
+ //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
+ Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
+}
+
+event CloseWeaponSelectionMenu
+{
+ StopEvent CloseWeaponSelectionMenu 0.0
+ StopEvent WeaponPickup 0.0
+
+ // make the display visible
+ Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
+ Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
+ //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
+ Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
+}
+
+
+event MenuOpen
+{
+ StopEvent MenuClose 0.0
+
+ // fade in
+ Animate HudMenu Alpha "255" Linear 0.0 0.1
+ Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
+ Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
+ Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
+ Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
+ Animate HudMenu TextScan "1" Linear 0.0 0.1
+
+ // Undo any blur
+ Animate HudMenu Blur "1" Linear 0.0 0.01
+}
+
+event MenuClose
+{
+ // Hide it
+ Animate HudMenu Alpha "0" Linear 0.0 1
+ Animate HudMenu SelectionAlpha "0" Linear 0.0 1
+ Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
+ Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
+ Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
+}
+
+event MenuPulse
+{
+ Animate HudMenu Blur "7" Linear 0.0 0.1
+ Animate HudMenu Blur "2" Deaccel 0.1 0.1
+ Animate HudMenu Blur "7" Linear 0.2 0.1
+ Animate HudMenu Blur "2" Deaccel 0.3 0.1
+ Animate HudMenu Blur "7" Linear 0.4 0.1
+ Animate HudMenu Blur "2" Deaccel 0.5 0.1
+ Animate HudMenu Blur "1" Deaccel 0.6 0.4
+}
+
+event TimerIncrement
+{
+ Animate HudTimer Blur "7" Linear 0.0 0.1
+ Animate HudTimer Blur "2" Deaccel 0.1 0.8
+ Animate HudTimer Blur "0" Deaccel 1.1 1.5
+}
+
+event TimerDecrement
+{
+ Animate HudTimer Blur "7" Linear 0.0 0.1
+ Animate HudTimer Blur "2" Deaccel 0.1 0.8
+ Animate HudTimer Blur "0" Deaccel 1.1 1.5
+}
+
+
+event ResourceIncrement
+{
+ Animate HudResources Blur "3" Linear 0.0 0.0
+ Animate HudResources PulseAmount "0" Linear 0.0 0.01
+ Animate HudResources Blur "1" Deaccel 0.1 1.5
+ Animate HudResources PulseAmount "1" Linear 0.1 2
+
+ Animate HudResources PulseAmount "0" Linear 2 2
+}
+
+event ResourceDecrement
+{
+ Animate HudResources Blur "7" Linear 0.0 0.0
+ Animate HudResources PulseAmount "0" Linear 0.0 0.01
+ Animate HudResources Blur "1" Deaccel 0.1 1.5
+ Animate HudResources PulseAmount "1" Linear 0.1 2
+
+ Animate HudResources PulseAmount "0" Linear 2 2
+}
+
+event ResourcePickup
+{
+ Animate HudResourcesPickup Alpha "255" Linear 0 0
+ Animate HudResourcesPickup Position "80 r40" Linear 0 0
+ Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
+ Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
+ Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
+ Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
+}
+
+event HintMessageShow
+{
+ Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
+ Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
+
+ // flash text
+ Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
+ Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
+ Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
+ Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
+ Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
+
+ // hide the panel after a while
+ Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
+ Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
+}
+
+
+event HintMessageHide
+{
+ Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
+ Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
+}
+
+event KeyHintMessageShow
+{
+ // show the hints
+ Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
+
+ // flash text
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
+ Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
+ Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
+ Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
+
+ // hide the panel after a while
+ Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
+}
+
+event KeyHintMessageHide
+{
+ Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
+}
+
+//===========================================
+
+//Health Bonus Pulse
+event HudHealthBonusPulse
+{
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
+
+ Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0
+
+ RunEvent HudHealthBonusPulseLoop 0.4
+}
+
+// call to loop HudHealthBonusPulse
+event HudHealthBonusPulseLoop
+{
+ RunEvent HudHealthBonusPulse 0.0
+}
+
+event HudHealthBonusPulseStop
+{
+ StopEvent HudHealthBonusPulse 0.0
+ StopEvent HudHealthBonusPulseLoop 0.0
+
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+}
+
+//===========================================
+
+//Health Dying Pulse
+event HudHealthDyingPulse
+{
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
+
+ Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0
+
+ RunEvent HudHealthDyingPulseLoop 0.25
+}
+
+// call to loop HudHealthDyingPulse
+event HudHealthDyingPulseLoop
+{
+ RunEvent HudHealthDyingPulse 0.0
+}
+
+event HudHealthDyingPulseStop
+{
+ StopEvent HudHealthDyingPulse 0.0
+ StopEvent HudHealthDyingPulseLoop 0.0
+
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+}
+
+//===========================================
+
+event HudLowAmmoPulse
+{
+ Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
+ Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
+
+ Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000
+
+ Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000
+
+ Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000
+
+ RunEvent HudLowAmmoPulseLoop 0.25
+}
+
+// call to loop HudLowAmmoPulse
+event HudLowAmmoPulseLoop
+{
+ RunEvent HudLowAmmoPulse 0.0
+}
+
+event HudLowAmmoPulseStop
+{
+ StopEvent HudLowAmmoPulse 0.0
+ StopEvent HudLowAmmoPulseLoop 0.0
+
+ Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0
+
+ Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0
+
+ Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
+}
+
+//===========================================
+
+event ControlPointIconShrink
+{
+ Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
+}
+
+event ControlPointIconGrow
+{
+ Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
+}
+
+// Metal Account
+
+//activecolor - instantly turn red, fade back to yellow
+event AccountMoneyRemoved
+{
+ Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
+
+ Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
+}
+
+//activecolor - instantly turn green, fade back to yellow
+event AccountMoneyAdded
+{
+ Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
+
+ Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
+}
+
+event AccountMoneyInvisible
+{
+ Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
+ Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
+}
+
+//===========================================
+
+event FlagOutlineHide
+{
+ Animate OutlineImage Alpha "0" Linear 0.0 0.1
+}
+
+// Local player flag pickup/drop
+
+
+//===========================================
+
+// Spy Disguise
+event HudSpyDisguiseChanged
+{
+ Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
+
+ Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
+ Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
+
+ RunEvent HudSpyDisguiseHide 0.7
+}
+
+event HudSpyDisguiseHide
+{
+ Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
+ Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
+
+ Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
+}
+
+
+event HudSpyDisguiseFadeIn
+{
+ //RunEvent HudSpyDisguiseChanged 0
+ //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
+
+ //Uncomment the line below for spy disguise image.
+ //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
+}
+
+event HudSpyDisguiseFadeOut
+{
+ //RunEvent HudSpyDisguiseChanged 0
+ //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
+
+ //Uncomment the line below for spy disguise image.
+ //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
+}
+
+//===========================================
+
+// Show the Overtime panel
+event OvertimeShow
+{
+ Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
+ Animate OvertimeBG Alpha "255" Linear 0.0 0.1
+}
+
+
+event HudSnapShotReminderIn
+{
+ Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
+ Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
+}
+
+event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
+{
+ Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
+ Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
+}
+
+event HudReplayReminderIn2 // Puts the panel below the snapshot panel
+{
+ Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
+ Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
+}
+
+event HudReplayTipIn
+{
+ Animate ReplayTip Position "10 -100" Linear 0.0 0.001
+ Animate ReplayTip Position "10 6" Spline 0.001 0.1
+}
+
+event HudReplayTipOut
+{
+ Animate ReplayTip Position "10 6" Linear 0.0 0.001
+ Animate ReplayTip Position "10 -100" Spline 0.001 0.1
+}
+
+event HudTournamentSetupPanelOpen
+{
+ Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
+ Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
+}
+
+event HudTournamentSetupPanelClose
+{
+ Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
+ Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
+}
+
+
+//====================================
+
+// Flash the medic charge hud when we have full charge
+
+event HudMedicCharged
+{
+
+///////Rainbow Charge
+// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
+// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
+// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
+// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
+// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
+// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
+
+///////Solid Color Charge
+// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000
+
+///////Orange Pulse Charge
+
+ Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3
+ Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3
+
+
+
+
+///////Rainbow Charge
+// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
+// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
+// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
+// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
+// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
+// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
+
+///////Solid Color Charge
+// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000
+
+///////Orange Pulse Charge
+
+ Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3
+ Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3
+
+ RunEvent HudMedicChargedLoop 0.6
+}
+
+// call to loop HudHealthBonusPulse
+event HudMedicChargedLoop
+{
+ RunEvent HudMedicCharged 0.0
+}
+
+event HudMedicChargedStop
+{
+ StopEvent HudMedicCharged 0.0
+ StopEvent HudMedicChargedLoop 0.0
+
+ Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001
+ Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
+
+}
+
+//====================================
+
+event VideoCaptionFadeIn
+{
+ Animate VideoCaption Alpha "255" Linear 0.0 0.1
+}
+
+event VideoCaptionFadeOut
+{
+ Animate VideoCaption Alpha "0" Linear 0.0 0.1
+}
+
+//====================================
+
+// arena
+
+event ArenaVsPanelOnShow
+{
+ Animate bluepanel Position "-200 50" Linear 0.0 0.001
+ Animate redpanel Position "r-200 140" Linear 0.0 0.001
+ Animate vslabel Alpha "0" Linear 0.0 0.001
+
+ RunEvent ArenaVsPanelSlideIn 1.0
+ RunEvent ArenaVsPanelSlideOut 4.8
+}
+
+event ArenaVsPanelSlideIn
+{
+ Animate bluepanel Position "c-100 50" Spline 0.0 0.2
+ Animate redpanel Position "c-100 140" Spline 0.0 0.2
+ Animate vslabel Alpha "255" Linear 0.15 0.2
+}
+
+event ArenaVsPanelSlideOut
+{
+ Animate bluepanel Position "-200 50" Spline 0.0 0.2
+ Animate redpanel Position "r-200 140" Spline 0.0 0.2
+ Animate vslabel Alpha "0" Linear 0.0 0.05
+}
+
+//===========================================
+
+//Cart Alarm Pulse
+event HudCartAlarmPulse
+{
+ Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
+ Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
+
+ RunEvent HudCartAlarmPulseLoop 1.2
+}
+
+event HudCartAlarmPulseLoop
+{
+ RunEvent HudCartAlarmPulse 0.0
+}
+
+event HudCartAlarmPulseStop
+{
+ StopEvent HudCartAlarmPulse 0.0
+ StopEvent HudCartAlarmPulseLoop 0.0
+}
+
+//===========================================
+
+// Active Timer BG Pulse
+event ActiveTimerBGPulse
+{
+ Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
+
+ Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
+
+ Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
+ Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
+}
+
+//===========================================
+
+event TeamsFullArrowAnimate
+{
+ Animate TeamsFullArrow Position "c-118 165" Linear 0 0
+ Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
+ Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
+
+ RunEvent TeamsFullArrowAnimateLoop 0.8
+}
+
+event TeamsFullArrowAnimateLoop
+{
+ RunEvent TeamsFullArrowAnimate 0.0
+}
+
+event TeamsFullArrowAnimateEnd
+{
+ StopEvent TeamsFullArrowAnimate 0.0
+ StopEvent TeamsFullArrowAnimateLoop 0.0
+}
+
+//===========================================
+
+event TrainingHudBounce
+{
+ Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
+ Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
+}
+
+event TrainingPressSpacebarBlink
+{
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
+ Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
+
+ Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
+
+ RunEvent TrainingPressSpacebarBlinkLoop 3.0
+}
+
+event TrainingPressSpacebarBlinkLoop
+{
+ RunEvent TrainingPressSpacebarBlink 0.0
+}
+
+event TrainingPressSpacebarBlinkStop
+{
+ StopEvent TrainingPressSpacebarBlink 0.0
+ StopEvent TrainingPressSpacebarBlinkLoop 0.0
+}
+
+//===========================================
+
+event IntroMovieContinueBlink
+{
+ Animate continue Alpha "255" Linear 0.0 0.1
+ Animate continue Alpha "0" Linear 0.2 0.1
+
+ Animate continue Alpha "255" Linear 0.4 0.1
+ Animate continue Alpha "0" Linear 0.6 0.1
+
+ Animate continue Alpha "255" Linear 0.8 0.1
+ Animate continue Alpha "0" Linear 1.0 0.1
+
+ Animate continue Alpha "255" Linear 1.2 0.1
+
+ RunEvent IntroMovieContinueBlinkLoop 2.0
+}
+
+event IntroMovieContinueBlinkLoop
+{
+ RunEvent IntroMovieContinueBlink 0.0
+}
+
+event IntroMovieContinueBlinkStop
+{
+ StopEvent IntroMovieContinueBlink 0.0
+ StopEvent IntroMovieContinueBlinkLoop 0.0
+}
+
+//===========================================
+
+event HasMOTDBlink
+{
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
+ Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
+
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
+
+ RunEvent HasMOTDBlinkLoop 2.0
+}
+
+event HasMOTDBlinkLoop
+{
+ RunEvent HasMOTDBlink 0.0
+}
+
+event HasMOTDBlinkStop
+{
+ StopEvent HasMOTDBlink 0.0
+ StopEvent HasMOTDBlinkLoop 0.0
+ Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event HasNotificationsBlink
+{
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
+ Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
+
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
+
+ RunEvent HasNotificationsBlinkLoop 2.0
+}
+
+event HasNotificationsBlinkLoop
+{
+ RunEvent HasNotificationsBlink 0.0
+}
+
+event HasNotificationsBlinkStop
+{
+ StopEvent HasNotificationsBlink 0.0
+ StopEvent HasNotificationsBlinkLoop 0.0
+ Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event AddToCartBlink
+{
+ Animate CartButton BgColor "TanDark" Linear 0.0 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.2 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.4 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.6 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 0.8 0.01
+ Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
+
+ Animate CartButton BgColor "TanDark" Linear 1.0 0.01
+}
+
+//===========================================
+
+event NotificationsPresentBlink
+{
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
+ Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
+
+ Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
+
+ RunEvent NotificationsPresentBlinkLoop 2.0
+}
+
+event NotificationsPresentBlinkLoop
+{
+ RunEvent NotificationsPresentBlink 0.0
+}
+
+event NotificationsPresentBlinkStop
+{
+ StopEvent NotificationsPresentBlink 0.0
+ StopEvent NotificationsPresentBlinkLoop 0.0
+ Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
+}
+
+//===========================================
+
+event DamagedPlayer
+{
+ // empty
+}
+
+//===========================================
+
+event SpyWarningFlash
+{
+ Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
+ Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
+
+ RunEvent SpyWarningFlashLoop 0.42
+}
+
+event SpyWarningFlashLoop
+{
+ RunEvent SpyWarningFlash 0.0
+}
+
+event SpyWarningFlashEnd
+{
+ StopEvent SpyWarningFlash 0.0
+ StopEvent SpyWarningFlashLoop 0.0
+}
+
+event HudReadyPulse
+{
+ Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
+ Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
+
+ RunEvent HudReadyPulseLoop 0.6
+}
+
+event HudReadyPulseLoop
+{
+ RunEvent HudReadyPulse 0.0
+}
+
+event HudReadyPulseEnd
+{
+ Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
+
+ StopEvent HudReadyPulse 0.0
+ StopEvent HudReadyPulseLoop 0.0
+}
+