diff options
| -rw-r--r-- | resource/ui/HudMedicCharge.res | 253 | ||||
| -rw-r--r-- | resource/ui/TargetID.res | 553 | ||||
| -rw-r--r-- | scripts/HudAnimations_tf.txt | 1624 | ||||
| -rw-r--r-- | scripts/hudlayout.res | 14 |
4 files changed, 1236 insertions, 1208 deletions
diff --git a/resource/ui/HudMedicCharge.res b/resource/ui/HudMedicCharge.res index 5ffa1cc..fff692c 100644 --- a/resource/ui/HudMedicCharge.res +++ b/resource/ui/HudMedicCharge.res @@ -1,119 +1,134 @@ -"Resource/UI/HudMedicCharge.res"
-{
- "Background"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "Background"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "130"
- "tall" "65"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/medic_charge_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/medic_charge_red_bg"
- "teambg_3" "../hud/medic_charge_blue_bg"
- }
-
- "ChargeLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "161"
- "ypos" "34"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- }
- "ChargeLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabelShadow"
- "xpos" "163"
- "ypos" "36"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeMeter"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter"
- "font" "Default"
- "xpos" "0"
- "ypos" "100"
- "zpos" "2"
- "wide" "150"
- "tall" "20"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- "bgcolor" "32 32 32 128"
- "fgcolor" "255 255 255 255"
- }
-
- "ChargeMeterLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "55"
- "ypos" "103"
- "zpos" "3"
- "wide" "90"
- "tall" "15"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "CHARGE"
- "textAlignment" "cenger"
- "dulltext" "0"
- "brighttext" "0"
- "font" "Cerbetica16"
- "fgcolor" "150 150 150 255"
- }
-
- "HealthClusterIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HealthClusterIcon"
- "xpos" "9999"
- "ypos" "9999"
- "wide" "36"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/ico_health_cluster"
- "scaleImage" "1"
- }
-}
+"Resource/UI/HudMedicCharge.res" +{ + "Background" + { + "ControlName" "CTFImagePanel" + "fieldName" "Background" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "130" + "tall" "65" + "visible" "1" + "enabled" "1" + "image" "../hud/medic_charge_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/medic_charge_red_bg" + "teambg_3" "../hud/medic_charge_blue_bg" + } + + "ChargeLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "161" + "ypos" "34" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "48 255 48 255" + } + "ChargeLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabelShadow" + "xpos" "163" + "ypos" "36" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + + "ChargeBackground" + { + "ControlName" "ImagePanel" + "fieldName" "ChargeBackground" + "font" "Default" + "xpos" "0" + "ypos" "100" + "zpos" "2" + "wide" "150" + "tall" "20" + "visible" "1" + "enabled" "1" + "fillcolor" "255 255 255 50" + } + + "ChargeMeter" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter" + "font" "Default" + "xpos" "2" + "ypos" "102" + "zpos" "2" + "wide" "146" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + "bgcolor" "32 32 32 128" + "fgcolor" "TanLight" + } + + "ChargeMeterLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "0" + "ypos" "103" + "zpos" "3" + "wide" "150" + "tall" "15" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "CHARGE" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "Cerbetica16" + "fgcolor" "150 150 150 255" + } + + "HealthClusterIcon" + { + "ControlName" "ImagePanel" + "fieldName" "HealthClusterIcon" + "xpos" "9999" + "ypos" "9999" + "wide" "36" + "tall" "36" + "visible" "1" + "enabled" "1" + "image" "../hud/ico_health_cluster" + "scaleImage" "1" + } +} diff --git a/resource/ui/TargetID.res b/resource/ui/TargetID.res index f19b772..f6fc3ff 100644 --- a/resource/ui/TargetID.res +++ b/resource/ui/TargetID.res @@ -1,276 +1,277 @@ -"Resource/UI/TargetID.res"
-{
- "TargetBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "TargetBG"
- "xpos" "0"
- "ypos" "15"
- "zpos" "-1"
- "wide" "600"
- "tall" "14"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "fillcolor" "0 0 0 128"
-
- }
- "TargetBackground2"
- {
- "ControlName" "ImagePanel"
- "fieldName" "TargetBackground2"
- "xpos" "0"
- "ypos" "15"
- "zpos" "-1"
- "wide" "600"
- "tall" "15"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
-
-
- }
- "TargetIDBG"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "TargetIDBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "-1"
- "wide" "640"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/color_panel_brown"
- "scaleImage" "1"
- "teambg_1" "../hud/color_panel_brown"
- "teambg_2" "../hud/color_panel_red"
- "teambg_2_lodef" "../hud/color_panel_red"
- "teambg_3" "../hud/color_panel_blu"
- "teambg_3_lodef" "../hud/color_panel_blu"
-
- "src_corner_height" "23" // pixels inside the image
- "src_corner_width" "23"
-
- "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional
- "draw_corner_height" "0"
- }
- "TargetIDBG_Spec_Blue"
- {
- "ControlName" "ScalableImagePanel"
- "fieldName" "TargetIDBG_Spec_Blue"
- "xpos" "0"
- "ypos" "43"
- "zpos" "-1"
- "wide" "252"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/color_panel_blu"
- "image_lodef" "../hud/color_panel_blu"
-
- "src_corner_height" "23" // pixels inside the image
- "src_corner_width" "23"
-
- "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional
- "draw_corner_height" "0"
- }
- "TargetIDBG_Spec_Red"
- {
- "ControlName" "ScalableImagePanel"
- "fieldName" "TargetIDBG_Spec_Red"
- "xpos" "0"
- "ypos" "43"
- "zpos" "-1"
- "wide" "252"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/color_panel_red"
- "image_lodef" "../hud/color_panel_red"
-
- "src_corner_height" "23" // pixels inside the image
- "src_corner_width" "23"
-
- "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional
- "draw_corner_height" "0"
- }
-
- "TargetNameLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "TargetNameLabel"
- "font" "Cerbetica14"
- "xpos" "40"
- "ypos" "14"
- "zpos" "1"
- "wide" "600"
- "tall" "15"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "labelText" "%targetname%"
- "textAlignment" "west"
- "dulltext" "0"
- "brighttext" "0"
- }
- "TargetDataLabel"
- {
- "ControlName" "Label"
- "fieldName" "TargetDataLabel"
- "font" "Cerbetica12"
- "xpos" "40"
- "ypos" "28"
- "zpos" "1"
- "wide" "600"
- "tall" "15"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "labelText" "%targetdata%"
- "textAlignment" "west"
- "dulltext" "0"
- "brighttext" "0"
- }
- "SpectatorGUIHealth"
- {
- "ControlName" "EditablePanel"
- "fieldName" "SpectatorGUIHealth"
- "xpos" "2"
- "ypos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "HealthBonusPosAdj" "10"
- "HealthDeathWarning""0.49"
- "TFFont" "HudFontSmall"
- "HealthDeathWarningColor" "HUDDeathWarning"
- "TextColor" "HudOffWhite"
- }
-
- "AmmoIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "AmmoIcon"
- "xpos" "34"
- "ypos" "21"
- "zpos" "12"
- "wide" "8"
- "tall" "8"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/leaderboard_class_heavy"
- "scaleImage" "1"
- }
-
- "MoveableSubPanel"
- {
- "ControlName" "EditablePanel"
- "fieldName" "MoveableSubPanel"
- "xpos" "0"
- "ypos" "0"
- "zpos" "-5"
- "wide" "32"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
-
- "MoveableIconBG"
- {
- "ControlName" "CIconPanel"
- "fieldName" "MoveableIconBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "0"
- "tall" "0"
- "visible" "1"
- "enabled" "1"
- "icon" "obj_status_alert_background_tall_nocolor"
- "iconColor" "HudBlack"
- "scaleImage" "1"
- }
-
- "MoveableIcon"
- {
- "ControlName" "CIconPanel"
- "fieldName" "MoveableIcon"
- "xpos" "5"
- "ypos" "7"
- "zpos" "11"
- "wide" "0"
- "tall" "0"
- "visible" "1"
- "enabled" "1"
- "icon" "obj_status_sentrygun_1"
- "drawcolor" "ProgressOffWhite"
- "scaleImage" "1"
- }
- "MoveableSymbolIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "MoveableSymbolIcon"
- "xpos" "5"
- "ypos" "7"
- "zpos" "1"
- "wide" "0"
- "tall" "0"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/eng_sel_item_movable"
- "drawcolor" "ProgressOffWhite"
- "scaleImage" "1"
- }
- "MoveableKeyText"
- {
- "ControlName" "CExLabel"
- "fieldName" "MoveableKeyText"
- "font_minmode" "Cerbetica12"
- "xpos" "0"
- "ypos" "0"
- "zpos" "1"
- "wide" "12"
- "tall" "0"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "labelText" "Pick Up"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "MoveableKeyLabel"
- {
- "ControlName" "Label"
- "fieldName" "MoveableKeyLabel"
- "font_minmode" "Cerbetica12"
- "xpos" "0"
- "ypos" "29"
- "zpos" "1"
- "wide" "12"
- "tall" "0"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "labelText" "%movekey%"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- }
-}
+"Resource/UI/TargetID.res" +{ + "TargetBG" + { + "ControlName" "ImagePanel" + "fieldName" "TargetBG" + "xpos" "0" + "ypos" "15" + "zpos" "6" + "wide" "600" + "tall" "14" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "fillcolor" "0 0 0 128" + + } + "TargetBackground2" + { + "ControlName" "ImagePanel" + "fieldName" "TargetBackground2" + "xpos" "0" + "ypos" "15" + "zpos" "6" + "wide" "600" + "tall" "15" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + + + } + "TargetIDBG" + { + "ControlName" "CTFImagePanel" + "fieldName" "TargetIDBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "-1" + "wide" "640" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "image" "../hud/color_panel_brown" + "scaleImage" "1" + "teambg_1" "../hud/color_panel_brown" + "teambg_2" "../hud/color_panel_red" + "teambg_2_lodef" "../hud/color_panel_red" + "teambg_3" "../hud/color_panel_blu" + "teambg_3_lodef" "../hud/color_panel_blu" + + "src_corner_height" "23" // pixels inside the image + "src_corner_width" "23" + + "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional + "draw_corner_height" "0" + } + "TargetIDBG_Spec_Blue" + { + "ControlName" "ScalableImagePanel" + "fieldName" "TargetIDBG_Spec_Blue" + "xpos" "0" + "ypos" "43" + "zpos" "6" + "wide" "252" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "0" + "enabled" "1" + "image" "../hud/color_panel_blu" + "image_lodef" "../hud/color_panel_blu" + + "src_corner_height" "23" // pixels inside the image + "src_corner_width" "23" + + "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional + "draw_corner_height" "0" + } + "TargetIDBG_Spec_Red" + { + "ControlName" "ScalableImagePanel" + "fieldName" "TargetIDBG_Spec_Red" + "xpos" "0" + "ypos" "43" + "zpos" "6" + "wide" "252" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "0" + "enabled" "1" + "image" "../hud/color_panel_red" + "image_lodef" "../hud/color_panel_red" + + "src_corner_height" "23" // pixels inside the image + "src_corner_width" "23" + + "draw_corner_width" "0" // screen size of the corners ( and sides ), proportional + "draw_corner_height" "0" + } + + "TargetNameLabel" + { + "ControlName" "CExLabel" + "fieldName" "TargetNameLabel" + "font" "Cerbetica14" + "xpos" "40" + "ypos" "14" + "zpos" "7" + "wide" "600" + "tall" "15" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "labelText" "%targetname%" + "textAlignment" "west" + "dulltext" "0" + "brighttext" "0" + } + "TargetDataLabel" + { + "ControlName" "Label" + "fieldName" "TargetDataLabel" + "font" "Cerbetica12" + "xpos" "40" + "ypos" "28" + "zpos" "6" + "wide" "600" + "tall" "15" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "labelText" "%targetdata%" + "textAlignment" "west" + "dulltext" "0" + "brighttext" "0" + } + "SpectatorGUIHealth" + { + "ControlName" "EditablePanel" + "fieldName" "SpectatorGUIHealth" + "xpos" "2" + "ypos" "7" + "zpos" "10" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "HealthBonusPosAdj" "10" + "HealthDeathWarning""0.49" + "TFFont" "HudFontSmall" + "HealthDeathWarningColor" "HUDDeathWarning" + "TextColor" "HudOffWhite" + } + + "AmmoIcon" + { + "ControlName" "ImagePanel" + "fieldName" "AmmoIcon" + "xpos" "34" + "ypos" "21" + "zpos" "12" + "wide" "8" + "tall" "8" + "visible" "0" + "enabled" "1" + "image" "../hud/leaderboard_class_heavy" + "scaleImage" "1" + } + + "MoveableSubPanel" + { + "ControlName" "EditablePanel" + "fieldName" "MoveableSubPanel" + "xpos" "0" + "ypos" "0" + "zpos" "6" + "wide" "32" + "tall" "36" + "visible" "1" + "enabled" "1" + + "MoveableIconBG" + { + "ControlName" "CIconPanel" + "fieldName" "MoveableIconBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "0" + "tall" "0" + "visible" "1" + "enabled" "1" + "icon" "obj_status_alert_background_tall_nocolor" + "iconColor" "HudBlack" + "scaleImage" "1" + } + + "MoveableIcon" + { + "ControlName" "CIconPanel" + "fieldName" "MoveableIcon" + "xpos" "5" + "ypos" "7" + "zpos" "6" + "wide" "0" + "tall" "0" + "visible" "1" + "enabled" "1" + "icon" "obj_status_sentrygun_1" + "drawcolor" "ProgressOffWhite" + "scaleImage" "1" + } + "MoveableSymbolIcon" + { + "ControlName" "ImagePanel" + "fieldName" "MoveableSymbolIcon" + "xpos" "5" + "ypos" "7" + "zpos" "6" + "wide" "0" + "tall" "0" + "visible" "1" + "enabled" "1" + "image" "../hud/eng_sel_item_movable" + "drawcolor" "ProgressOffWhite" + "scaleImage" "1" + } + "MoveableKeyText" + { + "ControlName" "CExLabel" + "fieldName" "MoveableKeyText" + "font_minmode" "Cerbetica12" + "xpos" "0" + "ypos" "0" + "zpos" "6" + "wide" "12" + "tall" "0" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "labelText" "Pick Up" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + } + + "MoveableKeyLabel" + { + "ControlName" "Label" + "fieldName" "MoveableKeyLabel" + "font_minmode" "Cerbetica12" + "xpos" "0" + "ypos" "29" + "zpos" "6" + "wide" "12" + "tall" "0" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "labelText" "%movekey%" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + } + + } +} diff --git a/scripts/HudAnimations_tf.txt b/scripts/HudAnimations_tf.txt index 8041a61..d0f5440 100644 --- a/scripts/HudAnimations_tf.txt +++ b/scripts/HudAnimations_tf.txt @@ -1,806 +1,818 @@ -// sample animation script
-//
-//
-// commands:
-// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
-// variables:
-// FgColor
-// BgColor
-// Position
-// Size
-// Blur (hud panels only)
-// TextColor (hud panels only)
-// Ammo2Color (hud panels only)
-// Alpha (hud weapon selection only)
-// SelectionAlpha (hud weapon selection only)
-// TextScan (hud weapon selection only)
-//
-// interpolator:
-// Linear
-// Accel - starts moving slow, ends fast
-// Deaccel - starts moving fast, ends slow
-// Spline - simple ease in/out curve
-// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
-// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
-//
-// RunEvent <event name> <start time>
-// starts another even running at the specified time
-//
-// StopEvent <event name> <start time>
-// stops another event that is current running at the specified time
-//
-// StopAnimation <panel name> <variable> <start time>
-// stops all animations refering to the specified variable in the specified panel
-//
-// StopPanelAnimations <panel name> <start time>
-// stops all active animations operating on the specified panel
-//
-// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
-//
-// SetTexture <panel name> <textureidname> <texturefilename> <set time>
-//
-// SetString <panel name> <string varname> <stringvalue> <set time>
-
-event LevelInit
-{
-}
-
-event OpenWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-event CloseWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-
-event MenuOpen
-{
- StopEvent MenuClose 0.0
-
- // fade in
- Animate HudMenu Alpha "255" Linear 0.0 0.1
- Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
- Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
- Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
- Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
- Animate HudMenu TextScan "1" Linear 0.0 0.1
-
- // Undo any blur
- Animate HudMenu Blur "1" Linear 0.0 0.01
-}
-
-event MenuClose
-{
- // Hide it
- Animate HudMenu Alpha "0" Linear 0.0 1
- Animate HudMenu SelectionAlpha "0" Linear 0.0 1
- Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
-}
-
-event MenuPulse
-{
- Animate HudMenu Blur "7" Linear 0.0 0.1
- Animate HudMenu Blur "2" Deaccel 0.1 0.1
- Animate HudMenu Blur "7" Linear 0.2 0.1
- Animate HudMenu Blur "2" Deaccel 0.3 0.1
- Animate HudMenu Blur "7" Linear 0.4 0.1
- Animate HudMenu Blur "2" Deaccel 0.5 0.1
- Animate HudMenu Blur "1" Deaccel 0.6 0.4
-}
-
-event TimerIncrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-event TimerDecrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-
-event ResourceIncrement
-{
- Animate HudResources Blur "3" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourceDecrement
-{
- Animate HudResources Blur "7" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourcePickup
-{
- Animate HudResourcesPickup Alpha "255" Linear 0 0
- Animate HudResourcesPickup Position "80 r40" Linear 0 0
- Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
- Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
- Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
- Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
-}
-
-event HintMessageShow
-{
- Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
- Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
-
- // flash text
- Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
-
- // hide the panel after a while
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
-}
-
-
-event HintMessageHide
-{
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
-}
-
-event KeyHintMessageShow
-{
- // show the hints
- Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
-
- // flash text
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
-
- // hide the panel after a while
- Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
-}
-
-event KeyHintMessageHide
-{
- Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
-}
-
-//===========================================
-
-//Health Bonus Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-// call to loop HudHealthBonusPulse
-event HudHealthBonusPulseLoop
-{
- RunEvent HudHealthBonusPulse 0.0
-}
-
-event HudHealthBonusPulseStop
-{
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-//Health Dying Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
-
- Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.25
-}
-
-// call to loop HudHealthDyingPulse
-event HudHealthDyingPulseLoop
-{
- RunEvent HudHealthDyingPulse 0.0
-}
-
-event HudHealthDyingPulseStop
-{
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "255 62 150 255" Linear 0.0 0.000
-
- Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000
-
- Animate AmmoNoClip FgColor "255 62 150 255" Linear 0.0 0.000
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-// call to loop HudLowAmmoPulse
-event HudLowAmmoPulseLoop
-{
- RunEvent HudLowAmmoPulse 0.0
-}
-
-event HudLowAmmoPulseStop
-{
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-
- Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0
-
- Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0
-
- Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0
-}
-
-//===========================================
-
-event ControlPointIconShrink
-{
- Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
-}
-
-event ControlPointIconGrow
-{
- Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
-}
-
-// Metal Account
-
-//activecolor - instantly turn red, fade back to yellow
-event AccountMoneyRemoved
-{
- Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-//activecolor - instantly turn green, fade back to yellow
-event AccountMoneyAdded
-{
- Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-event AccountMoneyInvisible
-{
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
-}
-
-//===========================================
-
-event FlagOutlineHide
-{
- Animate OutlineImage Alpha "0" Linear 0.0 0.1
-}
-
-// Local player flag pickup/drop
-
-
-//===========================================
-
-// Spy Disguise
-event HudSpyDisguiseChanged
-{
- Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
-
- RunEvent HudSpyDisguiseHide 0.7
-}
-
-event HudSpyDisguiseHide
-{
- Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
-}
-
-event HudSpyDisguiseFadeIn
-{
- RunEvent HudSpyDisguiseChanged 0
- Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-}
-
-event HudSpyDisguiseFadeOut
-{
- RunEvent HudSpyDisguiseChanged 0
- Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-}
-
-//===========================================
-
-// Show the Overtime panel
-event OvertimeShow
-{
- Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
- Animate OvertimeBG Alpha "255" Linear 0.0 0.1
-}
-
-
-event HudSnapShotReminderIn
-{
- Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
- Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn2 // Puts the panel below the snapshot panel
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
-}
-
-event HudReplayTipIn
-{
- Animate ReplayTip Position "10 -100" Linear 0.0 0.001
- Animate ReplayTip Position "10 6" Spline 0.001 0.1
-}
-
-event HudReplayTipOut
-{
- Animate ReplayTip Position "10 6" Linear 0.0 0.001
- Animate ReplayTip Position "10 -100" Spline 0.001 0.1
-}
-
-event HudTournamentSetupPanelOpen
-{
- Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
-}
-
-event HudTournamentSetupPanelClose
-{
- Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
-}
-
-
-//====================================
-
-// Flash the medic charge hud when we have full charge
-
-event HudMedicCharged
-{
-
-///////Rainbow Charge
-// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
- Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000
-
-
-///////Rainbow Charge
-// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
- Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-// call to loop HudHealthBonusPulse
-event HudMedicChargedLoop
-{
- RunEvent HudMedicCharged 0.0
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001
- Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
-
-}
-
-//====================================
-
-event VideoCaptionFadeIn
-{
- Animate VideoCaption Alpha "255" Linear 0.0 0.1
-}
-
-event VideoCaptionFadeOut
-{
- Animate VideoCaption Alpha "0" Linear 0.0 0.1
-}
-
-//====================================
-
-// arena
-
-event ArenaVsPanelOnShow
-{
- Animate bluepanel Position "-200 50" Linear 0.0 0.001
- Animate redpanel Position "r-200 140" Linear 0.0 0.001
- Animate vslabel Alpha "0" Linear 0.0 0.001
-
- RunEvent ArenaVsPanelSlideIn 1.0
- RunEvent ArenaVsPanelSlideOut 4.8
-}
-
-event ArenaVsPanelSlideIn
-{
- Animate bluepanel Position "c-100 50" Spline 0.0 0.2
- Animate redpanel Position "c-100 140" Spline 0.0 0.2
- Animate vslabel Alpha "255" Linear 0.15 0.2
-}
-
-event ArenaVsPanelSlideOut
-{
- Animate bluepanel Position "-200 50" Spline 0.0 0.2
- Animate redpanel Position "r-200 140" Spline 0.0 0.2
- Animate vslabel Alpha "0" Linear 0.0 0.05
-}
-
-//===========================================
-
-//Cart Alarm Pulse
-event HudCartAlarmPulse
-{
- Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
- Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
-
- RunEvent HudCartAlarmPulseLoop 1.2
-}
-
-event HudCartAlarmPulseLoop
-{
- RunEvent HudCartAlarmPulse 0.0
-}
-
-event HudCartAlarmPulseStop
-{
- StopEvent HudCartAlarmPulse 0.0
- StopEvent HudCartAlarmPulseLoop 0.0
-}
-
-//===========================================
-
-// Active Timer BG Pulse
-event ActiveTimerBGPulse
-{
- Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
- Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
-}
-
-//===========================================
-
-event TeamsFullArrowAnimate
-{
- Animate TeamsFullArrow Position "c-118 165" Linear 0 0
- Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
- Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
-
- RunEvent TeamsFullArrowAnimateLoop 0.8
-}
-
-event TeamsFullArrowAnimateLoop
-{
- RunEvent TeamsFullArrowAnimate 0.0
-}
-
-event TeamsFullArrowAnimateEnd
-{
- StopEvent TeamsFullArrowAnimate 0.0
- StopEvent TeamsFullArrowAnimateLoop 0.0
-}
-
-//===========================================
-
-event TrainingHudBounce
-{
- Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
- Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
-}
-
-event TrainingPressSpacebarBlink
-{
- Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
-
- RunEvent TrainingPressSpacebarBlinkLoop 3.0
-}
-
-event TrainingPressSpacebarBlinkLoop
-{
- RunEvent TrainingPressSpacebarBlink 0.0
-}
-
-event TrainingPressSpacebarBlinkStop
-{
- StopEvent TrainingPressSpacebarBlink 0.0
- StopEvent TrainingPressSpacebarBlinkLoop 0.0
-}
-
-//===========================================
-
-event IntroMovieContinueBlink
-{
- Animate continue Alpha "255" Linear 0.0 0.1
- Animate continue Alpha "0" Linear 0.2 0.1
-
- Animate continue Alpha "255" Linear 0.4 0.1
- Animate continue Alpha "0" Linear 0.6 0.1
-
- Animate continue Alpha "255" Linear 0.8 0.1
- Animate continue Alpha "0" Linear 1.0 0.1
-
- Animate continue Alpha "255" Linear 1.2 0.1
-
- RunEvent IntroMovieContinueBlinkLoop 2.0
-}
-
-event IntroMovieContinueBlinkLoop
-{
- RunEvent IntroMovieContinueBlink 0.0
-}
-
-event IntroMovieContinueBlinkStop
-{
- StopEvent IntroMovieContinueBlink 0.0
- StopEvent IntroMovieContinueBlinkLoop 0.0
-}
-
-//===========================================
-
-event HasMOTDBlink
-{
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasMOTDBlinkLoop 2.0
-}
-
-event HasMOTDBlinkLoop
-{
- RunEvent HasMOTDBlink 0.0
-}
-
-event HasMOTDBlinkStop
-{
- StopEvent HasMOTDBlink 0.0
- StopEvent HasMOTDBlinkLoop 0.0
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event HasNotificationsBlink
-{
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasNotificationsBlinkLoop 2.0
-}
-
-event HasNotificationsBlinkLoop
-{
- RunEvent HasNotificationsBlink 0.0
-}
-
-event HasNotificationsBlinkStop
-{
- StopEvent HasNotificationsBlink 0.0
- StopEvent HasNotificationsBlinkLoop 0.0
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event AddToCartBlink
-{
- Animate CartButton BgColor "TanDark" Linear 0.0 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.2 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.4 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.6 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.8 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
-
- Animate CartButton BgColor "TanDark" Linear 1.0 0.01
-}
-
-//===========================================
-
-event NotificationsPresentBlink
-{
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
-
- RunEvent NotificationsPresentBlinkLoop 2.0
-}
-
-event NotificationsPresentBlinkLoop
-{
- RunEvent NotificationsPresentBlink 0.0
-}
-
-event NotificationsPresentBlinkStop
-{
- StopEvent NotificationsPresentBlink 0.0
- StopEvent NotificationsPresentBlinkLoop 0.0
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event DamagedPlayer
-{
- // empty
-}
-
-//===========================================
-
-event SpyWarningFlash
-{
- Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
- Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
-
- RunEvent SpyWarningFlashLoop 0.42
-}
-
-event SpyWarningFlashLoop
-{
- RunEvent SpyWarningFlash 0.0
-}
-
-event SpyWarningFlashEnd
-{
- StopEvent SpyWarningFlash 0.0
- StopEvent SpyWarningFlashLoop 0.0
-}
-
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
- Animate TournamentInstructionsLabel FgColor "RedSolid" Linear 0.3 0.4
-
- RunEvent HudReadyPulseLoop 0.5
-}
-
-event HudReadyPulseLoop
-{
- RunEvent HudReadyPulse 0.0
-}
-
-event HudReadyPulseEnd
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
-
- StopEvent HudReadyPulse 0.0
- StopEvent HudReadyPulseLoop 0.0
-}
-
+// sample animation script +// +// +// commands: +// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration> +// variables: +// FgColor +// BgColor +// Position +// Size +// Blur (hud panels only) +// TextColor (hud panels only) +// Ammo2Color (hud panels only) +// Alpha (hud weapon selection only) +// SelectionAlpha (hud weapon selection only) +// TextScan (hud weapon selection only) +// +// interpolator: +// Linear +// Accel - starts moving slow, ends fast +// Deaccel - starts moving fast, ends slow +// Spline - simple ease in/out curve +// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) +// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value +// +// RunEvent <event name> <start time> +// starts another even running at the specified time +// +// StopEvent <event name> <start time> +// stops another event that is current running at the specified time +// +// StopAnimation <panel name> <variable> <start time> +// stops all animations refering to the specified variable in the specified panel +// +// StopPanelAnimations <panel name> <start time> +// stops all active animations operating on the specified panel +// +// SetFont <panel name> <fontparameter> <fontname from scheme> <set time> +// +// SetTexture <panel name> <textureidname> <texturefilename> <set time> +// +// SetString <panel name> <string varname> <stringvalue> <set time> + +event LevelInit +{ +} + +event OpenWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + +event CloseWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + + +event MenuOpen +{ + StopEvent MenuClose 0.0 + + // fade in + Animate HudMenu Alpha "255" Linear 0.0 0.1 + Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 + Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 + Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 + Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 + Animate HudMenu TextScan "1" Linear 0.0 0.1 + + // Undo any blur + Animate HudMenu Blur "1" Linear 0.0 0.01 +} + +event MenuClose +{ + // Hide it + Animate HudMenu Alpha "0" Linear 0.0 1 + Animate HudMenu SelectionAlpha "0" Linear 0.0 1 + Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 +} + +event MenuPulse +{ + Animate HudMenu Blur "7" Linear 0.0 0.1 + Animate HudMenu Blur "2" Deaccel 0.1 0.1 + Animate HudMenu Blur "7" Linear 0.2 0.1 + Animate HudMenu Blur "2" Deaccel 0.3 0.1 + Animate HudMenu Blur "7" Linear 0.4 0.1 + Animate HudMenu Blur "2" Deaccel 0.5 0.1 + Animate HudMenu Blur "1" Deaccel 0.6 0.4 +} + +event TimerIncrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + +event TimerDecrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + + +event ResourceIncrement +{ + Animate HudResources Blur "3" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourceDecrement +{ + Animate HudResources Blur "7" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourcePickup +{ + Animate HudResourcesPickup Alpha "255" Linear 0 0 + Animate HudResourcesPickup Position "80 r40" Linear 0 0 + Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 + Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 + Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 + Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 +} + +event HintMessageShow +{ + Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 + Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 + + // flash text + Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 + + // hide the panel after a while + Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 +} + + +event HintMessageHide +{ + Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 +} + +event KeyHintMessageShow +{ + // show the hints + Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 + + // flash text + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 + + // hide the panel after a while + Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 +} + +event KeyHintMessageHide +{ + Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 +} + +//=========================================== + +//Health Bonus Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +// call to loop HudHealthBonusPulse +event HudHealthBonusPulseLoop +{ + RunEvent HudHealthBonusPulse 0.0 +} + +event HudHealthBonusPulseStop +{ + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 +} + +//=========================================== + +//Health Dying Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 + + Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.25 +} + +// call to loop HudHealthDyingPulse +event HudHealthDyingPulseLoop +{ + RunEvent HudHealthDyingPulse 0.0 +} + +event HudHealthDyingPulseStop +{ + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 +} + +//=========================================== + +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "255 62 150 255" Linear 0.0 0.000 + + Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000 + + Animate AmmoNoClip FgColor "255 62 150 255" Linear 0.0 0.000 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +// call to loop HudLowAmmoPulse +event HudLowAmmoPulseLoop +{ + RunEvent HudLowAmmoPulse 0.0 +} + +event HudLowAmmoPulseStop +{ + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 + + Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0 + + Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0 + + Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0 +} + +//=========================================== + +event ControlPointIconShrink +{ + Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 +} + +event ControlPointIconGrow +{ + Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 +} + +// Metal Account + +//activecolor - instantly turn red, fade back to yellow +event AccountMoneyRemoved +{ + Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +//activecolor - instantly turn green, fade back to yellow +event AccountMoneyAdded +{ + Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +event AccountMoneyInvisible +{ + Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 +} + +//=========================================== + +event FlagOutlineHide +{ + Animate OutlineImage Alpha "0" Linear 0.0 0.1 +} + +// Local player flag pickup/drop + + +//=========================================== + +// Spy Disguise +event HudSpyDisguiseChanged +{ + Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 + + RunEvent HudSpyDisguiseHide 0.7 +} + +event HudSpyDisguiseHide +{ + Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 +} + +event HudSpyDisguiseFadeIn +{ + RunEvent HudSpyDisguiseChanged 0 + Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 +} + +event HudSpyDisguiseFadeOut +{ + RunEvent HudSpyDisguiseChanged 0 + Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 +} + +//=========================================== + +// Show the Overtime panel +event OvertimeShow +{ + Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 + Animate OvertimeBG Alpha "255" Linear 0.0 0.1 +} + + +event HudSnapShotReminderIn +{ + Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 + Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn2 // Puts the panel below the snapshot panel +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 +} + +event HudReplayTipIn +{ + Animate ReplayTip Position "10 -100" Linear 0.0 0.001 + Animate ReplayTip Position "10 6" Spline 0.001 0.1 +} + +event HudReplayTipOut +{ + Animate ReplayTip Position "10 6" Linear 0.0 0.001 + Animate ReplayTip Position "10 -100" Spline 0.001 0.1 +} + +event HudTournamentSetupPanelOpen +{ + Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 +} + +event HudTournamentSetupPanelClose +{ + Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 +} + + +//==================================== + +// Flash the medic charge hud when we have full charge + +event HudMedicCharged +{ + +///////Rainbow Charge +// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + +///////Purple Charge +// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3 + Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3 + + + + +///////Rainbow Charge +// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + +///////Purple Charge +// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3 + Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +// call to loop HudHealthBonusPulse +event HudMedicChargedLoop +{ + RunEvent HudMedicCharged 0.0 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001 + Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 + +} + +//==================================== + +event VideoCaptionFadeIn +{ + Animate VideoCaption Alpha "255" Linear 0.0 0.1 +} + +event VideoCaptionFadeOut +{ + Animate VideoCaption Alpha "0" Linear 0.0 0.1 +} + +//==================================== + +// arena + +event ArenaVsPanelOnShow +{ + Animate bluepanel Position "-200 50" Linear 0.0 0.001 + Animate redpanel Position "r-200 140" Linear 0.0 0.001 + Animate vslabel Alpha "0" Linear 0.0 0.001 + + RunEvent ArenaVsPanelSlideIn 1.0 + RunEvent ArenaVsPanelSlideOut 4.8 +} + +event ArenaVsPanelSlideIn +{ + Animate bluepanel Position "c-100 50" Spline 0.0 0.2 + Animate redpanel Position "c-100 140" Spline 0.0 0.2 + Animate vslabel Alpha "255" Linear 0.15 0.2 +} + +event ArenaVsPanelSlideOut +{ + Animate bluepanel Position "-200 50" Spline 0.0 0.2 + Animate redpanel Position "r-200 140" Spline 0.0 0.2 + Animate vslabel Alpha "0" Linear 0.0 0.05 +} + +//=========================================== + +//Cart Alarm Pulse +event HudCartAlarmPulse +{ + Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 + Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 + + RunEvent HudCartAlarmPulseLoop 1.2 +} + +event HudCartAlarmPulseLoop +{ + RunEvent HudCartAlarmPulse 0.0 +} + +event HudCartAlarmPulseStop +{ + StopEvent HudCartAlarmPulse 0.0 + StopEvent HudCartAlarmPulseLoop 0.0 +} + +//=========================================== + +// Active Timer BG Pulse +event ActiveTimerBGPulse +{ + Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 + Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 +} + +//=========================================== + +event TeamsFullArrowAnimate +{ + Animate TeamsFullArrow Position "c-118 165" Linear 0 0 + Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 + Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 + + RunEvent TeamsFullArrowAnimateLoop 0.8 +} + +event TeamsFullArrowAnimateLoop +{ + RunEvent TeamsFullArrowAnimate 0.0 +} + +event TeamsFullArrowAnimateEnd +{ + StopEvent TeamsFullArrowAnimate 0.0 + StopEvent TeamsFullArrowAnimateLoop 0.0 +} + +//=========================================== + +event TrainingHudBounce +{ + Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 + Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 +} + +event TrainingPressSpacebarBlink +{ + Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 + + RunEvent TrainingPressSpacebarBlinkLoop 3.0 +} + +event TrainingPressSpacebarBlinkLoop +{ + RunEvent TrainingPressSpacebarBlink 0.0 +} + +event TrainingPressSpacebarBlinkStop +{ + StopEvent TrainingPressSpacebarBlink 0.0 + StopEvent TrainingPressSpacebarBlinkLoop 0.0 +} + +//=========================================== + +event IntroMovieContinueBlink +{ + Animate continue Alpha "255" Linear 0.0 0.1 + Animate continue Alpha "0" Linear 0.2 0.1 + + Animate continue Alpha "255" Linear 0.4 0.1 + Animate continue Alpha "0" Linear 0.6 0.1 + + Animate continue Alpha "255" Linear 0.8 0.1 + Animate continue Alpha "0" Linear 1.0 0.1 + + Animate continue Alpha "255" Linear 1.2 0.1 + + RunEvent IntroMovieContinueBlinkLoop 2.0 +} + +event IntroMovieContinueBlinkLoop +{ + RunEvent IntroMovieContinueBlink 0.0 +} + +event IntroMovieContinueBlinkStop +{ + StopEvent IntroMovieContinueBlink 0.0 + StopEvent IntroMovieContinueBlinkLoop 0.0 +} + +//=========================================== + +event HasMOTDBlink +{ + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasMOTDBlinkLoop 2.0 +} + +event HasMOTDBlinkLoop +{ + RunEvent HasMOTDBlink 0.0 +} + +event HasMOTDBlinkStop +{ + StopEvent HasMOTDBlink 0.0 + StopEvent HasMOTDBlinkLoop 0.0 + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event HasNotificationsBlink +{ + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasNotificationsBlinkLoop 2.0 +} + +event HasNotificationsBlinkLoop +{ + RunEvent HasNotificationsBlink 0.0 +} + +event HasNotificationsBlinkStop +{ + StopEvent HasNotificationsBlink 0.0 + StopEvent HasNotificationsBlinkLoop 0.0 + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event AddToCartBlink +{ + Animate CartButton BgColor "TanDark" Linear 0.0 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.2 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.4 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.6 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.8 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 + + Animate CartButton BgColor "TanDark" Linear 1.0 0.01 +} + +//=========================================== + +event NotificationsPresentBlink +{ + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 + + RunEvent NotificationsPresentBlinkLoop 2.0 +} + +event NotificationsPresentBlinkLoop +{ + RunEvent NotificationsPresentBlink 0.0 +} + +event NotificationsPresentBlinkStop +{ + StopEvent NotificationsPresentBlink 0.0 + StopEvent NotificationsPresentBlinkLoop 0.0 + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event DamagedPlayer +{ + // empty +} + +//=========================================== + +event SpyWarningFlash +{ + Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 + Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 + + RunEvent SpyWarningFlashLoop 0.42 +} + +event SpyWarningFlashLoop +{ + RunEvent SpyWarningFlash 0.0 +} + +event SpyWarningFlashEnd +{ + StopEvent SpyWarningFlash 0.0 + StopEvent SpyWarningFlashLoop 0.0 +} + +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + Animate TournamentInstructionsLabel FgColor "RedSolid" Linear 0.3 0.4 + + RunEvent HudReadyPulseLoop 0.5 +} + +event HudReadyPulseLoop +{ + RunEvent HudReadyPulse 0.0 +} + +event HudReadyPulseEnd +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + + StopEvent HudReadyPulse 0.0 + StopEvent HudReadyPulseLoop 0.0 +} + diff --git a/scripts/hudlayout.res b/scripts/hudlayout.res index a2ac429..8189593 100644 --- a/scripts/hudlayout.res +++ b/scripts/hudlayout.res @@ -12,7 +12,7 @@ "xpos" "c-100" "ypos" "c-102" - "wide" "200" + "wide" "201" "tall" "200" "font" "xHairCircle" @@ -999,10 +999,10 @@ "visible" "0" "enabled" "1" "xpos" "c-100" - "ypos" "c65" + "ypos" "c25" "wide" "600" - "tall" "200" - "priority" "40" + "tall" "45" + "priority" "100" } CSpectatorTargetID @@ -1013,7 +1013,7 @@ "xpos" "c-100" "ypos" "c25" "wide" "600" - "tall" "46" + "tall" "45" "priority" "40" "x_offset" "20" @@ -1026,9 +1026,9 @@ "visible" "0" "enabled" "1" "xpos" "c-100" - "ypos" "c25" + "ypos" "c65" "wide" "600" - "tall" "50" + "tall" "45" "priority" "35" } |
