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-rw-r--r--scripts/HudAnimations_custom.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
index afb3d50..d69e63d 100644
--- a/scripts/HudAnimations_custom.txt
+++ b/scripts/HudAnimations_custom.txt
@@ -1,10 +1,10 @@
// Bonus Health Pulse
event HudHealthBonusPulse
{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
- Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0
@@ -13,7 +13,7 @@ event HudHealthBonusPulse
event HudHealthBonusPulseStop
{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
@@ -24,10 +24,10 @@ event HudHealthBonusPulseStop
// Low Health Pulse
event HudHealthDyingPulse
{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
- Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0
@@ -36,7 +36,7 @@ event HudHealthDyingPulse
event HudHealthDyingPulseStop
{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
@@ -131,8 +131,8 @@ event HudMedicChargedStop
// Hitmarker Pulse
event DamagedPlayer
{
-// StopEvent HitMarker 0.0
-// RunEvent HitMarker 0.01
+//StopEvent HitMarker 0.0
+//RunEvent HitMarker 0.01
}
event HitMarker