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-rw-r--r--scripts/hudanimations_custom.txt33
1 files changed, 21 insertions, 12 deletions
diff --git a/scripts/hudanimations_custom.txt b/scripts/hudanimations_custom.txt
index 2315e9f..4212bc5 100644
--- a/scripts/hudanimations_custom.txt
+++ b/scripts/hudanimations_custom.txt
@@ -5,7 +5,7 @@ event HudHealthBonusPulse
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0
RunEvent HudHealthBonusPulseLoop 0.4
@@ -13,35 +13,35 @@ event HudHealthBonusPulse
event HudHealthBonusPulseStop
{
+ StopEvent HudHealthBonusPulse 0.0
+ StopEvent HudHealthBonusPulseLoop 0.0
+
Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
-
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
}
//==================================================================================
// Low Health Pulse
event HudHealthDyingPulse
{
+ RunEvent HudHealthDyingPulseLoop 0.4
+
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.4
}
event HudHealthDyingPulseStop
{
+ StopEvent HudHealthDyingPulse 0.0
+ StopEvent HudHealthDyingPulseLoop 0.0
+
Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
-
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
}
//==================================================================================
// Low Ammo Pulse
@@ -59,12 +59,12 @@ event HudLowAmmoPulse
event HudLowAmmoPulseStop
{
+ StopEvent HudLowAmmoPulse 0.0
+ StopEvent HudLowAmmoPulseLoop 0.0
+
Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0
Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0
Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
-
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
}
//==================================================================================
// Ubercharge Meters
@@ -158,6 +158,15 @@ event HudSpyDisguiseFadeOut
// Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
}
//==================================================================================
+
+event HudSnapShotReminderIn
+{
+ RunEvent HudHealthDyingPulseStop 10.0
+ RunEvent HudHealthBonusPulseStop 10.0
+ RunEvent HudLowAmmoPulseStop 10.0
+ RunEvent HudMedicChargedStop 10.0
+}
+//==================================================================================
event HudReadyPulse
{
Animate TournamentInstructionsLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3