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-rw-r--r--scripts/HudAnimations_custom.txt20
-rw-r--r--scripts/hudlayout.res8
2 files changed, 14 insertions, 14 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
index afb3d50..d69e63d 100644
--- a/scripts/HudAnimations_custom.txt
+++ b/scripts/HudAnimations_custom.txt
@@ -1,10 +1,10 @@
// Bonus Health Pulse
event HudHealthBonusPulse
{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
- Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0
@@ -13,7 +13,7 @@ event HudHealthBonusPulse
event HudHealthBonusPulseStop
{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
@@ -24,10 +24,10 @@ event HudHealthBonusPulseStop
// Low Health Pulse
event HudHealthDyingPulse
{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
+ Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
- Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0
@@ -36,7 +36,7 @@ event HudHealthDyingPulse
event HudHealthDyingPulseStop
{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
@@ -131,8 +131,8 @@ event HudMedicChargedStop
// Hitmarker Pulse
event DamagedPlayer
{
-// StopEvent HitMarker 0.0
-// RunEvent HitMarker 0.01
+//StopEvent HitMarker 0.0
+//RunEvent HitMarker 0.01
}
event HitMarker
diff --git a/scripts/hudlayout.res b/scripts/hudlayout.res
index cd0ea2f..6a7ef54 100644
--- a/scripts/hudlayout.res
+++ b/scripts/hudlayout.res
@@ -937,7 +937,7 @@
"ypos_minmode" "315"
"zpos" "1"
"wide" "600"
- "tall" "47"
+ "tall" "50"
"priority" "100"
}
@@ -950,7 +950,7 @@
"ypos" "270"
"zpos" "1"
"wide" "600"
- "tall" "47"
+ "tall" "50"
"priority" "40"
"x_offset" "20"
"y_offset" "20"
@@ -962,11 +962,11 @@
"visible" "0"
"enabled" "1"
"xpos" "c-100"
- "ypos" "276"
+ "ypos" "c100"
"ypos_minmode" "290"
"zpos" "1"
"wide" "600"
- "tall" "45"
+ "tall" "50"
"priority" "35"
}