| Age | Commit message (Collapse) | Author |
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Fixed the right side of the friends panel not being clickable
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- Added transparent viewmodels
- Added back the basechat.res file
- Added Classic Main Menu Style
- Added scoreboard styles to be independent of the minmode toggle
- Fixed the win panel score clipping
- Fixed the placement of the MOTD Button
- Fixed rayshud crosshairs not displaying
- Fixed the main menu background streching
- Replaced icon fonts with actual icon files
- Removed maximum player health value
- Removed main menu character images
- Removed files similar or identical to the stock HUD
- Miscellaneous color and font tweaks and adjustments
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Crafting and Trading labels are now also uppercase. Lowered the position
of the inventory descriptions.
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Highlighted class in the class selection screen will now be highlighted
in cyan
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- More formatting tweaks to the clientscheme and 4:3 files
- Fixed developmental issues with the main menu
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Instead of using fonts - icons for twitch, MOTD and the ConTracker have
been added.
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The Highlander and 6s scoreboard variants are now toggled manually by
copying the desired style from the customizations folder into the root
HUD folder.
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- Added back the basechat.res file
- Added back the old crosshairs
- Added code and files for transparent viewmodels
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- Updated for Scream Fortress 2017
- Updated the Main Menu design and backend
- Updated the version number
- Fixed inexplicable crashes following the Scream Fortress update
- Fixed incorrect image file being used during the loading screen
- Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters
- Miscellaneous other fixes and tweaks
- Removed unused files, code and fonts
- Replaced the current crosshairs with KnuckleCrosses
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- Updated for Scream Fortress 2017
- Updated the Main Menu design and backend
- Updated the version number
- Fixed inexplicable crashes following the Scream Fortress update
- Fixed incorrect image file being used during the loading screen
- Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters
- Miscellaneous other fixes and tweaks
- Removed unused files, code and fonts
- Replaced the current crosshairs with KnuckleCrosses
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- Fixed the max player health number not displaying properly
- Fixed the top overlay covering the tabs in Inventory and Store pages
- Fixed the War Paint system not displaying
- Fixed the Phlogistinator item effect meter overlapping other meters
- Fixed the badge on the main menu not being clickable (might be buggy
in non 16:9 resolutions)
- Fixed the map name being covered in the loading screen
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Fixed the party invitation overlaping the top hud menu. Removed demo ui
and console buttons to make this change possible.
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Hot-Fix: Max Health Number Cutoff
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Jungle Inferno Update: This version is functional but untested in gameplay. If you experience any serious graphical issues or crashes, please report them to me and I'll have a hot-fix out tomorrow. Any other minor visual inconsistencies, oddities or overlaps will be fixed in the near future.
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- Added a raysHUD header banner
- Embedded all the screenshot links into text
- Updated the file structure to resemble the latest version
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Classic Main Menu only
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Added the content of it to README.md
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- Added the Classic Main Menu Style
- Added a customizations folder (contains the 4:3 Fixes and the Classic Main Menu)
- Fixed Player Status not displaying (bleeding, milked etc.)
- Removed reference to nonexistent font "Cerbetica Bold Medic"
- Updated the README
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