| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-10-28 | 20171028 - Turned off crosshairs by default | CriticalFlaw | |
| 2017-10-28 | 20171028 - Scream Fortress Update | Igor Nikitin | |
| - Updated for Scream Fortress 2017 - Updated the Main Menu design and backend - Updated the version number - Fixed inexplicable crashes following the Scream Fortress update - Fixed incorrect image file being used during the loading screen - Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters - Miscellaneous other fixes and tweaks - Removed unused files, code and fonts - Replaced the current crosshairs with KnuckleCrosses | |||
| 2017-10-28 | 20171028 - Scream Fortress 2017 Update | CriticalFlaw | |
| - Updated for Scream Fortress 2017 - Updated the Main Menu design and backend - Updated the version number - Fixed inexplicable crashes following the Scream Fortress update - Fixed incorrect image file being used during the loading screen - Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters - Miscellaneous other fixes and tweaks - Removed unused files, code and fonts - Replaced the current crosshairs with KnuckleCrosses | |||
| 2017-10-25 | 20171025 - Removed unused files | CriticalFlaw | |
| 2017-10-22 | 20171022 - Fixed the New Item Page not displaying | CriticalFlaw | |
| 2017-10-22 | 20171022 - Updated the version number | CriticalFlaw | |
| 2017-10-22 | 20171022 - Jungle Inferno Hot-Fixes | CriticalFlaw | |
| - Fixed the max player health number not displaying properly - Fixed the top overlay covering the tabs in Inventory and Store pages - Fixed the War Paint system not displaying - Fixed the Phlogistinator item effect meter overlapping other meters - Fixed the badge on the main menu not being clickable (might be buggy in non 16:9 resolutions) - Fixed the map name being covered in the loading screen | |||
| 2017-10-21 | 20171021 - Fixed Party Invite Overlap | CriticalFlaw | |
| Fixed the party invitation overlaping the top hud menu. Removed demo ui and console buttons to make this change possible. | |||
| 2017-10-21 | Merge pull request #68 from raysfire/update | Igor Nikitin | |
| Hot-Fix: Max Health Number Cutoff | |||
| 2017-10-21 | 20172021 - Fixed the Max Health Number | CriticalFlaw | |
| 2017-10-21 | 20171021 - Fixed Max Health Number Cutoff | CriticalFlaw | |
| 2017-10-21 | 20171020 - Jungle Inferno Update | Igor Nikitin | |
| Jungle Inferno Update: This version is functional but untested in gameplay. If you experience any serious graphical issues or crashes, please report them to me and I'll have a hot-fix out tomorrow. Any other minor visual inconsistencies, oddities or overlaps will be fixed in the near future. | |||
| 2017-10-21 | v2017.1020 RC2 | CriticalFlaw | |
| 2017-10-20 | v2017.1020 RC1 | CriticalFlaw | |
| 2017-10-05 | Updated the README | Igor Nikitin | |
| - Added a raysHUD header banner - Embedded all the screenshot links into text - Updated the file structure to resemble the latest version | |||
| 2017-09-11 | Fixed the chat window changing position | Igor Nikitin | |
| 2017-09-06 | Fixed the New Item Notification not working | CriticalFlaw | |
| Classic Main Menu only | |||
| 2017-07-25 | Removed HowToInstall.txt | CriticalFlaw | |
| Added the content of it to README.md | |||
| 2017-06-07 | Fixed wrong Steam Group link in README | CriticalFlaw | |
| 2017-06-07 | Merge pull request #64 from raysfire/update | Igor Nikitin | |
| - Added the Classic Main Menu Style - Added a customizations folder (contains the 4:3 Fixes and the Classic Main Menu) - Fixed Player Status not displaying (bleeding, milked etc.) - Removed reference to nonexistent font "Cerbetica Bold Medic" - Updated the README | |||
| 2017-06-07 | Updated to v2017.06.07 | CriticalFlaw | |
| 2017-06-06 | Removed reference to nonexistent font "Cerbetica Bold Medic" | CriticalFlaw | |
| 2017-06-03 | Fixed Player Status not displaying | CriticalFlaw | |
| 2017-06-03 | Added Classic Main Menu Style | CriticalFlaw | |
| 2017-06-03 | Added a customizations folder | CriticalFlaw | |
| 2017-06-03 | Updated the README | CriticalFlaw | |
| 2017-03-15 | Updated version number to v2017.03.15 | CriticalFlaw | |
| 2017-03-15 | Changed ScoreboardToggle to MinmodeToggle | CriticalFlaw | |
| 2017-03-15 | Fixed missing ubercharge shadow | CriticalFlaw | |
| 2017-03-15 | Fixed several minmode issues | CriticalFlaw | |
| - Fixed Engineer's metal counter - Fixed Health pickup values - Fixed optional health-crosses missing minmode code | |||
| 2017-03-15 | Updated the README | CriticalFlaw | |
| 2017-02-18 | Updated version number to v2017.02.18 | CriticalFlaw | |
| 2017-02-18 | Minmode Reimplementation | CriticalFlaw | |
| - Added "_minmode" variables to files that use them - Removed minmode folder and files - Minmode can now be activated without needing to copy files over | |||
| 2017-02-18 | Fixed MediGun colors not resetting | CriticalFlaw | |
| 2017-02-07 | Merge pull request #54 from CriticalFlaw/master | CriticalFlaw | |
| Version 2017.02.07 (Smissmas 2016 & Merge #52 Fixes) | |||
| 2017-02-07 | Updated Version Number | CriticalFlaw | |
| 2017-01-06 | Fixed Disconnect Button placement | CriticalFlaw | |
| 2016-12-28 | Smissmas 2016 Update | CriticalFlaw | |
| 2016-12-05 | Fixed ThinCircle xHair being enabled | CriticalFlaw | |
| 2016-12-05 | Removed Heavy vs Pyro Button | CriticalFlaw | |
| 2016-11-07 | Fixed clientscheme not referencing _xhairs.res | CriticalFlaw | |
| 2016-11-03 | Updated Ubercharge Animations | CriticalFlaw | |
| Each of the three avaliable ubercharge color schemes (orange pulse, solid and rainbow) are now in their own event that can be called by uncommenting the appropriate RunEvent line in HudMedicCharged | |||
| 2016-11-03 | Fixed hudanimations load order | CriticalFlaw | |
| 2016-11-03 | Merge remote-tracking branch 'refs/remotes/raysfire/master' | CriticalFlaw | |
| 2016-10-25 | Merge pull request #52 from CriticalFlaw/master | raysfire | |
| #Base Method Update (see note) | |||
| 2016-10-25 | Merge pull request #50 from redbassett/redbassett-patch-readme | raysfire | |
| Change download instructions | |||
| 2016-10-25 | Updated DamagePlayer to fix potential FPS loss | CriticalFlaw | |
| 2016-10-25 | Updated version number | CriticalFlaw | |
| 2016-10-17 | Removed redundant minmode files | CriticalFlaw | |
| A lot of the files are identical to the base rayshud files, so why incldue them? | |||
| 2016-10-17 | Same changes to minmode - see previous 4 commits | CriticalFlaw | |
