| Age | Commit message (Collapse) | Author |
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Fix Competitive MMR not displaying
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- Fixes issue with extra XP text when viewing casual rank
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Fix issue with competitive stats
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The fix to Issue #98 was reverted later, causing the bug to appear again.
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- Fixed the Engineer's building overlapping chat when respawning.
- Fixed the Dispenser's upgrade progress bar not displaying.
- Fixed the competitive KD stats not being positioned properly.
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v2020.1230
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- Fixed the casual and competitive stats not displaying properly.
- Fixed the sapper building panel not displaying when sapping a building.
- Fixed the time added label not being positioned properly.
- Fixed the KOTH timers not displaying team colors.
- Fixed the buyback label not appearing in Mann vs. Machine.
- Fixed the TargetID not displaying a team colored panel when looking at players.
- Fixed the TargetID missing a hand icon for picking up buildings.
- Added a score panel for the Passtime game mode.
- Added a missing help label to the spell counter.
- Removed unused files.
- Miscellenaous tweaks and improvements.
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- Fixed the stock items checkbox not working on the backpack page.
- Fixed the cutoff description label on the confirmation panel.
- Fixed the font for the item series number being too large to display.
- Fixed the store preview page not allowing to change item color and style.
- Increased the size of the sentry gun's health on the building panel (#158)
- Fixed the KOTH timer not being centred properly.
- Miscellenaous other fixes and improvements.
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- Added support for CastingEssentials features like team scores, medigun info, player status effects and loadout icons.
- Updated the match HUD and the look of the player list.
- Fixed the in-game chat moving when changing classes.
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- Updated to Hypnotize's icon pack.
- Updated multiple files, removed unused code.
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- Added control point icons for cp_steel
- Added the missing control point for Mannhattan (MvM)
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- Visual updates to the building UI. Increasing the size and corrected minor inconsistencies.
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- Updated Steam Workshop pages.
- Updated closed captions and hud animations
- Removed unused borders, added missing ones.
- Removed unused Twitch pages.
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Because it was asked about by multiple users, the engineer status panels have been moved back up to the middle of the screen. Achievement tracker has been lowered.
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- Moved the main menu backgrounds to better work with the installer.
- Fixed not being able to navigate server welcome screens with E and Q keys.
- Fixed the metal counter overlapping slightly when enough metal is added.
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v2020.0808
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- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
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- Increased the size of the item names on the loadout screen.
- Updated the tournament and building panels
- Added a panel shown when the player auto-switches teams.
- Fixed the reserve ammo sometimes being cutoff.
- Added additional panels, visual tweaks to multiple others.
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- Replaced the Twitch button with a button that refreshes the HUD that should correct any visual bugs.
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- Removed duplicate backgrounds
- Fixed the Phlog and Thermal Thruster meters in minmode
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Revan's changes
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- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
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- Updated the Mann Co. Catalogue page - fixed text description overlap.
- Fixed the Ubercharge not displaying a drop shadow
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- Added the missing player effect and health cluster icons
- Visual tweaks to the scoreboard, team/class select, freezecam, item test
- Updated the main menu to use the new Player Mute menu
- Fixed the Overtime label overlapping with the server time limit
- Removed unused font definitions
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- Updated the position of the achievement tracker and Engineer buildings.
- Visual tweaks to the Engineer PDA and taunt menues.
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- Replaced multiple images with fonts to reduce space.
- Updated the main menu and the client scheme.
- Removed certain cp_icon files to correct visual glitches.
- Removed unused files.
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- Implemented a new crosshair pack, made by Hypnootize. This pack effectivly bundles all rayshud (and other) crosshairs into a single package.
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- Removed an unused label on the team select page.
- Updated the control point files.
- Adjusted the pyro player model to reduce cutoff.
- Adjusted an overlap on the inspection item panel.
- Adjusted the button colors on the matchmaking dashboard.
- Adjusted the payload back arrow and player count.
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- Fixed the player count misalignment on the class selection screen. (Thanks to Bernita)
- Fixed the MvM upgrade icons not being positioned properly.
- Increased the alpha on the dashboard buttons.
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https://github.com/CriticalFlaw/rayshud-Installer/issues/32
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https://github.com/CriticalFlaw/rayshud-Installer/issues/33
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