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AgeCommit message (Collapse)Author
2017-01-06Fixed Disconnect Button placementCriticalFlaw
2016-12-28Smissmas 2016 UpdateCriticalFlaw
2016-12-05Fixed ThinCircle xHair being enabledCriticalFlaw
2016-12-05Removed Heavy vs Pyro ButtonCriticalFlaw
2016-11-07Fixed clientscheme not referencing _xhairs.resCriticalFlaw
2016-11-03Updated Ubercharge AnimationsCriticalFlaw
Each of the three avaliable ubercharge color schemes (orange pulse, solid and rainbow) are now in their own event that can be called by uncommenting the appropriate RunEvent line in HudMedicCharged
2016-11-03Fixed hudanimations load orderCriticalFlaw
2016-11-03Merge remote-tracking branch 'refs/remotes/raysfire/master'CriticalFlaw
2016-10-25Merge pull request #52 from CriticalFlaw/masterraysfire
#Base Method Update (see note)
2016-10-25Merge pull request #50 from redbassett/redbassett-patch-readmeraysfire
Change download instructions
2016-10-25Updated DamagePlayer to fix potential FPS lossCriticalFlaw
2016-10-25Updated version numberCriticalFlaw
2016-10-17Removed redundant minmode filesCriticalFlaw
A lot of the files are identical to the base rayshud files, so why incldue them?
2016-10-17Same changes to minmode - see previous 4 commitsCriticalFlaw
2016-10-17Updated clientscheme to use the #base formatCriticalFlaw
For sake of organization and easier editing in the future, the clientscheme file now loads each portion (borders, fonts, colors, xhair) seperatly from their own folder. This along with the MAC varient have been updated to load fonts from their new directory.
2016-10-17Updated hudanimations to use the #base formatCriticalFlaw
This method will "future proof" the HUD to not break whenever non-custom animations are updated for the game. Now any animation custom to rayshud is in its own file.
2016-10-17Segregated clientscheme files into their own folderCriticalFlaw
2016-10-17Segregated fonts into their own folderCriticalFlaw
2016-10-10Change download instructionsHarry Grillo
The download cloud/zip button no longer exists. Updated to reflect current directions to download a Zip file.
2016-07-12Fixed main menu, added support for new modes, removed old stuff, updated for ↵ibruton
version 2016.7.12
2016-07-12Updated store layout to match current updateibruton
2016-07-12More support for new modesibruton
2016-07-12Cleaned up a few filesibruton
2016-07-12Attempted to add in support for medals on winpanelibruton
2016-07-12Fixed panels for new casual/comp modesibruton
2016-07-12Added in new animationsibruton
2016-07-12Removed questlogcontainer from hudlayout.resibruton
2016-07-12Updated timers to support casual + comp modesibruton
2016-07-12Made medals easier to read; make map time larger in corner on scoreboardibruton
2016-07-12Updated ClientSchemeibruton
2016-07-12Added in support for new hud versioning systemibruton
2016-04-29Fixed ubercharge % overlapping end of long playernamesibruton
2016-04-29Updated for version 2016.4.29ibruton
2016-04-29Added in new clientscheme bordersibruton
2016-04-29Fixed koth elements in matchmaking to be less messyibruton
2016-04-29Cleaned up in-game chatboxibruton
2016-04-29More matchmaking fixesibruton
2016-04-29Re-did round counter, fixed matchmaking elementsibruton
2016-04-29Fixed winpanel not displaying proper information at end of roundibruton
2016-04-29Updated animations to fix matchmaking elementsibruton
2016-04-29Fixed itempanel cutting off some elements when spectating a playeribruton
2016-04-29Updated scoreboard to show leader avatars when in a 6-stack in matchmakingibruton
2016-04-29Re-did stopwatch elements for matchmakingibruton
2016-04-29Added in tooltips when mousing over ranks in mm menuibruton
2016-04-29New tournament spectator HUDibruton
2016-03-24Fixed quickplay dialog getting cut off in 4x3ibruton
2016-03-24Updated for v2016.3.24ibruton
2016-03-24Added in support for the new death panel when in matchmaking modeibruton
2016-03-24Fixed round label at the beginning of a round not displayingibruton
2016-03-24Added in support for streams on the main menu, cleaned up other pop-up dialogsibruton