| Age | Commit message (Collapse) | Author |
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- Fixed Classic Main Menu using nonexistant button icons
- Synced the Main Menu, Scoreboard and Team Selection files with the latest versions
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- Alpha changes to various panel's background colors
- Lowered the MvM Flag Tracker icon
- Updated the Tournament Setup Panel and Killfeed
- Formatting Changes
* Added the item rename panels from a previous commit
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Fixed them breaking after hovering over certain items
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These are the 3d models you see when hovering over a class name.
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These are the panels you see when changing the item name or description, applying paint, strangefier or gift wrap and transferring strange weapon kills. The change is to make them all consistent style wise because it was a mess otherwise.
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Changed the color and minimized the resume button so that it's not being overlapped by the match queue panel
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It's the panel that pops-up offering a map stamp to support the map makers. A proper fix has been sent to Valve, but until then this will do.
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Updated all item effect meters to display their label to side of the bar
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- Fixed shadow elements being visible when the Vaccinator is equipped
- Adjusted the size and positioning of the Vaccinator charge bars
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- Fixed the class name panels not having consistent width
- Fixed the scout player scount being positioned incorrectly
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The Twitch streams button and panel have been moved to the far right
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- Fixed navigation buttons not displaying correctly (A and D instead of arrows)
- Pinned various shadow labels to their parent labels
- Updated to use higher quality images where applicable
- Fixed the tournament stopwatch panel
- Fixed the competitive MMR value not being positioned correctly
- Fixed a console error in hudanimations
- Updated the backpack page
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- Moved out files from materials/vgui/replay/thumbnails/buttons
- Removed the Create a Server button
- Added the Request a Coach button
- Fixed the Competitive MMR value not being positioned properly
- Fixed the woo_tree.wav file not being played
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- Moved the CustomFontFiles node to the correct clientscheme files
- Added an icons file (resource/fonts/FlawHUDIcons.otf)
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- Fixed shadow pins on damage values and killstreak counter
- Updated hudanimations missing crosshair damage pulses
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Better visibility and less overlap with the scoreboard and in-game 3D class model.
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- Reorganized customization options folder to be compatible with the installer
- Moved several customization options from rayshud/resource/ui to rayshud/customizations
- Removed 4:3 customization files, because they do nothing
- Added back main menu character images (toggled manually or via installer)
- Added rayshud-crosshair outline fonts
- Updated the Classic Main Menu to be compatible with the Blue Moon Update
- Fixed KonrWings entries being located in client scheme fonts instead of crosshairs
- Fixed not every default background being displayed when custom backgrounds are disabled
- Fixed map type label clipping into the map name on the loading screen
- Updated several files to be compatible with the installer
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Possibly fixed not every default background being displayed
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Fixes an issue when choosing this style in the installer
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- Added missing outline crosshair fonts
- Moved KonrWings font to the correct clientscheme
- Added a crosshair font to be used by the installer
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Added a version number for the installer to read
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