| Age | Commit message (Collapse) | Author |
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- Fixed some Demoman/Medic meters not displaying correctly
- Repositioned all item effect meters
- Fixed some meters not using #base correctly
- Added shadows to labels, removed unused elements
- Updated the Vaccinator meter
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- Updated colors to use the schema instead of RGB codes
- Removed unused or redundant code
- Added shadows to certain elements
- Corrected element names, reorganized some files
- Pinned some elements to their parent elements
- Fixed elements referencing non-existing colors or fonts
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- Pinned and added shadows to certain labels
- Updated colors to use the schema instead of RBG codes
- Corrected element names, removed unused elements
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- Segregated icons to their own scheme file
- Removed unused scheme files and fonts
- Converted primary Cerbetica fonts from TTF to OTF
- Added additional borders
- Removed unused colors and xhairs
- Reorganized the font schema
- Enabled the xhair hitmarker layout
- Updated the source schema to work better on non-Windows OS
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- Added additional KonrWings sizes
- Rearranged variables to better work with the latest installer
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#121: Fixed backpack navigation for when there are over 40 pages
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#121: BP page nav ctl fix for over 40 pages
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Fixing issue #121.
Relocating page navigation control to top to allow for large ( over 40
page ) backpacks, while still being 640x480-safe. Also adjusted control
formatting to make it align neatly with individual page buttons (horiz)
and combo box controls at top (vert).
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Fixed the page numbering over 20 blocked by the page navigation controls
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- Fixed the positioning of the killstreak counter, spell, MvM money collected and powerup canteen
- Fixed the placement of the respawn timer
- Updated the upgrade store panel
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- Added a section regarding a recurring bug with the TargetID health value
- Removed the MacOS support section because compatibility is incomplete
- Bumped the version number
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Hopefully nothing is broken...?
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- Fixed Classic Main Menu using nonexistant button icons
- Synced the Main Menu, Scoreboard and Team Selection files with the latest versions
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- Alpha changes to various panel's background colors
- Lowered the MvM Flag Tracker icon
- Updated the Tournament Setup Panel and Killfeed
- Formatting Changes
* Added the item rename panels from a previous commit
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Fixed them breaking after hovering over certain items
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These are the 3d models you see when hovering over a class name.
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These are the panels you see when changing the item name or description, applying paint, strangefier or gift wrap and transferring strange weapon kills. The change is to make them all consistent style wise because it was a mess otherwise.
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Changed the color and minimized the resume button so that it's not being overlapped by the match queue panel
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It's the panel that pops-up offering a map stamp to support the map makers. A proper fix has been sent to Valve, but until then this will do.
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Updated all item effect meters to display their label to side of the bar
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- Fixed shadow elements being visible when the Vaccinator is equipped
- Adjusted the size and positioning of the Vaccinator charge bars
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- Fixed the class name panels not having consistent width
- Fixed the scout player scount being positioned incorrectly
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The Twitch streams button and panel have been moved to the far right
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