| Age | Commit message (Collapse) | Author |
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- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
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- Increased the size of the item names on the loadout screen.
- Updated the tournament and building panels
- Added a panel shown when the player auto-switches teams.
- Fixed the reserve ammo sometimes being cutoff.
- Added additional panels, visual tweaks to multiple others.
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- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
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- Added the missing player effect and health cluster icons
- Visual tweaks to the scoreboard, team/class select, freezecam, item test
- Updated the main menu to use the new Player Mute menu
- Fixed the Overtime label overlapping with the server time limit
- Removed unused font definitions
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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- Fixed the floating health ID not appearing
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- Pinned and added shadows to certain labels
- Updated colors to use the schema instead of RBG codes
- Corrected element names, removed unused elements
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- Alpha changes to various panel's background colors
- Lowered the MvM Flag Tracker icon
- Updated the Tournament Setup Panel and Killfeed
- Formatting Changes
* Added the item rename panels from a previous commit
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