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2021-07-02Changed main menu background, see notes.CriticalFlaw
- Changed the background to classic rayshud. - Updated the killer panel, class select, achievement tracker and more? - Visual tweaks and inconsistency fixes. - Expanded the size allocated to the player list in the match hud.
2020-12-30Bug Fixes, see notes.CriticalFlaw
- Fixed the casual and competitive stats not displaying properly. - Fixed the sapper building panel not displaying when sapping a building. - Fixed the time added label not being positioned properly. - Fixed the KOTH timers not displaying team colors. - Fixed the buyback label not appearing in Mann vs. Machine. - Fixed the TargetID not displaying a team colored panel when looking at players. - Fixed the TargetID missing a hand icon for picking up buildings. - Added a score panel for the Passtime game mode. - Added a missing help label to the spell counter. - Removed unused files. - Miscellenaous tweaks and improvements.
2020-08-07Font UpdateCriticalFlaw
- Converted Cerbetica fonts from TTF to OTF - Removed unused font definitions to reduce loading times
2020-08-07Visual TweaksCriticalFlaw
- Increased the size of the item names on the loadout screen. - Updated the tournament and building panels - Added a panel shown when the player auto-switches teams. - Fixed the reserve ammo sometimes being cutoff. - Added additional panels, visual tweaks to multiple others.
2020-08-06Main Menu Updates, More Bug FixesCriticalFlaw
- Updated various main menu and store pages. - Updated the look of the TargetID and Friends list. - Fixed the position of the count of players on the payload - Fixed the size of the badge seen on the post match screen. - Fixed the item effect meter not being properly centered in minmode. - Removed icons from the abandon panels. - Updated font definitions throughout the hud.
2020-08-05Visual Tweaks, Bug Fixes (see notes)CriticalFlaw
- Added the missing player effect and health cluster icons - Visual tweaks to the scoreboard, team/class select, freezecam, item test - Updated the main menu to use the new Player Mute menu - Fixed the Overtime label overlapping with the server time limit - Removed unused font definitions
2020-08-04Formatting via CodeMaidCriticalFlaw
2020-04-12Updated the PDA, disguise and taunt menuesCriticalFlaw
2019-12-08Backend ChangesCriticalFlaw
- Fixed certain colors not being enforced from the customizable files - Backend cleanup. Colors are assigned to their schema name. - Updated the PDA and killstreak count's use of #base. - Removed the Smissmas promo from the Mann Co. Store
2019-04-16Moving Files for Lowercasingigor.nikitin
2019-04-16Moving Files for Lowercasingigor.nikitin
2019-03-10Playtesting FixesCriticalFlaw
- Fixed the floating health ID not appearing
2019-03-09Code FormattingCriticalFlaw
2019-03-09Updated Engineer/Spy PDAsCriticalFlaw
- Pinned and added shadows to certain labels - Updated colors to use the schema instead of RBG codes - Corrected element names, removed unused elements
2018-08-12Updated Disguise Menu to use #baseCriticalFlaw
2018-08-05Miscellenaous ChangesCriticalFlaw
- Alpha changes to various panel's background colors - Lowered the MvM Flag Tracker icon - Updated the Tournament Setup Panel and Killfeed - Formatting Changes * Added the item rename panels from a previous commit
2017-12-0720171207 - Miscellenaous Formatting Tweaks IICriticalFlaw
2012-11-04Fixed disguise menu to work with concise disguise.Ian Bruton
2012-11-04Centered disguise menuIan Bruton
2012-11-03Added a new disguise menuIan Bruton