| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-03-09 | Code Formatting | CriticalFlaw | |
| 2019-03-09 | Updated HUD Files | CriticalFlaw | |
| - Updated colors to use the schema instead of RGB codes - Removed unused or redundant code - Added shadows to certain elements - Corrected element names, reorganized some files - Pinned some elements to their parent elements - Fixed elements referencing non-existing colors or fonts | |||
| 2017-10-25 | 20171025 - Removed unused files | CriticalFlaw | |
| 2017-10-22 | 20171022 - Fixed the New Item Page not displaying | CriticalFlaw | |
| 2017-10-22 | 20171022 - Jungle Inferno Hot-Fixes | CriticalFlaw | |
| - Fixed the max player health number not displaying properly - Fixed the top overlay covering the tabs in Inventory and Store pages - Fixed the War Paint system not displaying - Fixed the Phlogistinator item effect meter overlapping other meters - Fixed the badge on the main menu not being clickable (might be buggy in non 16:9 resolutions) - Fixed the map name being covered in the loading screen | |||
| 2014-02-07 | Updated for quickplay update | RaysFire | |
| 2013-12-30 | Fixed a few menu popups, fixed clipping images on new item | RaysFire | |
| 2013-08-14 | Added in new custom HUD menus (shop, replay, etc.) | RaysFire | |
