| Age | Commit message (Collapse) | Author |
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- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
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- Fixed various bugs and inconsistencies in the Item and Store pages.
- Updated the item options icons.
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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- Fixed store item tooltips not displaying properly
- Updated store page background and buttons
- Updated the item preview panel and fullscreen view
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Hopefully nothing is broken...?
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Fixed them breaking after hovering over certain items
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- Fixed navigation buttons not displaying correctly (A and D instead of arrows)
- Pinned various shadow labels to their parent labels
- Updated to use higher quality images where applicable
- Fixed the tournament stopwatch panel
- Fixed the competitive MMR value not being positioned correctly
- Fixed a console error in hudanimations
- Updated the backpack page
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- Updated for Scream Fortress 2017
- Updated the Main Menu design and backend
- Updated the version number
- Fixed inexplicable crashes following the Scream Fortress update
- Fixed incorrect image file being used during the loading screen
- Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters
- Miscellaneous other fixes and tweaks
- Removed unused files, code and fonts
- Replaced the current crosshairs with KnuckleCrosses
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- Fixed the max player health number not displaying properly
- Fixed the top overlay covering the tabs in Inventory and Store pages
- Fixed the War Paint system not displaying
- Fixed the Phlogistinator item effect meter overlapping other meters
- Fixed the badge on the main menu not being clickable (might be buggy
in non 16:9 resolutions)
- Fixed the map name being covered in the loading screen
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