| Age | Commit message (Collapse) | Author |
|
|
|
- Updated PASSTIME UI.
- Updated the in-game weapon selection menu to use higher quality images.
|
|
|
|
|
|
|
|
|
|
- Consolidated the Cerbetica font.
- Added back the rayshud-styled TF2 logo.
- Moved the version number to the HUD Options panel.
- Updated files to use schema color names.
|
|
- Added a home server button.
- Added a HUD Options panel.
- Updated the source schema.
- Updated the backpack, trade, stats, workshop
|
|
|
|
- Fixed the casual and competitive stats not displaying properly.
- Fixed the sapper building panel not displaying when sapping a building.
- Fixed the time added label not being positioned properly.
- Fixed the KOTH timers not displaying team colors.
- Fixed the buyback label not appearing in Mann vs. Machine.
- Fixed the TargetID not displaying a team colored panel when looking at players.
- Fixed the TargetID missing a hand icon for picking up buildings.
- Added a score panel for the Passtime game mode.
- Added a missing help label to the spell counter.
- Removed unused files.
- Miscellenaous tweaks and improvements.
|
|
- Fixed the stock items checkbox not working on the backpack page.
- Fixed the cutoff description label on the confirmation panel.
- Fixed the font for the item series number being too large to display.
- Fixed the store preview page not allowing to change item color and style.
- Increased the size of the sentry gun's health on the building panel (#158)
- Fixed the KOTH timer not being centred properly.
- Miscellenaous other fixes and improvements.
|
|
- Updated to Hypnotize's icon pack.
- Updated multiple files, removed unused code.
|
|
- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
|
|
- Increased the size of the item names on the loadout screen.
- Updated the tournament and building panels
- Added a panel shown when the player auto-switches teams.
- Fixed the reserve ammo sometimes being cutoff.
- Added additional panels, visual tweaks to multiple others.
|
|
|
|
|
|
- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
|
|
- Added the missing player effect and health cluster icons
- Visual tweaks to the scoreboard, team/class select, freezecam, item test
- Updated the main menu to use the new Player Mute menu
- Fixed the Overtime label overlapping with the server time limit
- Removed unused font definitions
|
|
- Replaced multiple images with fonts to reduce space.
- Updated the main menu and the client scheme.
- Removed certain cp_icon files to correct visual glitches.
- Removed unused files.
|
|
|
|
- Fixed various bugs and inconsistencies in the Item and Store pages.
- Updated the item options icons.
|
|
- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
|
|
|
|
|
|
|
|
|
|
- Synchronized customization files
- Updated the match found and vote panels
- Updated the hudlayout to work with the installer
- Moved the contracts button to the right side of the main menu
|
|
- Renamed the KnuckleCrosses schema name to match others
- Removed unused files
|
|
- Fixed the floating health ID not appearing
|
|
|
|
- Updated the matchmaking dashboard, rank panel, replay, trading, item selection, war paint, backpack, player stats, steam workshop and item preview pages
- Added a Show Stock Weapons checkbox
- Leftover backend changes to the class selection screen
|
|
- Fixed store item tooltips not displaying properly
- Updated store page background and buttons
- Updated the item preview panel and fullscreen view
|
|
- Updated colors to use the schema instead of RGB codes
- Removed unused or redundant code
- Added shadows to certain elements
- Corrected element names, reorganized some files
- Pinned some elements to their parent elements
- Fixed elements referencing non-existing colors or fonts
|
|
Fixing issue #121.
Relocating page navigation control to top to allow for large ( over 40
page ) backpacks, while still being 640x480-safe. Also adjusted control
formatting to make it align neatly with individual page buttons (horiz)
and combo box controls at top (vert).
|
|
Fixed the page numbering over 20 blocked by the page navigation controls
|
|
Hopefully nothing is broken...?
|
|
Fixed them breaking after hovering over certain items
|
|
|
|
These are the panels you see when changing the item name or description, applying paint, strangefier or gift wrap and transferring strange weapon kills. The change is to make them all consistent style wise because it was a mess otherwise.
|
|
- Fixed navigation buttons not displaying correctly (A and D instead of arrows)
- Pinned various shadow labels to their parent labels
- Updated to use higher quality images where applicable
- Fixed the tournament stopwatch panel
- Fixed the competitive MMR value not being positioned correctly
- Fixed a console error in hudanimations
- Updated the backpack page
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Added a console button to the main menu, by popular request (gear icon
to the right of the rayshud title)
- Fixed an issue where hovering over an item in inventory with a
rotating 3D model would break all other item info panels when viewing
them in backpack or slot select screen
|
|
Lowered the navigator and menu options to allow for more backpack slots
|
|
|
|
|