| Age | Commit message (Collapse) | Author |
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- Changed the background to classic rayshud.
- Updated the killer panel, class select, achievement tracker and more?
- Visual tweaks and inconsistency fixes.
- Expanded the size allocated to the player list in the match hud.
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- Updated to Hypnotize's icon pack.
- Updated multiple files, removed unused code.
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- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
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- Updated the position of the achievement tracker and Engineer buildings.
- Visual tweaks to the Engineer PDA and taunt menues.
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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Adjusted the ubercharge and item effect meters so to not overlap when the medic has a shield power up. Fixed a rogue shadow element in tournament spectator.
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- Fixed the floating health ID not appearing
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- Updated colors to use the schema instead of RGB codes
- Removed unused or redundant code
- Added shadows to certain elements
- Corrected element names, reorganized some files
- Pinned some elements to their parent elements
- Fixed elements referencing non-existing colors or fonts
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- Fixed navigation buttons not displaying correctly (A and D instead of arrows)
- Pinned various shadow labels to their parent labels
- Updated to use higher quality images where applicable
- Fixed the tournament stopwatch panel
- Fixed the competitive MMR value not being positioned correctly
- Fixed a console error in hudanimations
- Updated the backpack page
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