| Age | Commit message (Collapse) | Author |
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- Fixed the main menu background not displaying on startup
- Updated the scoreboard and other visual improvements.
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- Changed the background to classic rayshud.
- Updated the killer panel, class select, achievement tracker and more?
- Visual tweaks and inconsistency fixes.
- Expanded the size allocated to the player list in the match hud.
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- Updated to Hypnotize's icon pack.
- Updated multiple files, removed unused code.
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- Moved the main menu backgrounds to better work with the installer.
- Fixed not being able to navigate server welcome screens with E and Q keys.
- Fixed the metal counter overlapping slightly when enough metal is added.
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- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
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- Added the missing player effect and health cluster icons
- Visual tweaks to the scoreboard, team/class select, freezecam, item test
- Updated the main menu to use the new Player Mute menu
- Fixed the Overtime label overlapping with the server time limit
- Removed unused font definitions
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- Updated the position of the achievement tracker and Engineer buildings.
- Visual tweaks to the Engineer PDA and taunt menues.
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- Removed an unused label on the team select page.
- Updated the control point files.
- Adjusted the pyro player model to reduce cutoff.
- Adjusted an overlap on the inspection item panel.
- Adjusted the button colors on the matchmaking dashboard.
- Adjusted the payload back arrow and player count.
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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