| Age | Commit message (Collapse) | Author |
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- Removed an unused label on the team select page.
- Updated the control point files.
- Adjusted the pyro player model to reduce cutoff.
- Adjusted an overlap on the inspection item panel.
- Adjusted the button colors on the matchmaking dashboard.
- Adjusted the payload back arrow and player count.
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- Fixed the player count misalignment on the class selection screen. (Thanks to Bernita)
- Fixed the MvM upgrade icons not being positioned properly.
- Increased the alpha on the dashboard buttons.
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By default the damage value is supposed to be shown over ammo in both regular and minmode.
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- Removed the configuration file since it won't be automatically used on launch.
- Fixed an issue where the control point icons would sometimes not display properly.
- Bumped version number.
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- Fixed the player health not using the correct scheme color at the start.
- Fixed the last damage dealt using an incorrect scheme color.
- Adjusted the position of the gamemodes on the matchmaking dashboard.
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- Added custom control point icons.
- Bumped version number.
- Removed the Symbols font file and files for teambar, intromenu and inspectpanel.
- Updated the payload tracker and control point icons.
- Updated the hud animations and layout files.
- Updated the included config to improve hud experience (Credit to Wiethoofd)
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- Updated the team and class selection, text chat, killfeed, voice chat, target ID, disguise panel, item meters, spell selection, killstreak, stopwatch, quickswitch, map info, tournament spectator and vote panel.
- Fixed the post-match summary page not displaying properly.
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- Fixed various bugs and inconsistencies in the Item and Store pages.
- Updated the item options icons.
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- Added MOTD button, panel and page for item testing.
- Updated Twitch, Workshop, Replay and Matchmaking Dashboard panels.
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- Fixed certain colors not being enforced from the customizable files
- Backend cleanup. Colors are assigned to their schema name.
- Updated the PDA and killstreak count's use of #base.
- Removed the Smissmas promo from the Mann Co. Store
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- Added a customization to toggle to a different player model position via installer
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Follow up to waylon531's pull request. Renaming customization folders to be lowercase and without spaces so that they can be read on Linux operating systems.
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This fixes a linux-specific issue relating to paths. For whatever reason
linux doesn't like either the space or uppercase letters in the old path
to the main menu, so this was fixed with a simple renaming.
Fixes #135
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Fixed the tooltips being cutoff by the footer
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Change to fix a redundancy in the installer
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Corrected the incorrect font name being used in the schema file.
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Adjusted the ubercharge and item effect meters so to not overlap when the medic has a shield power up. Fixed a rogue shadow element in tournament spectator.
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- Updated customization files
- Fixed unused color being called
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- Synchronized customization files
- Updated the match found and vote panels
- Updated the hudlayout to work with the installer
- Moved the contracts button to the right side of the main menu
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- Renamed the KnuckleCrosses schema name to match others
- Removed unused files
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- Fixed the floating health ID not appearing
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- Updated Arena Mode, CTF and Tournament panels
- Fixed the referenced HudBlack color not being available
- Fixed visual issues with the Demoman, Scout and Medic meters
- Miscellenaous font and color tweaks
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- Updated the matchmaking dashboard, rank panel, replay, trading, item selection, war paint, backpack, player stats, steam workshop and item preview pages
- Added a Show Stock Weapons checkbox
- Leftover backend changes to the class selection screen
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- Fixed store item tooltips not displaying properly
- Updated store page background and buttons
- Updated the item preview panel and fullscreen view
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- Fixed some Demoman/Medic meters not displaying correctly
- Repositioned all item effect meters
- Fixed some meters not using #base correctly
- Added shadows to labels, removed unused elements
- Updated the Vaccinator meter
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- Updated colors to use the schema instead of RGB codes
- Removed unused or redundant code
- Added shadows to certain elements
- Corrected element names, reorganized some files
- Pinned some elements to their parent elements
- Fixed elements referencing non-existing colors or fonts
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- Pinned and added shadows to certain labels
- Updated colors to use the schema instead of RBG codes
- Corrected element names, removed unused elements
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