| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-15 | Updated TargetID to better see the health cross | CriticalFlaw | |
| 2018-03-30 | 20180330 - Label Adjustments | CriticalFlaw | |
| - Fixed the objective and server timers not being positioned properly in minmode - Fixed the position of the casual and competitive badge level label - Updated the size and font of the killfeed - Updated the TargetID, added a killstreak icon - Possibly fixed the TargetID and Cart Progress bars not being displayed for some users | |||
| 2018-03-26 | 20180326 - Console Button and Item Popup Fix | CriticalFlaw | |
| - Added a console button to the main menu, by popular request (gear icon to the right of the rayshud title) - Fixed an issue where hovering over an item in inventory with a rotating 3D model would break all other item info panels when viewing them in backpack or slot select screen | |||
| 2017-12-07 | 20171207 - Miscellenaous Formatting Tweaks II | CriticalFlaw | |
| 2017-12-06 | 20171206 - Miscellenaous Formatting Tweaks | CriticalFlaw | |
| 2017-12-06 | 20171206 - Fixed Old XHairs not displaying | CriticalFlaw | |
| 2017-10-29 | 20171029 - Disabled Transparent Viewmodels | CriticalFlaw | |
| 2017-10-29 | 20171029 - Added XHairs and Transparent Viewmodels | CriticalFlaw | |
| - Added back the basechat.res file - Added back the old crosshairs - Added code and files for transparent viewmodels | |||
| 2017-10-28 | 20171028 - Turned off crosshairs by default | CriticalFlaw | |
| 2017-10-28 | 20171028 - Scream Fortress 2017 Update | CriticalFlaw | |
| - Updated for Scream Fortress 2017 - Updated the Main Menu design and backend - Updated the version number - Fixed inexplicable crashes following the Scream Fortress update - Fixed incorrect image file being used during the loading screen - Fixed the Phlogistinator, Thermal Thruster and Vita Saw meters - Miscellaneous other fixes and tweaks - Removed unused files, code and fonts - Replaced the current crosshairs with KnuckleCrosses | |||
| 2017-10-25 | 20171025 - Removed unused files | CriticalFlaw | |
| 2017-10-20 | v2017.1020 RC1 | CriticalFlaw | |
| 2017-09-11 | Fixed the chat window changing position | Igor Nikitin | |
| 2017-02-18 | Minmode Reimplementation | CriticalFlaw | |
| - Added "_minmode" variables to files that use them - Removed minmode folder and files - Minmode can now be activated without needing to copy files over | |||
| 2017-02-18 | Fixed MediGun colors not resetting | CriticalFlaw | |
| 2016-12-05 | Fixed ThinCircle xHair being enabled | CriticalFlaw | |
| 2016-12-05 | Removed Heavy vs Pyro Button | CriticalFlaw | |
| 2016-11-03 | Updated Ubercharge Animations | CriticalFlaw | |
| Each of the three avaliable ubercharge color schemes (orange pulse, solid and rainbow) are now in their own event that can be called by uncommenting the appropriate RunEvent line in HudMedicCharged | |||
| 2016-11-03 | Fixed hudanimations load order | CriticalFlaw | |
| 2016-10-25 | Updated DamagePlayer to fix potential FPS loss | CriticalFlaw | |
| 2016-10-17 | Updated hudanimations to use the #base format | CriticalFlaw | |
| This method will "future proof" the HUD to not break whenever non-custom animations are updated for the game. Now any animation custom to rayshud is in its own file. | |||
| 2016-07-12 | Added in new animations | ibruton | |
| 2016-07-12 | Removed questlogcontainer from hudlayout.res | ibruton | |
| 2016-04-29 | Updated animations to fix matchmaking elements | ibruton | |
| 2016-03-24 | Fixed round label at the beginning of a round not displaying | ibruton | |
| 2016-03-17 | Added in new animations for matchmaking | ibruton | |
| 2016-03-11 | Added in support for beginning of round animations in competitive matches | ibruton | |
| 2016-03-04 | Added in support for new matchmaking game-mode | ibruton | |
| 2015-12-17 | Added in contract support | ibruton | |
| 2015-10-28 | Misc. halloween updates/fixes | ibruton | |
| 2015-08-27 | Added in support for the new trade ups | raysfire | |
| 2015-07-02 | Added in new hud animations | raysfire | |
| 2014-10-29 | Updated for the new Halloween modes | raysfire | |
| 2014-06-18 | Updated with taunt menus | raysfire | |
| 2014-06-11 | Updated to fix dual huntsman meters, adjusted for eureka effect | raysfire | |
| 2014-04-02 | Edited in-game voice panel to prevent overlap with friended users' avatars | raysfire | |
| 2013-12-30 | Added in support for user avatars over voice chat | RaysFire | |
| 2013-11-22 | Various bug fixes, early support for killstreams | RaysFire | |
| 2013-10-29 | Fixed for Halloween 2013 update (TargetIDs, spellmenu) | RaysFire | |
| 2013-09-28 | Fixed weird health buff/hurt colors FOR REAL | RaysFire | |
| 2013-09-28 | Fixed slow/odd colors/animations involving player health and the HUD cross | RaysFire | |
| 2013-09-12 | alternate flash colors pt 2 | RaysFire | |
| 2013-08-31 | Forgot to fix this last update! (Removed fatality crosshair) | RaysFire | |
| 2013-08-14 | Updated the HUD for closed captions | RaysFire | |
| 2013-08-14 | Added in custom main menu background | RaysFire | |
| 2013-04-14 | Fighter pilot xhair support for installer | RaysFire | |
| 2013-04-14 | Crosshair support for installer | RaysFire | |
| 2013-04-13 | Medic fixes! | RaysFire | |
| 2013-04-10 | Fixes to medic hud for updater | RaysFire | |
| 2013-04-07 | Updated files for color centralization. | RaysFire | |
