From 3d9d0684b148d5b834aacd90482a504fd64f27a6 Mon Sep 17 00:00:00 2001 From: CriticalFlaw Date: Wed, 14 Apr 2021 23:19:28 -0400 Subject: Customizations Update - Reworked how customizations work. Now customization files must be moved into the #customizations/_enabled folder to be enabled. This effectively makes the hud incompatible with the older version of the editor/installer, so please update to the latest version (2.0) - Fixed a black bar appearing in tournament mode (#163) - Fixed the class selection page not display class limits. - Bumped version number. --- #customizations/hudplayerclass-left.res | 139 ++++++++++++++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 #customizations/hudplayerclass-left.res (limited to '#customizations/hudplayerclass-left.res') diff --git a/#customizations/hudplayerclass-left.res b/#customizations/hudplayerclass-left.res new file mode 100644 index 0000000..ab0c98f --- /dev/null +++ b/#customizations/hudplayerclass-left.res @@ -0,0 +1,139 @@ +"Resource/UI/HudPlayerClass.res" +{ + "classmodelpanel" + { + "ControlName" "CTFPlayerModelPanel" + "fieldName" "classmodelpanel" + "xpos" "15" + "ypos" "r200" + "zpos" "2" + "wide" "100" + "tall" "200" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "render_texture" "0" + "fov" "12" + "allow_rot" "1" + + "model" + { + "force_pos" "1" + "angles_x" "0" + "angles_y" "172" + "angles_z" "0" + "origin_x" "200" + "origin_y" "0" + "origin_z" "-60" + "frame_origin_x" "0" + "frame_origin_y" "0" + "frame_origin_z" "0" + "spotlight" "1" + "modelname" "" + } + + "customclassdata" + { + "undefined" + { + + } + "Scout" + { + "fov" "25" + "angles_x" "-17" + "angles_y" "203" + "angles_z" "-5" + "origin_x" "115" + "origin_y" "-1" + "origin_z" "-85" + } + "Sniper" + { + "fov" "25" + "angles_x" "-10" + "angles_y" "172" + "angles_z" "0" + "origin_x" "125" + "origin_y" "-3" + "origin_z" "-93" + } + "Soldier" + { + "fov" "25" + "angles_x" "-5" + "angles_y" "172" + "angles_z" "0" + "origin_x" "145" + "origin_y" "-5" + "origin_z" "-90" + } + "Demoman" + { + "fov" "25" + "angles_x" "-13" + "angles_y" "225" + "angles_z" "0" + "origin_x" "145" + "origin_y" "-7" + "origin_z" "-95" + } + "Medic" + { + "fov" "20" + "angles_x" "-5" + "angles_y" "225" + "angles_z" "0" + "origin_x" "150" + "origin_y" "-5" + "origin_z" "-94" + } + "Heavy" + { + "fov" "20" + "angles_x" "-5" + "angles_y" "203" + "angles_z" "0" + "origin_x" "200" + "origin_y" "0" + "origin_z" "-102" + } + "Pyro" + { + "fov" "20" + "angles_x" "-10" + "angles_y" "172" + "angles_z" "0" + "origin_x" "175" + "origin_y" "-1" + "origin_z" "-90" + } + "Spy" + { + "fov" "20" + "angles_x" "-1" + "angles_y" "203" + "angles_z" "0" + "origin_x" "160" + "origin_y" "0" + "origin_z" "-95" + } + "Engineer" + { + "fov" "20" + "angles_x" "-10" + "angles_y" "203" + "angles_z" "0" + "origin_x" "140" + "origin_y" "-2" + "origin_z" "-82" + } + } + } + + "CarryingWeapon" + { + "xpos" "100" + } +} \ No newline at end of file -- cgit v1.2.3