From 2044e018675b8d2e7ec81d65cc73e81a93700d98 Mon Sep 17 00:00:00 2001 From: RaysFire Date: Sun, 7 Apr 2013 17:59:07 -0500 Subject: Updated files for color centralization. --- minmode/resource/ui/HudAmmoWeapons.res | 278 ++-- minmode/resource/ui/HudMedicCharge.res | 532 +++---- minmode/resource/ui/HudPlayerHealth-cross.res | 2 +- minmode/resource/ui/HudPlayerHealth.res | 530 +++---- minmode/resource/ui/SpectatorGUIHealth.res | 209 +-- .../resource/ui/SpectatorTournamentGUIHealth.res | 148 +- minmode/scripts/HudAnimations_tf.txt | 1649 +++++++++---------- resource/ui/HudAmmoWeapons.res | 278 ++-- resource/ui/HudMedicCharge.res | 538 +++---- resource/ui/HudPlayerHealth-cross.res | 2 +- resource/ui/HudPlayerHealth.res | 532 +++---- resource/ui/SpectatorGUIHealth.res | 209 +-- resource/ui/SpectatorTournamentGUIHealth.res | 148 +- scripts/HudAnimations_tf.txt | 1650 ++++++++++---------- 14 files changed, 3354 insertions(+), 3351 deletions(-) diff --git a/minmode/resource/ui/HudAmmoWeapons.res b/minmode/resource/ui/HudAmmoWeapons.res index 97a5ccf..8ae96ed 100644 --- a/minmode/resource/ui/HudAmmoWeapons.res +++ b/minmode/resource/ui/HudAmmoWeapons.res @@ -1,139 +1,139 @@ -"Resource/UI/HudAmmoWeapons.res" -{ - "HudWeaponAmmoBG" - { - "ControlName" "CTFImagePanel" - "fieldName" "HudWeaponAmmoBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "1" - "wide" "90" - "tall" "45" - "visible" "0" - "enabled" "1" - "image" "../hud/ammo_blue_bg" - "scaleImage" "1" - "teambg_2" "../hud/ammo_red_bg" - "teambg_2_lodef" "../hud/ammo_red_bg_lodef" - "teambg_3" "../hud/ammo_blue_bg" - "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" - } - "HudWeaponLowAmmoImage" - { - "ControlName" "ImagePanel" - "fieldName" "HudWeaponLowAmmoImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "0" - "wide" "90" - "tall" "45" - "visible" "0" - "enabled" "0" - "image" "../hud/ammo_red_bg" - "scaleImage" "1" - "teambg_2" "../hud/ammo_red_bg" - "teambg_2_lodef" "../hud/ammo_red_bg_lodef" - "teambg_3" "../hud/ammo_blue_bg" - "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" - } - "AmmoInClip" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInClip" - "font" "CerbeticaBold32" - "fgcolor" "48 255 48 255" - "xpos" "-16" - "ypos" "-1" - "zpos" "5" - "wide" "80" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "east" - "labelText" "%Ammo%" - - } - "AmmoInClipShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInClipShadow" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - "xpos" "-14" - "ypos" "1" - "zpos" "5" - "wide" "80" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "east" - "labelText" "%Ammo%" - - } - "AmmoInReserve" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInReserve" - "font" "CerbeticaBold20" - "fgcolor" "72 255 255 255" - "xpos" "69" - "ypos" "-1" - "zpos" "7" - "wide" "60" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "west" - "labelText" "%AmmoInReserve%" - } - "AmmoInReserveShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInReserveShadow" - "font" "CerbeticaBold20" - "fgcolor" "TransparentBlack" - "xpos" "70" - "ypos" "0" - "zpos" "7" - "wide" "60" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "west" - "labelText" "%AmmoInReserve%" - } - "AmmoNoClip" - { - "ControlName" "CExLabel" - "fieldName" "AmmoNoClip" - "font" "CerbeticaBold32" - "fgcolor" "48 255 48 255" - "xpos" "22" - "ypos" "-1" - "zpos" "5" - "wide" "100" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "labelText" "%Ammo%" - - } - "AmmoNoClipShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoNoClipShadow" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - "xpos" "24" - "ypos" "1" - "zpos" "5" - "wide" "100" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "labelText" "%Ammo%" - - } -} +"Resource/UI/HudAmmoWeapons.res" +{ + "HudWeaponAmmoBG" + { + "ControlName" "CTFImagePanel" + "fieldName" "HudWeaponAmmoBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "1" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "1" + "image" "../hud/ammo_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "HudWeaponLowAmmoImage" + { + "ControlName" "ImagePanel" + "fieldName" "HudWeaponLowAmmoImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "0" + "image" "../hud/ammo_red_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "AmmoInClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClip" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Clip" + "xpos" "-16" + "ypos" "-1" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClipShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "-14" + "ypos" "1" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInReserve" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserve" + "font" "CerbeticaBold20" + "fgcolor" "Ammo In Reserve" + "xpos" "69" + "ypos" "-1" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoInReserveShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserveShadow" + "font" "CerbeticaBold20" + "fgcolor" "TransparentBlack" + "xpos" "70" + "ypos" "0" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoNoClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClip" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Clip" + "xpos" "22" + "ypos" "-1" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } + "AmmoNoClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClipShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "24" + "ypos" "1" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } +} diff --git a/minmode/resource/ui/HudMedicCharge.res b/minmode/resource/ui/HudMedicCharge.res index be3377d..abbf444 100644 --- a/minmode/resource/ui/HudMedicCharge.res +++ b/minmode/resource/ui/HudMedicCharge.res @@ -1,266 +1,266 @@ -"Resource/UI/HudMedicCharge.res" -{ - "Background" - { - "ControlName" "CTFImagePanel" - "fieldName" "Background" - "xpos" "9999" - "ypos" "9999" - "zpos" "0" - "wide" "130" - "tall" "65" - "visible" "1" - "enabled" "1" - "image" "../hud/medic_charge_blue_bg" - "scaleImage" "1" - "teambg_2" "../hud/medic_charge_red_bg" - "teambg_3" "../hud/medic_charge_blue_bg" - } - - "ChargeLabel" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabel" - "xpos" "96" - "ypos" "-5" - "zpos" "2" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_UberchargeMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold32" - "fgcolor" "48 255 48 255" - } - "ChargeLabelShadow" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabelShadow" - "xpos" "98" - "ypos" "-3" - "zpos" "2" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_UberchargeMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - } - - "ChargeBackground" - { - "ControlName" "ImagePanel" - "fieldName" "ChargeBackground" - "font" "Default" - "xpos" "0" - "ypos" "25" - "zpos" "2" - "wide" "124" - "tall" "14" - "visible" "1" - "enabled" "1" - "fillcolor" "255 255 255 50" - } - "IndividualChargesLabel" - { - "ControlName" "CExLabel" - "fieldName" "IndividualChargesLabel" - "xpos" "96" - "ypos" "-5" - "zpos" "5" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_IndividualUberchargesMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold32" - "fgcolor" "48 255 48 255" - } - - "IndividualChargesLabelShadow" - { - "ControlName" "CExLabel" - "fieldName" "IndividualChargesLabelShadow" - "xpos" "98" - "ypos" "-3" - "zpos" "2" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "0" - "enabled" "0" - "tabPosition" "0" - "labelText" "#TF_IndividualUberchargesMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - } - - "ChargeMeter" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter" - "font" "Default" - "xpos" "2" - "ypos" "27" - "zpos" "2" - "wide" "120" - "tall" "10" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - "bgcolor_override" "200 187 161 75" - "fgcolor_override" "TanLight" - } - "ChargeMeter1" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter1" - "font" "Default" - "xpos" "2" - "ypos" "27" - "zpos" "2" - "wide" "28" - "tall" "10" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - - } - - "ChargeMeter2" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter2" - "font" "Default" - "xpos" "33" - "ypos" "27" - "zpos" "2" - "wide" "28" - "tall" "10" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeter3" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter3" - "font" "Default" - "xpos" "63" - "ypos" "27" - "zpos" "2" - "wide" "28" - "tall" "10" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeter4" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter4" - "font" "Default" - "xpos" "94" - "ypos" "27" - "zpos" "2" - "wide" "28" - "tall" "10" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeterLabel" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabel" - "xpos" "0" - "ypos" "24" - "zpos" "3" - "wide" "124" - "tall" "16" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "CHARGE" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "Cerbetica12" - "fgcolor" "150 150 150 255" - } - - "HealthClusterIcon" - { - "ControlName" "ImagePanel" - "fieldName" "HealthClusterIcon" - "xpos" "9999" - "ypos" "9999" - "wide" "36" - "tall" "36" - "visible" "1" - "enabled" "1" - "image" "../hud/ico_health_cluster" - "scaleImage" "1" - } - "ResistIcon" - { - "ControlName" "ImagePanel" - "fieldName" "ResistIcon" - "xpos" "0" - "ypos" "0" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "image" "../HUD/defense_buff_bullet_blue" - - } -} +"Resource/UI/HudMedicCharge.res" +{ + "Background" + { + "ControlName" "CTFImagePanel" + "fieldName" "Background" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "130" + "tall" "65" + "visible" "1" + "enabled" "1" + "image" "../hud/medic_charge_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/medic_charge_red_bg" + "teambg_3" "../hud/medic_charge_blue_bg" + } + + "ChargeLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "96" + "ypos" "-5" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "Ubercharge Amount" + } + "ChargeLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabelShadow" + "xpos" "98" + "ypos" "-3" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + + "ChargeBackground" + { + "ControlName" "ImagePanel" + "fieldName" "ChargeBackground" + "font" "Default" + "xpos" "0" + "ypos" "25" + "zpos" "2" + "wide" "124" + "tall" "14" + "visible" "1" + "enabled" "1" + "fillcolor" "255 255 255 50" + } + "IndividualChargesLabel" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabel" + "xpos" "96" + "ypos" "-5" + "zpos" "5" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "Ubercharge Amount" + } + + "IndividualChargesLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabelShadow" + "xpos" "98" + "ypos" "-3" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "0" + "enabled" "0" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + + "ChargeMeter" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter" + "font" "Default" + "xpos" "2" + "ypos" "27" + "zpos" "2" + "wide" "120" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + "bgcolor_override" "200 187 161 75" + "fgcolor_override" "TanLight" + } + "ChargeMeter1" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter1" + "font" "Default" + "xpos" "2" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + + } + + "ChargeMeter2" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter2" + "font" "Default" + "xpos" "33" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter3" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter3" + "font" "Default" + "xpos" "63" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter4" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter4" + "font" "Default" + "xpos" "94" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeterLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "0" + "ypos" "24" + "zpos" "3" + "wide" "124" + "tall" "16" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "CHARGE" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "Cerbetica12" + "fgcolor" "150 150 150 255" + } + + "HealthClusterIcon" + { + "ControlName" "ImagePanel" + "fieldName" "HealthClusterIcon" + "xpos" "9999" + "ypos" "9999" + "wide" "36" + "tall" "36" + "visible" "1" + "enabled" "1" + "image" "../hud/ico_health_cluster" + "scaleImage" "1" + } + "ResistIcon" + { + "ControlName" "ImagePanel" + "fieldName" "ResistIcon" + "xpos" "0" + "ypos" "0" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "image" "../HUD/defense_buff_bullet_blue" + + } +} diff --git a/minmode/resource/ui/HudPlayerHealth-cross.res b/minmode/resource/ui/HudPlayerHealth-cross.res index 466c8fa..a95cad9 100644 --- a/minmode/resource/ui/HudPlayerHealth-cross.res +++ b/minmode/resource/ui/HudPlayerHealth-cross.res @@ -124,7 +124,7 @@ "labelText" "%Health%" "textAlignment" "center" "font" "CerbeticaBold32" - "fgcolor" "TanLight" + "fgcolor" "Health Normal" } "PlayerStatusHealthValueShadow" { diff --git a/minmode/resource/ui/HudPlayerHealth.res b/minmode/resource/ui/HudPlayerHealth.res index 1750556..a3187c4 100644 --- a/minmode/resource/ui/HudPlayerHealth.res +++ b/minmode/resource/ui/HudPlayerHealth.res @@ -1,265 +1,265 @@ -"Resource/UI/HudPlayerHealth.res" -{ - // player health data - "HudPlayerHealth" - { - "ControlName" "EditablePanel" - "fieldName" "HudPlayerHealth" - "xpos" "c-238" - "ypos" "c5" - "xpos" "32" - "zpos" "2" - "wide" "250" - "tall" "120" - "visible" "1" - "enabled" "1" - "HealthBonusPosAdj" "35" - "HealthDeathWarning" "0.49" - "HealthDeathWarningColor" "HUDDeathWarning" - } - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "105" - "ypos" "0" - "zpos" "4" - "wide" "70" - "tall" "70" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "alpha" "0" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "55" - "tall" "55" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "140" - "ypos" "40" - "zpos" "-1" - "wide" "22" - "tall" "22" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValue" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValue" - "xpos" "0" - "ypos" "0" - "zpos" "5" - "wide" "300" - "tall" "100" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold32" - "fgcolor" "TanLight" - } - "PlayerStatusHealthValueShadow" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueShadow" - "xpos" "2" - "ypos" "2" - "zpos" "5" - "wide" "300" - "tall" "100" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - } - "PlayerStatusBleedImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusBleedImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/bleed_drop" - "fgcolor" "TanDark" - } - "PlayerStatusMilkImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMilkImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/bleed_drop" - "fgcolor" "TanDark" - } - "PlayerStatusMarkedForDeathImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMarkedForDeathImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/marked_for_death" - "fgcolor" "TanDark" - } - "PlayerStatusMarkedForDeathSilentImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMarkedForDeathSilentImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/marked_for_death" - "fgcolor" "TanDark" - } - "PlayerStatus_MedicUberBulletResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberBulletResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_bullet_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicUberBlastResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberBlastResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_explosion_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicUberFireResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberFireResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_fire_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallBulletResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallBulletResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_bullet_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallBlastResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallBlastResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_explosion_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallFireResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallFireResistImage" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_fire_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_WheelOfDoom" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_WheelOfDoom" - "xpos" "115" - "ypos" "15" - "zpos" "7" - "wide" "24" - "tall" "24" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../signs/death_wheel_whammy" - "fgcolor" "TanDark" - } -} +"Resource/UI/HudPlayerHealth.res" +{ + // player health data + "HudPlayerHealth" + { + "ControlName" "EditablePanel" + "fieldName" "HudPlayerHealth" + "xpos" "c-238" + "ypos" "c5" + "xpos" "32" + "zpos" "2" + "wide" "250" + "tall" "120" + "visible" "1" + "enabled" "1" + "HealthBonusPosAdj" "35" + "HealthDeathWarning" "0.49" + "HealthDeathWarningColor" "HUDDeathWarning" + } + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "105" + "ypos" "0" + "zpos" "4" + "wide" "70" + "tall" "70" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "alpha" "0" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "55" + "tall" "55" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "140" + "ypos" "40" + "zpos" "-1" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold32" + "fgcolor" "Health Normal" + } + "PlayerStatusHealthValueShadow" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueShadow" + "xpos" "2" + "ypos" "2" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + "PlayerStatusBleedImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusBleedImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMilkImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMilkImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathSilentImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathSilentImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatus_MedicUberBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBulletResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBlastResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberFireResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBulletResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBlastResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallFireResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_WheelOfDoom" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_WheelOfDoom" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../signs/death_wheel_whammy" + "fgcolor" "TanDark" + } +} diff --git a/minmode/resource/ui/SpectatorGUIHealth.res b/minmode/resource/ui/SpectatorGUIHealth.res index d32b382..bc71819 100644 --- a/minmode/resource/ui/SpectatorGUIHealth.res +++ b/minmode/resource/ui/SpectatorGUIHealth.res @@ -1,104 +1,105 @@ -"Resource/UI/SpectatorGUIHealth.res" -{ - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "4" - "wide" "18" - "tall" "18" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "22" - "tall" "22" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "BuildingStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "BuildingStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "2" - "wide" "28" - "tall" "28" - "visible" "0" - "enabled" "1" - "image" "../hud/health_equip_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "11" - "ypos" "13" - "zpos" "3" - "wide" "22" - "tall" "23" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValue" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValue" - "xpos" "2" - "ypos" "19" - "zpos" "5" - "wide" "40" - "tall" "10" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "font" "CerbeticaBold16" - "textAlignment" "center" - } - "PlayerStatusHealthValueBackground" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueBackground" - "xpos" "3" - "ypos" "20" - "zpos" "5" - "wide" "40" - "tall" "10" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "font" "CerbeticaBold16" - "fgcolor" "0 0 0 255" - "textAlignment" "center" - } - "PlayerStatusPlayerLevel" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusPlayerLevel" - "xpos" "9999" - "ypos" "9999" - "zpos" "5" - "wide" "12" - "tall" "12" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "font" "ScoreboardVerySmall" - "fgcolor" "TFOrange" - } -} +"Resource/UI/SpectatorGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "18" + "tall" "18" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "22" + "tall" "22" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "28" + "tall" "28" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "11" + "ypos" "13" + "zpos" "3" + "wide" "22" + "tall" "23" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "2" + "ypos" "19" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "Health Normal" + "textAlignment" "center" + } + "PlayerStatusHealthValueBackground" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueBackground" + "xpos" "3" + "ypos" "20" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "0 0 0 255" + "textAlignment" "center" + } + "PlayerStatusPlayerLevel" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusPlayerLevel" + "xpos" "9999" + "ypos" "9999" + "zpos" "5" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "font" "ScoreboardVerySmall" + "fgcolor" "TFOrange" + } +} diff --git a/minmode/resource/ui/SpectatorTournamentGUIHealth.res b/minmode/resource/ui/SpectatorTournamentGUIHealth.res index a231ea5..23e9019 100644 --- a/minmode/resource/ui/SpectatorTournamentGUIHealth.res +++ b/minmode/resource/ui/SpectatorTournamentGUIHealth.res @@ -1,74 +1,74 @@ -"Resource/UI/SpectatorTournamentGUIHealth.res" -{ - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "4" - "wide" "14" - "tall" "14" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "16" - "tall" "16" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "BuildingStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "BuildingStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "2" - "wide" "22" - "tall" "22" - "visible" "0" - "enabled" "1" - "image" "../hud/health_equip_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "12" - "tall" "12" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValueSpectator" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueSpectator" - "xpos" "0" - "ypos" "0" - "zpos" "5" - "wide" "25" - "tall" "16" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold16" - "fgcolor" "235 226 202 255" - } -} +"Resource/UI/SpectatorTournamentGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "14" + "tall" "14" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "16" + "tall" "16" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValueSpectator" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueSpectator" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "25" + "tall" "16" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold16" + "fgcolor" "Spec Health Normal" + } +} diff --git a/minmode/scripts/HudAnimations_tf.txt b/minmode/scripts/HudAnimations_tf.txt index 9528cbf..06a47da 100644 --- a/minmode/scripts/HudAnimations_tf.txt +++ b/minmode/scripts/HudAnimations_tf.txt @@ -1,824 +1,825 @@ -// sample animation script -// -// -// commands: -// Animate -// variables: -// FgColor -// BgColor -// Position -// Size -// Blur (hud panels only) -// TextColor (hud panels only) -// Ammo2Color (hud panels only) -// Alpha (hud weapon selection only) -// SelectionAlpha (hud weapon selection only) -// TextScan (hud weapon selection only) -// -// interpolator: -// Linear -// Accel - starts moving slow, ends fast -// Deaccel - starts moving fast, ends slow -// Spline - simple ease in/out curve -// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) -// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value -// -// RunEvent -// starts another even running at the specified time -// -// StopEvent -// stops another event that is current running at the specified time -// -// StopAnimation -// stops all animations refering to the specified variable in the specified panel -// -// StopPanelAnimations -// stops all active animations operating on the specified panel -// -// SetFont -// -// SetTexture -// -// SetString - -event LevelInit -{ -} - -event OpenWeaponSelectionMenu -{ - StopEvent CloseWeaponSelectionMenu 0.0 - StopEvent WeaponPickup 0.0 - - // make the display visible - Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 - Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 - Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 - //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 - Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 -} - -event CloseWeaponSelectionMenu -{ - StopEvent CloseWeaponSelectionMenu 0.0 - StopEvent WeaponPickup 0.0 - - // make the display visible - Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 - Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 - Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 - //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 - Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 -} - - -event MenuOpen -{ - StopEvent MenuClose 0.0 - - // fade in - Animate HudMenu Alpha "255" Linear 0.0 0.1 - Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 - Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 - Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 - Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 - Animate HudMenu TextScan "1" Linear 0.0 0.1 - - // Undo any blur - Animate HudMenu Blur "1" Linear 0.0 0.01 -} - -event MenuClose -{ - // Hide it - Animate HudMenu Alpha "0" Linear 0.0 1 - Animate HudMenu SelectionAlpha "0" Linear 0.0 1 - Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 - Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 - Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 -} - -event MenuPulse -{ - Animate HudMenu Blur "7" Linear 0.0 0.1 - Animate HudMenu Blur "2" Deaccel 0.1 0.1 - Animate HudMenu Blur "7" Linear 0.2 0.1 - Animate HudMenu Blur "2" Deaccel 0.3 0.1 - Animate HudMenu Blur "7" Linear 0.4 0.1 - Animate HudMenu Blur "2" Deaccel 0.5 0.1 - Animate HudMenu Blur "1" Deaccel 0.6 0.4 -} - -event TimerIncrement -{ - Animate HudTimer Blur "7" Linear 0.0 0.1 - Animate HudTimer Blur "2" Deaccel 0.1 0.8 - Animate HudTimer Blur "0" Deaccel 1.1 1.5 -} - -event TimerDecrement -{ - Animate HudTimer Blur "7" Linear 0.0 0.1 - Animate HudTimer Blur "2" Deaccel 0.1 0.8 - Animate HudTimer Blur "0" Deaccel 1.1 1.5 -} - - -event ResourceIncrement -{ - Animate HudResources Blur "3" Linear 0.0 0.0 - Animate HudResources PulseAmount "0" Linear 0.0 0.01 - Animate HudResources Blur "1" Deaccel 0.1 1.5 - Animate HudResources PulseAmount "1" Linear 0.1 2 - - Animate HudResources PulseAmount "0" Linear 2 2 -} - -event ResourceDecrement -{ - Animate HudResources Blur "7" Linear 0.0 0.0 - Animate HudResources PulseAmount "0" Linear 0.0 0.01 - Animate HudResources Blur "1" Deaccel 0.1 1.5 - Animate HudResources PulseAmount "1" Linear 0.1 2 - - Animate HudResources PulseAmount "0" Linear 2 2 -} - -event ResourcePickup -{ - Animate HudResourcesPickup Alpha "255" Linear 0 0 - Animate HudResourcesPickup Position "80 r40" Linear 0 0 - Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 - Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 - Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 - Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 -} - -event HintMessageShow -{ - Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 - Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 - - // flash text - Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 - Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 - Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 - Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 - Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 - - // hide the panel after a while - Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 - Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 -} - - -event HintMessageHide -{ - Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 - Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 -} - -event KeyHintMessageShow -{ - // show the hints - Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 - - // flash text - Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 - Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 - Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 - Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 - Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 - - // hide the panel after a while - Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 -} - -event KeyHintMessageHide -{ - Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 -} - -//=========================================== - -//Health Bonus Pulse -event HudHealthBonusPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 - - Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0 - - RunEvent HudHealthBonusPulseLoop 0.4 -} - -// call to loop HudHealthBonusPulse -event HudHealthBonusPulseLoop -{ - RunEvent HudHealthBonusPulse 0.0 -} - -event HudHealthBonusPulseStop -{ - StopEvent HudHealthBonusPulse 0.0 - StopEvent HudHealthBonusPulseLoop 0.0 - - Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 -} - -//=========================================== - -//Health Dying Pulse -event HudHealthDyingPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 - - Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0 - - RunEvent HudHealthDyingPulseLoop 0.25 -} - -// call to loop HudHealthDyingPulse -event HudHealthDyingPulseLoop -{ - RunEvent HudHealthDyingPulse 0.0 -} - -event HudHealthDyingPulseStop -{ - StopEvent HudHealthDyingPulse 0.0 - StopEvent HudHealthDyingPulseLoop 0.0 - - Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 -} - -//=========================================== - -event HudLowAmmoPulse -{ - Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 - Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 - - Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000 - - Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000 - - Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000 - - RunEvent HudLowAmmoPulseLoop 0.25 -} - -// call to loop HudLowAmmoPulse -event HudLowAmmoPulseLoop -{ - RunEvent HudLowAmmoPulse 0.0 -} - -event HudLowAmmoPulseStop -{ - StopEvent HudLowAmmoPulse 0.0 - StopEvent HudLowAmmoPulseLoop 0.0 - - Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0 - - Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0 - - Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0 -} - -//=========================================== - -event ControlPointIconShrink -{ - Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 -} - -event ControlPointIconGrow -{ - Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 -} - -// Metal Account - -//activecolor - instantly turn red, fade back to yellow -event AccountMoneyRemoved -{ - Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 - Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 - - Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 -} - -//activecolor - instantly turn green, fade back to yellow -event AccountMoneyAdded -{ - Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 - Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 - - Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 -} - -event AccountMoneyInvisible -{ - Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 -} - -//=========================================== - -event FlagOutlineHide -{ - Animate OutlineImage Alpha "0" Linear 0.0 0.1 -} - -// Local player flag pickup/drop - - -//=========================================== - -// Spy Disguise -event HudSpyDisguiseChanged -{ - Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 - - Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 - Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 - - RunEvent HudSpyDisguiseHide 0.7 -} - -event HudSpyDisguiseHide -{ - Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 - Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 - - Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 -} - -event HudSpyDisguiseFadeIn -{ - //RunEvent HudSpyDisguiseChanged 0 - //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 - - //Uncomment the line below for spy disguise image. - //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 -} - -event HudSpyDisguiseFadeOut -{ - //RunEvent HudSpyDisguiseChanged 0 - //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 - - //Uncomment the line below for spy disguise image. - //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 -} - -//=========================================== - -// Show the Overtime panel -event OvertimeShow -{ - Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 - Animate OvertimeBG Alpha "255" Linear 0.0 0.1 -} - - -event HudSnapShotReminderIn -{ - Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 - Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 -} - -event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder -{ - Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 - Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 -} - -event HudReplayReminderIn2 // Puts the panel below the snapshot panel -{ - Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 - Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 -} - -event HudReplayTipIn -{ - Animate ReplayTip Position "10 -100" Linear 0.0 0.001 - Animate ReplayTip Position "10 6" Spline 0.001 0.1 -} - -event HudReplayTipOut -{ - Animate ReplayTip Position "10 6" Linear 0.0 0.001 - Animate ReplayTip Position "10 -100" Spline 0.001 0.1 -} - -event HudTournamentSetupPanelOpen -{ - Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 - Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 -} - -event HudTournamentSetupPanelClose -{ - Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 - Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 -} - - -//==================================== - -// Flash the medic charge hud when we have full charge - -event HudMedicCharged -{ - -///////Rainbow Charge -// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 -// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 -// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 -// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 -// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 -// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 - -///////Purple Charge -// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000 - -///////Orange Pulse Charge - - Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3 - Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3 - - - - -///////Rainbow Charge -// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 -// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 -// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 -// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 -// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 -// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 - -///////Purple Charge -// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000 - -///////Orange Pulse Charge - - Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3 - Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3 - - RunEvent HudMedicChargedLoop 0.6 -} - -// call to loop HudHealthBonusPulse -event HudMedicChargedLoop -{ - RunEvent HudMedicCharged 0.0 -} - -event HudMedicChargedStop -{ - StopEvent HudMedicCharged 0.0 - StopEvent HudMedicChargedLoop 0.0 - - Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001 - Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 - -} - -//==================================== - -event VideoCaptionFadeIn -{ - Animate VideoCaption Alpha "255" Linear 0.0 0.1 -} - -event VideoCaptionFadeOut -{ - Animate VideoCaption Alpha "0" Linear 0.0 0.1 -} - -//==================================== - -// arena - -event ArenaVsPanelOnShow -{ - Animate bluepanel Position "-200 50" Linear 0.0 0.001 - Animate redpanel Position "r-200 140" Linear 0.0 0.001 - Animate vslabel Alpha "0" Linear 0.0 0.001 - - RunEvent ArenaVsPanelSlideIn 1.0 - RunEvent ArenaVsPanelSlideOut 4.8 -} - -event ArenaVsPanelSlideIn -{ - Animate bluepanel Position "c-100 50" Spline 0.0 0.2 - Animate redpanel Position "c-100 140" Spline 0.0 0.2 - Animate vslabel Alpha "255" Linear 0.15 0.2 -} - -event ArenaVsPanelSlideOut -{ - Animate bluepanel Position "-200 50" Spline 0.0 0.2 - Animate redpanel Position "r-200 140" Spline 0.0 0.2 - Animate vslabel Alpha "0" Linear 0.0 0.05 -} - -//=========================================== - -//Cart Alarm Pulse -event HudCartAlarmPulse -{ - Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 - Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 - - RunEvent HudCartAlarmPulseLoop 1.2 -} - -event HudCartAlarmPulseLoop -{ - RunEvent HudCartAlarmPulse 0.0 -} - -event HudCartAlarmPulseStop -{ - StopEvent HudCartAlarmPulse 0.0 - StopEvent HudCartAlarmPulseLoop 0.0 -} - -//=========================================== - -// Active Timer BG Pulse -event ActiveTimerBGPulse -{ - Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 - Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 - - Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 - Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 - - Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 - Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 -} - -//=========================================== - -event TeamsFullArrowAnimate -{ - Animate TeamsFullArrow Position "c-118 165" Linear 0 0 - Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 - Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 - - RunEvent TeamsFullArrowAnimateLoop 0.8 -} - -event TeamsFullArrowAnimateLoop -{ - RunEvent TeamsFullArrowAnimate 0.0 -} - -event TeamsFullArrowAnimateEnd -{ - StopEvent TeamsFullArrowAnimate 0.0 - StopEvent TeamsFullArrowAnimateLoop 0.0 -} - -//=========================================== - -event TrainingHudBounce -{ - Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 - Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 -} - -event TrainingPressSpacebarBlink -{ - Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 - - RunEvent TrainingPressSpacebarBlinkLoop 3.0 -} - -event TrainingPressSpacebarBlinkLoop -{ - RunEvent TrainingPressSpacebarBlink 0.0 -} - -event TrainingPressSpacebarBlinkStop -{ - StopEvent TrainingPressSpacebarBlink 0.0 - StopEvent TrainingPressSpacebarBlinkLoop 0.0 -} - -//=========================================== - -event IntroMovieContinueBlink -{ - Animate continue Alpha "255" Linear 0.0 0.1 - Animate continue Alpha "0" Linear 0.2 0.1 - - Animate continue Alpha "255" Linear 0.4 0.1 - Animate continue Alpha "0" Linear 0.6 0.1 - - Animate continue Alpha "255" Linear 0.8 0.1 - Animate continue Alpha "0" Linear 1.0 0.1 - - Animate continue Alpha "255" Linear 1.2 0.1 - - RunEvent IntroMovieContinueBlinkLoop 2.0 -} - -event IntroMovieContinueBlinkLoop -{ - RunEvent IntroMovieContinueBlink 0.0 -} - -event IntroMovieContinueBlinkStop -{ - StopEvent IntroMovieContinueBlink 0.0 - StopEvent IntroMovieContinueBlinkLoop 0.0 -} - -//=========================================== - -event HasMOTDBlink -{ - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 - - RunEvent HasMOTDBlinkLoop 2.0 -} - -event HasMOTDBlinkLoop -{ - RunEvent HasMOTDBlink 0.0 -} - -event HasMOTDBlinkStop -{ - StopEvent HasMOTDBlink 0.0 - StopEvent HasMOTDBlinkLoop 0.0 - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event HasNotificationsBlink -{ - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 - - RunEvent HasNotificationsBlinkLoop 2.0 -} - -event HasNotificationsBlinkLoop -{ - RunEvent HasNotificationsBlink 0.0 -} - -event HasNotificationsBlinkStop -{ - StopEvent HasNotificationsBlink 0.0 - StopEvent HasNotificationsBlinkLoop 0.0 - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event AddToCartBlink -{ - Animate CartButton BgColor "TanDark" Linear 0.0 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.2 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.4 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.6 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.8 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 - - Animate CartButton BgColor "TanDark" Linear 1.0 0.01 -} - -//=========================================== - -event NotificationsPresentBlink -{ - Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 - - RunEvent NotificationsPresentBlinkLoop 2.0 -} - -event NotificationsPresentBlinkLoop -{ - RunEvent NotificationsPresentBlink 0.0 -} - -event NotificationsPresentBlinkStop -{ - StopEvent NotificationsPresentBlink 0.0 - StopEvent NotificationsPresentBlinkLoop 0.0 - Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event DamagedPlayer -{ - // empty -} - -//=========================================== - -event SpyWarningFlash -{ - Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 - Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 - - RunEvent SpyWarningFlashLoop 0.42 -} - -event SpyWarningFlashLoop -{ - RunEvent SpyWarningFlash 0.0 -} - -event SpyWarningFlashEnd -{ - StopEvent SpyWarningFlash 0.0 - StopEvent SpyWarningFlashLoop 0.0 -} - -event HudReadyPulse -{ - Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 - Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 - - RunEvent HudReadyPulseLoop 0.6 -} - -event HudReadyPulseLoop -{ - RunEvent HudReadyPulse 0.0 -} - -event HudReadyPulseEnd -{ - Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 - - StopEvent HudReadyPulse 0.0 - StopEvent HudReadyPulseLoop 0.0 -} - +// sample animation script +// +// +// commands: +// Animate +// variables: +// FgColor +// BgColor +// Position +// Size +// Blur (hud panels only) +// TextColor (hud panels only) +// Ammo2Color (hud panels only) +// Alpha (hud weapon selection only) +// SelectionAlpha (hud weapon selection only) +// TextScan (hud weapon selection only) +// +// interpolator: +// Linear +// Accel - starts moving slow, ends fast +// Deaccel - starts moving fast, ends slow +// Spline - simple ease in/out curve +// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) +// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value +// +// RunEvent +// starts another even running at the specified time +// +// StopEvent +// stops another event that is current running at the specified time +// +// StopAnimation +// stops all animations refering to the specified variable in the specified panel +// +// StopPanelAnimations +// stops all active animations operating on the specified panel +// +// SetFont +// +// SetTexture +// +// SetString + +event LevelInit +{ +} + +event OpenWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + +event CloseWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + + +event MenuOpen +{ + StopEvent MenuClose 0.0 + + // fade in + Animate HudMenu Alpha "255" Linear 0.0 0.1 + Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 + Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 + Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 + Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 + Animate HudMenu TextScan "1" Linear 0.0 0.1 + + // Undo any blur + Animate HudMenu Blur "1" Linear 0.0 0.01 +} + +event MenuClose +{ + // Hide it + Animate HudMenu Alpha "0" Linear 0.0 1 + Animate HudMenu SelectionAlpha "0" Linear 0.0 1 + Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 +} + +event MenuPulse +{ + Animate HudMenu Blur "7" Linear 0.0 0.1 + Animate HudMenu Blur "2" Deaccel 0.1 0.1 + Animate HudMenu Blur "7" Linear 0.2 0.1 + Animate HudMenu Blur "2" Deaccel 0.3 0.1 + Animate HudMenu Blur "7" Linear 0.4 0.1 + Animate HudMenu Blur "2" Deaccel 0.5 0.1 + Animate HudMenu Blur "1" Deaccel 0.6 0.4 +} + +event TimerIncrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + +event TimerDecrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + + +event ResourceIncrement +{ + Animate HudResources Blur "3" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourceDecrement +{ + Animate HudResources Blur "7" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourcePickup +{ + Animate HudResourcesPickup Alpha "255" Linear 0 0 + Animate HudResourcesPickup Position "80 r40" Linear 0 0 + Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 + Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 + Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 + Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 +} + +event HintMessageShow +{ + Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 + Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 + + // flash text + Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 + + // hide the panel after a while + Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 +} + + +event HintMessageHide +{ + Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 +} + +event KeyHintMessageShow +{ + // show the hints + Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 + + // flash text + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 + + // hide the panel after a while + Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 +} + +event KeyHintMessageHide +{ + Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 +} + +//=========================================== + +//Health Bonus Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +// call to loop HudHealthBonusPulse +event HudHealthBonusPulseLoop +{ + RunEvent HudHealthBonusPulse 0.0 +} + +event HudHealthBonusPulseStop +{ + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +//Health Dying Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 + + Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.25 +} + +// call to loop HudHealthDyingPulse +event HudHealthDyingPulseLoop +{ + RunEvent HudHealthDyingPulse 0.0 +} + +event HudHealthDyingPulseStop +{ + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000 + + Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +// call to loop HudLowAmmoPulse +event HudLowAmmoPulseLoop +{ + RunEvent HudLowAmmoPulse 0.0 +} + +event HudLowAmmoPulseStop +{ + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 + + Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 + + Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 + + Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 +} + +//=========================================== + +event ControlPointIconShrink +{ + Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 +} + +event ControlPointIconGrow +{ + Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 +} + +// Metal Account + +//activecolor - instantly turn red, fade back to yellow +event AccountMoneyRemoved +{ + Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +//activecolor - instantly turn green, fade back to yellow +event AccountMoneyAdded +{ + Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +event AccountMoneyInvisible +{ + Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 +} + +//=========================================== + +event FlagOutlineHide +{ + Animate OutlineImage Alpha "0" Linear 0.0 0.1 +} + +// Local player flag pickup/drop + + +//=========================================== + +// Spy Disguise +event HudSpyDisguiseChanged +{ + Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 + + RunEvent HudSpyDisguiseHide 0.7 +} + +event HudSpyDisguiseHide +{ + Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 +} + + +event HudSpyDisguiseFadeIn +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 +} + +event HudSpyDisguiseFadeOut +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 +} + +//=========================================== + +// Show the Overtime panel +event OvertimeShow +{ + Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 + Animate OvertimeBG Alpha "255" Linear 0.0 0.1 +} + + +event HudSnapShotReminderIn +{ + Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 + Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn2 // Puts the panel below the snapshot panel +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 +} + +event HudReplayTipIn +{ + Animate ReplayTip Position "10 -100" Linear 0.0 0.001 + Animate ReplayTip Position "10 6" Spline 0.001 0.1 +} + +event HudReplayTipOut +{ + Animate ReplayTip Position "10 6" Linear 0.0 0.001 + Animate ReplayTip Position "10 -100" Spline 0.001 0.1 +} + +event HudTournamentSetupPanelOpen +{ + Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 +} + +event HudTournamentSetupPanelClose +{ + Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 +} + + +//==================================== + +// Flash the medic charge hud when we have full charge + +event HudMedicCharged +{ + +///////Rainbow Charge +// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + + + +///////Rainbow Charge +// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +// call to loop HudHealthBonusPulse +event HudMedicChargedLoop +{ + RunEvent HudMedicCharged 0.0 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001 + Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 + +} + +//==================================== + +event VideoCaptionFadeIn +{ + Animate VideoCaption Alpha "255" Linear 0.0 0.1 +} + +event VideoCaptionFadeOut +{ + Animate VideoCaption Alpha "0" Linear 0.0 0.1 +} + +//==================================== + +// arena + +event ArenaVsPanelOnShow +{ + Animate bluepanel Position "-200 50" Linear 0.0 0.001 + Animate redpanel Position "r-200 140" Linear 0.0 0.001 + Animate vslabel Alpha "0" Linear 0.0 0.001 + + RunEvent ArenaVsPanelSlideIn 1.0 + RunEvent ArenaVsPanelSlideOut 4.8 +} + +event ArenaVsPanelSlideIn +{ + Animate bluepanel Position "c-100 50" Spline 0.0 0.2 + Animate redpanel Position "c-100 140" Spline 0.0 0.2 + Animate vslabel Alpha "255" Linear 0.15 0.2 +} + +event ArenaVsPanelSlideOut +{ + Animate bluepanel Position "-200 50" Spline 0.0 0.2 + Animate redpanel Position "r-200 140" Spline 0.0 0.2 + Animate vslabel Alpha "0" Linear 0.0 0.05 +} + +//=========================================== + +//Cart Alarm Pulse +event HudCartAlarmPulse +{ + Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 + Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 + + RunEvent HudCartAlarmPulseLoop 1.2 +} + +event HudCartAlarmPulseLoop +{ + RunEvent HudCartAlarmPulse 0.0 +} + +event HudCartAlarmPulseStop +{ + StopEvent HudCartAlarmPulse 0.0 + StopEvent HudCartAlarmPulseLoop 0.0 +} + +//=========================================== + +// Active Timer BG Pulse +event ActiveTimerBGPulse +{ + Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 + Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 +} + +//=========================================== + +event TeamsFullArrowAnimate +{ + Animate TeamsFullArrow Position "c-118 165" Linear 0 0 + Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 + Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 + + RunEvent TeamsFullArrowAnimateLoop 0.8 +} + +event TeamsFullArrowAnimateLoop +{ + RunEvent TeamsFullArrowAnimate 0.0 +} + +event TeamsFullArrowAnimateEnd +{ + StopEvent TeamsFullArrowAnimate 0.0 + StopEvent TeamsFullArrowAnimateLoop 0.0 +} + +//=========================================== + +event TrainingHudBounce +{ + Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 + Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 +} + +event TrainingPressSpacebarBlink +{ + Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 + + RunEvent TrainingPressSpacebarBlinkLoop 3.0 +} + +event TrainingPressSpacebarBlinkLoop +{ + RunEvent TrainingPressSpacebarBlink 0.0 +} + +event TrainingPressSpacebarBlinkStop +{ + StopEvent TrainingPressSpacebarBlink 0.0 + StopEvent TrainingPressSpacebarBlinkLoop 0.0 +} + +//=========================================== + +event IntroMovieContinueBlink +{ + Animate continue Alpha "255" Linear 0.0 0.1 + Animate continue Alpha "0" Linear 0.2 0.1 + + Animate continue Alpha "255" Linear 0.4 0.1 + Animate continue Alpha "0" Linear 0.6 0.1 + + Animate continue Alpha "255" Linear 0.8 0.1 + Animate continue Alpha "0" Linear 1.0 0.1 + + Animate continue Alpha "255" Linear 1.2 0.1 + + RunEvent IntroMovieContinueBlinkLoop 2.0 +} + +event IntroMovieContinueBlinkLoop +{ + RunEvent IntroMovieContinueBlink 0.0 +} + +event IntroMovieContinueBlinkStop +{ + StopEvent IntroMovieContinueBlink 0.0 + StopEvent IntroMovieContinueBlinkLoop 0.0 +} + +//=========================================== + +event HasMOTDBlink +{ + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasMOTDBlinkLoop 2.0 +} + +event HasMOTDBlinkLoop +{ + RunEvent HasMOTDBlink 0.0 +} + +event HasMOTDBlinkStop +{ + StopEvent HasMOTDBlink 0.0 + StopEvent HasMOTDBlinkLoop 0.0 + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event HasNotificationsBlink +{ + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasNotificationsBlinkLoop 2.0 +} + +event HasNotificationsBlinkLoop +{ + RunEvent HasNotificationsBlink 0.0 +} + +event HasNotificationsBlinkStop +{ + StopEvent HasNotificationsBlink 0.0 + StopEvent HasNotificationsBlinkLoop 0.0 + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event AddToCartBlink +{ + Animate CartButton BgColor "TanDark" Linear 0.0 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.2 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.4 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.6 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.8 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 + + Animate CartButton BgColor "TanDark" Linear 1.0 0.01 +} + +//=========================================== + +event NotificationsPresentBlink +{ + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 + + RunEvent NotificationsPresentBlinkLoop 2.0 +} + +event NotificationsPresentBlinkLoop +{ + RunEvent NotificationsPresentBlink 0.0 +} + +event NotificationsPresentBlinkStop +{ + StopEvent NotificationsPresentBlink 0.0 + StopEvent NotificationsPresentBlinkLoop 0.0 + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event DamagedPlayer +{ + // empty +} + +//=========================================== + +event SpyWarningFlash +{ + Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 + Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 + + RunEvent SpyWarningFlashLoop 0.42 +} + +event SpyWarningFlashLoop +{ + RunEvent SpyWarningFlash 0.0 +} + +event SpyWarningFlashEnd +{ + StopEvent SpyWarningFlash 0.0 + StopEvent SpyWarningFlashLoop 0.0 +} + +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 + Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 + + RunEvent HudReadyPulseLoop 0.6 +} + +event HudReadyPulseLoop +{ + RunEvent HudReadyPulse 0.0 +} + +event HudReadyPulseEnd +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + + StopEvent HudReadyPulse 0.0 + StopEvent HudReadyPulseLoop 0.0 +} + diff --git a/resource/ui/HudAmmoWeapons.res b/resource/ui/HudAmmoWeapons.res index 9a912a6..4e41fdf 100644 --- a/resource/ui/HudAmmoWeapons.res +++ b/resource/ui/HudAmmoWeapons.res @@ -1,139 +1,139 @@ -"Resource/UI/HudAmmoWeapons.res" -{ - "HudWeaponAmmoBG" - { - "ControlName" "CTFImagePanel" - "fieldName" "HudWeaponAmmoBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "1" - "wide" "90" - "tall" "45" - "visible" "0" - "enabled" "1" - "image" "../hud/ammo_blue_bg" - "scaleImage" "1" - "teambg_2" "../hud/ammo_red_bg" - "teambg_2_lodef" "../hud/ammo_red_bg_lodef" - "teambg_3" "../hud/ammo_blue_bg" - "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" - } - "HudWeaponLowAmmoImage" - { - "ControlName" "ImagePanel" - "fieldName" "HudWeaponLowAmmoImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "0" - "wide" "90" - "tall" "45" - "visible" "0" - "enabled" "0" - "image" "../hud/ammo_red_bg" - "scaleImage" "1" - "teambg_2" "../hud/ammo_red_bg" - "teambg_2_lodef" "../hud/ammo_red_bg_lodef" - "teambg_3" "../hud/ammo_blue_bg" - "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" - } - "AmmoInClip" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInClip" - "font" "CerbeticaBold56" - "fgcolor" "48 255 48 255" - "xpos" "-18" - "ypos" "-11" - "zpos" "5" - "wide" "80" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "east" - "labelText" "%Ammo%" - - } - "AmmoInClipShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInClipShadow" - "font" "CerbeticaBold56" - "fgcolor" "TransparentBlack" - "xpos" "-16" - "ypos" "-9" - "zpos" "5" - "wide" "80" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "east" - "labelText" "%Ammo%" - - } - "AmmoInReserve" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInReserve" - "font" "CerbeticaBold32" - "fgcolor" "72 255 255 255" - "xpos" "67" - "ypos" "-10" - "zpos" "7" - "wide" "60" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "west" - "labelText" "%AmmoInReserve%" - } - "AmmoInReserveShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoInReserveShadow" - "font" "CerbeticaBold32" - "fgcolor" "TransparentBlack" - "xpos" "68" - "ypos" "-9" - "zpos" "7" - "wide" "60" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "west" - "labelText" "%AmmoInReserve%" - } - "AmmoNoClip" - { - "ControlName" "CExLabel" - "fieldName" "AmmoNoClip" - "font" "CerbeticaBold56" - "fgcolor" "48 255 48 255" - "xpos" "26" - "ypos" "-11" - "zpos" "5" - "wide" "100" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "labelText" "%Ammo%" - - } - "AmmoNoClipShadow" - { - "ControlName" "CExLabel" - "fieldName" "AmmoNoClipShadow" - "font" "CerbeticaBold56" - "fgcolor" "TransparentBlack" - "xpos" "28" - "ypos" "-9" - "zpos" "5" - "wide" "100" - "tall" "80" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "labelText" "%Ammo%" - - } -} +"Resource/UI/HudAmmoWeapons.res" +{ + "HudWeaponAmmoBG" + { + "ControlName" "CTFImagePanel" + "fieldName" "HudWeaponAmmoBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "1" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "1" + "image" "../hud/ammo_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "HudWeaponLowAmmoImage" + { + "ControlName" "ImagePanel" + "fieldName" "HudWeaponLowAmmoImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "0" + "image" "../hud/ammo_red_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "AmmoInClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClip" + "font" "CerbeticaBold56" + "fgcolor" "Ammo In Clip" + "xpos" "-18" + "ypos" "-11" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClipShadow" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + "xpos" "-16" + "ypos" "-9" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInReserve" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserve" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Reserve" + "xpos" "67" + "ypos" "-10" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoInReserveShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserveShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "68" + "ypos" "-9" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoNoClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClip" + "font" "CerbeticaBold56" + "fgcolor" "Ammo In Clip" + "xpos" "26" + "ypos" "-11" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } + "AmmoNoClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClipShadow" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + "xpos" "28" + "ypos" "-9" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } +} diff --git a/resource/ui/HudMedicCharge.res b/resource/ui/HudMedicCharge.res index 980d626..d2f4d27 100644 --- a/resource/ui/HudMedicCharge.res +++ b/resource/ui/HudMedicCharge.res @@ -1,269 +1,269 @@ -"Resource/UI/HudMedicCharge.res" -{ - "Background" - { - "ControlName" "CTFImagePanel" - "fieldName" "Background" - "xpos" "9999" - "ypos" "9999" - "zpos" "0" - "wide" "130" - "tall" "65" - "visible" "1" - "enabled" "1" - "image" "../hud/medic_charge_blue_bg" - "scaleImage" "1" - "teambg_2" "../hud/medic_charge_red_bg" - "teambg_3" "../hud/medic_charge_blue_bg" - } - - "ChargeLabel" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabel" - "xpos" "236" - "ypos" "39" - "zpos" "2" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_UberchargeMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold56" - "fgcolor" "48 255 48 255" - } - "ChargeLabelShadow" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabelShadow" - "xpos" "238" - "ypos" "41" - "zpos" "1" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_UberchargeMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold56" - "fgcolor" "TransparentBlack" - } - - "ChargeBackground" - { - "ControlName" "ImagePanel" - "fieldName" "ChargeBackground" - "font" "Default" - "xpos" "75" - "ypos" "105" - "zpos" "2" - "wide" "150" - "tall" "20" - "visible" "1" - "enabled" "1" - "fillcolor" "255 255 255 50" - } - - "IndividualChargesLabel" - { - "ControlName" "CExLabel" - "fieldName" "IndividualChargesLabel" - "xpos" "236" - "ypos" "39" - "zpos" "2" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "#TF_IndividualUberchargesMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold56" - "fgcolor" "48 255 48 255" - } - - "IndividualChargesLabelShadow" - { - "ControlName" "CExLabel" - "fieldName" "IndividualChargesLabelShadow" - "xpos" "238" - "ypos" "41" - "zpos" "1" - "wide" "120" - "tall" "72" - "autoResize" "1" - "pinCorner" "2" - "visible" "0" - "enabled" "0" - "tabPosition" "0" - "labelText" "#TF_IndividualUberchargesMinHUD" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "CerbeticaBold56" - "fgcolor" "TransparentBlack" - } - - "ChargeMeter" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter" - "font" "Default" - "xpos" "77" - "ypos" "107" - "zpos" "2" - "wide" "146" - "tall" "16" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - "bgcolor" "32 32 32 128" - "fgcolor_override" "TanLight" - } - - "ChargeMeter1" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter1" - "font" "Default" - "xpos" "77" - "ypos" "107" - "zpos" "2" - "wide" "35" - "tall" "16" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - - } - - "ChargeMeter2" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter2" - "font" "Default" - "xpos" "114" - "ypos" "107" - "zpos" "2" - "wide" "35" - "tall" "16" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeter3" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter3" - "font" "Default" - "xpos" "151" - "ypos" "107" - "zpos" "2" - "wide" "35" - "tall" "16" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeter4" - { - "ControlName" "ContinuousProgressBar" - "fieldName" "ChargeMeter4" - "font" "Default" - "xpos" "188" - "ypos" "107" - "zpos" "2" - "wide" "35" - "tall" "16" - "autoResize" "0" - "pinCorner" "0" - "visible" "1" - "enabled" "1" - "textAlignment" "Left" - "dulltext" "0" - "brighttext" "0" - } - - "ChargeMeterLabel" - { - "ControlName" "CExLabel" - "fieldName" "ChargeLabel" - "xpos" "75" - "ypos" "108" - "zpos" "3" - "wide" "150" - "tall" "15" - "autoResize" "1" - "pinCorner" "2" - "visible" "1" - "enabled" "1" - "tabPosition" "0" - "labelText" "CHARGE" - "textAlignment" "center" - "dulltext" "0" - "brighttext" "0" - "font" "Cerbetica16" - "fgcolor" "150 150 150 255" - } - - "HealthClusterIcon" - { - "ControlName" "ImagePanel" - "fieldName" "HealthClusterIcon" - "xpos" "9999" - "ypos" "9999" - "wide" "36" - "tall" "36" - "visible" "1" - "enabled" "1" - "image" "../hud/ico_health_cluster" - "scaleImage" "1" - } - - "ResistIcon" - { - "ControlName" "ImagePanel" - "fieldName" "ResistIcon" - "xpos" "0" - "ypos" "0" - "wide" "28" - "tall" "28" - "visible" "1" - "enabled" "1" - "image" "../HUD/defense_buff_bullet_blue" - - } -} +"Resource/UI/HudMedicCharge.res" +{ + "Background" + { + "ControlName" "CTFImagePanel" + "fieldName" "Background" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "130" + "tall" "65" + "visible" "1" + "enabled" "1" + "image" "../hud/medic_charge_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/medic_charge_red_bg" + "teambg_3" "../hud/medic_charge_blue_bg" + } + + "ChargeLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "236" + "ypos" "40" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "Ubercharge Amount" + } + "ChargeLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabelShadow" + "xpos" "238" + "ypos" "41" + "zpos" "1" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + + "ChargeBackground" + { + "ControlName" "ImagePanel" + "fieldName" "ChargeBackground" + "font" "Default" + "xpos" "75" + "ypos" "105" + "zpos" "2" + "wide" "150" + "tall" "20" + "visible" "1" + "enabled" "1" + "fillcolor" "255 255 255 50" + } + + "IndividualChargesLabel" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabel" + "xpos" "236" + "ypos" "39" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "Ubercharge Amount" + } + + "IndividualChargesLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabelShadow" + "xpos" "238" + "ypos" "41" + "zpos" "1" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "0" + "enabled" "0" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + + "ChargeMeter" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter" + "font" "Default" + "xpos" "77" + "ypos" "107" + "zpos" "2" + "wide" "146" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + "bgcolor" "32 32 32 128" + "fgcolor_override" "TanLight" + } + + "ChargeMeter1" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter1" + "font" "Default" + "xpos" "77" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + + } + + "ChargeMeter2" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter2" + "font" "Default" + "xpos" "114" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter3" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter3" + "font" "Default" + "xpos" "151" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter4" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter4" + "font" "Default" + "xpos" "188" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeterLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "75" + "ypos" "107" + "zpos" "3" + "wide" "150" + "tall" "15" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "CHARGE" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "Cerbetica16" + "fgcolor" "150 150 150 255" + } + + "HealthClusterIcon" + { + "ControlName" "ImagePanel" + "fieldName" "HealthClusterIcon" + "xpos" "9999" + "ypos" "9999" + "wide" "36" + "tall" "36" + "visible" "1" + "enabled" "1" + "image" "../hud/ico_health_cluster" + "scaleImage" "1" + } + + "ResistIcon" + { + "ControlName" "ImagePanel" + "fieldName" "ResistIcon" + "xpos" "0" + "ypos" "0" + "wide" "28" + "tall" "28" + "visible" "1" + "enabled" "1" + "image" "../HUD/defense_buff_bullet_blue" + + } +} diff --git a/resource/ui/HudPlayerHealth-cross.res b/resource/ui/HudPlayerHealth-cross.res index f80dc78..429826a 100644 --- a/resource/ui/HudPlayerHealth-cross.res +++ b/resource/ui/HudPlayerHealth-cross.res @@ -124,7 +124,7 @@ "labelText" "%Health%" "textAlignment" "center" "font" "CerbeticaBold56" - "fgcolor" "TanLight" + "fgcolor" "Health Normal" } "PlayerStatusHealthValueShadow" { diff --git a/resource/ui/HudPlayerHealth.res b/resource/ui/HudPlayerHealth.res index 1950df2..5d8d842 100644 --- a/resource/ui/HudPlayerHealth.res +++ b/resource/ui/HudPlayerHealth.res @@ -1,266 +1,266 @@ -"Resource/UI/HudPlayerHealth.res" -{ - // player health data - "HudPlayerHealth" - { - "ControlName" "EditablePanel" - "fieldName" "HudPlayerHealth" - "xpos" "c-288" - "ypos" "c45" - "xpos" "32" - "zpos" "2" - "wide" "250" - "tall" "120" - "visible" "1" - "enabled" "1" - "HealthBonusPosAdj" "35" - "HealthDeathWarning" "0.49" - "HealthDeathWarningColor" "HUDDeathWarning" - } - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "90" - "ypos" "0" - "zpos" "4" - "wide" "70" - "tall" "70" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "alpha" "0" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "55" - "tall" "55" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "116" - "ypos" "18" - "zpos" "2" - "wide" "68" - "tall" "68" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValue" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValue" - "xpos" "0" - "ypos" "0" - "zpos" "5" - "wide" "300" - "tall" "100" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold56" - "fgcolor" "TanLight" - } - "PlayerStatusHealthValueShadow" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueShadow" - "xpos" "2" - "ypos" "2" - "zpos" "5" - "wide" "300" - "tall" "100" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold56" - "fgcolor" "TransparentBlack" - } - "PlayerStatusBleedImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusBleedImage" - "xpos" "0" - "ypos" "0" - "zpos" "7" - "wide" "32" - "tall" "32" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/bleed_drop" - "fgcolor" "TanDark" - } - "PlayerStatusMilkImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMilkImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "32" - "tall" "32" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/bleed_drop" - "fgcolor" "TanDark" - } - "PlayerStatusMarkedForDeathImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMarkedForDeathImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "32" - "tall" "32" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/marked_for_death" - "fgcolor" "TanDark" - } - "PlayerStatusMarkedForDeathSilentImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusMarkedForDeathSilentImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../vgui/marked_for_death" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicUberBulletResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberBulletResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_bullet_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicUberBlastResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberBlastResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_explosion_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicUberFireResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicUberFireResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_fire_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallBulletResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallBulletResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_bullet_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallBlastResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallBlastResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_explosion_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_MedicSmallFireResistImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_MedicSmallFireResistImage" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "31" - "tall" "31" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../HUD/defense_buff_fire_blue" - "fgcolor" "TanDark" - } - - "PlayerStatus_WheelOfDoom" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatus_WheelOfDoom" - "xpos" "100" - "ypos" "0" - "zpos" "7" - "wide" "32" - "tall" "32" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - "image" "../signs/death_wheel_whammy" - "fgcolor" "TanDark" - } -} +"Resource/UI/HudPlayerHealth.res" +{ + // player health data + "HudPlayerHealth" + { + "ControlName" "EditablePanel" + "fieldName" "HudPlayerHealth" + "xpos" "c-288" + "ypos" "c45" + "xpos" "32" + "zpos" "2" + "wide" "250" + "tall" "120" + "visible" "1" + "enabled" "1" + "HealthBonusPosAdj" "35" + "HealthDeathWarning" "0.49" + "HealthDeathWarningColor" "HUDDeathWarning" + } + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "90" + "ypos" "0" + "zpos" "4" + "wide" "70" + "tall" "70" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "alpha" "0" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "55" + "tall" "55" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "116" + "ypos" "18" + "zpos" "2" + "wide" "68" + "tall" "68" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold56" + "fgcolor" "Health Normal" + } + "PlayerStatusHealthValueShadow" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueShadow" + "xpos" "2" + "ypos" "2" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + "PlayerStatusBleedImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusBleedImage" + "xpos" "0" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMilkImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMilkImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathSilentImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathSilentImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBulletResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBlastResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberFireResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBulletResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBlastResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallFireResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_WheelOfDoom" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_WheelOfDoom" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../signs/death_wheel_whammy" + "fgcolor" "TanDark" + } +} diff --git a/resource/ui/SpectatorGUIHealth.res b/resource/ui/SpectatorGUIHealth.res index d32b382..bc71819 100644 --- a/resource/ui/SpectatorGUIHealth.res +++ b/resource/ui/SpectatorGUIHealth.res @@ -1,104 +1,105 @@ -"Resource/UI/SpectatorGUIHealth.res" -{ - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "4" - "wide" "18" - "tall" "18" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "22" - "tall" "22" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "BuildingStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "BuildingStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "2" - "wide" "28" - "tall" "28" - "visible" "0" - "enabled" "1" - "image" "../hud/health_equip_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "11" - "ypos" "13" - "zpos" "3" - "wide" "22" - "tall" "23" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValue" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValue" - "xpos" "2" - "ypos" "19" - "zpos" "5" - "wide" "40" - "tall" "10" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "font" "CerbeticaBold16" - "textAlignment" "center" - } - "PlayerStatusHealthValueBackground" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueBackground" - "xpos" "3" - "ypos" "20" - "zpos" "5" - "wide" "40" - "tall" "10" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "font" "CerbeticaBold16" - "fgcolor" "0 0 0 255" - "textAlignment" "center" - } - "PlayerStatusPlayerLevel" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusPlayerLevel" - "xpos" "9999" - "ypos" "9999" - "zpos" "5" - "wide" "12" - "tall" "12" - "visible" "0" - "enabled" "1" - "textAlignment" "center" - "font" "ScoreboardVerySmall" - "fgcolor" "TFOrange" - } -} +"Resource/UI/SpectatorGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "18" + "tall" "18" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "22" + "tall" "22" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "28" + "tall" "28" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "11" + "ypos" "13" + "zpos" "3" + "wide" "22" + "tall" "23" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "2" + "ypos" "19" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "Health Normal" + "textAlignment" "center" + } + "PlayerStatusHealthValueBackground" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueBackground" + "xpos" "3" + "ypos" "20" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "0 0 0 255" + "textAlignment" "center" + } + "PlayerStatusPlayerLevel" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusPlayerLevel" + "xpos" "9999" + "ypos" "9999" + "zpos" "5" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "font" "ScoreboardVerySmall" + "fgcolor" "TFOrange" + } +} diff --git a/resource/ui/SpectatorTournamentGUIHealth.res b/resource/ui/SpectatorTournamentGUIHealth.res index a231ea5..23e9019 100644 --- a/resource/ui/SpectatorTournamentGUIHealth.res +++ b/resource/ui/SpectatorTournamentGUIHealth.res @@ -1,74 +1,74 @@ -"Resource/UI/SpectatorTournamentGUIHealth.res" -{ - "PlayerStatusHealthImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "4" - "wide" "14" - "tall" "14" - "visible" "1" - "enabled" "1" - "scaleImage" "1" - } - "PlayerStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "16" - "tall" "16" - "visible" "1" - "enabled" "1" - "image" "../hud/health_bg" - "scaleImage" "1" - } - "BuildingStatusHealthImageBG" - { - "ControlName" "ImagePanel" - "fieldName" "BuildingStatusHealthImageBG" - "xpos" "9999" - "ypos" "9999" - "zpos" "2" - "wide" "22" - "tall" "22" - "visible" "0" - "enabled" "1" - "image" "../hud/health_equip_bg" - "scaleImage" "1" - } - "PlayerStatusHealthBonusImage" - { - "ControlName" "ImagePanel" - "fieldName" "PlayerStatusHealthBonusImage" - "xpos" "9999" - "ypos" "9999" - "zpos" "3" - "wide" "12" - "tall" "12" - "visible" "0" - "enabled" "1" - "image" "../hud/health_over_bg" - "scaleImage" "1" - } - "PlayerStatusHealthValueSpectator" - { - "ControlName" "CExLabel" - "fieldName" "PlayerStatusHealthValueSpectator" - "xpos" "0" - "ypos" "0" - "zpos" "5" - "wide" "25" - "tall" "16" - "visible" "1" - "enabled" "1" - "labelText" "%Health%" - "textAlignment" "center" - "font" "CerbeticaBold16" - "fgcolor" "235 226 202 255" - } -} +"Resource/UI/SpectatorTournamentGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "14" + "tall" "14" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "16" + "tall" "16" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValueSpectator" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueSpectator" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "25" + "tall" "16" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold16" + "fgcolor" "Spec Health Normal" + } +} diff --git a/scripts/HudAnimations_tf.txt b/scripts/HudAnimations_tf.txt index ca8510f..06a47da 100644 --- a/scripts/HudAnimations_tf.txt +++ b/scripts/HudAnimations_tf.txt @@ -1,825 +1,825 @@ -// sample animation script -// -// -// commands: -// Animate -// variables: -// FgColor -// BgColor -// Position -// Size -// Blur (hud panels only) -// TextColor (hud panels only) -// Ammo2Color (hud panels only) -// Alpha (hud weapon selection only) -// SelectionAlpha (hud weapon selection only) -// TextScan (hud weapon selection only) -// -// interpolator: -// Linear -// Accel - starts moving slow, ends fast -// Deaccel - starts moving fast, ends slow -// Spline - simple ease in/out curve -// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) -// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value -// -// RunEvent -// starts another even running at the specified time -// -// StopEvent -// stops another event that is current running at the specified time -// -// StopAnimation -// stops all animations refering to the specified variable in the specified panel -// -// StopPanelAnimations -// stops all active animations operating on the specified panel -// -// SetFont -// -// SetTexture -// -// SetString - -event LevelInit -{ -} - -event OpenWeaponSelectionMenu -{ - StopEvent CloseWeaponSelectionMenu 0.0 - StopEvent WeaponPickup 0.0 - - // make the display visible - Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 - Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 - Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 - //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 - Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 -} - -event CloseWeaponSelectionMenu -{ - StopEvent CloseWeaponSelectionMenu 0.0 - StopEvent WeaponPickup 0.0 - - // make the display visible - Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 - Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 - Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 - //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 - Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 -} - - -event MenuOpen -{ - StopEvent MenuClose 0.0 - - // fade in - Animate HudMenu Alpha "255" Linear 0.0 0.1 - Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 - Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 - Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 - Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 - Animate HudMenu TextScan "1" Linear 0.0 0.1 - - // Undo any blur - Animate HudMenu Blur "1" Linear 0.0 0.01 -} - -event MenuClose -{ - // Hide it - Animate HudMenu Alpha "0" Linear 0.0 1 - Animate HudMenu SelectionAlpha "0" Linear 0.0 1 - Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 - Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 - Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 -} - -event MenuPulse -{ - Animate HudMenu Blur "7" Linear 0.0 0.1 - Animate HudMenu Blur "2" Deaccel 0.1 0.1 - Animate HudMenu Blur "7" Linear 0.2 0.1 - Animate HudMenu Blur "2" Deaccel 0.3 0.1 - Animate HudMenu Blur "7" Linear 0.4 0.1 - Animate HudMenu Blur "2" Deaccel 0.5 0.1 - Animate HudMenu Blur "1" Deaccel 0.6 0.4 -} - -event TimerIncrement -{ - Animate HudTimer Blur "7" Linear 0.0 0.1 - Animate HudTimer Blur "2" Deaccel 0.1 0.8 - Animate HudTimer Blur "0" Deaccel 1.1 1.5 -} - -event TimerDecrement -{ - Animate HudTimer Blur "7" Linear 0.0 0.1 - Animate HudTimer Blur "2" Deaccel 0.1 0.8 - Animate HudTimer Blur "0" Deaccel 1.1 1.5 -} - - -event ResourceIncrement -{ - Animate HudResources Blur "3" Linear 0.0 0.0 - Animate HudResources PulseAmount "0" Linear 0.0 0.01 - Animate HudResources Blur "1" Deaccel 0.1 1.5 - Animate HudResources PulseAmount "1" Linear 0.1 2 - - Animate HudResources PulseAmount "0" Linear 2 2 -} - -event ResourceDecrement -{ - Animate HudResources Blur "7" Linear 0.0 0.0 - Animate HudResources PulseAmount "0" Linear 0.0 0.01 - Animate HudResources Blur "1" Deaccel 0.1 1.5 - Animate HudResources PulseAmount "1" Linear 0.1 2 - - Animate HudResources PulseAmount "0" Linear 2 2 -} - -event ResourcePickup -{ - Animate HudResourcesPickup Alpha "255" Linear 0 0 - Animate HudResourcesPickup Position "80 r40" Linear 0 0 - Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 - Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 - Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 - Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 -} - -event HintMessageShow -{ - Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 - Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 - - // flash text - Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 - Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 - Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 - Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 - Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 - - // hide the panel after a while - Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 - Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 -} - - -event HintMessageHide -{ - Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 - Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 -} - -event KeyHintMessageShow -{ - // show the hints - Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 - - // flash text - Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 - Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 - Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 - Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 - Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 - - // hide the panel after a while - Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 -} - -event KeyHintMessageHide -{ - Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 -} - -//=========================================== - -//Health Bonus Pulse -event HudHealthBonusPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 - - Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0 - - RunEvent HudHealthBonusPulseLoop 0.4 -} - -// call to loop HudHealthBonusPulse -event HudHealthBonusPulseLoop -{ - RunEvent HudHealthBonusPulse 0.0 -} - -event HudHealthBonusPulseStop -{ - StopEvent HudHealthBonusPulse 0.0 - StopEvent HudHealthBonusPulseLoop 0.0 - - Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 -} - -//=========================================== - -//Health Dying Pulse -event HudHealthDyingPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 - - Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0 - - RunEvent HudHealthDyingPulseLoop 0.25 -} - -// call to loop HudHealthDyingPulse -event HudHealthDyingPulseLoop -{ - RunEvent HudHealthDyingPulse 0.0 -} - -event HudHealthDyingPulseStop -{ - StopEvent HudHealthDyingPulse 0.0 - StopEvent HudHealthDyingPulseLoop 0.0 - - Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0 -} - -//=========================================== - -event HudLowAmmoPulse -{ - Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 - Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 - - Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000 - - Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000 - - Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000 - - RunEvent HudLowAmmoPulseLoop 0.25 -} - -// call to loop HudLowAmmoPulse -event HudLowAmmoPulseLoop -{ - RunEvent HudLowAmmoPulse 0.0 -} - -event HudLowAmmoPulseStop -{ - StopEvent HudLowAmmoPulse 0.0 - StopEvent HudLowAmmoPulseLoop 0.0 - - Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0 - - Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0 - - Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0 -} - -//=========================================== - -event ControlPointIconShrink -{ - Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 -} - -event ControlPointIconGrow -{ - Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 -} - -// Metal Account - -//activecolor - instantly turn red, fade back to yellow -event AccountMoneyRemoved -{ - Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 - Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 - - Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 -} - -//activecolor - instantly turn green, fade back to yellow -event AccountMoneyAdded -{ - Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 - Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 - - Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 -} - -event AccountMoneyInvisible -{ - Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 - Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 -} - -//=========================================== - -event FlagOutlineHide -{ - Animate OutlineImage Alpha "0" Linear 0.0 0.1 -} - -// Local player flag pickup/drop - - -//=========================================== - -// Spy Disguise -event HudSpyDisguiseChanged -{ - Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 - - Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 - Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 - - RunEvent HudSpyDisguiseHide 0.7 -} - -event HudSpyDisguiseHide -{ - Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 - Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 - - Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 -} - - -event HudSpyDisguiseFadeIn -{ - //RunEvent HudSpyDisguiseChanged 0 - //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 - - //Uncomment the line below for spy disguise image. - //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 -} - -event HudSpyDisguiseFadeOut -{ - //RunEvent HudSpyDisguiseChanged 0 - //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 - - //Uncomment the line below for spy disguise image. - //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 -} - -//=========================================== - -// Show the Overtime panel -event OvertimeShow -{ - Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 - Animate OvertimeBG Alpha "255" Linear 0.0 0.1 -} - - -event HudSnapShotReminderIn -{ - Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 - Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 -} - -event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder -{ - Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 - Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 -} - -event HudReplayReminderIn2 // Puts the panel below the snapshot panel -{ - Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 - Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 -} - -event HudReplayTipIn -{ - Animate ReplayTip Position "10 -100" Linear 0.0 0.001 - Animate ReplayTip Position "10 6" Spline 0.001 0.1 -} - -event HudReplayTipOut -{ - Animate ReplayTip Position "10 6" Linear 0.0 0.001 - Animate ReplayTip Position "10 -100" Spline 0.001 0.1 -} - -event HudTournamentSetupPanelOpen -{ - Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 - Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 -} - -event HudTournamentSetupPanelClose -{ - Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 - Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 -} - - -//==================================== - -// Flash the medic charge hud when we have full charge - -event HudMedicCharged -{ - -///////Rainbow Charge -// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 -// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 -// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 -// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 -// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 -// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 - -///////Purple Charge -// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000 - -///////Orange Pulse Charge - - Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3 - Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3 - - - - -///////Rainbow Charge -// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 -// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 -// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 -// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 -// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 -// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 - -///////Purple Charge -// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000 - -///////Orange Pulse Charge - - Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3 - Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3 - - RunEvent HudMedicChargedLoop 0.6 -} - -// call to loop HudHealthBonusPulse -event HudMedicChargedLoop -{ - RunEvent HudMedicCharged 0.0 -} - -event HudMedicChargedStop -{ - StopEvent HudMedicCharged 0.0 - StopEvent HudMedicChargedLoop 0.0 - - Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001 - Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 - -} - -//==================================== - -event VideoCaptionFadeIn -{ - Animate VideoCaption Alpha "255" Linear 0.0 0.1 -} - -event VideoCaptionFadeOut -{ - Animate VideoCaption Alpha "0" Linear 0.0 0.1 -} - -//==================================== - -// arena - -event ArenaVsPanelOnShow -{ - Animate bluepanel Position "-200 50" Linear 0.0 0.001 - Animate redpanel Position "r-200 140" Linear 0.0 0.001 - Animate vslabel Alpha "0" Linear 0.0 0.001 - - RunEvent ArenaVsPanelSlideIn 1.0 - RunEvent ArenaVsPanelSlideOut 4.8 -} - -event ArenaVsPanelSlideIn -{ - Animate bluepanel Position "c-100 50" Spline 0.0 0.2 - Animate redpanel Position "c-100 140" Spline 0.0 0.2 - Animate vslabel Alpha "255" Linear 0.15 0.2 -} - -event ArenaVsPanelSlideOut -{ - Animate bluepanel Position "-200 50" Spline 0.0 0.2 - Animate redpanel Position "r-200 140" Spline 0.0 0.2 - Animate vslabel Alpha "0" Linear 0.0 0.05 -} - -//=========================================== - -//Cart Alarm Pulse -event HudCartAlarmPulse -{ - Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 - Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 - - RunEvent HudCartAlarmPulseLoop 1.2 -} - -event HudCartAlarmPulseLoop -{ - RunEvent HudCartAlarmPulse 0.0 -} - -event HudCartAlarmPulseStop -{ - StopEvent HudCartAlarmPulse 0.0 - StopEvent HudCartAlarmPulseLoop 0.0 -} - -//=========================================== - -// Active Timer BG Pulse -event ActiveTimerBGPulse -{ - Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 - Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 - - Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 - Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 - - Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 - Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 -} - -//=========================================== - -event TeamsFullArrowAnimate -{ - Animate TeamsFullArrow Position "c-118 165" Linear 0 0 - Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 - Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 - - RunEvent TeamsFullArrowAnimateLoop 0.8 -} - -event TeamsFullArrowAnimateLoop -{ - RunEvent TeamsFullArrowAnimate 0.0 -} - -event TeamsFullArrowAnimateEnd -{ - StopEvent TeamsFullArrowAnimate 0.0 - StopEvent TeamsFullArrowAnimateLoop 0.0 -} - -//=========================================== - -event TrainingHudBounce -{ - Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 - Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 -} - -event TrainingPressSpacebarBlink -{ - Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 - Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 - - Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 - - RunEvent TrainingPressSpacebarBlinkLoop 3.0 -} - -event TrainingPressSpacebarBlinkLoop -{ - RunEvent TrainingPressSpacebarBlink 0.0 -} - -event TrainingPressSpacebarBlinkStop -{ - StopEvent TrainingPressSpacebarBlink 0.0 - StopEvent TrainingPressSpacebarBlinkLoop 0.0 -} - -//=========================================== - -event IntroMovieContinueBlink -{ - Animate continue Alpha "255" Linear 0.0 0.1 - Animate continue Alpha "0" Linear 0.2 0.1 - - Animate continue Alpha "255" Linear 0.4 0.1 - Animate continue Alpha "0" Linear 0.6 0.1 - - Animate continue Alpha "255" Linear 0.8 0.1 - Animate continue Alpha "0" Linear 1.0 0.1 - - Animate continue Alpha "255" Linear 1.2 0.1 - - RunEvent IntroMovieContinueBlinkLoop 2.0 -} - -event IntroMovieContinueBlinkLoop -{ - RunEvent IntroMovieContinueBlink 0.0 -} - -event IntroMovieContinueBlinkStop -{ - StopEvent IntroMovieContinueBlink 0.0 - StopEvent IntroMovieContinueBlinkLoop 0.0 -} - -//=========================================== - -event HasMOTDBlink -{ - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 - Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 - - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 - - RunEvent HasMOTDBlinkLoop 2.0 -} - -event HasMOTDBlinkLoop -{ - RunEvent HasMOTDBlink 0.0 -} - -event HasMOTDBlinkStop -{ - StopEvent HasMOTDBlink 0.0 - StopEvent HasMOTDBlinkLoop 0.0 - Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event HasNotificationsBlink -{ - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 - Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 - - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 - - RunEvent HasNotificationsBlinkLoop 2.0 -} - -event HasNotificationsBlinkLoop -{ - RunEvent HasNotificationsBlink 0.0 -} - -event HasNotificationsBlinkStop -{ - StopEvent HasNotificationsBlink 0.0 - StopEvent HasNotificationsBlinkLoop 0.0 - Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event AddToCartBlink -{ - Animate CartButton BgColor "TanDark" Linear 0.0 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.2 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.4 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.6 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 - - Animate CartButton BgColor "TanDark" Linear 0.8 0.01 - Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 - - Animate CartButton BgColor "TanDark" Linear 1.0 0.01 -} - -//=========================================== - -event NotificationsPresentBlink -{ - Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 - Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 - - Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 - - RunEvent NotificationsPresentBlinkLoop 2.0 -} - -event NotificationsPresentBlinkLoop -{ - RunEvent NotificationsPresentBlink 0.0 -} - -event NotificationsPresentBlinkStop -{ - StopEvent NotificationsPresentBlink 0.0 - StopEvent NotificationsPresentBlinkLoop 0.0 - Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 -} - -//=========================================== - -event DamagedPlayer -{ - // empty -} - -//=========================================== - -event SpyWarningFlash -{ - Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 - Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 - - RunEvent SpyWarningFlashLoop 0.42 -} - -event SpyWarningFlashLoop -{ - RunEvent SpyWarningFlash 0.0 -} - -event SpyWarningFlashEnd -{ - StopEvent SpyWarningFlash 0.0 - StopEvent SpyWarningFlashLoop 0.0 -} - -event HudReadyPulse -{ - Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 - Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 - - RunEvent HudReadyPulseLoop 0.6 -} - -event HudReadyPulseLoop -{ - RunEvent HudReadyPulse 0.0 -} - -event HudReadyPulseEnd -{ - Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 - - StopEvent HudReadyPulse 0.0 - StopEvent HudReadyPulseLoop 0.0 -} - +// sample animation script +// +// +// commands: +// Animate +// variables: +// FgColor +// BgColor +// Position +// Size +// Blur (hud panels only) +// TextColor (hud panels only) +// Ammo2Color (hud panels only) +// Alpha (hud weapon selection only) +// SelectionAlpha (hud weapon selection only) +// TextScan (hud weapon selection only) +// +// interpolator: +// Linear +// Accel - starts moving slow, ends fast +// Deaccel - starts moving fast, ends slow +// Spline - simple ease in/out curve +// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) +// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value +// +// RunEvent +// starts another even running at the specified time +// +// StopEvent +// stops another event that is current running at the specified time +// +// StopAnimation +// stops all animations refering to the specified variable in the specified panel +// +// StopPanelAnimations +// stops all active animations operating on the specified panel +// +// SetFont +// +// SetTexture +// +// SetString + +event LevelInit +{ +} + +event OpenWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + +event CloseWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + + +event MenuOpen +{ + StopEvent MenuClose 0.0 + + // fade in + Animate HudMenu Alpha "255" Linear 0.0 0.1 + Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 + Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 + Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 + Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 + Animate HudMenu TextScan "1" Linear 0.0 0.1 + + // Undo any blur + Animate HudMenu Blur "1" Linear 0.0 0.01 +} + +event MenuClose +{ + // Hide it + Animate HudMenu Alpha "0" Linear 0.0 1 + Animate HudMenu SelectionAlpha "0" Linear 0.0 1 + Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 +} + +event MenuPulse +{ + Animate HudMenu Blur "7" Linear 0.0 0.1 + Animate HudMenu Blur "2" Deaccel 0.1 0.1 + Animate HudMenu Blur "7" Linear 0.2 0.1 + Animate HudMenu Blur "2" Deaccel 0.3 0.1 + Animate HudMenu Blur "7" Linear 0.4 0.1 + Animate HudMenu Blur "2" Deaccel 0.5 0.1 + Animate HudMenu Blur "1" Deaccel 0.6 0.4 +} + +event TimerIncrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + +event TimerDecrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + + +event ResourceIncrement +{ + Animate HudResources Blur "3" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourceDecrement +{ + Animate HudResources Blur "7" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourcePickup +{ + Animate HudResourcesPickup Alpha "255" Linear 0 0 + Animate HudResourcesPickup Position "80 r40" Linear 0 0 + Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 + Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 + Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 + Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 +} + +event HintMessageShow +{ + Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 + Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 + + // flash text + Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 + + // hide the panel after a while + Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 +} + + +event HintMessageHide +{ + Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 +} + +event KeyHintMessageShow +{ + // show the hints + Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 + + // flash text + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 + + // hide the panel after a while + Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 +} + +event KeyHintMessageHide +{ + Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 +} + +//=========================================== + +//Health Bonus Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +// call to loop HudHealthBonusPulse +event HudHealthBonusPulseLoop +{ + RunEvent HudHealthBonusPulse 0.0 +} + +event HudHealthBonusPulseStop +{ + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +//Health Dying Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 + + Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.25 +} + +// call to loop HudHealthDyingPulse +event HudHealthDyingPulseLoop +{ + RunEvent HudHealthDyingPulse 0.0 +} + +event HudHealthDyingPulseStop +{ + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000 + + Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +// call to loop HudLowAmmoPulse +event HudLowAmmoPulseLoop +{ + RunEvent HudLowAmmoPulse 0.0 +} + +event HudLowAmmoPulseStop +{ + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 + + Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 + + Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 + + Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 +} + +//=========================================== + +event ControlPointIconShrink +{ + Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 +} + +event ControlPointIconGrow +{ + Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 +} + +// Metal Account + +//activecolor - instantly turn red, fade back to yellow +event AccountMoneyRemoved +{ + Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +//activecolor - instantly turn green, fade back to yellow +event AccountMoneyAdded +{ + Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +event AccountMoneyInvisible +{ + Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 +} + +//=========================================== + +event FlagOutlineHide +{ + Animate OutlineImage Alpha "0" Linear 0.0 0.1 +} + +// Local player flag pickup/drop + + +//=========================================== + +// Spy Disguise +event HudSpyDisguiseChanged +{ + Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 + + RunEvent HudSpyDisguiseHide 0.7 +} + +event HudSpyDisguiseHide +{ + Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 +} + + +event HudSpyDisguiseFadeIn +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 +} + +event HudSpyDisguiseFadeOut +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 +} + +//=========================================== + +// Show the Overtime panel +event OvertimeShow +{ + Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 + Animate OvertimeBG Alpha "255" Linear 0.0 0.1 +} + + +event HudSnapShotReminderIn +{ + Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 + Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn2 // Puts the panel below the snapshot panel +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 +} + +event HudReplayTipIn +{ + Animate ReplayTip Position "10 -100" Linear 0.0 0.001 + Animate ReplayTip Position "10 6" Spline 0.001 0.1 +} + +event HudReplayTipOut +{ + Animate ReplayTip Position "10 6" Linear 0.0 0.001 + Animate ReplayTip Position "10 -100" Spline 0.001 0.1 +} + +event HudTournamentSetupPanelOpen +{ + Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 +} + +event HudTournamentSetupPanelClose +{ + Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 +} + + +//==================================== + +// Flash the medic charge hud when we have full charge + +event HudMedicCharged +{ + +///////Rainbow Charge +// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + + + +///////Rainbow Charge +// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +// call to loop HudHealthBonusPulse +event HudMedicChargedLoop +{ + RunEvent HudMedicCharged 0.0 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001 + Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 + +} + +//==================================== + +event VideoCaptionFadeIn +{ + Animate VideoCaption Alpha "255" Linear 0.0 0.1 +} + +event VideoCaptionFadeOut +{ + Animate VideoCaption Alpha "0" Linear 0.0 0.1 +} + +//==================================== + +// arena + +event ArenaVsPanelOnShow +{ + Animate bluepanel Position "-200 50" Linear 0.0 0.001 + Animate redpanel Position "r-200 140" Linear 0.0 0.001 + Animate vslabel Alpha "0" Linear 0.0 0.001 + + RunEvent ArenaVsPanelSlideIn 1.0 + RunEvent ArenaVsPanelSlideOut 4.8 +} + +event ArenaVsPanelSlideIn +{ + Animate bluepanel Position "c-100 50" Spline 0.0 0.2 + Animate redpanel Position "c-100 140" Spline 0.0 0.2 + Animate vslabel Alpha "255" Linear 0.15 0.2 +} + +event ArenaVsPanelSlideOut +{ + Animate bluepanel Position "-200 50" Spline 0.0 0.2 + Animate redpanel Position "r-200 140" Spline 0.0 0.2 + Animate vslabel Alpha "0" Linear 0.0 0.05 +} + +//=========================================== + +//Cart Alarm Pulse +event HudCartAlarmPulse +{ + Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 + Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 + + RunEvent HudCartAlarmPulseLoop 1.2 +} + +event HudCartAlarmPulseLoop +{ + RunEvent HudCartAlarmPulse 0.0 +} + +event HudCartAlarmPulseStop +{ + StopEvent HudCartAlarmPulse 0.0 + StopEvent HudCartAlarmPulseLoop 0.0 +} + +//=========================================== + +// Active Timer BG Pulse +event ActiveTimerBGPulse +{ + Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 + Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 +} + +//=========================================== + +event TeamsFullArrowAnimate +{ + Animate TeamsFullArrow Position "c-118 165" Linear 0 0 + Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 + Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 + + RunEvent TeamsFullArrowAnimateLoop 0.8 +} + +event TeamsFullArrowAnimateLoop +{ + RunEvent TeamsFullArrowAnimate 0.0 +} + +event TeamsFullArrowAnimateEnd +{ + StopEvent TeamsFullArrowAnimate 0.0 + StopEvent TeamsFullArrowAnimateLoop 0.0 +} + +//=========================================== + +event TrainingHudBounce +{ + Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 + Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 +} + +event TrainingPressSpacebarBlink +{ + Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 + + RunEvent TrainingPressSpacebarBlinkLoop 3.0 +} + +event TrainingPressSpacebarBlinkLoop +{ + RunEvent TrainingPressSpacebarBlink 0.0 +} + +event TrainingPressSpacebarBlinkStop +{ + StopEvent TrainingPressSpacebarBlink 0.0 + StopEvent TrainingPressSpacebarBlinkLoop 0.0 +} + +//=========================================== + +event IntroMovieContinueBlink +{ + Animate continue Alpha "255" Linear 0.0 0.1 + Animate continue Alpha "0" Linear 0.2 0.1 + + Animate continue Alpha "255" Linear 0.4 0.1 + Animate continue Alpha "0" Linear 0.6 0.1 + + Animate continue Alpha "255" Linear 0.8 0.1 + Animate continue Alpha "0" Linear 1.0 0.1 + + Animate continue Alpha "255" Linear 1.2 0.1 + + RunEvent IntroMovieContinueBlinkLoop 2.0 +} + +event IntroMovieContinueBlinkLoop +{ + RunEvent IntroMovieContinueBlink 0.0 +} + +event IntroMovieContinueBlinkStop +{ + StopEvent IntroMovieContinueBlink 0.0 + StopEvent IntroMovieContinueBlinkLoop 0.0 +} + +//=========================================== + +event HasMOTDBlink +{ + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasMOTDBlinkLoop 2.0 +} + +event HasMOTDBlinkLoop +{ + RunEvent HasMOTDBlink 0.0 +} + +event HasMOTDBlinkStop +{ + StopEvent HasMOTDBlink 0.0 + StopEvent HasMOTDBlinkLoop 0.0 + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event HasNotificationsBlink +{ + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasNotificationsBlinkLoop 2.0 +} + +event HasNotificationsBlinkLoop +{ + RunEvent HasNotificationsBlink 0.0 +} + +event HasNotificationsBlinkStop +{ + StopEvent HasNotificationsBlink 0.0 + StopEvent HasNotificationsBlinkLoop 0.0 + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event AddToCartBlink +{ + Animate CartButton BgColor "TanDark" Linear 0.0 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.2 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.4 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.6 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.8 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 + + Animate CartButton BgColor "TanDark" Linear 1.0 0.01 +} + +//=========================================== + +event NotificationsPresentBlink +{ + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 + + RunEvent NotificationsPresentBlinkLoop 2.0 +} + +event NotificationsPresentBlinkLoop +{ + RunEvent NotificationsPresentBlink 0.0 +} + +event NotificationsPresentBlinkStop +{ + StopEvent NotificationsPresentBlink 0.0 + StopEvent NotificationsPresentBlinkLoop 0.0 + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event DamagedPlayer +{ + // empty +} + +//=========================================== + +event SpyWarningFlash +{ + Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 + Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 + + RunEvent SpyWarningFlashLoop 0.42 +} + +event SpyWarningFlashLoop +{ + RunEvent SpyWarningFlash 0.0 +} + +event SpyWarningFlashEnd +{ + StopEvent SpyWarningFlash 0.0 + StopEvent SpyWarningFlashLoop 0.0 +} + +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 + Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 + + RunEvent HudReadyPulseLoop 0.6 +} + +event HudReadyPulseLoop +{ + RunEvent HudReadyPulse 0.0 +} + +event HudReadyPulseEnd +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + + StopEvent HudReadyPulse 0.0 + StopEvent HudReadyPulseLoop 0.0 +} + -- cgit v1.2.3