From 26c29f808aa068cc57166c65dd12d63be3a25bde Mon Sep 17 00:00:00 2001 From: CriticalFlaw Date: Fri, 24 Apr 2020 22:31:01 -0400 Subject: Corrected Visual HUD Glitches (#145) - Removed an unused label on the team select page. - Updated the control point files. - Adjusted the pyro player model to reduce cutoff. - Adjusted an overlap on the inspection item panel. - Adjusted the button colors on the matchmaking dashboard. - Adjusted the payload back arrow and player count. --- .../vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf | Bin 0 -> 87588 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 materials/vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf (limited to 'materials/vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf') diff --git a/materials/vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf b/materials/vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf new file mode 100644 index 0000000..3c5efda Binary files /dev/null and b/materials/vgui/replay/thumbnails/cp_icons/icon_obj_white.vtf differ -- cgit v1.2.3