From d15015c514cd89ed05c9ff75b011c1a30e8c03f7 Mon Sep 17 00:00:00 2001 From: CriticalFlaw Date: Mon, 17 Oct 2016 09:50:12 -0600 Subject: Removed redundant minmode files A lot of the files are identical to the base rayshud files, so why incldue them? --- .../ui/notifications/notify_enemy_flag_taken_red.res | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 minmode/resource/ui/notifications/notify_enemy_flag_taken_red.res (limited to 'minmode/resource/ui/notifications/notify_enemy_flag_taken_red.res') diff --git a/minmode/resource/ui/notifications/notify_enemy_flag_taken_red.res b/minmode/resource/ui/notifications/notify_enemy_flag_taken_red.res deleted file mode 100644 index 7653197..0000000 --- a/minmode/resource/ui/notifications/notify_enemy_flag_taken_red.res +++ /dev/null @@ -1,19 +0,0 @@ -#base "base_notification.res" - -"Resource/UI/notifications/notify_enemy_flag_taken_red.res" -{ - "Notification_Background" - { - "image" "../hud/score_panel_blue_bg" - } - - "Notification_Icon" - { - "icon" "ico_notify_flag_moving" - } - - "Notification_Label" - { - "labelText" "#TF_CTF_PlayerTeamPickup" - } -} \ No newline at end of file -- cgit v1.2.3