From 2978b32a1077f0e5a5da82beb78cdef2c4d011f9 Mon Sep 17 00:00:00 2001 From: raysfire Date: Mon, 22 Dec 2014 20:00:36 -0600 Subject: Updated health to reflect new gamemode player statuses --- resource/ui/HudPlayerHealth.res | 122 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 121 insertions(+), 1 deletion(-) (limited to 'resource/ui/HudPlayerHealth.res') diff --git a/resource/ui/HudPlayerHealth.res b/resource/ui/HudPlayerHealth.res index 432dc9c..97465cc 100644 --- a/resource/ui/HudPlayerHealth.res +++ b/resource/ui/HudPlayerHealth.res @@ -300,7 +300,6 @@ "ControlName" "ImagePanel" "fieldName" "PlayerStatus_SoldierHealOnHitBuff" "xpos" "85" - "xpos_minmode" "70" "ypos" "0" "zpos" "7" "wide" "31" @@ -326,5 +325,126 @@ "scaleImage" "1" "image" "" "fgcolor" "TanDark" + } + + "PlayerStatus_RuneStrength" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneStrength" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_strength_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneHaste" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneHaste" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_haste_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneRegen" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneRegen" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_regen_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneResist" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneResist" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_resist_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneVampire" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneVampire" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_vampire_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneWarlock" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneWarlock" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_warlock_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RunePrecision" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RunePrecision" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_precision_hud" + "fgcolor" "TanDark" + } + "PlayerStatus_RuneAgility" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_RuneAgility" + "xpos" "85" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../Effects/powerup_agility_hud" + "fgcolor" "TanDark" } } -- cgit v1.2.3