From f32fb50b2a31da82e46971ac53412fefcd35dc91 Mon Sep 17 00:00:00 2001 From: CriticalFlaw Date: Mon, 17 Oct 2016 09:21:09 -0600 Subject: Updated hudanimations to use the #base format This method will "future proof" the HUD to not break whenever non-custom animations are updated for the game. Now any animation custom to rayshud is in its own file. --- scripts/HudAnimations_manifest.txt | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 scripts/HudAnimations_manifest.txt (limited to 'scripts/HudAnimations_manifest.txt') diff --git a/scripts/HudAnimations_manifest.txt b/scripts/HudAnimations_manifest.txt new file mode 100644 index 0000000..06b08c3 --- /dev/null +++ b/scripts/HudAnimations_manifest.txt @@ -0,0 +1,6 @@ +hudanimations_manifest +{ + "file" "scripts/hudanimations.txt" + "file" "scripts/hudanimations_tf.txt" + "file" "scripts/HudAnimations_custom.txt" +} \ No newline at end of file -- cgit v1.2.3