"Resource/UI/HudPlayerHealth.res" { // Player Health Data // Change visible and enabled to "1" on "HPBorderPanel1" and "HPBorderPanel2" for team-colored cross. "HPBorderPanel1" { "ControlName" "CTFImagePanel" "fieldName" "HPBackgroundPanel1" "xpos" "64" "ypos" "32" "xpos_minmode" "98" "ypos_minmode" "39" "zpos" "2" "wide" "16" "tall" "42" "wide_minmode" "11" "tall_minmode" "25" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "image" "../hud/color_panel_brown" "scaleImage" "1" "teambg_1" "../hud/color_panel_brown" "teambg_2" "../hud/color_panel_red" "teambg_3" "../hud/color_panel_blu" "src_corner_height" "40" "src_corner_width" "40" "draw_corner_width" "0" "draw_corner_height" "0" } "HPBorderPanel2" { "ControlName" "CTFImagePanel" "fieldName" "HPBackgroundPanel2" "xpos" "51" "ypos" "45" "xpos_minmode" "91" "ypos_minmode" "46" "zpos" "2" "wide" "43" "tall" "16" "wide_minmode" "25" "tall_minmode" "11" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "image" "../hud/color_panel_brown" "scaleImage" "1" "teambg_1" "../hud/color_panel_brown" "teambg_2" "../hud/color_panel_red" "teambg_3" "../hud/color_panel_blu" "src_corner_height" "40" "src_corner_width" "40" "draw_corner_width" "0" "draw_corner_height" "0" } "PlayerStatusHealthImage" { "xpos" "54" "ypos" "35" "xpos_minmode" "93" "ypos_minmode" "41" "wide" "36" "tall" "36" "wide_minmode" "20" "tall_minmode" "20" "alpha" "255" } "PlayerStatusHealthImageBG" { "xpos" "52" "ypos" "33" "xpos_minmode" "92" "ypos_minmode" "40" "zpos" "3" "wide" "40" "tall" "40" "wide_minmode" "22" "tall_minmode" "22" "visible" "1" "enabled" "1" "image" "../hud/health_bg" "scaleImage" "1" } "PlayerStatusHealthBonusImage" { "xpos" "52" "ypos" "33" "zpos" "1" "wide" "40" "tall" "40" "xpos_minmode" "91" "ypos_minmode" "39" "wide_minmode" "25" "tall_minmode" "25" } "PlayerStatusAnchor" { "xpos" "100" "ypos" "0" "xpos_minmode" "115" "ypos_minmode" "15" "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusBleedImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMilkImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusGasImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMarkedForDeathImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMarkedForDeathSilentImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberBulletResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberBlastResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberFireResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallBulletResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallBlastResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallFireResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_WheelOfDoom" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierOffenseBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierDefenseBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierHealOnHitBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SpyMarked" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_Parachute" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneStrength" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneHaste" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneRegen" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneResist" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneVampire" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneReflect" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RunePrecision" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneAgility" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneKnockout" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneKing" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RunePlague" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneSupernova" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusSlowed" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusHookBleedImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } }