"Resource/UI/HudPlayerHealth.res" { "HPTeamIndicator" { "ControlName" "CTFImagePanel" "fieldName" "HPBackgroundPanel1" "xpos" "125" "ypos" "72" "xpos_minmode" "138" "ypos_minmode" "64" "zpos" "10" "wide" "50" "wide_minmode" "26" "tall" "2" "autoResize" "0" "pinCorner" "0" "visible" "1" "enabled" "1" "image" "../hud/color_panel_brown" "scaleImage" "1" "teambg_1" "../hud/color_panel_brown" "teambg_2" "../hud/color_panel_red" "teambg_3" "../hud/color_panel_blu" "src_corner_height" "40" "src_corner_width" "40" "draw_corner_width" "0" "draw_corner_height" "0" } "PlayerStatusHealthImage" { "xpos" "90" "xpos_minmode" "105" } "PlayerStatusAnchor" { "xpos" "85" "ypos" "0" "xpos_minmode" "115" "ypos_minmode" "15" "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusBleedImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMilkImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusGasImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMarkedForDeathImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusMarkedForDeathSilentImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberBulletResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberBlastResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicUberFireResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallBulletResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallBlastResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_MedicSmallFireResistImage" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_WheelOfDoom" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierOffenseBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierDefenseBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SoldierHealOnHitBuff" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_SpyMarked" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_Parachute" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneStrength" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneHaste" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneRegen" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneResist" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneVampire" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneReflect" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RunePrecision" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneAgility" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneKnockout" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneKing" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RunePlague" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatus_RuneSupernova" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } "PlayerStatusSlowed" { "wide" "32" "tall" "32" "wide_minmode" "24" "tall_minmode" "24" } }