"GameMenu" [$WIN32] { "VersionNumber" { "label" "rayshud v2016.0712" "subimage" "" "OnlyAtMenu" "0" } // used for casual "QuickplayButton" { "label" "Casual" "command" "play_casual" "subimage" "" "OnlyAtMenu" "1" } "QuickplayChangeButton" { "label" "Casual" "command" "play_casual" "subimage" "" "OnlyInGame" "1" } // used for competitive "CompetitiveButton" { "label" "Competitive" "command" "play_competitive" "subimage" "glyph_practice" "OnlyAtMenu" "0" } // used for mvm "PlayPVEButton" { "label" "MvM" "command" "play_mvm" "subimage" "" "OnlyAtMenu" "1" } "ServerBrowserButton" { "label" "Servers" "command" "OpenServerBrowser" "subimage" "" "OnlyAtMenu" "0" } // used to reload the hud, not actually change servers "ChangeServerButton" { "label" "Report Player" "command" "OpenReportPlayerDialog" "subimage" "glyph_server_browser" "OnlyInGame" "1" } "ReplayBrowserButton" { "label" "Replays" "command" "engine replay_reloadbrowser" "subimage" "" } "SteamWorkshopButton" { "label" "#MMenu_SteamWorkshop" "command" "engine OpenSteamWorkshopDialog" "subimage" "" } "TrainingButton" { "label" "Training" "command" "offlinepractice" "subimage" "" "OnlyAtMenu" "1" } "MOTD_ShowButtonPanel" { "label" "E" "command" "motd_show" "subimage" "" "OnlyAtMenu" "1" } // These buttons get positioned by the MainMenuOverride.res "CreateServerButton" { "label" "#GameUI_GameMenu_CreateServer" "command" "OpenCreateMultiplayerGameDialog" "OnlyAtMenu" "1" "tooltip" "#GameUI_GameMenu_CreateServer" } "GeneralStoreButton" { "label" "Shop" "command" "engine open_store" "subimage" "" } "CharacterSetupButton" { "label" "Items" "command" "engine open_charinfo" "subimage" "" } // These buttons are only shown while in-game // and also are positioned by the .res file "ResumeGameButton" { "label" "Resume" "command" "ResumeGame" "OnlyInGame" "1" "subimage" "icon_resume" } "CallVoteButton" { "label" "" "command" "callvote" "OnlyInGame" "1" "subimage" "icon_checkbox" "tooltip" "#MMenu_CallVote" } "MutePlayersButton" { "label" "" "command" "OpenPlayerListDialog" "OnlyInGame" "1" "subimage" "glyph_muted" "tooltip" "#MMenu_MutePlayers" } "RequestCoachButton" { "label" "" "command" "engine cl_coach_find_coach" "OnlyInGame" "1" "subimage" "icon_whistle" "tooltip" "#MMenu_RequestCoach" } //not in use, report players is instead used by "ChangeServers" button "ReportPlayerButton" { "label" "" "command" "OpenReportPlayerDialog" "OnlyInGame" "1" "subimage" "glyph_alert" "tooltip" "#MMenu_ReportPlayer" } "FindAGameButton" { "label" "#MMenu_FindAGame" "command" "toggle_play_menu" "subimage" "glyph_multiplayer" "OnlyAtMenu" "1" } // new button stuff, might have to clean up this file (???) "FindAGameButtonHalfWidth" { "label" "#MMenu_FindAGame" "command" "toggle_play_menu" "subimage" "glyph_multiplayer" "OnlyInGame" "1" } "VRModeButton" { "label" "#MMenu_VRMode_Activate" "command" "engine vr_toggle" "subimage" "glyph_vr" "OnlyWhenVREnabled" "1" } }