"GameMenu" [$WIN32] { "VersionNumber" { "label" "rayshud v2.8" "command" "toggleconsole" "subimage" "" "OnlyAtMenu" "0" } "QuickplayButton" { "label" "Quickplay" "command" "quickplay" "subimage" "" "OnlyAtMenu" "1" } "QuickplayChangeButton" { "label" "Quickplay" "command" "quickplay" "subimage" "" "OnlyInGame" "1" } "PlayPVEButton" { "label" "Co-op" "command" "playpve" "subimage" "" "OnlyAtMenu" "1" } "ServerBrowserButton" { "label" "Servers" "command" "OpenServerBrowser" "subimage" "" "OnlyAtMenu" "1" } "ChangeServerButton" { "label" "Servers" "command" "OpenServerBrowser" "subimage" "glyph_server_browser" "OnlyInGame" "1" } "ReplayBrowserButton" { "label" "Replays" "command" "engine replay_reloadbrowser" "subimage" "" } "SteamWorkshopButton" { "label" "#MMenu_SteamWorkshop" "command" "engine OpenSteamWorkshopDialog" "subimage" "" } "TrainingButton" { "label" "Training" "command" "offlinepractice" "subimage" "" "OnlyAtMenu" "1" } // These buttons get positioned by the MainMenuOverride.res "CreateServerButton" { "label" "#GameUI_GameMenu_CreateServer" "command" "OpenCreateMultiplayerGameDialog" "OnlyAtMenu" "1" "tooltip" "#GameUI_GameMenu_CreateServer" } "GeneralStoreButton" { "label" "Shop" "command" "engine open_store" "subimage" "" } "CharacterSetupButton" { "label" "Items" "command" "engine open_charinfo" "subimage" "" } // These buttons are only shown while in-game // and also are positioned by the .res file "ResumeGameButton" { "label" "Resume" "command" "ResumeGame" "OnlyInGame" "1" "subimage" "icon_resume" } "CallVoteButton" { "label" "" "command" "callvote" "OnlyInGame" "1" "subimage" "icon_checkbox" "tooltip" "#MMenu_CallVote" } "MutePlayersButton" { "label" "" "command" "OpenPlayerListDialog" "OnlyInGame" "1" "subimage" "glyph_muted" "tooltip" "#MMenu_MutePlayers" } "RequestCoachButton" { "label" "" "command" "engine cl_coach_find_coach" "OnlyInGame" "1" "subimage" "icon_whistle" "tooltip" "#MMenu_RequestCoach" } }