"Resource/UI/FreezePanelKillerHealth.res" { "PlayerStatusHealthImage" { "ControlName" "ImagePanel" "fieldName" "PlayerStatusHealthImage" "wide" "0" "tall" "0" "visible" "1" "enabled" "1" } "PlayerStatusHealthImageBG" { "ControlName" "ImagePanel" "fieldName" "PlayerStatusHealthImageBG" "wide" "0" "tall" "0" "visible" "1" "enabled" "1" } "BuildingStatusHealthImageBG" { "ControlName" "ImagePanel" "fieldName" "BuildingStatusHealthImageBG" "wide" "0" "tall" "0" "visible" "1" "enabled" "1" } "PlayerStatusHealthBonusImage" { "ControlName" "ImagePanel" "fieldName" "PlayerStatusHealthBonusImage" "wide" "0" "tall" "0" "visible" "1" "enabled" "1" } "TargetHealthValue" { "ControlName" "CExLabel" "fieldName" "TargetHealthValue" "xpos" "3" "ypos" "3" "zpos" "5" "wide" "26" "tall" "26" "visible" "1" "enabled" "1" "textAlignment" "center" "font" "HudFontMediumSmall" "labeltext" "%Health%" } "TargetHealthShadow" { "ControlName" "CExLabel" "fieldName" "TargetHealthShadow" "xpos" "4" "ypos" "4" "zpos" "5" "wide" "26" "tall" "26" "visible" "1" "enabled" "1" "textAlignment" "center" "font" "HudFontMediumSmall" "fgcolor" "TransparentBlack" "labeltext" "%Health%" } }