diff options
| author | RaysFire <[email protected]> | 2013-04-07 17:59:07 -0500 |
|---|---|---|
| committer | RaysFire <[email protected]> | 2013-04-07 17:59:07 -0500 |
| commit | 2044e018675b8d2e7ec81d65cc73e81a93700d98 (patch) | |
| tree | 8b4665d00b71a6b1048aa5ac9f66410ca9e11b30 | |
| parent | ba6bb21d620b59808e156dad0188f11d2bd1da5b (diff) | |
Updated files for color centralization.
| -rw-r--r-- | minmode/resource/ui/HudAmmoWeapons.res | 278 | ||||
| -rw-r--r-- | minmode/resource/ui/HudMedicCharge.res | 532 | ||||
| -rw-r--r-- | minmode/resource/ui/HudPlayerHealth-cross.res | 2 | ||||
| -rw-r--r-- | minmode/resource/ui/HudPlayerHealth.res | 530 | ||||
| -rw-r--r-- | minmode/resource/ui/SpectatorGUIHealth.res | 209 | ||||
| -rw-r--r-- | minmode/resource/ui/SpectatorTournamentGUIHealth.res | 148 | ||||
| -rw-r--r-- | minmode/scripts/HudAnimations_tf.txt | 1649 | ||||
| -rw-r--r-- | resource/ui/HudAmmoWeapons.res | 278 | ||||
| -rw-r--r-- | resource/ui/HudMedicCharge.res | 538 | ||||
| -rw-r--r-- | resource/ui/HudPlayerHealth-cross.res | 2 | ||||
| -rw-r--r-- | resource/ui/HudPlayerHealth.res | 532 | ||||
| -rw-r--r-- | resource/ui/SpectatorGUIHealth.res | 209 | ||||
| -rw-r--r-- | resource/ui/SpectatorTournamentGUIHealth.res | 148 | ||||
| -rw-r--r-- | scripts/HudAnimations_tf.txt | 1650 |
14 files changed, 3354 insertions, 3351 deletions
diff --git a/minmode/resource/ui/HudAmmoWeapons.res b/minmode/resource/ui/HudAmmoWeapons.res index 97a5ccf..8ae96ed 100644 --- a/minmode/resource/ui/HudAmmoWeapons.res +++ b/minmode/resource/ui/HudAmmoWeapons.res @@ -1,139 +1,139 @@ -"Resource/UI/HudAmmoWeapons.res"
-{
- "HudWeaponAmmoBG"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "HudWeaponAmmoBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "1"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/ammo_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "HudWeaponLowAmmoImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HudWeaponLowAmmoImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "0"
- "image" "../hud/ammo_red_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "AmmoInClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClip"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- "xpos" "-16"
- "ypos" "-1"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClipShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "-14"
- "ypos" "1"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInReserve"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserve"
- "font" "CerbeticaBold20"
- "fgcolor" "72 255 255 255"
- "xpos" "69"
- "ypos" "-1"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoInReserveShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserveShadow"
- "font" "CerbeticaBold20"
- "fgcolor" "TransparentBlack"
- "xpos" "70"
- "ypos" "0"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoNoClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClip"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- "xpos" "22"
- "ypos" "-1"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
- "AmmoNoClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClipShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "24"
- "ypos" "1"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
-}
+"Resource/UI/HudAmmoWeapons.res" +{ + "HudWeaponAmmoBG" + { + "ControlName" "CTFImagePanel" + "fieldName" "HudWeaponAmmoBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "1" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "1" + "image" "../hud/ammo_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "HudWeaponLowAmmoImage" + { + "ControlName" "ImagePanel" + "fieldName" "HudWeaponLowAmmoImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "0" + "image" "../hud/ammo_red_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "AmmoInClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClip" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Clip" + "xpos" "-16" + "ypos" "-1" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClipShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "-14" + "ypos" "1" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInReserve" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserve" + "font" "CerbeticaBold20" + "fgcolor" "Ammo In Reserve" + "xpos" "69" + "ypos" "-1" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoInReserveShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserveShadow" + "font" "CerbeticaBold20" + "fgcolor" "TransparentBlack" + "xpos" "70" + "ypos" "0" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoNoClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClip" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Clip" + "xpos" "22" + "ypos" "-1" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } + "AmmoNoClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClipShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "24" + "ypos" "1" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } +} diff --git a/minmode/resource/ui/HudMedicCharge.res b/minmode/resource/ui/HudMedicCharge.res index be3377d..abbf444 100644 --- a/minmode/resource/ui/HudMedicCharge.res +++ b/minmode/resource/ui/HudMedicCharge.res @@ -1,266 +1,266 @@ -"Resource/UI/HudMedicCharge.res"
-{
- "Background"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "Background"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "130"
- "tall" "65"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/medic_charge_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/medic_charge_red_bg"
- "teambg_3" "../hud/medic_charge_blue_bg"
- }
-
- "ChargeLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "96"
- "ypos" "-5"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- }
- "ChargeLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabelShadow"
- "xpos" "98"
- "ypos" "-3"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeBackground"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ChargeBackground"
- "font" "Default"
- "xpos" "0"
- "ypos" "25"
- "zpos" "2"
- "wide" "124"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "fillcolor" "255 255 255 50"
- }
- "IndividualChargesLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabel"
- "xpos" "96"
- "ypos" "-5"
- "zpos" "5"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "48 255 48 255"
- }
-
- "IndividualChargesLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabelShadow"
- "xpos" "98"
- "ypos" "-3"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "0"
- "enabled" "0"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeMeter"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter"
- "font" "Default"
- "xpos" "2"
- "ypos" "27"
- "zpos" "2"
- "wide" "120"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- "bgcolor_override" "200 187 161 75"
- "fgcolor_override" "TanLight"
- }
- "ChargeMeter1"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter1"
- "font" "Default"
- "xpos" "2"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
-
- }
-
- "ChargeMeter2"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter2"
- "font" "Default"
- "xpos" "33"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter3"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter3"
- "font" "Default"
- "xpos" "63"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter4"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter4"
- "font" "Default"
- "xpos" "94"
- "ypos" "27"
- "zpos" "2"
- "wide" "28"
- "tall" "10"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeterLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "0"
- "ypos" "24"
- "zpos" "3"
- "wide" "124"
- "tall" "16"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "CHARGE"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "Cerbetica12"
- "fgcolor" "150 150 150 255"
- }
-
- "HealthClusterIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HealthClusterIcon"
- "xpos" "9999"
- "ypos" "9999"
- "wide" "36"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/ico_health_cluster"
- "scaleImage" "1"
- }
- "ResistIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ResistIcon"
- "xpos" "0"
- "ypos" "0"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "image" "../HUD/defense_buff_bullet_blue"
-
- }
-}
+"Resource/UI/HudMedicCharge.res" +{ + "Background" + { + "ControlName" "CTFImagePanel" + "fieldName" "Background" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "130" + "tall" "65" + "visible" "1" + "enabled" "1" + "image" "../hud/medic_charge_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/medic_charge_red_bg" + "teambg_3" "../hud/medic_charge_blue_bg" + } + + "ChargeLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "96" + "ypos" "-5" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "Ubercharge Amount" + } + "ChargeLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabelShadow" + "xpos" "98" + "ypos" "-3" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + + "ChargeBackground" + { + "ControlName" "ImagePanel" + "fieldName" "ChargeBackground" + "font" "Default" + "xpos" "0" + "ypos" "25" + "zpos" "2" + "wide" "124" + "tall" "14" + "visible" "1" + "enabled" "1" + "fillcolor" "255 255 255 50" + } + "IndividualChargesLabel" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabel" + "xpos" "96" + "ypos" "-5" + "zpos" "5" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "Ubercharge Amount" + } + + "IndividualChargesLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabelShadow" + "xpos" "98" + "ypos" "-3" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "0" + "enabled" "0" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + + "ChargeMeter" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter" + "font" "Default" + "xpos" "2" + "ypos" "27" + "zpos" "2" + "wide" "120" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + "bgcolor_override" "200 187 161 75" + "fgcolor_override" "TanLight" + } + "ChargeMeter1" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter1" + "font" "Default" + "xpos" "2" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + + } + + "ChargeMeter2" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter2" + "font" "Default" + "xpos" "33" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter3" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter3" + "font" "Default" + "xpos" "63" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter4" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter4" + "font" "Default" + "xpos" "94" + "ypos" "27" + "zpos" "2" + "wide" "28" + "tall" "10" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeterLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "0" + "ypos" "24" + "zpos" "3" + "wide" "124" + "tall" "16" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "CHARGE" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "Cerbetica12" + "fgcolor" "150 150 150 255" + } + + "HealthClusterIcon" + { + "ControlName" "ImagePanel" + "fieldName" "HealthClusterIcon" + "xpos" "9999" + "ypos" "9999" + "wide" "36" + "tall" "36" + "visible" "1" + "enabled" "1" + "image" "../hud/ico_health_cluster" + "scaleImage" "1" + } + "ResistIcon" + { + "ControlName" "ImagePanel" + "fieldName" "ResistIcon" + "xpos" "0" + "ypos" "0" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "image" "../HUD/defense_buff_bullet_blue" + + } +} diff --git a/minmode/resource/ui/HudPlayerHealth-cross.res b/minmode/resource/ui/HudPlayerHealth-cross.res index 466c8fa..a95cad9 100644 --- a/minmode/resource/ui/HudPlayerHealth-cross.res +++ b/minmode/resource/ui/HudPlayerHealth-cross.res @@ -124,7 +124,7 @@ "labelText" "%Health%" "textAlignment" "center" "font" "CerbeticaBold32" - "fgcolor" "TanLight" + "fgcolor" "Health Normal" } "PlayerStatusHealthValueShadow" { diff --git a/minmode/resource/ui/HudPlayerHealth.res b/minmode/resource/ui/HudPlayerHealth.res index 1750556..a3187c4 100644 --- a/minmode/resource/ui/HudPlayerHealth.res +++ b/minmode/resource/ui/HudPlayerHealth.res @@ -1,265 +1,265 @@ -"Resource/UI/HudPlayerHealth.res"
-{
- // player health data
- "HudPlayerHealth"
- {
- "ControlName" "EditablePanel"
- "fieldName" "HudPlayerHealth"
- "xpos" "c-238"
- "ypos" "c5"
- "xpos" "32"
- "zpos" "2"
- "wide" "250"
- "tall" "120"
- "visible" "1"
- "enabled" "1"
- "HealthBonusPosAdj" "35"
- "HealthDeathWarning" "0.49"
- "HealthDeathWarningColor" "HUDDeathWarning"
- }
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "105"
- "ypos" "0"
- "zpos" "4"
- "wide" "70"
- "tall" "70"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "alpha" "0"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "55"
- "tall" "55"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "140"
- "ypos" "40"
- "zpos" "-1"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold32"
- "fgcolor" "TanLight"
- }
- "PlayerStatusHealthValueShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueShadow"
- "xpos" "2"
- "ypos" "2"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- }
- "PlayerStatusBleedImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusBleedImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMilkImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMilkImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathSilentImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathSilentImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatus_MedicUberBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBulletResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBlastResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberFireResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallFireResistImage"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_WheelOfDoom"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_WheelOfDoom"
- "xpos" "115"
- "ypos" "15"
- "zpos" "7"
- "wide" "24"
- "tall" "24"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../signs/death_wheel_whammy"
- "fgcolor" "TanDark"
- }
-}
+"Resource/UI/HudPlayerHealth.res" +{ + // player health data + "HudPlayerHealth" + { + "ControlName" "EditablePanel" + "fieldName" "HudPlayerHealth" + "xpos" "c-238" + "ypos" "c5" + "xpos" "32" + "zpos" "2" + "wide" "250" + "tall" "120" + "visible" "1" + "enabled" "1" + "HealthBonusPosAdj" "35" + "HealthDeathWarning" "0.49" + "HealthDeathWarningColor" "HUDDeathWarning" + } + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "105" + "ypos" "0" + "zpos" "4" + "wide" "70" + "tall" "70" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "alpha" "0" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "55" + "tall" "55" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "140" + "ypos" "40" + "zpos" "-1" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold32" + "fgcolor" "Health Normal" + } + "PlayerStatusHealthValueShadow" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueShadow" + "xpos" "2" + "ypos" "2" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + } + "PlayerStatusBleedImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusBleedImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMilkImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMilkImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathSilentImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathSilentImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatus_MedicUberBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBulletResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBlastResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberFireResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBulletResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBlastResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallFireResistImage" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_WheelOfDoom" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_WheelOfDoom" + "xpos" "115" + "ypos" "15" + "zpos" "7" + "wide" "24" + "tall" "24" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../signs/death_wheel_whammy" + "fgcolor" "TanDark" + } +} diff --git a/minmode/resource/ui/SpectatorGUIHealth.res b/minmode/resource/ui/SpectatorGUIHealth.res index d32b382..bc71819 100644 --- a/minmode/resource/ui/SpectatorGUIHealth.res +++ b/minmode/resource/ui/SpectatorGUIHealth.res @@ -1,104 +1,105 @@ -"Resource/UI/SpectatorGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "18"
- "tall" "18"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "22"
- "tall" "22"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "28"
- "tall" "28"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "11"
- "ypos" "13"
- "zpos" "3"
- "wide" "22"
- "tall" "23"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "2"
- "ypos" "19"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "textAlignment" "center"
- }
- "PlayerStatusHealthValueBackground"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueBackground"
- "xpos" "3"
- "ypos" "20"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "fgcolor" "0 0 0 255"
- "textAlignment" "center"
- }
- "PlayerStatusPlayerLevel"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusPlayerLevel"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "5"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "font" "ScoreboardVerySmall"
- "fgcolor" "TFOrange"
- }
-}
+"Resource/UI/SpectatorGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "18" + "tall" "18" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "22" + "tall" "22" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "28" + "tall" "28" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "11" + "ypos" "13" + "zpos" "3" + "wide" "22" + "tall" "23" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "2" + "ypos" "19" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "Health Normal" + "textAlignment" "center" + } + "PlayerStatusHealthValueBackground" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueBackground" + "xpos" "3" + "ypos" "20" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "0 0 0 255" + "textAlignment" "center" + } + "PlayerStatusPlayerLevel" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusPlayerLevel" + "xpos" "9999" + "ypos" "9999" + "zpos" "5" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "font" "ScoreboardVerySmall" + "fgcolor" "TFOrange" + } +} diff --git a/minmode/resource/ui/SpectatorTournamentGUIHealth.res b/minmode/resource/ui/SpectatorTournamentGUIHealth.res index a231ea5..23e9019 100644 --- a/minmode/resource/ui/SpectatorTournamentGUIHealth.res +++ b/minmode/resource/ui/SpectatorTournamentGUIHealth.res @@ -1,74 +1,74 @@ -"Resource/UI/SpectatorTournamentGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "14"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "16"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValueSpectator"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueSpectator"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "25"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold16"
- "fgcolor" "235 226 202 255"
- }
-}
+"Resource/UI/SpectatorTournamentGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "14" + "tall" "14" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "16" + "tall" "16" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValueSpectator" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueSpectator" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "25" + "tall" "16" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold16" + "fgcolor" "Spec Health Normal" + } +} diff --git a/minmode/scripts/HudAnimations_tf.txt b/minmode/scripts/HudAnimations_tf.txt index 9528cbf..06a47da 100644 --- a/minmode/scripts/HudAnimations_tf.txt +++ b/minmode/scripts/HudAnimations_tf.txt @@ -1,824 +1,825 @@ -// sample animation script
-//
-//
-// commands:
-// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
-// variables:
-// FgColor
-// BgColor
-// Position
-// Size
-// Blur (hud panels only)
-// TextColor (hud panels only)
-// Ammo2Color (hud panels only)
-// Alpha (hud weapon selection only)
-// SelectionAlpha (hud weapon selection only)
-// TextScan (hud weapon selection only)
-//
-// interpolator:
-// Linear
-// Accel - starts moving slow, ends fast
-// Deaccel - starts moving fast, ends slow
-// Spline - simple ease in/out curve
-// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
-// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
-//
-// RunEvent <event name> <start time>
-// starts another even running at the specified time
-//
-// StopEvent <event name> <start time>
-// stops another event that is current running at the specified time
-//
-// StopAnimation <panel name> <variable> <start time>
-// stops all animations refering to the specified variable in the specified panel
-//
-// StopPanelAnimations <panel name> <start time>
-// stops all active animations operating on the specified panel
-//
-// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
-//
-// SetTexture <panel name> <textureidname> <texturefilename> <set time>
-//
-// SetString <panel name> <string varname> <stringvalue> <set time>
-
-event LevelInit
-{
-}
-
-event OpenWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-event CloseWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-
-event MenuOpen
-{
- StopEvent MenuClose 0.0
-
- // fade in
- Animate HudMenu Alpha "255" Linear 0.0 0.1
- Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
- Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
- Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
- Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
- Animate HudMenu TextScan "1" Linear 0.0 0.1
-
- // Undo any blur
- Animate HudMenu Blur "1" Linear 0.0 0.01
-}
-
-event MenuClose
-{
- // Hide it
- Animate HudMenu Alpha "0" Linear 0.0 1
- Animate HudMenu SelectionAlpha "0" Linear 0.0 1
- Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
-}
-
-event MenuPulse
-{
- Animate HudMenu Blur "7" Linear 0.0 0.1
- Animate HudMenu Blur "2" Deaccel 0.1 0.1
- Animate HudMenu Blur "7" Linear 0.2 0.1
- Animate HudMenu Blur "2" Deaccel 0.3 0.1
- Animate HudMenu Blur "7" Linear 0.4 0.1
- Animate HudMenu Blur "2" Deaccel 0.5 0.1
- Animate HudMenu Blur "1" Deaccel 0.6 0.4
-}
-
-event TimerIncrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-event TimerDecrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-
-event ResourceIncrement
-{
- Animate HudResources Blur "3" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourceDecrement
-{
- Animate HudResources Blur "7" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourcePickup
-{
- Animate HudResourcesPickup Alpha "255" Linear 0 0
- Animate HudResourcesPickup Position "80 r40" Linear 0 0
- Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
- Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
- Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
- Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
-}
-
-event HintMessageShow
-{
- Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
- Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
-
- // flash text
- Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
-
- // hide the panel after a while
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
-}
-
-
-event HintMessageHide
-{
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
-}
-
-event KeyHintMessageShow
-{
- // show the hints
- Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
-
- // flash text
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
-
- // hide the panel after a while
- Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
-}
-
-event KeyHintMessageHide
-{
- Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
-}
-
-//===========================================
-
-//Health Bonus Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-// call to loop HudHealthBonusPulse
-event HudHealthBonusPulseLoop
-{
- RunEvent HudHealthBonusPulse 0.0
-}
-
-event HudHealthBonusPulseStop
-{
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-//Health Dying Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
-
- Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.25
-}
-
-// call to loop HudHealthDyingPulse
-event HudHealthDyingPulseLoop
-{
- RunEvent HudHealthDyingPulse 0.0
-}
-
-event HudHealthDyingPulseStop
-{
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000
-
- Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-// call to loop HudLowAmmoPulse
-event HudLowAmmoPulseLoop
-{
- RunEvent HudLowAmmoPulse 0.0
-}
-
-event HudLowAmmoPulseStop
-{
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-
- Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0
-
- Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0
-
- Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0
-}
-
-//===========================================
-
-event ControlPointIconShrink
-{
- Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
-}
-
-event ControlPointIconGrow
-{
- Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
-}
-
-// Metal Account
-
-//activecolor - instantly turn red, fade back to yellow
-event AccountMoneyRemoved
-{
- Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-//activecolor - instantly turn green, fade back to yellow
-event AccountMoneyAdded
-{
- Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-event AccountMoneyInvisible
-{
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
-}
-
-//===========================================
-
-event FlagOutlineHide
-{
- Animate OutlineImage Alpha "0" Linear 0.0 0.1
-}
-
-// Local player flag pickup/drop
-
-
-//===========================================
-
-// Spy Disguise
-event HudSpyDisguiseChanged
-{
- Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
-
- RunEvent HudSpyDisguiseHide 0.7
-}
-
-event HudSpyDisguiseHide
-{
- Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
-}
-
-event HudSpyDisguiseFadeIn
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
-}
-
-event HudSpyDisguiseFadeOut
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
-}
-
-//===========================================
-
-// Show the Overtime panel
-event OvertimeShow
-{
- Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
- Animate OvertimeBG Alpha "255" Linear 0.0 0.1
-}
-
-
-event HudSnapShotReminderIn
-{
- Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
- Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn2 // Puts the panel below the snapshot panel
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
-}
-
-event HudReplayTipIn
-{
- Animate ReplayTip Position "10 -100" Linear 0.0 0.001
- Animate ReplayTip Position "10 6" Spline 0.001 0.1
-}
-
-event HudReplayTipOut
-{
- Animate ReplayTip Position "10 6" Linear 0.0 0.001
- Animate ReplayTip Position "10 -100" Spline 0.001 0.1
-}
-
-event HudTournamentSetupPanelOpen
-{
- Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
-}
-
-event HudTournamentSetupPanelClose
-{
- Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
-}
-
-
-//====================================
-
-// Flash the medic charge hud when we have full charge
-
-event HudMedicCharged
-{
-
-///////Rainbow Charge
-// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
-
-
-
-///////Rainbow Charge
-// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-// call to loop HudHealthBonusPulse
-event HudMedicChargedLoop
-{
- RunEvent HudMedicCharged 0.0
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001
- Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
-
-}
-
-//====================================
-
-event VideoCaptionFadeIn
-{
- Animate VideoCaption Alpha "255" Linear 0.0 0.1
-}
-
-event VideoCaptionFadeOut
-{
- Animate VideoCaption Alpha "0" Linear 0.0 0.1
-}
-
-//====================================
-
-// arena
-
-event ArenaVsPanelOnShow
-{
- Animate bluepanel Position "-200 50" Linear 0.0 0.001
- Animate redpanel Position "r-200 140" Linear 0.0 0.001
- Animate vslabel Alpha "0" Linear 0.0 0.001
-
- RunEvent ArenaVsPanelSlideIn 1.0
- RunEvent ArenaVsPanelSlideOut 4.8
-}
-
-event ArenaVsPanelSlideIn
-{
- Animate bluepanel Position "c-100 50" Spline 0.0 0.2
- Animate redpanel Position "c-100 140" Spline 0.0 0.2
- Animate vslabel Alpha "255" Linear 0.15 0.2
-}
-
-event ArenaVsPanelSlideOut
-{
- Animate bluepanel Position "-200 50" Spline 0.0 0.2
- Animate redpanel Position "r-200 140" Spline 0.0 0.2
- Animate vslabel Alpha "0" Linear 0.0 0.05
-}
-
-//===========================================
-
-//Cart Alarm Pulse
-event HudCartAlarmPulse
-{
- Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
- Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
-
- RunEvent HudCartAlarmPulseLoop 1.2
-}
-
-event HudCartAlarmPulseLoop
-{
- RunEvent HudCartAlarmPulse 0.0
-}
-
-event HudCartAlarmPulseStop
-{
- StopEvent HudCartAlarmPulse 0.0
- StopEvent HudCartAlarmPulseLoop 0.0
-}
-
-//===========================================
-
-// Active Timer BG Pulse
-event ActiveTimerBGPulse
-{
- Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
- Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
-}
-
-//===========================================
-
-event TeamsFullArrowAnimate
-{
- Animate TeamsFullArrow Position "c-118 165" Linear 0 0
- Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
- Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
-
- RunEvent TeamsFullArrowAnimateLoop 0.8
-}
-
-event TeamsFullArrowAnimateLoop
-{
- RunEvent TeamsFullArrowAnimate 0.0
-}
-
-event TeamsFullArrowAnimateEnd
-{
- StopEvent TeamsFullArrowAnimate 0.0
- StopEvent TeamsFullArrowAnimateLoop 0.0
-}
-
-//===========================================
-
-event TrainingHudBounce
-{
- Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
- Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
-}
-
-event TrainingPressSpacebarBlink
-{
- Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
-
- RunEvent TrainingPressSpacebarBlinkLoop 3.0
-}
-
-event TrainingPressSpacebarBlinkLoop
-{
- RunEvent TrainingPressSpacebarBlink 0.0
-}
-
-event TrainingPressSpacebarBlinkStop
-{
- StopEvent TrainingPressSpacebarBlink 0.0
- StopEvent TrainingPressSpacebarBlinkLoop 0.0
-}
-
-//===========================================
-
-event IntroMovieContinueBlink
-{
- Animate continue Alpha "255" Linear 0.0 0.1
- Animate continue Alpha "0" Linear 0.2 0.1
-
- Animate continue Alpha "255" Linear 0.4 0.1
- Animate continue Alpha "0" Linear 0.6 0.1
-
- Animate continue Alpha "255" Linear 0.8 0.1
- Animate continue Alpha "0" Linear 1.0 0.1
-
- Animate continue Alpha "255" Linear 1.2 0.1
-
- RunEvent IntroMovieContinueBlinkLoop 2.0
-}
-
-event IntroMovieContinueBlinkLoop
-{
- RunEvent IntroMovieContinueBlink 0.0
-}
-
-event IntroMovieContinueBlinkStop
-{
- StopEvent IntroMovieContinueBlink 0.0
- StopEvent IntroMovieContinueBlinkLoop 0.0
-}
-
-//===========================================
-
-event HasMOTDBlink
-{
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasMOTDBlinkLoop 2.0
-}
-
-event HasMOTDBlinkLoop
-{
- RunEvent HasMOTDBlink 0.0
-}
-
-event HasMOTDBlinkStop
-{
- StopEvent HasMOTDBlink 0.0
- StopEvent HasMOTDBlinkLoop 0.0
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event HasNotificationsBlink
-{
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasNotificationsBlinkLoop 2.0
-}
-
-event HasNotificationsBlinkLoop
-{
- RunEvent HasNotificationsBlink 0.0
-}
-
-event HasNotificationsBlinkStop
-{
- StopEvent HasNotificationsBlink 0.0
- StopEvent HasNotificationsBlinkLoop 0.0
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event AddToCartBlink
-{
- Animate CartButton BgColor "TanDark" Linear 0.0 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.2 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.4 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.6 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.8 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
-
- Animate CartButton BgColor "TanDark" Linear 1.0 0.01
-}
-
-//===========================================
-
-event NotificationsPresentBlink
-{
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
-
- RunEvent NotificationsPresentBlinkLoop 2.0
-}
-
-event NotificationsPresentBlinkLoop
-{
- RunEvent NotificationsPresentBlink 0.0
-}
-
-event NotificationsPresentBlinkStop
-{
- StopEvent NotificationsPresentBlink 0.0
- StopEvent NotificationsPresentBlinkLoop 0.0
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event DamagedPlayer
-{
- // empty
-}
-
-//===========================================
-
-event SpyWarningFlash
-{
- Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
- Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
-
- RunEvent SpyWarningFlashLoop 0.42
-}
-
-event SpyWarningFlashLoop
-{
- RunEvent SpyWarningFlash 0.0
-}
-
-event SpyWarningFlashEnd
-{
- StopEvent SpyWarningFlash 0.0
- StopEvent SpyWarningFlashLoop 0.0
-}
-
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudReadyPulseLoop 0.6
-}
-
-event HudReadyPulseLoop
-{
- RunEvent HudReadyPulse 0.0
-}
-
-event HudReadyPulseEnd
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
-
- StopEvent HudReadyPulse 0.0
- StopEvent HudReadyPulseLoop 0.0
-}
-
+// sample animation script +// +// +// commands: +// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration> +// variables: +// FgColor +// BgColor +// Position +// Size +// Blur (hud panels only) +// TextColor (hud panels only) +// Ammo2Color (hud panels only) +// Alpha (hud weapon selection only) +// SelectionAlpha (hud weapon selection only) +// TextScan (hud weapon selection only) +// +// interpolator: +// Linear +// Accel - starts moving slow, ends fast +// Deaccel - starts moving fast, ends slow +// Spline - simple ease in/out curve +// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) +// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value +// +// RunEvent <event name> <start time> +// starts another even running at the specified time +// +// StopEvent <event name> <start time> +// stops another event that is current running at the specified time +// +// StopAnimation <panel name> <variable> <start time> +// stops all animations refering to the specified variable in the specified panel +// +// StopPanelAnimations <panel name> <start time> +// stops all active animations operating on the specified panel +// +// SetFont <panel name> <fontparameter> <fontname from scheme> <set time> +// +// SetTexture <panel name> <textureidname> <texturefilename> <set time> +// +// SetString <panel name> <string varname> <stringvalue> <set time> + +event LevelInit +{ +} + +event OpenWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + +event CloseWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + + +event MenuOpen +{ + StopEvent MenuClose 0.0 + + // fade in + Animate HudMenu Alpha "255" Linear 0.0 0.1 + Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 + Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 + Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 + Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 + Animate HudMenu TextScan "1" Linear 0.0 0.1 + + // Undo any blur + Animate HudMenu Blur "1" Linear 0.0 0.01 +} + +event MenuClose +{ + // Hide it + Animate HudMenu Alpha "0" Linear 0.0 1 + Animate HudMenu SelectionAlpha "0" Linear 0.0 1 + Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 +} + +event MenuPulse +{ + Animate HudMenu Blur "7" Linear 0.0 0.1 + Animate HudMenu Blur "2" Deaccel 0.1 0.1 + Animate HudMenu Blur "7" Linear 0.2 0.1 + Animate HudMenu Blur "2" Deaccel 0.3 0.1 + Animate HudMenu Blur "7" Linear 0.4 0.1 + Animate HudMenu Blur "2" Deaccel 0.5 0.1 + Animate HudMenu Blur "1" Deaccel 0.6 0.4 +} + +event TimerIncrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + +event TimerDecrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + + +event ResourceIncrement +{ + Animate HudResources Blur "3" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourceDecrement +{ + Animate HudResources Blur "7" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourcePickup +{ + Animate HudResourcesPickup Alpha "255" Linear 0 0 + Animate HudResourcesPickup Position "80 r40" Linear 0 0 + Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 + Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 + Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 + Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 +} + +event HintMessageShow +{ + Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 + Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 + + // flash text + Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 + + // hide the panel after a while + Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 +} + + +event HintMessageHide +{ + Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 +} + +event KeyHintMessageShow +{ + // show the hints + Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 + + // flash text + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 + + // hide the panel after a while + Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 +} + +event KeyHintMessageHide +{ + Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 +} + +//=========================================== + +//Health Bonus Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +// call to loop HudHealthBonusPulse +event HudHealthBonusPulseLoop +{ + RunEvent HudHealthBonusPulse 0.0 +} + +event HudHealthBonusPulseStop +{ + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +//Health Dying Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 + + Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.25 +} + +// call to loop HudHealthDyingPulse +event HudHealthDyingPulseLoop +{ + RunEvent HudHealthDyingPulse 0.0 +} + +event HudHealthDyingPulseStop +{ + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000 + + Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +// call to loop HudLowAmmoPulse +event HudLowAmmoPulseLoop +{ + RunEvent HudLowAmmoPulse 0.0 +} + +event HudLowAmmoPulseStop +{ + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 + + Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 + + Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 + + Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 +} + +//=========================================== + +event ControlPointIconShrink +{ + Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 +} + +event ControlPointIconGrow +{ + Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 +} + +// Metal Account + +//activecolor - instantly turn red, fade back to yellow +event AccountMoneyRemoved +{ + Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +//activecolor - instantly turn green, fade back to yellow +event AccountMoneyAdded +{ + Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +event AccountMoneyInvisible +{ + Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 +} + +//=========================================== + +event FlagOutlineHide +{ + Animate OutlineImage Alpha "0" Linear 0.0 0.1 +} + +// Local player flag pickup/drop + + +//=========================================== + +// Spy Disguise +event HudSpyDisguiseChanged +{ + Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 + + RunEvent HudSpyDisguiseHide 0.7 +} + +event HudSpyDisguiseHide +{ + Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 +} + + +event HudSpyDisguiseFadeIn +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 +} + +event HudSpyDisguiseFadeOut +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 +} + +//=========================================== + +// Show the Overtime panel +event OvertimeShow +{ + Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 + Animate OvertimeBG Alpha "255" Linear 0.0 0.1 +} + + +event HudSnapShotReminderIn +{ + Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 + Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn2 // Puts the panel below the snapshot panel +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 +} + +event HudReplayTipIn +{ + Animate ReplayTip Position "10 -100" Linear 0.0 0.001 + Animate ReplayTip Position "10 6" Spline 0.001 0.1 +} + +event HudReplayTipOut +{ + Animate ReplayTip Position "10 6" Linear 0.0 0.001 + Animate ReplayTip Position "10 -100" Spline 0.001 0.1 +} + +event HudTournamentSetupPanelOpen +{ + Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 +} + +event HudTournamentSetupPanelClose +{ + Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 +} + + +//==================================== + +// Flash the medic charge hud when we have full charge + +event HudMedicCharged +{ + +///////Rainbow Charge +// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + + + +///////Rainbow Charge +// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +// call to loop HudHealthBonusPulse +event HudMedicChargedLoop +{ + RunEvent HudMedicCharged 0.0 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001 + Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 + +} + +//==================================== + +event VideoCaptionFadeIn +{ + Animate VideoCaption Alpha "255" Linear 0.0 0.1 +} + +event VideoCaptionFadeOut +{ + Animate VideoCaption Alpha "0" Linear 0.0 0.1 +} + +//==================================== + +// arena + +event ArenaVsPanelOnShow +{ + Animate bluepanel Position "-200 50" Linear 0.0 0.001 + Animate redpanel Position "r-200 140" Linear 0.0 0.001 + Animate vslabel Alpha "0" Linear 0.0 0.001 + + RunEvent ArenaVsPanelSlideIn 1.0 + RunEvent ArenaVsPanelSlideOut 4.8 +} + +event ArenaVsPanelSlideIn +{ + Animate bluepanel Position "c-100 50" Spline 0.0 0.2 + Animate redpanel Position "c-100 140" Spline 0.0 0.2 + Animate vslabel Alpha "255" Linear 0.15 0.2 +} + +event ArenaVsPanelSlideOut +{ + Animate bluepanel Position "-200 50" Spline 0.0 0.2 + Animate redpanel Position "r-200 140" Spline 0.0 0.2 + Animate vslabel Alpha "0" Linear 0.0 0.05 +} + +//=========================================== + +//Cart Alarm Pulse +event HudCartAlarmPulse +{ + Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 + Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 + + RunEvent HudCartAlarmPulseLoop 1.2 +} + +event HudCartAlarmPulseLoop +{ + RunEvent HudCartAlarmPulse 0.0 +} + +event HudCartAlarmPulseStop +{ + StopEvent HudCartAlarmPulse 0.0 + StopEvent HudCartAlarmPulseLoop 0.0 +} + +//=========================================== + +// Active Timer BG Pulse +event ActiveTimerBGPulse +{ + Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 + Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 +} + +//=========================================== + +event TeamsFullArrowAnimate +{ + Animate TeamsFullArrow Position "c-118 165" Linear 0 0 + Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 + Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 + + RunEvent TeamsFullArrowAnimateLoop 0.8 +} + +event TeamsFullArrowAnimateLoop +{ + RunEvent TeamsFullArrowAnimate 0.0 +} + +event TeamsFullArrowAnimateEnd +{ + StopEvent TeamsFullArrowAnimate 0.0 + StopEvent TeamsFullArrowAnimateLoop 0.0 +} + +//=========================================== + +event TrainingHudBounce +{ + Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 + Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 +} + +event TrainingPressSpacebarBlink +{ + Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 + + RunEvent TrainingPressSpacebarBlinkLoop 3.0 +} + +event TrainingPressSpacebarBlinkLoop +{ + RunEvent TrainingPressSpacebarBlink 0.0 +} + +event TrainingPressSpacebarBlinkStop +{ + StopEvent TrainingPressSpacebarBlink 0.0 + StopEvent TrainingPressSpacebarBlinkLoop 0.0 +} + +//=========================================== + +event IntroMovieContinueBlink +{ + Animate continue Alpha "255" Linear 0.0 0.1 + Animate continue Alpha "0" Linear 0.2 0.1 + + Animate continue Alpha "255" Linear 0.4 0.1 + Animate continue Alpha "0" Linear 0.6 0.1 + + Animate continue Alpha "255" Linear 0.8 0.1 + Animate continue Alpha "0" Linear 1.0 0.1 + + Animate continue Alpha "255" Linear 1.2 0.1 + + RunEvent IntroMovieContinueBlinkLoop 2.0 +} + +event IntroMovieContinueBlinkLoop +{ + RunEvent IntroMovieContinueBlink 0.0 +} + +event IntroMovieContinueBlinkStop +{ + StopEvent IntroMovieContinueBlink 0.0 + StopEvent IntroMovieContinueBlinkLoop 0.0 +} + +//=========================================== + +event HasMOTDBlink +{ + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasMOTDBlinkLoop 2.0 +} + +event HasMOTDBlinkLoop +{ + RunEvent HasMOTDBlink 0.0 +} + +event HasMOTDBlinkStop +{ + StopEvent HasMOTDBlink 0.0 + StopEvent HasMOTDBlinkLoop 0.0 + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event HasNotificationsBlink +{ + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasNotificationsBlinkLoop 2.0 +} + +event HasNotificationsBlinkLoop +{ + RunEvent HasNotificationsBlink 0.0 +} + +event HasNotificationsBlinkStop +{ + StopEvent HasNotificationsBlink 0.0 + StopEvent HasNotificationsBlinkLoop 0.0 + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event AddToCartBlink +{ + Animate CartButton BgColor "TanDark" Linear 0.0 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.2 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.4 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.6 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.8 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 + + Animate CartButton BgColor "TanDark" Linear 1.0 0.01 +} + +//=========================================== + +event NotificationsPresentBlink +{ + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 + + RunEvent NotificationsPresentBlinkLoop 2.0 +} + +event NotificationsPresentBlinkLoop +{ + RunEvent NotificationsPresentBlink 0.0 +} + +event NotificationsPresentBlinkStop +{ + StopEvent NotificationsPresentBlink 0.0 + StopEvent NotificationsPresentBlinkLoop 0.0 + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event DamagedPlayer +{ + // empty +} + +//=========================================== + +event SpyWarningFlash +{ + Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 + Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 + + RunEvent SpyWarningFlashLoop 0.42 +} + +event SpyWarningFlashLoop +{ + RunEvent SpyWarningFlash 0.0 +} + +event SpyWarningFlashEnd +{ + StopEvent SpyWarningFlash 0.0 + StopEvent SpyWarningFlashLoop 0.0 +} + +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 + Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 + + RunEvent HudReadyPulseLoop 0.6 +} + +event HudReadyPulseLoop +{ + RunEvent HudReadyPulse 0.0 +} + +event HudReadyPulseEnd +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + + StopEvent HudReadyPulse 0.0 + StopEvent HudReadyPulseLoop 0.0 +} + diff --git a/resource/ui/HudAmmoWeapons.res b/resource/ui/HudAmmoWeapons.res index 9a912a6..4e41fdf 100644 --- a/resource/ui/HudAmmoWeapons.res +++ b/resource/ui/HudAmmoWeapons.res @@ -1,139 +1,139 @@ -"Resource/UI/HudAmmoWeapons.res"
-{
- "HudWeaponAmmoBG"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "HudWeaponAmmoBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "1"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/ammo_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "HudWeaponLowAmmoImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HudWeaponLowAmmoImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "90"
- "tall" "45"
- "visible" "0"
- "enabled" "0"
- "image" "../hud/ammo_red_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/ammo_red_bg"
- "teambg_2_lodef" "../hud/ammo_red_bg_lodef"
- "teambg_3" "../hud/ammo_blue_bg"
- "teambg_3_lodef" "../hud/ammo_blue_bg_lodef"
- }
- "AmmoInClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClip"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- "xpos" "-18"
- "ypos" "-11"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInClipShadow"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- "xpos" "-16"
- "ypos" "-9"
- "zpos" "5"
- "wide" "80"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "east"
- "labelText" "%Ammo%"
-
- }
- "AmmoInReserve"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserve"
- "font" "CerbeticaBold32"
- "fgcolor" "72 255 255 255"
- "xpos" "67"
- "ypos" "-10"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoInReserveShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoInReserveShadow"
- "font" "CerbeticaBold32"
- "fgcolor" "TransparentBlack"
- "xpos" "68"
- "ypos" "-9"
- "zpos" "7"
- "wide" "60"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "west"
- "labelText" "%AmmoInReserve%"
- }
- "AmmoNoClip"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClip"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- "xpos" "26"
- "ypos" "-11"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
- "AmmoNoClipShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "AmmoNoClipShadow"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- "xpos" "28"
- "ypos" "-9"
- "zpos" "5"
- "wide" "100"
- "tall" "80"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "labelText" "%Ammo%"
-
- }
-}
+"Resource/UI/HudAmmoWeapons.res" +{ + "HudWeaponAmmoBG" + { + "ControlName" "CTFImagePanel" + "fieldName" "HudWeaponAmmoBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "1" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "1" + "image" "../hud/ammo_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "HudWeaponLowAmmoImage" + { + "ControlName" "ImagePanel" + "fieldName" "HudWeaponLowAmmoImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "90" + "tall" "45" + "visible" "0" + "enabled" "0" + "image" "../hud/ammo_red_bg" + "scaleImage" "1" + "teambg_2" "../hud/ammo_red_bg" + "teambg_2_lodef" "../hud/ammo_red_bg_lodef" + "teambg_3" "../hud/ammo_blue_bg" + "teambg_3_lodef" "../hud/ammo_blue_bg_lodef" + } + "AmmoInClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClip" + "font" "CerbeticaBold56" + "fgcolor" "Ammo In Clip" + "xpos" "-18" + "ypos" "-11" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInClipShadow" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + "xpos" "-16" + "ypos" "-9" + "zpos" "5" + "wide" "80" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "east" + "labelText" "%Ammo%" + + } + "AmmoInReserve" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserve" + "font" "CerbeticaBold32" + "fgcolor" "Ammo In Reserve" + "xpos" "67" + "ypos" "-10" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoInReserveShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoInReserveShadow" + "font" "CerbeticaBold32" + "fgcolor" "TransparentBlack" + "xpos" "68" + "ypos" "-9" + "zpos" "7" + "wide" "60" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "west" + "labelText" "%AmmoInReserve%" + } + "AmmoNoClip" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClip" + "font" "CerbeticaBold56" + "fgcolor" "Ammo In Clip" + "xpos" "26" + "ypos" "-11" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } + "AmmoNoClipShadow" + { + "ControlName" "CExLabel" + "fieldName" "AmmoNoClipShadow" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + "xpos" "28" + "ypos" "-9" + "zpos" "5" + "wide" "100" + "tall" "80" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "labelText" "%Ammo%" + + } +} diff --git a/resource/ui/HudMedicCharge.res b/resource/ui/HudMedicCharge.res index 980d626..d2f4d27 100644 --- a/resource/ui/HudMedicCharge.res +++ b/resource/ui/HudMedicCharge.res @@ -1,269 +1,269 @@ -"Resource/UI/HudMedicCharge.res"
-{
- "Background"
- {
- "ControlName" "CTFImagePanel"
- "fieldName" "Background"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "0"
- "wide" "130"
- "tall" "65"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/medic_charge_blue_bg"
- "scaleImage" "1"
- "teambg_2" "../hud/medic_charge_red_bg"
- "teambg_3" "../hud/medic_charge_blue_bg"
- }
-
- "ChargeLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "236"
- "ypos" "39"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- }
- "ChargeLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabelShadow"
- "xpos" "238"
- "ypos" "41"
- "zpos" "1"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_UberchargeMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeBackground"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ChargeBackground"
- "font" "Default"
- "xpos" "75"
- "ypos" "105"
- "zpos" "2"
- "wide" "150"
- "tall" "20"
- "visible" "1"
- "enabled" "1"
- "fillcolor" "255 255 255 50"
- }
-
- "IndividualChargesLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabel"
- "xpos" "236"
- "ypos" "39"
- "zpos" "2"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "48 255 48 255"
- }
-
- "IndividualChargesLabelShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "IndividualChargesLabelShadow"
- "xpos" "238"
- "ypos" "41"
- "zpos" "1"
- "wide" "120"
- "tall" "72"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "0"
- "enabled" "0"
- "tabPosition" "0"
- "labelText" "#TF_IndividualUberchargesMinHUD"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
-
- "ChargeMeter"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter"
- "font" "Default"
- "xpos" "77"
- "ypos" "107"
- "zpos" "2"
- "wide" "146"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- "bgcolor" "32 32 32 128"
- "fgcolor_override" "TanLight"
- }
-
- "ChargeMeter1"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter1"
- "font" "Default"
- "xpos" "77"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
-
- }
-
- "ChargeMeter2"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter2"
- "font" "Default"
- "xpos" "114"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter3"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter3"
- "font" "Default"
- "xpos" "151"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeter4"
- {
- "ControlName" "ContinuousProgressBar"
- "fieldName" "ChargeMeter4"
- "font" "Default"
- "xpos" "188"
- "ypos" "107"
- "zpos" "2"
- "wide" "35"
- "tall" "16"
- "autoResize" "0"
- "pinCorner" "0"
- "visible" "1"
- "enabled" "1"
- "textAlignment" "Left"
- "dulltext" "0"
- "brighttext" "0"
- }
-
- "ChargeMeterLabel"
- {
- "ControlName" "CExLabel"
- "fieldName" "ChargeLabel"
- "xpos" "75"
- "ypos" "108"
- "zpos" "3"
- "wide" "150"
- "tall" "15"
- "autoResize" "1"
- "pinCorner" "2"
- "visible" "1"
- "enabled" "1"
- "tabPosition" "0"
- "labelText" "CHARGE"
- "textAlignment" "center"
- "dulltext" "0"
- "brighttext" "0"
- "font" "Cerbetica16"
- "fgcolor" "150 150 150 255"
- }
-
- "HealthClusterIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "HealthClusterIcon"
- "xpos" "9999"
- "ypos" "9999"
- "wide" "36"
- "tall" "36"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/ico_health_cluster"
- "scaleImage" "1"
- }
-
- "ResistIcon"
- {
- "ControlName" "ImagePanel"
- "fieldName" "ResistIcon"
- "xpos" "0"
- "ypos" "0"
- "wide" "28"
- "tall" "28"
- "visible" "1"
- "enabled" "1"
- "image" "../HUD/defense_buff_bullet_blue"
-
- }
-}
+"Resource/UI/HudMedicCharge.res" +{ + "Background" + { + "ControlName" "CTFImagePanel" + "fieldName" "Background" + "xpos" "9999" + "ypos" "9999" + "zpos" "0" + "wide" "130" + "tall" "65" + "visible" "1" + "enabled" "1" + "image" "../hud/medic_charge_blue_bg" + "scaleImage" "1" + "teambg_2" "../hud/medic_charge_red_bg" + "teambg_3" "../hud/medic_charge_blue_bg" + } + + "ChargeLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "236" + "ypos" "40" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "Ubercharge Amount" + } + "ChargeLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabelShadow" + "xpos" "238" + "ypos" "41" + "zpos" "1" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_UberchargeMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + + "ChargeBackground" + { + "ControlName" "ImagePanel" + "fieldName" "ChargeBackground" + "font" "Default" + "xpos" "75" + "ypos" "105" + "zpos" "2" + "wide" "150" + "tall" "20" + "visible" "1" + "enabled" "1" + "fillcolor" "255 255 255 50" + } + + "IndividualChargesLabel" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabel" + "xpos" "236" + "ypos" "39" + "zpos" "2" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "Ubercharge Amount" + } + + "IndividualChargesLabelShadow" + { + "ControlName" "CExLabel" + "fieldName" "IndividualChargesLabelShadow" + "xpos" "238" + "ypos" "41" + "zpos" "1" + "wide" "120" + "tall" "72" + "autoResize" "1" + "pinCorner" "2" + "visible" "0" + "enabled" "0" + "tabPosition" "0" + "labelText" "#TF_IndividualUberchargesMinHUD" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + + "ChargeMeter" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter" + "font" "Default" + "xpos" "77" + "ypos" "107" + "zpos" "2" + "wide" "146" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + "bgcolor" "32 32 32 128" + "fgcolor_override" "TanLight" + } + + "ChargeMeter1" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter1" + "font" "Default" + "xpos" "77" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + + } + + "ChargeMeter2" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter2" + "font" "Default" + "xpos" "114" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter3" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter3" + "font" "Default" + "xpos" "151" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeter4" + { + "ControlName" "ContinuousProgressBar" + "fieldName" "ChargeMeter4" + "font" "Default" + "xpos" "188" + "ypos" "107" + "zpos" "2" + "wide" "35" + "tall" "16" + "autoResize" "0" + "pinCorner" "0" + "visible" "1" + "enabled" "1" + "textAlignment" "Left" + "dulltext" "0" + "brighttext" "0" + } + + "ChargeMeterLabel" + { + "ControlName" "CExLabel" + "fieldName" "ChargeLabel" + "xpos" "75" + "ypos" "107" + "zpos" "3" + "wide" "150" + "tall" "15" + "autoResize" "1" + "pinCorner" "2" + "visible" "1" + "enabled" "1" + "tabPosition" "0" + "labelText" "CHARGE" + "textAlignment" "center" + "dulltext" "0" + "brighttext" "0" + "font" "Cerbetica16" + "fgcolor" "150 150 150 255" + } + + "HealthClusterIcon" + { + "ControlName" "ImagePanel" + "fieldName" "HealthClusterIcon" + "xpos" "9999" + "ypos" "9999" + "wide" "36" + "tall" "36" + "visible" "1" + "enabled" "1" + "image" "../hud/ico_health_cluster" + "scaleImage" "1" + } + + "ResistIcon" + { + "ControlName" "ImagePanel" + "fieldName" "ResistIcon" + "xpos" "0" + "ypos" "0" + "wide" "28" + "tall" "28" + "visible" "1" + "enabled" "1" + "image" "../HUD/defense_buff_bullet_blue" + + } +} diff --git a/resource/ui/HudPlayerHealth-cross.res b/resource/ui/HudPlayerHealth-cross.res index f80dc78..429826a 100644 --- a/resource/ui/HudPlayerHealth-cross.res +++ b/resource/ui/HudPlayerHealth-cross.res @@ -124,7 +124,7 @@ "labelText" "%Health%" "textAlignment" "center" "font" "CerbeticaBold56" - "fgcolor" "TanLight" + "fgcolor" "Health Normal" } "PlayerStatusHealthValueShadow" { diff --git a/resource/ui/HudPlayerHealth.res b/resource/ui/HudPlayerHealth.res index 1950df2..5d8d842 100644 --- a/resource/ui/HudPlayerHealth.res +++ b/resource/ui/HudPlayerHealth.res @@ -1,266 +1,266 @@ -"Resource/UI/HudPlayerHealth.res"
-{
- // player health data
- "HudPlayerHealth"
- {
- "ControlName" "EditablePanel"
- "fieldName" "HudPlayerHealth"
- "xpos" "c-288"
- "ypos" "c45"
- "xpos" "32"
- "zpos" "2"
- "wide" "250"
- "tall" "120"
- "visible" "1"
- "enabled" "1"
- "HealthBonusPosAdj" "35"
- "HealthDeathWarning" "0.49"
- "HealthDeathWarningColor" "HUDDeathWarning"
- }
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "90"
- "ypos" "0"
- "zpos" "4"
- "wide" "70"
- "tall" "70"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "alpha" "0"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "55"
- "tall" "55"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "116"
- "ypos" "18"
- "zpos" "2"
- "wide" "68"
- "tall" "68"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold56"
- "fgcolor" "TanLight"
- }
- "PlayerStatusHealthValueShadow"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueShadow"
- "xpos" "2"
- "ypos" "2"
- "zpos" "5"
- "wide" "300"
- "tall" "100"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold56"
- "fgcolor" "TransparentBlack"
- }
- "PlayerStatusBleedImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusBleedImage"
- "xpos" "0"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMilkImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMilkImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/bleed_drop"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
- "PlayerStatusMarkedForDeathSilentImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusMarkedForDeathSilentImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../vgui/marked_for_death"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBulletResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberBlastResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicUberFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicUberFireResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBulletResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_bullet_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallBlastResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_explosion_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_MedicSmallFireResistImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_MedicSmallFireResistImage"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "31"
- "tall" "31"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../HUD/defense_buff_fire_blue"
- "fgcolor" "TanDark"
- }
-
- "PlayerStatus_WheelOfDoom"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatus_WheelOfDoom"
- "xpos" "100"
- "ypos" "0"
- "zpos" "7"
- "wide" "32"
- "tall" "32"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- "image" "../signs/death_wheel_whammy"
- "fgcolor" "TanDark"
- }
-}
+"Resource/UI/HudPlayerHealth.res" +{ + // player health data + "HudPlayerHealth" + { + "ControlName" "EditablePanel" + "fieldName" "HudPlayerHealth" + "xpos" "c-288" + "ypos" "c45" + "xpos" "32" + "zpos" "2" + "wide" "250" + "tall" "120" + "visible" "1" + "enabled" "1" + "HealthBonusPosAdj" "35" + "HealthDeathWarning" "0.49" + "HealthDeathWarningColor" "HUDDeathWarning" + } + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "90" + "ypos" "0" + "zpos" "4" + "wide" "70" + "tall" "70" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "alpha" "0" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "55" + "tall" "55" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "116" + "ypos" "18" + "zpos" "2" + "wide" "68" + "tall" "68" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold56" + "fgcolor" "Health Normal" + } + "PlayerStatusHealthValueShadow" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueShadow" + "xpos" "2" + "ypos" "2" + "zpos" "5" + "wide" "300" + "tall" "100" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold56" + "fgcolor" "TransparentBlack" + } + "PlayerStatusBleedImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusBleedImage" + "xpos" "0" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMilkImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMilkImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/bleed_drop" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + "PlayerStatusMarkedForDeathSilentImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusMarkedForDeathSilentImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../vgui/marked_for_death" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBulletResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberBlastResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicUberFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicUberFireResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBulletResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBulletResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_bullet_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallBlastResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallBlastResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_explosion_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_MedicSmallFireResistImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_MedicSmallFireResistImage" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "31" + "tall" "31" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../HUD/defense_buff_fire_blue" + "fgcolor" "TanDark" + } + + "PlayerStatus_WheelOfDoom" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatus_WheelOfDoom" + "xpos" "100" + "ypos" "0" + "zpos" "7" + "wide" "32" + "tall" "32" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + "image" "../signs/death_wheel_whammy" + "fgcolor" "TanDark" + } +} diff --git a/resource/ui/SpectatorGUIHealth.res b/resource/ui/SpectatorGUIHealth.res index d32b382..bc71819 100644 --- a/resource/ui/SpectatorGUIHealth.res +++ b/resource/ui/SpectatorGUIHealth.res @@ -1,104 +1,105 @@ -"Resource/UI/SpectatorGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "18"
- "tall" "18"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "22"
- "tall" "22"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "28"
- "tall" "28"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "11"
- "ypos" "13"
- "zpos" "3"
- "wide" "22"
- "tall" "23"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValue"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValue"
- "xpos" "2"
- "ypos" "19"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "textAlignment" "center"
- }
- "PlayerStatusHealthValueBackground"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueBackground"
- "xpos" "3"
- "ypos" "20"
- "zpos" "5"
- "wide" "40"
- "tall" "10"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "font" "CerbeticaBold16"
- "fgcolor" "0 0 0 255"
- "textAlignment" "center"
- }
- "PlayerStatusPlayerLevel"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusPlayerLevel"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "5"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "textAlignment" "center"
- "font" "ScoreboardVerySmall"
- "fgcolor" "TFOrange"
- }
-}
+"Resource/UI/SpectatorGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "18" + "tall" "18" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "22" + "tall" "22" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "28" + "tall" "28" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "11" + "ypos" "13" + "zpos" "3" + "wide" "22" + "tall" "23" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValue" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValue" + "xpos" "2" + "ypos" "19" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "Health Normal" + "textAlignment" "center" + } + "PlayerStatusHealthValueBackground" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueBackground" + "xpos" "3" + "ypos" "20" + "zpos" "5" + "wide" "40" + "tall" "10" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "font" "CerbeticaBold16" + "fgcolor" "0 0 0 255" + "textAlignment" "center" + } + "PlayerStatusPlayerLevel" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusPlayerLevel" + "xpos" "9999" + "ypos" "9999" + "zpos" "5" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "textAlignment" "center" + "font" "ScoreboardVerySmall" + "fgcolor" "TFOrange" + } +} diff --git a/resource/ui/SpectatorTournamentGUIHealth.res b/resource/ui/SpectatorTournamentGUIHealth.res index a231ea5..23e9019 100644 --- a/resource/ui/SpectatorTournamentGUIHealth.res +++ b/resource/ui/SpectatorTournamentGUIHealth.res @@ -1,74 +1,74 @@ -"Resource/UI/SpectatorTournamentGUIHealth.res"
-{
- "PlayerStatusHealthImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "4"
- "wide" "14"
- "tall" "14"
- "visible" "1"
- "enabled" "1"
- "scaleImage" "1"
- }
- "PlayerStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "16"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "image" "../hud/health_bg"
- "scaleImage" "1"
- }
- "BuildingStatusHealthImageBG"
- {
- "ControlName" "ImagePanel"
- "fieldName" "BuildingStatusHealthImageBG"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "2"
- "wide" "22"
- "tall" "22"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_equip_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthBonusImage"
- {
- "ControlName" "ImagePanel"
- "fieldName" "PlayerStatusHealthBonusImage"
- "xpos" "9999"
- "ypos" "9999"
- "zpos" "3"
- "wide" "12"
- "tall" "12"
- "visible" "0"
- "enabled" "1"
- "image" "../hud/health_over_bg"
- "scaleImage" "1"
- }
- "PlayerStatusHealthValueSpectator"
- {
- "ControlName" "CExLabel"
- "fieldName" "PlayerStatusHealthValueSpectator"
- "xpos" "0"
- "ypos" "0"
- "zpos" "5"
- "wide" "25"
- "tall" "16"
- "visible" "1"
- "enabled" "1"
- "labelText" "%Health%"
- "textAlignment" "center"
- "font" "CerbeticaBold16"
- "fgcolor" "235 226 202 255"
- }
-}
+"Resource/UI/SpectatorTournamentGUIHealth.res" +{ + "PlayerStatusHealthImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "4" + "wide" "14" + "tall" "14" + "visible" "1" + "enabled" "1" + "scaleImage" "1" + } + "PlayerStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "16" + "tall" "16" + "visible" "1" + "enabled" "1" + "image" "../hud/health_bg" + "scaleImage" "1" + } + "BuildingStatusHealthImageBG" + { + "ControlName" "ImagePanel" + "fieldName" "BuildingStatusHealthImageBG" + "xpos" "9999" + "ypos" "9999" + "zpos" "2" + "wide" "22" + "tall" "22" + "visible" "0" + "enabled" "1" + "image" "../hud/health_equip_bg" + "scaleImage" "1" + } + "PlayerStatusHealthBonusImage" + { + "ControlName" "ImagePanel" + "fieldName" "PlayerStatusHealthBonusImage" + "xpos" "9999" + "ypos" "9999" + "zpos" "3" + "wide" "12" + "tall" "12" + "visible" "0" + "enabled" "1" + "image" "../hud/health_over_bg" + "scaleImage" "1" + } + "PlayerStatusHealthValueSpectator" + { + "ControlName" "CExLabel" + "fieldName" "PlayerStatusHealthValueSpectator" + "xpos" "0" + "ypos" "0" + "zpos" "5" + "wide" "25" + "tall" "16" + "visible" "1" + "enabled" "1" + "labelText" "%Health%" + "textAlignment" "center" + "font" "CerbeticaBold16" + "fgcolor" "Spec Health Normal" + } +} diff --git a/scripts/HudAnimations_tf.txt b/scripts/HudAnimations_tf.txt index ca8510f..06a47da 100644 --- a/scripts/HudAnimations_tf.txt +++ b/scripts/HudAnimations_tf.txt @@ -1,825 +1,825 @@ -// sample animation script
-//
-//
-// commands:
-// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration>
-// variables:
-// FgColor
-// BgColor
-// Position
-// Size
-// Blur (hud panels only)
-// TextColor (hud panels only)
-// Ammo2Color (hud panels only)
-// Alpha (hud weapon selection only)
-// SelectionAlpha (hud weapon selection only)
-// TextScan (hud weapon selection only)
-//
-// interpolator:
-// Linear
-// Accel - starts moving slow, ends fast
-// Deaccel - starts moving fast, ends slow
-// Spline - simple ease in/out curve
-// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral)
-// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value
-//
-// RunEvent <event name> <start time>
-// starts another even running at the specified time
-//
-// StopEvent <event name> <start time>
-// stops another event that is current running at the specified time
-//
-// StopAnimation <panel name> <variable> <start time>
-// stops all animations refering to the specified variable in the specified panel
-//
-// StopPanelAnimations <panel name> <start time>
-// stops all active animations operating on the specified panel
-//
-// SetFont <panel name> <fontparameter> <fontname from scheme> <set time>
-//
-// SetTexture <panel name> <textureidname> <texturefilename> <set time>
-//
-// SetString <panel name> <string varname> <stringvalue> <set time>
-
-event LevelInit
-{
-}
-
-event OpenWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-event CloseWeaponSelectionMenu
-{
- StopEvent CloseWeaponSelectionMenu 0.0
- StopEvent WeaponPickup 0.0
-
- // make the display visible
- Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1
- Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1
- Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1
- //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1
- Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1
-}
-
-
-event MenuOpen
-{
- StopEvent MenuClose 0.0
-
- // fade in
- Animate HudMenu Alpha "255" Linear 0.0 0.1
- Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1
- Animate HudMenu FgColor "FgColor" Linear 0.0 0.1
- Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1
- Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1
- Animate HudMenu TextScan "1" Linear 0.0 0.1
-
- // Undo any blur
- Animate HudMenu Blur "1" Linear 0.0 0.01
-}
-
-event MenuClose
-{
- // Hide it
- Animate HudMenu Alpha "0" Linear 0.0 1
- Animate HudMenu SelectionAlpha "0" Linear 0.0 1
- Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1
- Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1
-}
-
-event MenuPulse
-{
- Animate HudMenu Blur "7" Linear 0.0 0.1
- Animate HudMenu Blur "2" Deaccel 0.1 0.1
- Animate HudMenu Blur "7" Linear 0.2 0.1
- Animate HudMenu Blur "2" Deaccel 0.3 0.1
- Animate HudMenu Blur "7" Linear 0.4 0.1
- Animate HudMenu Blur "2" Deaccel 0.5 0.1
- Animate HudMenu Blur "1" Deaccel 0.6 0.4
-}
-
-event TimerIncrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-event TimerDecrement
-{
- Animate HudTimer Blur "7" Linear 0.0 0.1
- Animate HudTimer Blur "2" Deaccel 0.1 0.8
- Animate HudTimer Blur "0" Deaccel 1.1 1.5
-}
-
-
-event ResourceIncrement
-{
- Animate HudResources Blur "3" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourceDecrement
-{
- Animate HudResources Blur "7" Linear 0.0 0.0
- Animate HudResources PulseAmount "0" Linear 0.0 0.01
- Animate HudResources Blur "1" Deaccel 0.1 1.5
- Animate HudResources PulseAmount "1" Linear 0.1 2
-
- Animate HudResources PulseAmount "0" Linear 2 2
-}
-
-event ResourcePickup
-{
- Animate HudResourcesPickup Alpha "255" Linear 0 0
- Animate HudResourcesPickup Position "80 r40" Linear 0 0
- Animate HudResourcesPickup Position "80 r120" Deaccel 0 1
- Animate HudResourcesPickup Blur "7" Deaccel 0 0.2
- Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2
- Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3
-}
-
-event HintMessageShow
-{
- Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3
- Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4
-
- // flash text
- Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2
- Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2
- Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2
-
- // hide the panel after a while
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3
-}
-
-
-event HintMessageHide
-{
- Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2
- Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3
-}
-
-event KeyHintMessageShow
-{
- // show the hints
- Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5
-
- // flash text
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2
- Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2
- Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2
-
- // hide the panel after a while
- Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0
-}
-
-event KeyHintMessageHide
-{
- Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5
-}
-
-//===========================================
-
-//Health Bonus Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "48 255 48 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "48 255 48 255" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-// call to loop HudHealthBonusPulse
-event HudHealthBonusPulseLoop
-{
- RunEvent HudHealthBonusPulse 0.0
-}
-
-event HudHealthBonusPulseStop
-{
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-//Health Dying Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
-
- Animate PlayerStatusHealthValue FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "255 153 0 255" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "255 153 0 255" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.25
-}
-
-// call to loop HudHealthDyingPulse
-event HudHealthDyingPulseLoop
-{
- RunEvent HudHealthDyingPulse 0.0
-}
-
-event HudHealthDyingPulseStop
-{
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-
- Animate PlayerStatusHealthValue FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "TanLight" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "TanLight" Accel 0.0 0.0
-}
-
-//===========================================
-
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- Animate AmmoInReserve FgColor "255 128 28 255" Linear 0.0 0.000
-
- Animate AmmoNoClip FgColor "255 42 130 255" Linear 0.0 0.000
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-// call to loop HudLowAmmoPulse
-event HudLowAmmoPulseLoop
-{
- RunEvent HudLowAmmoPulse 0.0
-}
-
-event HudLowAmmoPulseStop
-{
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-
- Animate AmmoInClip FgColor "48 255 48 255" Accel 0.0 0.0
-
- Animate AmmoInReserve FgColor "72 255 255 255" Accel 0.0 0.0
-
- Animate AmmoNoClip FgColor "48 255 48 255" Accel 0.0 0.0
-}
-
-//===========================================
-
-event ControlPointIconShrink
-{
- Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2
-}
-
-event ControlPointIconGrow
-{
- Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2
-}
-
-// Metal Account
-
-//activecolor - instantly turn red, fade back to yellow
-event AccountMoneyRemoved
-{
- Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-//activecolor - instantly turn green, fade back to yellow
-event AccountMoneyAdded
-{
- Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0
-
- Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0
-}
-
-event AccountMoneyInvisible
-{
- Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001
- Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001
-}
-
-//===========================================
-
-event FlagOutlineHide
-{
- Animate OutlineImage Alpha "0" Linear 0.0 0.1
-}
-
-// Local player flag pickup/drop
-
-
-//===========================================
-
-// Spy Disguise
-event HudSpyDisguiseChanged
-{
- Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2
-
- RunEvent HudSpyDisguiseHide 0.7
-}
-
-event HudSpyDisguiseHide
-{
- Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2
- Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2
-
- Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1
-}
-
-
-event HudSpyDisguiseFadeIn
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
-}
-
-event HudSpyDisguiseFadeOut
-{
- //RunEvent HudSpyDisguiseChanged 0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-
- //Uncomment the line below for spy disguise image.
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
-}
-
-//===========================================
-
-// Show the Overtime panel
-event OvertimeShow
-{
- Animate OvertimeLabel Alpha "255" Linear 0.0 0.1
- Animate OvertimeBG Alpha "255" Linear 0.0 0.1
-}
-
-
-event HudSnapShotReminderIn
-{
- Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001
- Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2
-}
-
-event HudReplayReminderIn2 // Puts the panel below the snapshot panel
-{
- Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001
- Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2
-}
-
-event HudReplayTipIn
-{
- Animate ReplayTip Position "10 -100" Linear 0.0 0.001
- Animate ReplayTip Position "10 6" Spline 0.001 0.1
-}
-
-event HudReplayTipOut
-{
- Animate ReplayTip Position "10 6" Linear 0.0 0.001
- Animate ReplayTip Position "10 -100" Spline 0.001 0.1
-}
-
-event HudTournamentSetupPanelOpen
-{
- Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2
-}
-
-event HudTournamentSetupPanelClose
-{
- Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001
- Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2
-}
-
-
-//====================================
-
-// Flash the medic charge hud when we have full charge
-
-event HudMedicCharged
-{
-
-///////Rainbow Charge
-// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeLabel FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
-
-
-
-///////Rainbow Charge
-// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
-// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
-// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
-// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
-// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
-// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
-///////Purple Charge
-// Animate ChargeMeter FgColor "255 50 255 255" Linear 0.0 0.000
-
-///////Orange Pulse Charge
-
- Animate ChargeMeter FgColor "255 165 0 255" Linear 0.0 0.3
- Animate ChargeMeter FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-// call to loop HudHealthBonusPulse
-event HudMedicChargedLoop
-{
- RunEvent HudMedicCharged 0.0
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeLabel FgColor "48 255 48 255" Linear 0.0 0.0001
- Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001
-
-}
-
-//====================================
-
-event VideoCaptionFadeIn
-{
- Animate VideoCaption Alpha "255" Linear 0.0 0.1
-}
-
-event VideoCaptionFadeOut
-{
- Animate VideoCaption Alpha "0" Linear 0.0 0.1
-}
-
-//====================================
-
-// arena
-
-event ArenaVsPanelOnShow
-{
- Animate bluepanel Position "-200 50" Linear 0.0 0.001
- Animate redpanel Position "r-200 140" Linear 0.0 0.001
- Animate vslabel Alpha "0" Linear 0.0 0.001
-
- RunEvent ArenaVsPanelSlideIn 1.0
- RunEvent ArenaVsPanelSlideOut 4.8
-}
-
-event ArenaVsPanelSlideIn
-{
- Animate bluepanel Position "c-100 50" Spline 0.0 0.2
- Animate redpanel Position "c-100 140" Spline 0.0 0.2
- Animate vslabel Alpha "255" Linear 0.15 0.2
-}
-
-event ArenaVsPanelSlideOut
-{
- Animate bluepanel Position "-200 50" Spline 0.0 0.2
- Animate redpanel Position "r-200 140" Spline 0.0 0.2
- Animate vslabel Alpha "0" Linear 0.0 0.05
-}
-
-//===========================================
-
-//Cart Alarm Pulse
-event HudCartAlarmPulse
-{
- Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3
- Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3
-
- RunEvent HudCartAlarmPulseLoop 1.2
-}
-
-event HudCartAlarmPulseLoop
-{
- RunEvent HudCartAlarmPulse 0.0
-}
-
-event HudCartAlarmPulseStop
-{
- StopEvent HudCartAlarmPulse 0.0
- StopEvent HudCartAlarmPulseLoop 0.0
-}
-
-//===========================================
-
-// Active Timer BG Pulse
-event ActiveTimerBGPulse
-{
- Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1
- Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1
-
- Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1
- Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1
-}
-
-//===========================================
-
-event TeamsFullArrowAnimate
-{
- Animate TeamsFullArrow Position "c-118 165" Linear 0 0
- Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4
- Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4
-
- RunEvent TeamsFullArrowAnimateLoop 0.8
-}
-
-event TeamsFullArrowAnimateLoop
-{
- RunEvent TeamsFullArrowAnimate 0.0
-}
-
-event TeamsFullArrowAnimateEnd
-{
- StopEvent TeamsFullArrowAnimate 0.0
- StopEvent TeamsFullArrowAnimateLoop 0.0
-}
-
-//===========================================
-
-event TrainingHudBounce
-{
- Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0
- Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0
-}
-
-event TrainingPressSpacebarBlink
-{
- Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1
- Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1
-
- Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1
-
- RunEvent TrainingPressSpacebarBlinkLoop 3.0
-}
-
-event TrainingPressSpacebarBlinkLoop
-{
- RunEvent TrainingPressSpacebarBlink 0.0
-}
-
-event TrainingPressSpacebarBlinkStop
-{
- StopEvent TrainingPressSpacebarBlink 0.0
- StopEvent TrainingPressSpacebarBlinkLoop 0.0
-}
-
-//===========================================
-
-event IntroMovieContinueBlink
-{
- Animate continue Alpha "255" Linear 0.0 0.1
- Animate continue Alpha "0" Linear 0.2 0.1
-
- Animate continue Alpha "255" Linear 0.4 0.1
- Animate continue Alpha "0" Linear 0.6 0.1
-
- Animate continue Alpha "255" Linear 0.8 0.1
- Animate continue Alpha "0" Linear 1.0 0.1
-
- Animate continue Alpha "255" Linear 1.2 0.1
-
- RunEvent IntroMovieContinueBlinkLoop 2.0
-}
-
-event IntroMovieContinueBlinkLoop
-{
- RunEvent IntroMovieContinueBlink 0.0
-}
-
-event IntroMovieContinueBlinkStop
-{
- StopEvent IntroMovieContinueBlink 0.0
- StopEvent IntroMovieContinueBlinkLoop 0.0
-}
-
-//===========================================
-
-event HasMOTDBlink
-{
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasMOTDBlinkLoop 2.0
-}
-
-event HasMOTDBlinkLoop
-{
- RunEvent HasMOTDBlink 0.0
-}
-
-event HasMOTDBlinkStop
-{
- StopEvent HasMOTDBlink 0.0
- StopEvent HasMOTDBlinkLoop 0.0
- Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event HasNotificationsBlink
-{
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1
- Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1
-
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1
-
- RunEvent HasNotificationsBlinkLoop 2.0
-}
-
-event HasNotificationsBlinkLoop
-{
- RunEvent HasNotificationsBlink 0.0
-}
-
-event HasNotificationsBlinkStop
-{
- StopEvent HasNotificationsBlink 0.0
- StopEvent HasNotificationsBlinkLoop 0.0
- Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event AddToCartBlink
-{
- Animate CartButton BgColor "TanDark" Linear 0.0 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.2 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.4 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.6 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01
-
- Animate CartButton BgColor "TanDark" Linear 0.8 0.01
- Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01
-
- Animate CartButton BgColor "TanDark" Linear 1.0 0.01
-}
-
-//===========================================
-
-event NotificationsPresentBlink
-{
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1
- Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1
-
- Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1
-
- RunEvent NotificationsPresentBlinkLoop 2.0
-}
-
-event NotificationsPresentBlinkLoop
-{
- RunEvent NotificationsPresentBlink 0.0
-}
-
-event NotificationsPresentBlinkStop
-{
- StopEvent NotificationsPresentBlink 0.0
- StopEvent NotificationsPresentBlinkLoop 0.0
- Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1
-}
-
-//===========================================
-
-event DamagedPlayer
-{
- // empty
-}
-
-//===========================================
-
-event SpyWarningFlash
-{
- Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01
- Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01
-
- RunEvent SpyWarningFlashLoop 0.42
-}
-
-event SpyWarningFlashLoop
-{
- RunEvent SpyWarningFlash 0.0
-}
-
-event SpyWarningFlashEnd
-{
- StopEvent SpyWarningFlash 0.0
- StopEvent SpyWarningFlashLoop 0.0
-}
-
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
-
- RunEvent HudReadyPulseLoop 0.6
-}
-
-event HudReadyPulseLoop
-{
- RunEvent HudReadyPulse 0.0
-}
-
-event HudReadyPulseEnd
-{
- Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1
-
- StopEvent HudReadyPulse 0.0
- StopEvent HudReadyPulseLoop 0.0
-}
-
+// sample animation script +// +// +// commands: +// Animate <panel name> <variable> <target value> <interpolator> <start time> <duration> +// variables: +// FgColor +// BgColor +// Position +// Size +// Blur (hud panels only) +// TextColor (hud panels only) +// Ammo2Color (hud panels only) +// Alpha (hud weapon selection only) +// SelectionAlpha (hud weapon selection only) +// TextScan (hud weapon selection only) +// +// interpolator: +// Linear +// Accel - starts moving slow, ends fast +// Deaccel - starts moving fast, ends slow +// Spline - simple ease in/out curve +// Pulse - < freq > over the duration, the value is pulsed (cosine) freq times ending at the dest value (assuming freq is integral) +// Flicker - < randomness factor 0.0 to 1.0 > over duration, each frame if random # is less than factor, use end value, otherwise use prev value +// +// RunEvent <event name> <start time> +// starts another even running at the specified time +// +// StopEvent <event name> <start time> +// stops another event that is current running at the specified time +// +// StopAnimation <panel name> <variable> <start time> +// stops all animations refering to the specified variable in the specified panel +// +// StopPanelAnimations <panel name> <start time> +// stops all active animations operating on the specified panel +// +// SetFont <panel name> <fontparameter> <fontname from scheme> <set time> +// +// SetTexture <panel name> <textureidname> <texturefilename> <set time> +// +// SetString <panel name> <string varname> <stringvalue> <set time> + +event LevelInit +{ +} + +event OpenWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + +event CloseWeaponSelectionMenu +{ + StopEvent CloseWeaponSelectionMenu 0.0 + StopEvent WeaponPickup 0.0 + + // make the display visible + Animate HudWeaponSelection Alpha "128" Linear 0.0 0.1 + Animate HudWeaponSelection SelectionAlpha "255" Linear 0.0 0.1 + Animate HudWeaponSelection FgColor "FgColor" Linear 0.0 0.1 + //Animate HudWeaponSelection TextColor "BrightFg" Linear 0.0 0.1 + Animate HudWeaponSelection TextScan "1" Linear 0.0 0.1 +} + + +event MenuOpen +{ + StopEvent MenuClose 0.0 + + // fade in + Animate HudMenu Alpha "255" Linear 0.0 0.1 + Animate HudMenu SelectionAlpha "255" Linear 0.0 0.1 + Animate HudMenu FgColor "FgColor" Linear 0.0 0.1 + Animate HudMenu MenuColor "MenuColor" Linear 0.0 0.1 + Animate HudMenu ItemColor "ItemColor" Linear 0.0 0.1 + Animate HudMenu TextScan "1" Linear 0.0 0.1 + + // Undo any blur + Animate HudMenu Blur "1" Linear 0.0 0.01 +} + +event MenuClose +{ + // Hide it + Animate HudMenu Alpha "0" Linear 0.0 1 + Animate HudMenu SelectionAlpha "0" Linear 0.0 1 + Animate HudMenu FgColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu MenuColor "0 0 0 0" Linear 0.0 1 + Animate HudMenu ItemColor "0 0 0 0" Linear 0.0 1 +} + +event MenuPulse +{ + Animate HudMenu Blur "7" Linear 0.0 0.1 + Animate HudMenu Blur "2" Deaccel 0.1 0.1 + Animate HudMenu Blur "7" Linear 0.2 0.1 + Animate HudMenu Blur "2" Deaccel 0.3 0.1 + Animate HudMenu Blur "7" Linear 0.4 0.1 + Animate HudMenu Blur "2" Deaccel 0.5 0.1 + Animate HudMenu Blur "1" Deaccel 0.6 0.4 +} + +event TimerIncrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + +event TimerDecrement +{ + Animate HudTimer Blur "7" Linear 0.0 0.1 + Animate HudTimer Blur "2" Deaccel 0.1 0.8 + Animate HudTimer Blur "0" Deaccel 1.1 1.5 +} + + +event ResourceIncrement +{ + Animate HudResources Blur "3" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourceDecrement +{ + Animate HudResources Blur "7" Linear 0.0 0.0 + Animate HudResources PulseAmount "0" Linear 0.0 0.01 + Animate HudResources Blur "1" Deaccel 0.1 1.5 + Animate HudResources PulseAmount "1" Linear 0.1 2 + + Animate HudResources PulseAmount "0" Linear 2 2 +} + +event ResourcePickup +{ + Animate HudResourcesPickup Alpha "255" Linear 0 0 + Animate HudResourcesPickup Position "80 r40" Linear 0 0 + Animate HudResourcesPickup Position "80 r120" Deaccel 0 1 + Animate HudResourcesPickup Blur "7" Deaccel 0 0.2 + Animate HudResourcesPickup Alpha "0" Deaccel .8 0.2 + Animate HudResourcesPickup Blur "1" Deaccel 0.2 0.3 +} + +event HintMessageShow +{ + Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 + Animate HudHintDisplay FgColor "FgColor" Linear 0.4 0.4 + + // flash text + Animate HudHintDisplay FgColor "FgColor" Linear 1.5 0.01 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 2.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 2.2 0.2 + Animate HudHintDisplay FgColor "255 220 0 255" Linear 3.0 0.2 + Animate HudHintDisplay FgColor "FgColor" Linear 3.2 0.2 + + // hide the panel after a while + Animate HudHintDisplay FgColor "255 220 0 0" Linear 10.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 +} + + +event HintMessageHide +{ + Animate HudHintDisplay FgColor "255 220 0 0" Linear 0.0 0.2 + Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 +} + +event KeyHintMessageShow +{ + // show the hints + Animate HudHintKeyDisplay Alpha 255 Linear 0.0 0.5 + + // flash text + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.0 0.01 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 0.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 0.7 0.2 + Animate HudHintKeyDisplay FgColor "255 220 0 255" Linear 1.5 0.2 + Animate HudHintKeyDisplay FgColor "FgColor" Linear 1.7 0.2 + + // hide the panel after a while + Animate HudHintKeyDisplay Alpha 0 Linear 12.0 1.0 +} + +event KeyHintMessageHide +{ + Animate HudHintKeyDisplay Alpha 0 Linear 0.0 0.5 +} + +//=========================================== + +//Health Bonus Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +// call to loop HudHealthBonusPulse +event HudHealthBonusPulseLoop +{ + RunEvent HudHealthBonusPulse 0.0 +} + +event HudHealthBonusPulseStop +{ + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +//Health Dying Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075 + + Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.25 +} + +// call to loop HudHealthDyingPulse +event HudHealthDyingPulseLoop +{ + RunEvent HudHealthDyingPulse 0.0 +} + +event HudHealthDyingPulseStop +{ + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 + + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0 +} + +//=========================================== + +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.000 + + Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.000 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +// call to loop HudLowAmmoPulse +event HudLowAmmoPulseLoop +{ + RunEvent HudLowAmmoPulse 0.0 +} + +event HudLowAmmoPulseStop +{ + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 + + Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 + + Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 + + Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 +} + +//=========================================== + +event ControlPointIconShrink +{ + Animate HudControlPointIcons icon_expand "0" Linear 0.0 0.2 +} + +event ControlPointIconGrow +{ + Animate HudControlPointIcons icon_expand "4" Linear 0.0 0.2 +} + +// Metal Account + +//activecolor - instantly turn red, fade back to yellow +event AccountMoneyRemoved +{ + Animate HudAccount FgColor "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Red" Linear 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +//activecolor - instantly turn green, fade back to yellow +event AccountMoneyAdded +{ + Animate HudAccount FgColor "HudIcon_Green" Linear 0.0 0.0001 + Animate HudAccount FgColor "OrangeDim" Accel 0.0 3.0 + + Animate HudAccount Ammo2Color "HudIcon_Green" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 3.0 +} + +event AccountMoneyInvisible +{ + Animate HudAccount FgColor "OrangeDim" Accel 0.0 0.0001 + Animate HudAccount Ammo2Color "0 0 0 0" Accel 0.0 0.0001 +} + +//=========================================== + +event FlagOutlineHide +{ + Animate OutlineImage Alpha "0" Linear 0.0 0.1 +} + +// Local player flag pickup/drop + + +//=========================================== + +// Spy Disguise +event HudSpyDisguiseChanged +{ + Animate PlayerStatusSpyOutlineImage Alpha "255" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Position "c-200 c-200" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "400 400" Linear 0.0 0.2 + + RunEvent HudSpyDisguiseHide 0.7 +} + +event HudSpyDisguiseHide +{ + Animate PlayerStatusSpyOutlineImage Position "3 413" Linear 0.0 0.2 + Animate PlayerStatusSpyOutlineImage Size "55 55" Linear 0.0 0.2 + + Animate PlayerStatusSpyOutlineImage Alpha "0" Linear 0.2 0.1 +} + + +event HudSpyDisguiseFadeIn +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0 +} + +event HudSpyDisguiseFadeOut +{ + //RunEvent HudSpyDisguiseChanged 0 + //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 + + //Uncomment the line below for spy disguise image. + //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0 +} + +//=========================================== + +// Show the Overtime panel +event OvertimeShow +{ + Animate OvertimeLabel Alpha "255" Linear 0.0 0.1 + Animate OvertimeBG Alpha "255" Linear 0.0 0.1 +} + + +event HudSnapShotReminderIn +{ + Animate ScreenshotPanel Position "c-83 -50" Linear 0.0 0.001 + Animate ScreenshotPanel Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn // Places the replay reminder in the same place as the snapshot reminder +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 13" Spline 0.001 0.2 +} + +event HudReplayReminderIn2 // Puts the panel below the snapshot panel +{ + Animate ReplayReminder Position "c-83 -50" Linear 0.0 0.001 + Animate ReplayReminder Position "c-83 53" Spline 0.001 0.2 +} + +event HudReplayTipIn +{ + Animate ReplayTip Position "10 -100" Linear 0.0 0.001 + Animate ReplayTip Position "10 6" Spline 0.001 0.1 +} + +event HudReplayTipOut +{ + Animate ReplayTip Position "10 6" Linear 0.0 0.001 + Animate ReplayTip Position "10 -100" Spline 0.001 0.1 +} + +event HudTournamentSetupPanelOpen +{ + Animate HudTournamentSetup Position "c-90 -70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 70" Spline 0.001 0.2 +} + +event HudTournamentSetupPanelClose +{ + Animate HudTournamentSetup Position "c-90 70" Linear 0.0 0.001 + Animate HudTournamentSetup Position "c-90 -70" Spline 0.001 0.2 +} + + +//==================================== + +// Flash the medic charge hud when we have full charge + +event HudMedicCharged +{ + +///////Rainbow Charge +// Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + + + +///////Rainbow Charge +// Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 +// Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 +// Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 +// Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 +// Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 +// Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + +///////Solid Color Charge +// Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.000 + +///////Orange Pulse Charge + + Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +// call to loop HudHealthBonusPulse +event HudMedicChargedLoop +{ + RunEvent HudMedicCharged 0.0 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeLabel FgColor "Ubercharge Amount" Linear 0.0 0.0001 + Animate ChargeMeter FgColor "TanLight" Linear 0.0 0.0001 + +} + +//==================================== + +event VideoCaptionFadeIn +{ + Animate VideoCaption Alpha "255" Linear 0.0 0.1 +} + +event VideoCaptionFadeOut +{ + Animate VideoCaption Alpha "0" Linear 0.0 0.1 +} + +//==================================== + +// arena + +event ArenaVsPanelOnShow +{ + Animate bluepanel Position "-200 50" Linear 0.0 0.001 + Animate redpanel Position "r-200 140" Linear 0.0 0.001 + Animate vslabel Alpha "0" Linear 0.0 0.001 + + RunEvent ArenaVsPanelSlideIn 1.0 + RunEvent ArenaVsPanelSlideOut 4.8 +} + +event ArenaVsPanelSlideIn +{ + Animate bluepanel Position "c-100 50" Spline 0.0 0.2 + Animate redpanel Position "c-100 140" Spline 0.0 0.2 + Animate vslabel Alpha "255" Linear 0.15 0.2 +} + +event ArenaVsPanelSlideOut +{ + Animate bluepanel Position "-200 50" Spline 0.0 0.2 + Animate redpanel Position "r-200 140" Spline 0.0 0.2 + Animate vslabel Alpha "0" Linear 0.0 0.05 +} + +//=========================================== + +//Cart Alarm Pulse +event HudCartAlarmPulse +{ + Animate EscortItemImageAlert Alpha "160" Linear 0.0 0.3 + Animate EscortItemImageAlert Alpha "0" Linear 0.6 0.3 + + RunEvent HudCartAlarmPulseLoop 1.2 +} + +event HudCartAlarmPulseLoop +{ + RunEvent HudCartAlarmPulse 0.0 +} + +event HudCartAlarmPulseStop +{ + StopEvent HudCartAlarmPulse 0.0 + StopEvent HudCartAlarmPulseLoop 0.0 +} + +//=========================================== + +// Active Timer BG Pulse +event ActiveTimerBGPulse +{ + Animate ActiveTimerBG Alpha "0" Linear 0.1 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.3 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.5 0.1 + Animate ActiveTimerBG Alpha "255" Linear 0.7 0.1 + + Animate ActiveTimerBG Alpha "0" Linear 0.9 0.1 + Animate ActiveTimerBG Alpha "255" Linear 1.1 0.1 +} + +//=========================================== + +event TeamsFullArrowAnimate +{ + Animate TeamsFullArrow Position "c-118 165" Linear 0 0 + Animate TeamsFullArrow Position "c-118 180" Linear 0 0.4 + Animate TeamsFullArrow Position "c-118 165" Linear 0.4 0.4 + + RunEvent TeamsFullArrowAnimateLoop 0.8 +} + +event TeamsFullArrowAnimateLoop +{ + RunEvent TeamsFullArrowAnimate 0.0 +} + +event TeamsFullArrowAnimateEnd +{ + StopEvent TeamsFullArrowAnimate 0.0 + StopEvent TeamsFullArrowAnimateLoop 0.0 +} + +//=========================================== + +event TrainingHudBounce +{ + Animate ObjectiveStatusTraining Position "c-160 r187" Linear 0 0 + Animate ObjectiveStatusTraining Position "c-160 r127" Bounce 0.0 2.0 +} + +event TrainingPressSpacebarBlink +{ + Animate PressSpacebarToContinue Alpha "255" Linear 0.0 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.2 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.4 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 0.6 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 0.8 0.1 + Animate PressSpacebarToContinue Alpha "0" Linear 1.0 0.1 + + Animate PressSpacebarToContinue Alpha "255" Linear 1.2 0.1 + + RunEvent TrainingPressSpacebarBlinkLoop 3.0 +} + +event TrainingPressSpacebarBlinkLoop +{ + RunEvent TrainingPressSpacebarBlink 0.0 +} + +event TrainingPressSpacebarBlinkStop +{ + StopEvent TrainingPressSpacebarBlink 0.0 + StopEvent TrainingPressSpacebarBlinkLoop 0.0 +} + +//=========================================== + +event IntroMovieContinueBlink +{ + Animate continue Alpha "255" Linear 0.0 0.1 + Animate continue Alpha "0" Linear 0.2 0.1 + + Animate continue Alpha "255" Linear 0.4 0.1 + Animate continue Alpha "0" Linear 0.6 0.1 + + Animate continue Alpha "255" Linear 0.8 0.1 + Animate continue Alpha "0" Linear 1.0 0.1 + + Animate continue Alpha "255" Linear 1.2 0.1 + + RunEvent IntroMovieContinueBlinkLoop 2.0 +} + +event IntroMovieContinueBlinkLoop +{ + RunEvent IntroMovieContinueBlink 0.0 +} + +event IntroMovieContinueBlinkStop +{ + StopEvent IntroMovieContinueBlink 0.0 + StopEvent IntroMovieContinueBlinkLoop 0.0 +} + +//=========================================== + +event HasMOTDBlink +{ + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate MOTD_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasMOTDBlinkLoop 2.0 +} + +event HasMOTDBlinkLoop +{ + RunEvent HasMOTDBlink 0.0 +} + +event HasMOTDBlinkStop +{ + StopEvent HasMOTDBlink 0.0 + StopEvent HasMOTDBlinkLoop 0.0 + Animate MOTD_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event HasNotificationsBlink +{ + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.2 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.4 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 0.6 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.8 0.1 + Animate Notifications_ShowButtonPanel_SB Alpha "0" Linear 1.0 0.1 + + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 1.2 0.1 + + RunEvent HasNotificationsBlinkLoop 2.0 +} + +event HasNotificationsBlinkLoop +{ + RunEvent HasNotificationsBlink 0.0 +} + +event HasNotificationsBlinkStop +{ + StopEvent HasNotificationsBlink 0.0 + StopEvent HasNotificationsBlinkLoop 0.0 + Animate Notifications_ShowButtonPanel_SB Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event AddToCartBlink +{ + Animate CartButton BgColor "TanDark" Linear 0.0 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.1 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.2 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.3 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.4 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.5 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.6 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.7 0.01 + + Animate CartButton BgColor "TanDark" Linear 0.8 0.01 + Animate CartButton BgColor "255 150 0 255" Linear 0.9 0.01 + + Animate CartButton BgColor "TanDark" Linear 1.0 0.01 +} + +//=========================================== + +event NotificationsPresentBlink +{ + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.2 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.4 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 0.6 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 0.8 0.1 + Animate NotificationsPresentPanel Alpha "0" Linear 1.0 0.1 + + Animate NotificationsPresentPanel Alpha "255" Linear 1.2 0.1 + + RunEvent NotificationsPresentBlinkLoop 2.0 +} + +event NotificationsPresentBlinkLoop +{ + RunEvent NotificationsPresentBlink 0.0 +} + +event NotificationsPresentBlinkStop +{ + StopEvent NotificationsPresentBlink 0.0 + StopEvent NotificationsPresentBlinkLoop 0.0 + Animate NotificationsPresentPanel Alpha "255" Linear 0.0 0.1 +} + +//=========================================== + +event DamagedPlayer +{ + // empty +} + +//=========================================== + +event SpyWarningFlash +{ + Animate EnemyCountImageBG BgColor "RedSolid" Linear 0.0 0.01 + Animate EnemyCountImageBG BgColor "TanLight" Linear 0.21 0.01 + + RunEvent SpyWarningFlashLoop 0.42 +} + +event SpyWarningFlashLoop +{ + RunEvent SpyWarningFlash 0.0 +} + +event SpyWarningFlashEnd +{ + StopEvent SpyWarningFlash 0.0 + StopEvent SpyWarningFlashLoop 0.0 +} + +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3 + Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3 + + RunEvent HudReadyPulseLoop 0.6 +} + +event HudReadyPulseLoop +{ + RunEvent HudReadyPulse 0.0 +} + +event HudReadyPulseEnd +{ + Animate TournamentInstructionsLabel FgColor "TanLight" Linear 0.0 0.1 + + StopEvent HudReadyPulse 0.0 + StopEvent HudReadyPulseLoop 0.0 +} + |
