diff options
| author | CriticalFlaw <[email protected]> | 2020-12-30 15:11:57 -0500 |
|---|---|---|
| committer | CriticalFlaw <[email protected]> | 2020-12-30 15:11:57 -0500 |
| commit | fa52fc56431c410283f185f96c4849b9c5d12bf4 (patch) | |
| tree | 12cb9619236dcf52474017eac3157cd248d6003a /materials/sprites/obj_icons | |
| parent | 5752f38cce9d4623dbb13e13a3c7d466aae7c3e6 (diff) | |
Bug Fixes, see notes.
- Fixed the casual and competitive stats not displaying properly.
- Fixed the sapper building panel not displaying when sapping a building.
- Fixed the time added label not being positioned properly.
- Fixed the KOTH timers not displaying team colors.
- Fixed the buyback label not appearing in Mann vs. Machine.
- Fixed the TargetID not displaying a team colored panel when looking at players.
- Fixed the TargetID missing a hand icon for picking up buildings.
- Added a score panel for the Passtime game mode.
- Added a missing help label to the spell counter.
- Removed unused files.
- Miscellenaous tweaks and improvements.
Diffstat (limited to 'materials/sprites/obj_icons')
| -rw-r--r-- | materials/sprites/obj_icons/icon_obj_white.vmt | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/materials/sprites/obj_icons/icon_obj_white.vmt b/materials/sprites/obj_icons/icon_obj_white.vmt new file mode 100644 index 0000000..f5becf0 --- /dev/null +++ b/materials/sprites/obj_icons/icon_obj_white.vmt @@ -0,0 +1,11 @@ +"UnlitGeneric" +{ + "$translucent" "1" + "$baseTexture" "vgui\replay\thumbnails\cp_icons\icon_obj_white" + "$alpha" "1" + "$vertexalpha" "1" + "$vertexcolor" "1" + "$no_fullbright" "1" + "$ignorez" "1" + "%keywords" "tf" +}
\ No newline at end of file |
