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authorCriticalFlaw <[email protected]>2016-10-17 09:50:12 -0600
committerCriticalFlaw <[email protected]>2016-10-17 09:50:12 -0600
commitd15015c514cd89ed05c9ff75b011c1a30e8c03f7 (patch)
tree3604a8a475bbbb34948709b4d113018d2d39b61e /minmode/resource/GameMenu.res
parent148f2c60cdfc87a7ea05d6a3b1706bba06c01b48 (diff)
Removed redundant minmode files
A lot of the files are identical to the base rayshud files, so why incldue them?
Diffstat (limited to 'minmode/resource/GameMenu.res')
-rw-r--r--minmode/resource/GameMenu.res171
1 files changed, 0 insertions, 171 deletions
diff --git a/minmode/resource/GameMenu.res b/minmode/resource/GameMenu.res
deleted file mode 100644
index 84c066d..0000000
--- a/minmode/resource/GameMenu.res
+++ /dev/null
@@ -1,171 +0,0 @@
-"GameMenu" [$WIN32]
-{
- "VersionNumber"
- {
- "label" "rayshud v2016.0712"
- "subimage" ""
- "OnlyAtMenu" "0"
- }
- // used for casual
- "QuickplayButton"
- {
- "label" "Casual"
- "command" "play_casual"
- "subimage" ""
- "OnlyAtMenu" "1"
- }
- "QuickplayChangeButton"
- {
- "label" "Casual"
- "command" "play_casual"
- "subimage" ""
- "OnlyInGame" "1"
- }
- // used for competitive
- "CompetitiveButton"
- {
- "label" "Competitive"
- "command" "play_competitive"
- "subimage" "glyph_practice"
- "OnlyAtMenu" "0"
- }
- // used for mvm
- "PlayPVEButton"
- {
- "label" "MvM"
- "command" "play_mvm"
- "subimage" ""
- "OnlyAtMenu" "1"
- }
- "ServerBrowserButton"
- {
- "label" "Servers"
- "command" "OpenServerBrowser"
- "subimage" ""
- "OnlyAtMenu" "0"
- }
- // used to reload the hud, not actually change servers
- "ChangeServerButton"
- {
- "label" "Report Player"
- "command" "OpenReportPlayerDialog"
- "subimage" "glyph_server_browser"
- "OnlyInGame" "1"
- }
- "ReplayBrowserButton"
- {
- "label" "Replays"
- "command" "engine replay_reloadbrowser"
- "subimage" ""
- }
- "SteamWorkshopButton"
- {
- "label" "#MMenu_SteamWorkshop"
- "command" "engine OpenSteamWorkshopDialog"
- "subimage" ""
- }
- "TrainingButton"
- {
- "label" "Training"
- "command" "offlinepractice"
- "subimage" ""
- "OnlyAtMenu" "1"
- }
- "MOTD_ShowButtonPanel"
- {
- "label" "E"
- "command" "motd_show"
- "subimage" ""
- "OnlyAtMenu" "1"
- }
-
- // These buttons get positioned by the MainMenuOverride.res
- "CreateServerButton"
- {
- "label" "#GameUI_GameMenu_CreateServer"
- "command" "OpenCreateMultiplayerGameDialog"
- "OnlyAtMenu" "1"
- "tooltip" "#GameUI_GameMenu_CreateServer"
- }
- "GeneralStoreButton"
- {
- "label" "Shop"
- "command" "engine open_store"
- "subimage" ""
- }
- "CharacterSetupButton"
- {
- "label" "Items"
- "command" "engine open_charinfo"
- "subimage" ""
- }
-
- // These buttons are only shown while in-game
- // and also are positioned by the .res file
- "ResumeGameButton"
- {
- "label" "Resume"
- "command" "ResumeGame"
- "OnlyInGame" "1"
- "subimage" "icon_resume"
- }
- "CallVoteButton"
- {
- "label" ""
- "command" "callvote"
- "OnlyInGame" "1"
- "subimage" "icon_checkbox"
- "tooltip" "#MMenu_CallVote"
- }
- "MutePlayersButton"
- {
- "label" ""
- "command" "OpenPlayerListDialog"
- "OnlyInGame" "1"
- "subimage" "glyph_muted"
- "tooltip" "#MMenu_MutePlayers"
- }
- "RequestCoachButton"
- {
- "label" ""
- "command" "engine cl_coach_find_coach"
- "OnlyInGame" "1"
- "subimage" "icon_whistle"
- "tooltip" "#MMenu_RequestCoach"
- }
-
- //not in use, report players is instead used by "ChangeServers" button
- "ReportPlayerButton"
- {
- "label" ""
- "command" "OpenReportPlayerDialog"
- "OnlyInGame" "1"
- "subimage" "glyph_alert"
- "tooltip" "#MMenu_ReportPlayer"
- }
-
- "FindAGameButton"
- {
- "label" "#MMenu_FindAGame"
- "command" "toggle_play_menu"
- "subimage" "glyph_multiplayer"
- "OnlyAtMenu" "1"
- }
-
- // new button stuff, might have to clean up this file (???)
- "FindAGameButtonHalfWidth"
- {
- "label" "#MMenu_FindAGame"
- "command" "toggle_play_menu"
- "subimage" "glyph_multiplayer"
- "OnlyInGame" "1"
- }
-
- "VRModeButton"
- {
- "label" "#MMenu_VRMode_Activate"
- "command" "engine vr_toggle"
- "subimage" "glyph_vr"
- "OnlyWhenVREnabled" "1"
- }
-}