diff options
| author | CriticalFlaw <[email protected]> | 2016-10-17 09:50:12 -0600 |
|---|---|---|
| committer | CriticalFlaw <[email protected]> | 2016-10-17 09:50:12 -0600 |
| commit | d15015c514cd89ed05c9ff75b011c1a30e8c03f7 (patch) | |
| tree | 3604a8a475bbbb34948709b4d113018d2d39b61e /minmode/resource/GameMenu.res | |
| parent | 148f2c60cdfc87a7ea05d6a3b1706bba06c01b48 (diff) | |
Removed redundant minmode files
A lot of the files are identical to the base rayshud files, so why
incldue them?
Diffstat (limited to 'minmode/resource/GameMenu.res')
| -rw-r--r-- | minmode/resource/GameMenu.res | 171 |
1 files changed, 0 insertions, 171 deletions
diff --git a/minmode/resource/GameMenu.res b/minmode/resource/GameMenu.res deleted file mode 100644 index 84c066d..0000000 --- a/minmode/resource/GameMenu.res +++ /dev/null @@ -1,171 +0,0 @@ -"GameMenu" [$WIN32] -{ - "VersionNumber" - { - "label" "rayshud v2016.0712" - "subimage" "" - "OnlyAtMenu" "0" - } - // used for casual - "QuickplayButton" - { - "label" "Casual" - "command" "play_casual" - "subimage" "" - "OnlyAtMenu" "1" - } - "QuickplayChangeButton" - { - "label" "Casual" - "command" "play_casual" - "subimage" "" - "OnlyInGame" "1" - } - // used for competitive - "CompetitiveButton" - { - "label" "Competitive" - "command" "play_competitive" - "subimage" "glyph_practice" - "OnlyAtMenu" "0" - } - // used for mvm - "PlayPVEButton" - { - "label" "MvM" - "command" "play_mvm" - "subimage" "" - "OnlyAtMenu" "1" - } - "ServerBrowserButton" - { - "label" "Servers" - "command" "OpenServerBrowser" - "subimage" "" - "OnlyAtMenu" "0" - } - // used to reload the hud, not actually change servers - "ChangeServerButton" - { - "label" "Report Player" - "command" "OpenReportPlayerDialog" - "subimage" "glyph_server_browser" - "OnlyInGame" "1" - } - "ReplayBrowserButton" - { - "label" "Replays" - "command" "engine replay_reloadbrowser" - "subimage" "" - } - "SteamWorkshopButton" - { - "label" "#MMenu_SteamWorkshop" - "command" "engine OpenSteamWorkshopDialog" - "subimage" "" - } - "TrainingButton" - { - "label" "Training" - "command" "offlinepractice" - "subimage" "" - "OnlyAtMenu" "1" - } - "MOTD_ShowButtonPanel" - { - "label" "E" - "command" "motd_show" - "subimage" "" - "OnlyAtMenu" "1" - } - - // These buttons get positioned by the MainMenuOverride.res - "CreateServerButton" - { - "label" "#GameUI_GameMenu_CreateServer" - "command" "OpenCreateMultiplayerGameDialog" - "OnlyAtMenu" "1" - "tooltip" "#GameUI_GameMenu_CreateServer" - } - "GeneralStoreButton" - { - "label" "Shop" - "command" "engine open_store" - "subimage" "" - } - "CharacterSetupButton" - { - "label" "Items" - "command" "engine open_charinfo" - "subimage" "" - } - - // These buttons are only shown while in-game - // and also are positioned by the .res file - "ResumeGameButton" - { - "label" "Resume" - "command" "ResumeGame" - "OnlyInGame" "1" - "subimage" "icon_resume" - } - "CallVoteButton" - { - "label" "" - "command" "callvote" - "OnlyInGame" "1" - "subimage" "icon_checkbox" - "tooltip" "#MMenu_CallVote" - } - "MutePlayersButton" - { - "label" "" - "command" "OpenPlayerListDialog" - "OnlyInGame" "1" - "subimage" "glyph_muted" - "tooltip" "#MMenu_MutePlayers" - } - "RequestCoachButton" - { - "label" "" - "command" "engine cl_coach_find_coach" - "OnlyInGame" "1" - "subimage" "icon_whistle" - "tooltip" "#MMenu_RequestCoach" - } - - //not in use, report players is instead used by "ChangeServers" button - "ReportPlayerButton" - { - "label" "" - "command" "OpenReportPlayerDialog" - "OnlyInGame" "1" - "subimage" "glyph_alert" - "tooltip" "#MMenu_ReportPlayer" - } - - "FindAGameButton" - { - "label" "#MMenu_FindAGame" - "command" "toggle_play_menu" - "subimage" "glyph_multiplayer" - "OnlyAtMenu" "1" - } - - // new button stuff, might have to clean up this file (???) - "FindAGameButtonHalfWidth" - { - "label" "#MMenu_FindAGame" - "command" "toggle_play_menu" - "subimage" "glyph_multiplayer" - "OnlyInGame" "1" - } - - "VRModeButton" - { - "label" "#MMenu_VRMode_Activate" - "command" "engine vr_toggle" - "subimage" "glyph_vr" - "OnlyWhenVREnabled" "1" - } -} |
