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authorCriticalFlaw <[email protected]>2019-03-09 16:08:53 -0500
committerCriticalFlaw <[email protected]>2019-03-09 16:08:53 -0500
commitb5f72ccd69fcaec0fbc8af3d9b25089ed7d6c6d7 (patch)
treedb478a5395093809c203afb62167e70a99631344 /resource/ui/DisguiseStatusPanel.res
parentfc7ab17b61ac49629362edd280b0a0f9f8a6fb62 (diff)
Updated HUD Files
- Updated colors to use the schema instead of RGB codes - Removed unused or redundant code - Added shadows to certain elements - Corrected element names, reorganized some files - Pinned some elements to their parent elements - Fixed elements referencing non-existing colors or fonts
Diffstat (limited to 'resource/ui/DisguiseStatusPanel.res')
-rw-r--r--resource/ui/DisguiseStatusPanel.res50
1 files changed, 50 insertions, 0 deletions
diff --git a/resource/ui/DisguiseStatusPanel.res b/resource/ui/DisguiseStatusPanel.res
index 9ad0a5a..a45c94f 100644
--- a/resource/ui/DisguiseStatusPanel.res
+++ b/resource/ui/DisguiseStatusPanel.res
@@ -72,6 +72,31 @@
"dulltext" "0"
"brighttext" "0"
}
+
+ "DisguiseNameLabelShadow"
+ {
+ "ControlName" "Label"
+ "fieldName" "DisguiseNameLabelShadow"
+ "font" "Cerbetica14"
+ "xpos" "-1"
+ "ypos" "-1"
+ "zpos" "1"
+ "wide" "110"
+ "tall" "24"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%disguisename%"
+ "textAlignment" "west"
+ "dulltext" "0"
+ "brighttext" "0"
+ "fgcolor_override" "TransparentBlack"
+
+ "pin_to_sibling" "DisguiseNameLabel"
+ "pin_corner_to_sibling" "PIN_TOPLEFT"
+ "pin_to_sibling_corner" "PIN_TOPLEFT"
+ }
"WeaponNameLabel"
{
@@ -92,6 +117,31 @@
"dulltext" "0"
"brighttext" "0"
}
+
+ "WeaponNameLabelShadow"
+ {
+ "ControlName" "Label"
+ "fieldName" "WeaponNameLabelShadow"
+ "font" "Cerbetica12"
+ "xpos" "-1"
+ "ypos" "-1"
+ "zpos" "1"
+ "wide" "110"
+ "tall" "24"
+ "autoResize" "0"
+ "pinCorner" "0"
+ "visible" "1"
+ "enabled" "1"
+ "labelText" "%weaponname%"
+ "textAlignment" "west"
+ "dulltext" "0"
+ "brighttext" "0"
+ "fgcolor_override" "TransparentBlack"
+
+ "pin_to_sibling" "WeaponNameLabel"
+ "pin_corner_to_sibling" "PIN_TOPLEFT"
+ "pin_to_sibling_corner" "PIN_TOPLEFT"
+ }
"WeaponBackground"
{
"ControlName" "ImagePanel"