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authorCriticalFlaw <[email protected]>2019-03-09 16:08:53 -0500
committerCriticalFlaw <[email protected]>2019-03-09 16:08:53 -0500
commitb5f72ccd69fcaec0fbc8af3d9b25089ed7d6c6d7 (patch)
treedb478a5395093809c203afb62167e70a99631344 /resource/ui/HudPlayerClass.res
parentfc7ab17b61ac49629362edd280b0a0f9f8a6fb62 (diff)
Updated HUD Files
- Updated colors to use the schema instead of RGB codes - Removed unused or redundant code - Added shadows to certain elements - Corrected element names, reorganized some files - Pinned some elements to their parent elements - Fixed elements referencing non-existing colors or fonts
Diffstat (limited to 'resource/ui/HudPlayerClass.res')
-rw-r--r--resource/ui/HudPlayerClass.res11
1 files changed, 5 insertions, 6 deletions
diff --git a/resource/ui/HudPlayerClass.res b/resource/ui/HudPlayerClass.res
index f1667fb..3a97f66 100644
--- a/resource/ui/HudPlayerClass.res
+++ b/resource/ui/HudPlayerClass.res
@@ -17,16 +17,15 @@
{
"ControlName" "CTFClassImage"
"fieldName" "PlayerStatusClassImage"
- "xpos" "165" [$WIN32]
- "ypos" "r95" [$WIN32]
+ "xpos" "c210" [$WIN32]
+ "ypos" "r60" [$WIN32]
"zpos" "2"
- "wide" "35"
- "tall" "35"
+ "wide" "60"
+ "tall" "60"
"visible" "1"
"enabled" "1"
"image" "../hud/class_scoutred"
"scaleImage" "1"
- "alpha" "0"
}
"PlayerStatusSpyImage"
{
@@ -39,8 +38,8 @@
"ControlName" "CTFImagePanel"
"fieldName" "PlayerStatusSpyOutlineImage"
"xpos" "3" [$WIN32]
- "xpos_minmode" "-5" [$WIN32]
"ypos" "r67" [$WIN32]
+ "xpos_minmode" "-5" [$WIN32]
"ypos_minmode" "r44" [$WIN32]
"xpos" "35" [$X360]
"ypos" "r89" [$X360]