diff options
| author | igor.nikitin <[email protected]> | 2019-04-16 10:35:01 -0400 |
|---|---|---|
| committer | igor.nikitin <[email protected]> | 2019-04-16 10:35:01 -0400 |
| commit | 54c716614a85791c499672f27c404a71e6bf187e (patch) | |
| tree | ee037afabd42aa6930bd6b13558da913323829d2 /scripts/hudanimations_custom.txt | |
| parent | 9f90bde42f138a30d5923b0af185f6edf08f37ac (diff) | |
Moving Files for Lowercasing
Diffstat (limited to 'scripts/hudanimations_custom.txt')
| -rw-r--r-- | scripts/hudanimations_custom.txt | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/scripts/hudanimations_custom.txt b/scripts/hudanimations_custom.txt new file mode 100644 index 0000000..d69e63d --- /dev/null +++ b/scripts/hudanimations_custom.txt @@ -0,0 +1,182 @@ +// Bonus Health Pulse +event HudHealthBonusPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 + + Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0 + + RunEvent HudHealthBonusPulseLoop 0.4 +} + +event HudHealthBonusPulseStop +{ + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0 + + StopEvent HudHealthBonusPulse 0.0 + StopEvent HudHealthBonusPulseLoop 0.0 +} +//================================================================================== +// Low Health Pulse +event HudHealthDyingPulse +{ + Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 + Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2 + + Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0 + + RunEvent HudHealthDyingPulseLoop 0.4 +} + +event HudHealthDyingPulseStop +{ + Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0 + Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0 + + StopEvent HudHealthDyingPulse 0.0 + StopEvent HudHealthDyingPulseLoop 0.0 +} +//================================================================================== +// Low Ammo Pulse +event HudLowAmmoPulse +{ + Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 + Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 + + Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.0 + Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.0 + Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.0 + + RunEvent HudLowAmmoPulseLoop 0.25 +} + +event HudLowAmmoPulseStop +{ + Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 + Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 + Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 + + StopEvent HudLowAmmoPulse 0.0 + StopEvent HudLowAmmoPulseLoop 0.0 +} +//================================================================================== +// Ubercharge Meters +event HudMedicCharged +{ + RunEvent HudMedicOrangePulseCharge 0.0 + //RunEvent HudMedicSolidColorCharge 0.0 + //RunEvent HudMedicRainbowCharged 0.0 + + RunEvent HudMedicChargedLoop 0.6 +} + +event HudMedicRainbowCharged +{ + Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 + Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 + Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 + Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 + Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 + Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 + + Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 + Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 + Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 + Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 + Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 + Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 + + RunEvent HudMedicChargedLoop 0.6 +} + +event HudMedicSolidColorCharge +{ + Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.0 + + Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.0 + + RunEvent HudMedicChargedLoop 0.6 +} + +event HudMedicOrangePulseCharge +{ + Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudMedicChargedLoop 0.6 +} + +event HudMedicChargedStop +{ + StopEvent HudMedicCharged 0.0 + StopEvent HudMedicRainbowCharged 0.0 + StopEvent HudMedicSolidColorCharge 0.0 + StopEvent HudMedicOrangePulseCharge 0.0 + StopEvent HudMedicChargedLoop 0.0 + + Animate ChargeMeter FgColor "Uber Bar Color" Linear 0.0 0.0001 + Animate ChargeLabel FgColor "Ammo In Clip" Linear 0.0 0.0001 +} +//================================================================================== +// Hitmarker Pulse +event DamagedPlayer +{ +//StopEvent HitMarker 0.0 +//RunEvent HitMarker 0.01 +} + +event HitMarker +{ + Animate KnucklesCrosses FgColor "CrosshairDamage" Linear 0.0 0.0 + Animate KnucklesCrosses FgColor "Crosshair" Linear 0.15 0.0 + Animate RaysCrosshair FgColor "CrosshairDamage" Linear 0.0 0.0 + Animate RaysCrosshair FgColor "Crosshair" Linear 0.15 0.0 + Animate KonrWings FgColor "CrosshairDamage" Linear 0.0 0.0 + Animate KonrWings FgColor "Crosshair" Linear 0.15 0.0 +} +//================================================================================== +// Spy Disguise +event HudSpyDisguiseFadeIn +{ + //RunEvent HudSpyDisguiseChanged 0.0 + //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 +} + +event HudSpyDisguiseFadeOut +{ + //RunEvent HudSpyDisguiseChanged 0.0 + //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 +} +//================================================================================== +event HudReadyPulse +{ + Animate TournamentInstructionsLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 + Animate TournamentInstructionsLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 + + RunEvent HudReadyPulseLoop 0.6 +} + +event CompetitiveGame_HideDisconnectButton +{ + Animate DisconnectButton ypos r-100 Accel 0.0 0.0 +} + +event CompetitiveGame_ShowDisconnectButton +{ + Animate DisconnectButton ypos r30 Accel 0.0 0.4 +} +//================================================================================== +// Do not move chat window +event CompetitiveGame_LowerChatWindow { } +event CompetitiveGame_RestoreChatWindow { } +event HudTournament_MoveChatWindow { } |
