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authorCriticalFlaw <[email protected]>2020-04-24 22:31:01 -0400
committerCriticalFlaw <[email protected]>2020-04-24 22:31:01 -0400
commit26c29f808aa068cc57166c65dd12d63be3a25bde (patch)
treee890298e00b70180ea516fc68fd1194605109d9d /scripts
parent5752a4e2b189a58a32ff5751507676a43f053f78 (diff)
Corrected Visual HUD Glitches (#145)
- Removed an unused label on the team select page. - Updated the control point files. - Adjusted the pyro player model to reduce cutoff. - Adjusted an overlap on the inspection item panel. - Adjusted the button colors on the matchmaking dashboard. - Adjusted the payload back arrow and player count.
Diffstat (limited to 'scripts')
-rw-r--r--scripts/hudlayout.res5
1 files changed, 2 insertions, 3 deletions
diff --git a/scripts/hudlayout.res b/scripts/hudlayout.res
index 4b7d36e..e7d63f5 100644
--- a/scripts/hudlayout.res
+++ b/scripts/hudlayout.res
@@ -663,8 +663,8 @@
"zpos" "-100"
"wide" "f0"
"tall" "480"
- "visible" "0" // Change to "1" to enable
- "enabled" "0" // Change to "1" to enable
+ "visible" "0"
+ "enabled" "0"
"image" "replay/thumbnails/transparent"
"scaleImage" "1"
}
@@ -940,7 +940,6 @@
"enabled" "1"
"xpos" "0"
"ypos" "0"
- "ypos_minmode" "c-20"
"wide" "640"
"tall" "480"
"PaintBackgroundType" "2"