summaryrefslogtreecommitdiff
path: root/minmode/scripts/HudAnimations_tf.txt
diff options
context:
space:
mode:
Diffstat (limited to 'minmode/scripts/HudAnimations_tf.txt')
-rw-r--r--minmode/scripts/HudAnimations_tf.txt22
1 files changed, 14 insertions, 8 deletions
diff --git a/minmode/scripts/HudAnimations_tf.txt b/minmode/scripts/HudAnimations_tf.txt
index a5d2672..036ef29 100644
--- a/minmode/scripts/HudAnimations_tf.txt
+++ b/minmode/scripts/HudAnimations_tf.txt
@@ -207,11 +207,14 @@ event HudHealthBonusPulse
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
- Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.3
+ Animate PlayerStatusHealthValue FgColor "Alternate Health Buff" Accel 0.3 0.6
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.3
+ Animate PlayerStatusHealthValueSpectator FgColor "Alternate Spec Health Buff" Accel 0.3 0.6
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.3
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Alternate Spec Health Buff" Accel 0.3 0.6
- RunEvent HudHealthBonusPulseLoop 0.4
+ RunEvent HudHealthBonusPulseLoop 0.6
}
// call to loop HudHealthBonusPulse
@@ -238,11 +241,14 @@ event HudHealthDyingPulse
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.075
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.125 0.075
- Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.3
+ Animate PlayerStatusHealthValue FgColor "Alternate Health Hurt" Accel 0.3 0.6
+ Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.3
+ Animate PlayerStatusHealthValueSpectator FgColor "Alternate Spec Health Hurt" Accel 0.3 0.6
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Hurt Hurt" Accel 0.0 0.3
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Alternate Spec Health Hurt" Accel 0.3 0.6
- RunEvent HudHealthDyingPulseLoop 0.25
+ RunEvent HudHealthDyingPulseLoop 0.6
}
// call to loop HudHealthDyingPulse