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-rw-r--r--scripts/HudAnimations_custom.txt41
1 files changed, 18 insertions, 23 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
index b322631..9d65287 100644
--- a/scripts/HudAnimations_custom.txt
+++ b/scripts/HudAnimations_custom.txt
@@ -5,8 +5,8 @@ event HudHealthBonusPulse
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0
RunEvent HudHealthBonusPulseLoop 0.4
}
@@ -17,11 +17,10 @@ event HudHealthBonusPulseStop
StopEvent HudHealthBonusPulseLoop 0.0
Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
}
-
-//===========================================
+//==================================================================================
// Low Health Pulse
event HudHealthDyingPulse
{
@@ -29,8 +28,8 @@ event HudHealthDyingPulse
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0
RunEvent HudHealthDyingPulseLoop 0.4
}
@@ -41,11 +40,10 @@ event HudHealthDyingPulseStop
StopEvent HudHealthDyingPulseLoop 0.0
Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Spec Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Spec Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
+ Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
}
-
-//===========================================
+//==================================================================================
// Low Ammo Pulse
event HudLowAmmoPulse
{
@@ -68,7 +66,7 @@ event HudLowAmmoPulseStop
Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0
Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
}
-//===========================================
+//==================================================================================
// Hitmarker Pulse
event DamagedPlayer
{
@@ -85,23 +83,20 @@ event HitMarker
Animate KonrWings FgColor "CrosshairDamage" Linear 0.0 0.0
Animate KonrWings FgColor "Crosshair" Linear 0.15 0.0
}
-//===========================================
+//==================================================================================
// Spy Disguise
event HudSpyDisguiseFadeIn
{
//RunEvent HudSpyDisguiseChanged 0.0
//Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
- //Animate PlayerStatusClassImage Alpha "255" Linear 0.0 0.0
}
event HudSpyDisguiseFadeOut
{
//RunEvent HudSpyDisguiseChanged 0.0
//Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
- //Animate PlayerStatusClassImage Alpha "0" Linear 0.0 0.0
}
-
-//===========================================
+//==================================================================================
// Ubercharge Meters
event HudMedicCharged
{
@@ -159,14 +154,15 @@ event HudMedicChargedStop
StopEvent HudMedicOrangePulseCharge 0.0
StopEvent HudMedicChargedLoop 0.0
- Animate ChargeLabel FgColor "Ammo In Clip" Linear 0.0 0.0001
Animate ChargeMeter FgColor "Uber Bar Color" Linear 0.0 0.0001
+ Animate ChargeLabel FgColor "Ammo In Clip" Linear 0.0 0.0001
+
}
event HudReadyPulse
{
- Animate TournamentInstructionsLabel FgColor "255 165 0 255" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "255 69 0 255" Linear 0.3 0.3
+ Animate TournamentInstructionsLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3
+ Animate TournamentInstructionsLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3
RunEvent HudReadyPulseLoop 0.6
}
@@ -180,8 +176,7 @@ event CompetitiveGame_ShowDisconnectButton
{
Animate DisconnectButton ypos r30 Accel 0.0 0.4
}
-
-//===========================================
+//==================================================================================
// Do not move chat window
event CompetitiveGame_LowerChatWindow { }
event CompetitiveGame_RestoreChatWindow { }