summaryrefslogtreecommitdiff
path: root/scripts/HudAnimations_custom.txt
diff options
context:
space:
mode:
Diffstat (limited to 'scripts/HudAnimations_custom.txt')
-rw-r--r--scripts/HudAnimations_custom.txt182
1 files changed, 0 insertions, 182 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt
deleted file mode 100644
index d69e63d..0000000
--- a/scripts/HudAnimations_custom.txt
+++ /dev/null
@@ -1,182 +0,0 @@
-// Bonus Health Pulse
-event HudHealthBonusPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
-
- Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0
-
- RunEvent HudHealthBonusPulseLoop 0.4
-}
-
-event HudHealthBonusPulseStop
-{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
-
- StopEvent HudHealthBonusPulse 0.0
- StopEvent HudHealthBonusPulseLoop 0.0
-}
-//==================================================================================
-// Low Health Pulse
-event HudHealthDyingPulse
-{
- Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
- Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2
-
- Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0
-
- RunEvent HudHealthDyingPulseLoop 0.4
-}
-
-event HudHealthDyingPulseStop
-{
- Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0
- Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0
-
- StopEvent HudHealthDyingPulse 0.0
- StopEvent HudHealthDyingPulseLoop 0.0
-}
-//==================================================================================
-// Low Ammo Pulse
-event HudLowAmmoPulse
-{
- Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075
- Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075
-
- Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.0
- Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.0
- Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.0
-
- RunEvent HudLowAmmoPulseLoop 0.25
-}
-
-event HudLowAmmoPulseStop
-{
- Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0
- Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0
- Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0
-
- StopEvent HudLowAmmoPulse 0.0
- StopEvent HudLowAmmoPulseLoop 0.0
-}
-//==================================================================================
-// Ubercharge Meters
-event HudMedicCharged
-{
- RunEvent HudMedicOrangePulseCharge 0.0
- //RunEvent HudMedicSolidColorCharge 0.0
- //RunEvent HudMedicRainbowCharged 0.0
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-event HudMedicRainbowCharged
-{
- Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1
- Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1
- Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1
- Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1
- Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1
- Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1
-
- Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1
- Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1
- Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1
- Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1
- Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1
- Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-event HudMedicSolidColorCharge
-{
- Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.0
-
- Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.0
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-event HudMedicOrangePulseCharge
-{
- Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3
- Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3
-
- Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3
- Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3
-
- RunEvent HudMedicChargedLoop 0.6
-}
-
-event HudMedicChargedStop
-{
- StopEvent HudMedicCharged 0.0
- StopEvent HudMedicRainbowCharged 0.0
- StopEvent HudMedicSolidColorCharge 0.0
- StopEvent HudMedicOrangePulseCharge 0.0
- StopEvent HudMedicChargedLoop 0.0
-
- Animate ChargeMeter FgColor "Uber Bar Color" Linear 0.0 0.0001
- Animate ChargeLabel FgColor "Ammo In Clip" Linear 0.0 0.0001
-}
-//==================================================================================
-// Hitmarker Pulse
-event DamagedPlayer
-{
-//StopEvent HitMarker 0.0
-//RunEvent HitMarker 0.01
-}
-
-event HitMarker
-{
- Animate KnucklesCrosses FgColor "CrosshairDamage" Linear 0.0 0.0
- Animate KnucklesCrosses FgColor "Crosshair" Linear 0.15 0.0
- Animate RaysCrosshair FgColor "CrosshairDamage" Linear 0.0 0.0
- Animate RaysCrosshair FgColor "Crosshair" Linear 0.15 0.0
- Animate KonrWings FgColor "CrosshairDamage" Linear 0.0 0.0
- Animate KonrWings FgColor "Crosshair" Linear 0.15 0.0
-}
-//==================================================================================
-// Spy Disguise
-event HudSpyDisguiseFadeIn
-{
- //RunEvent HudSpyDisguiseChanged 0.0
- //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1
-}
-
-event HudSpyDisguiseFadeOut
-{
- //RunEvent HudSpyDisguiseChanged 0.0
- //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1
-}
-//==================================================================================
-event HudReadyPulse
-{
- Animate TournamentInstructionsLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3
- Animate TournamentInstructionsLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3
-
- RunEvent HudReadyPulseLoop 0.6
-}
-
-event CompetitiveGame_HideDisconnectButton
-{
- Animate DisconnectButton ypos r-100 Accel 0.0 0.0
-}
-
-event CompetitiveGame_ShowDisconnectButton
-{
- Animate DisconnectButton ypos r30 Accel 0.0 0.4
-}
-//==================================================================================
-// Do not move chat window
-event CompetitiveGame_LowerChatWindow { }
-event CompetitiveGame_RestoreChatWindow { }
-event HudTournament_MoveChatWindow { }