diff options
Diffstat (limited to 'scripts/HudAnimations_custom.txt')
| -rw-r--r-- | scripts/HudAnimations_custom.txt | 182 |
1 files changed, 0 insertions, 182 deletions
diff --git a/scripts/HudAnimations_custom.txt b/scripts/HudAnimations_custom.txt deleted file mode 100644 index d69e63d..0000000 --- a/scripts/HudAnimations_custom.txt +++ /dev/null @@ -1,182 +0,0 @@ -// Bonus Health Pulse -event HudHealthBonusPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4 - - Animate PlayerStatusHealthValue FgColor "Health Buff" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "Health Buff" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "Health Buff" Accel 0.0 0.0 - - RunEvent HudHealthBonusPulseLoop 0.4 -} - -event HudHealthBonusPulseStop -{ - Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0 - - StopEvent HudHealthBonusPulse 0.0 - StopEvent HudHealthBonusPulseLoop 0.0 -} -//================================================================================== -// Low Health Pulse -event HudHealthDyingPulse -{ - Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2 - Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.2 - - Animate PlayerStatusHealthValue FgColor "Health Hurt" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "Health Hurt" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "Health Hurt" Accel 0.0 0.0 - - RunEvent HudHealthDyingPulseLoop 0.4 -} - -event HudHealthDyingPulseStop -{ - Animate PlayerStatusHealthValue FgColor "Health Normal" Accel 0.0 0.0 - Animate PlayerStatusHealthValueSpectator FgColor "Health Normal" Accel 0.0 0.0 - Animate PlayerStatusHealthValueFreezePanel FgColor "Health Normal" Accel 0.0 0.0 - - StopEvent HudHealthDyingPulse 0.0 - StopEvent HudHealthDyingPulseLoop 0.0 -} -//================================================================================== -// Low Ammo Pulse -event HudLowAmmoPulse -{ - Animate HudWeaponLowAmmoImage Alpha "255" Linear 0.0 0.075 - Animate HudWeaponLowAmmoImage Alpha "0" Linear 0.125 0.075 - - Animate AmmoInClip FgColor "Ammo In Clip Low" Linear 0.0 0.0 - Animate AmmoInReserve FgColor "Ammo In Reserve Low" Linear 0.0 0.0 - Animate AmmoNoClip FgColor "Ammo In Clip Low" Linear 0.0 0.0 - - RunEvent HudLowAmmoPulseLoop 0.25 -} - -event HudLowAmmoPulseStop -{ - Animate AmmoInClip FgColor "Ammo In Clip" Accel 0.0 0.0 - Animate AmmoInReserve FgColor "Ammo In Reserve" Accel 0.0 0.0 - Animate AmmoNoClip FgColor "Ammo In Clip" Accel 0.0 0.0 - - StopEvent HudLowAmmoPulse 0.0 - StopEvent HudLowAmmoPulseLoop 0.0 -} -//================================================================================== -// Ubercharge Meters -event HudMedicCharged -{ - RunEvent HudMedicOrangePulseCharge 0.0 - //RunEvent HudMedicSolidColorCharge 0.0 - //RunEvent HudMedicRainbowCharged 0.0 - - RunEvent HudMedicChargedLoop 0.6 -} - -event HudMedicRainbowCharged -{ - Animate ChargeLabel FgColor "ColorGreen" Linear 0.0 0.1 - Animate ChargeLabel FgColor "ColorCyan" Linear 0.1 0.1 - Animate ChargeLabel FgColor "ColorBlue" Linear 0.2 0.1 - Animate ChargeLabel FgColor "ColorMagenta" Linear 0.3 0.1 - Animate ChargeLabel FgColor "ColorRed" Linear 0.4 0.1 - Animate ChargeLabel FgColor "ColorYellow" Linear 0.5 0.1 - - Animate ChargeMeter FgColor "ColorGreen" Linear 0.0 0.1 - Animate ChargeMeter FgColor "ColorCyan" Linear 0.1 0.1 - Animate ChargeMeter FgColor "ColorBlue" Linear 0.2 0.1 - Animate ChargeMeter FgColor "ColorMagenta" Linear 0.3 0.1 - Animate ChargeMeter FgColor "ColorRed" Linear 0.4 0.1 - Animate ChargeMeter FgColor "ColorYellow" Linear 0.5 0.1 - - RunEvent HudMedicChargedLoop 0.6 -} - -event HudMedicSolidColorCharge -{ - Animate ChargeLabel FgColor "Solid Color Uber" Linear 0.0 0.0 - - Animate ChargeMeter FgColor "Solid Color Uber" Linear 0.0 0.0 - - RunEvent HudMedicChargedLoop 0.6 -} - -event HudMedicOrangePulseCharge -{ - Animate ChargeLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 - Animate ChargeLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 - - Animate ChargeMeter FgColor "Flashing Uber Color1" Linear 0.0 0.3 - Animate ChargeMeter FgColor "Flashing Uber Color2" Linear 0.3 0.3 - - RunEvent HudMedicChargedLoop 0.6 -} - -event HudMedicChargedStop -{ - StopEvent HudMedicCharged 0.0 - StopEvent HudMedicRainbowCharged 0.0 - StopEvent HudMedicSolidColorCharge 0.0 - StopEvent HudMedicOrangePulseCharge 0.0 - StopEvent HudMedicChargedLoop 0.0 - - Animate ChargeMeter FgColor "Uber Bar Color" Linear 0.0 0.0001 - Animate ChargeLabel FgColor "Ammo In Clip" Linear 0.0 0.0001 -} -//================================================================================== -// Hitmarker Pulse -event DamagedPlayer -{ -//StopEvent HitMarker 0.0 -//RunEvent HitMarker 0.01 -} - -event HitMarker -{ - Animate KnucklesCrosses FgColor "CrosshairDamage" Linear 0.0 0.0 - Animate KnucklesCrosses FgColor "Crosshair" Linear 0.15 0.0 - Animate RaysCrosshair FgColor "CrosshairDamage" Linear 0.0 0.0 - Animate RaysCrosshair FgColor "Crosshair" Linear 0.15 0.0 - Animate KonrWings FgColor "CrosshairDamage" Linear 0.0 0.0 - Animate KonrWings FgColor "Crosshair" Linear 0.15 0.0 -} -//================================================================================== -// Spy Disguise -event HudSpyDisguiseFadeIn -{ - //RunEvent HudSpyDisguiseChanged 0.0 - //Animate PlayerStatusSpyImage Alpha "255" Linear 0.9 0.1 -} - -event HudSpyDisguiseFadeOut -{ - //RunEvent HudSpyDisguiseChanged 0.0 - //Animate PlayerStatusSpyImage Alpha "0" Linear 0.9 0.1 -} -//================================================================================== -event HudReadyPulse -{ - Animate TournamentInstructionsLabel FgColor "Flashing Uber Color1" Linear 0.0 0.3 - Animate TournamentInstructionsLabel FgColor "Flashing Uber Color2" Linear 0.3 0.3 - - RunEvent HudReadyPulseLoop 0.6 -} - -event CompetitiveGame_HideDisconnectButton -{ - Animate DisconnectButton ypos r-100 Accel 0.0 0.0 -} - -event CompetitiveGame_ShowDisconnectButton -{ - Animate DisconnectButton ypos r30 Accel 0.0 0.4 -} -//================================================================================== -// Do not move chat window -event CompetitiveGame_LowerChatWindow { } -event CompetitiveGame_RestoreChatWindow { } -event HudTournament_MoveChatWindow { } |
