| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-10-05 | Updated the README | Igor Nikitin | |
| - Added a raysHUD header banner - Embedded all the screenshot links into text - Updated the file structure to resemble the latest version | |||
| 2017-09-11 | Fixed the chat window changing position | Igor Nikitin | |
| 2017-09-06 | Fixed the New Item Notification not working | CriticalFlaw | |
| Classic Main Menu only | |||
| 2017-07-25 | Removed HowToInstall.txt | CriticalFlaw | |
| Added the content of it to README.md | |||
| 2017-06-07 | Fixed wrong Steam Group link in README | CriticalFlaw | |
| 2017-06-07 | Merge pull request #64 from raysfire/update | Igor Nikitin | |
| - Added the Classic Main Menu Style - Added a customizations folder (contains the 4:3 Fixes and the Classic Main Menu) - Fixed Player Status not displaying (bleeding, milked etc.) - Removed reference to nonexistent font "Cerbetica Bold Medic" - Updated the README | |||
| 2017-06-07 | Updated to v2017.06.07 | CriticalFlaw | |
| 2017-06-06 | Removed reference to nonexistent font "Cerbetica Bold Medic" | CriticalFlaw | |
| 2017-06-03 | Fixed Player Status not displaying | CriticalFlaw | |
| 2017-06-03 | Added Classic Main Menu Style | CriticalFlaw | |
| 2017-06-03 | Added a customizations folder | CriticalFlaw | |
| 2017-06-03 | Updated the README | CriticalFlaw | |
| 2017-03-15 | Updated version number to v2017.03.15 | CriticalFlaw | |
| 2017-03-15 | Changed ScoreboardToggle to MinmodeToggle | CriticalFlaw | |
| 2017-03-15 | Fixed missing ubercharge shadow | CriticalFlaw | |
| 2017-03-15 | Fixed several minmode issues | CriticalFlaw | |
| - Fixed Engineer's metal counter - Fixed Health pickup values - Fixed optional health-crosses missing minmode code | |||
| 2017-03-15 | Updated the README | CriticalFlaw | |
| 2017-02-18 | Updated version number to v2017.02.18 | CriticalFlaw | |
| 2017-02-18 | Minmode Reimplementation | CriticalFlaw | |
| - Added "_minmode" variables to files that use them - Removed minmode folder and files - Minmode can now be activated without needing to copy files over | |||
| 2017-02-18 | Fixed MediGun colors not resetting | CriticalFlaw | |
| 2017-02-07 | Merge pull request #54 from CriticalFlaw/master | CriticalFlaw | |
| Version 2017.02.07 (Smissmas 2016 & Merge #52 Fixes) | |||
| 2017-02-07 | Updated Version Number | CriticalFlaw | |
| 2017-01-06 | Fixed Disconnect Button placement | CriticalFlaw | |
| 2016-12-28 | Smissmas 2016 Update | CriticalFlaw | |
| 2016-12-05 | Fixed ThinCircle xHair being enabled | CriticalFlaw | |
| 2016-12-05 | Removed Heavy vs Pyro Button | CriticalFlaw | |
| 2016-11-07 | Fixed clientscheme not referencing _xhairs.res | CriticalFlaw | |
| 2016-11-03 | Updated Ubercharge Animations | CriticalFlaw | |
| Each of the three avaliable ubercharge color schemes (orange pulse, solid and rainbow) are now in their own event that can be called by uncommenting the appropriate RunEvent line in HudMedicCharged | |||
| 2016-11-03 | Fixed hudanimations load order | CriticalFlaw | |
| 2016-11-03 | Merge remote-tracking branch 'refs/remotes/raysfire/master' | CriticalFlaw | |
| 2016-10-25 | Merge pull request #52 from CriticalFlaw/master | raysfire | |
| #Base Method Update (see note) | |||
| 2016-10-25 | Merge pull request #50 from redbassett/redbassett-patch-readme | raysfire | |
| Change download instructions | |||
| 2016-10-25 | Updated DamagePlayer to fix potential FPS loss | CriticalFlaw | |
| 2016-10-25 | Updated version number | CriticalFlaw | |
| 2016-10-17 | Removed redundant minmode files | CriticalFlaw | |
| A lot of the files are identical to the base rayshud files, so why incldue them? | |||
| 2016-10-17 | Same changes to minmode - see previous 4 commits | CriticalFlaw | |
| 2016-10-17 | Updated clientscheme to use the #base format | CriticalFlaw | |
| For sake of organization and easier editing in the future, the clientscheme file now loads each portion (borders, fonts, colors, xhair) seperatly from their own folder. This along with the MAC varient have been updated to load fonts from their new directory. | |||
| 2016-10-17 | Updated hudanimations to use the #base format | CriticalFlaw | |
| This method will "future proof" the HUD to not break whenever non-custom animations are updated for the game. Now any animation custom to rayshud is in its own file. | |||
| 2016-10-17 | Segregated clientscheme files into their own folder | CriticalFlaw | |
| 2016-10-17 | Segregated fonts into their own folder | CriticalFlaw | |
| 2016-10-10 | Change download instructions | Harry Grillo | |
| The download cloud/zip button no longer exists. Updated to reflect current directions to download a Zip file. | |||
| 2016-07-12 | Fixed main menu, added support for new modes, removed old stuff, updated for ↵ | ibruton | |
| version 2016.7.12 | |||
| 2016-07-12 | Updated store layout to match current update | ibruton | |
| 2016-07-12 | More support for new modes | ibruton | |
| 2016-07-12 | Cleaned up a few files | ibruton | |
| 2016-07-12 | Attempted to add in support for medals on winpanel | ibruton | |
| 2016-07-12 | Fixed panels for new casual/comp modes | ibruton | |
| 2016-07-12 | Added in new animations | ibruton | |
| 2016-07-12 | Removed questlogcontainer from hudlayout.res | ibruton | |
| 2016-07-12 | Updated timers to support casual + comp modes | ibruton | |
