summaryrefslogtreecommitdiff
path: root/resource/scheme/clientscheme_borders.res
AgeCommit message (Collapse)Author
2021-09-10initial commit of gethudSeth Flynn
2021-07-04Numerous visual tweaks and improvements.CriticalFlaw
- Updated PASSTIME UI. - Updated the in-game weapon selection menu to use higher quality images.
2020-11-01Scream Fortress 2020CriticalFlaw
- Updated Steam Workshop pages. - Updated closed captions and hud animations - Removed unused borders, added missing ones. - Removed unused Twitch pages.
2020-08-05Updated Icons, Main Menu, Client SchemeCriticalFlaw
- Replaced multiple images with fonts to reduce space. - Updated the main menu and the client scheme. - Removed certain cp_icon files to correct visual glitches. - Removed unused files.
2020-08-04Formatting via CodeMaidCriticalFlaw
2020-04-12Updated the client and source schemesCriticalFlaw
2019-12-08Backend ChangesCriticalFlaw
- Fixed certain colors not being enforced from the customizable files - Backend cleanup. Colors are assigned to their schema name. - Updated the PDA and killstreak count's use of #base. - Removed the Smissmas promo from the Mann Co. Store
2019-03-09Code FormattingCriticalFlaw
2019-03-09Updated Schema FilesCriticalFlaw
- Segregated icons to their own scheme file - Removed unused scheme files and fonts - Converted primary Cerbetica fonts from TTF to OTF - Added additional borders - Removed unused colors and xhairs - Reorganized the font schema - Enabled the xhair hitmarker layout - Updated the source schema to work better on non-Windows OS
2018-08-12Formatting ChangesCriticalFlaw
Hopefully nothing is broken...?
2017-12-0920171209 - Classic Main Menu to use new iconsCriticalFlaw
- More formatting tweaks to the clientscheme and 4:3 files - Fixed developmental issues with the main menu
2017-10-20v2017.1020 RC1CriticalFlaw
2016-10-17Segregated clientscheme files into their own folderCriticalFlaw