| Age | Commit message (Collapse) | Author |
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- Updated PASSTIME UI.
- Updated the in-game weapon selection menu to use higher quality images.
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- Fixed the casual and competitive stats not displaying properly.
- Fixed the sapper building panel not displaying when sapping a building.
- Fixed the time added label not being positioned properly.
- Fixed the KOTH timers not displaying team colors.
- Fixed the buyback label not appearing in Mann vs. Machine.
- Fixed the TargetID not displaying a team colored panel when looking at players.
- Fixed the TargetID missing a hand icon for picking up buildings.
- Added a score panel for the Passtime game mode.
- Added a missing help label to the spell counter.
- Removed unused files.
- Miscellenaous tweaks and improvements.
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- Updated to Hypnotize's icon pack.
- Updated multiple files, removed unused code.
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- Converted Cerbetica fonts from TTF to OTF
- Removed unused font definitions to reduce loading times
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- Updated various main menu and store pages.
- Updated the look of the TargetID and Friends list.
- Fixed the position of the count of players on the payload
- Fixed the size of the badge seen on the post match screen.
- Fixed the item effect meter not being properly centered in minmode.
- Removed icons from the abandon panels.
- Updated font definitions throughout the hud.
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- Updated the team and class selection, text chat, killfeed, voice chat, target ID, disguise panel, item meters, spell selection, killstreak, stopwatch, quickswitch, map info, tournament spectator and vote panel.
- Fixed the post-match summary page not displaying properly.
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- Updated colors to use the schema instead of RGB codes
- Removed unused or redundant code
- Added shadows to certain elements
- Corrected element names, reorganized some files
- Pinned some elements to their parent elements
- Fixed elements referencing non-existing colors or fonts
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- Fixed the positioning of the killstreak counter, spell, MvM money collected and powerup canteen
- Fixed the placement of the respawn timer
- Updated the upgrade store panel
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- Added "_minmode" variables to files that use them
- Removed minmode folder and files
- Minmode can now be activated without needing to copy files over
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