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"GameMenu" [$WIN32]
{
"VersionNumber"
{
"label" "rayshud v3.02"
"command" "toggleconsole"
"subimage" ""
"OnlyAtMenu" "0"
}
"QuickplayButton"
{
"label" "Quickplay"
"command" "quickplay"
"subimage" ""
"OnlyAtMenu" "1"
}
"QuickplayChangeButton"
{
"label" "Quickplay"
"command" "quickplay"
"subimage" ""
"OnlyInGame" "1"
}
"PlayPVEButton"
{
"label" "Co-op"
"command" "playpve"
"subimage" ""
"OnlyAtMenu" "1"
}
"ServerBrowserButton"
{
"label" "Servers"
"command" "OpenServerBrowser"
"subimage" ""
"OnlyAtMenu" "1"
}
"ChangeServerButton"
{
"label" "Servers"
"command" "OpenServerBrowser"
"subimage" "glyph_server_browser"
"OnlyInGame" "1"
}
"ReplayBrowserButton"
{
"label" "Replays"
"command" "engine replay_reloadbrowser"
"subimage" ""
}
"SteamWorkshopButton"
{
"label" "#MMenu_SteamWorkshop"
"command" "engine OpenSteamWorkshopDialog"
"subimage" ""
}
"TrainingButton"
{
"label" "Training"
"command" "offlinepractice"
"subimage" ""
"OnlyAtMenu" "1"
}
// These buttons get positioned by the MainMenuOverride.res
"CreateServerButton"
{
"label" "#GameUI_GameMenu_CreateServer"
"command" "OpenCreateMultiplayerGameDialog"
"OnlyAtMenu" "1"
"tooltip" "#GameUI_GameMenu_CreateServer"
}
"GeneralStoreButton"
{
"label" "Shop"
"command" "engine open_store"
"subimage" ""
}
"CharacterSetupButton"
{
"label" "Items"
"command" "engine open_charinfo"
"subimage" ""
}
// These buttons are only shown while in-game
// and also are positioned by the .res file
"ResumeGameButton"
{
"label" "Resume"
"command" "ResumeGame"
"OnlyInGame" "1"
"subimage" "icon_resume"
}
"CallVoteButton"
{
"label" ""
"command" "callvote"
"OnlyInGame" "1"
"subimage" "icon_checkbox"
"tooltip" "#MMenu_CallVote"
}
"MutePlayersButton"
{
"label" ""
"command" "OpenPlayerListDialog"
"OnlyInGame" "1"
"subimage" "glyph_muted"
"tooltip" "#MMenu_MutePlayers"
}
"RequestCoachButton"
{
"label" ""
"command" "engine cl_coach_find_coach"
"OnlyInGame" "1"
"subimage" "icon_whistle"
"tooltip" "#MMenu_RequestCoach"
}
}
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