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unbindall
// *** weapon slots ***
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
// *** movement ***
bind "a" "+ml"
bind "d" "+mr"
bind "s" "+mb"
bind "w" "+mf"
bind "SPACE" "+jump"
bind "CTRL" "+duck"
// *** gameplay ***
bind "b" "lastdisguise"
bind "f" "+inspect"
bind "g" "+taunt"
bind "h" "+use_action_slot_item"
bind "i" "showmapinfo"
bind "j" "cl_trigger_first_notification"
bind "k" "cl_decline_first_notification"
bind "l" "dropitem"
bind "m" "open_charinfo_direct"
bind "n" "open_charinfo_backpack"
bind "q" "lastinv"
bind "r" "+reload"
bind "t" "impulse 201"
bind "," "changeclass"
bind "." "changeteam"
bind "-" "disguiseteam"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+attack3"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
// *** chat ***
bind "c" "voice_menu_3"
bind "e" "voicemenu 0 0"
bind "p" "say_party"
bind "u" "say_team"
bind "v" "+voicerecord"
bind "x" "voice_menu_2"
bind "y" "say"
bind "z" "voice_menu_1"
// *** menus/hud ***
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "F4" "player_ready_toggle"
bind "F6" "jpeg_quality 100; jpeg"
bind "F7" "save_replay"
bind "F7" "abuse_report_queue"
// bind "F9" "quit_prompt"
bind "F11" "show_quest_log"
bind "\" "toggle r_drawviewmodel 0 1" // toggle viewmodel
// *** loadout script ***
exec loadouts/load.cfg
bind "F1" loadouts.A
bind "F2" loadouts.B
bind "F3" loadouts.C
bind "F4" loadouts.D
bind "MOUSE4" loadouts.resup
// *** funny haha binds ***
bind "]" "explode"
bind "[" "cmd say med down"
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